[PATCH 0/3] Fixes for damage clips handling

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Currently damage clips handling is broken for planes when using big
framebuffer + offset in case kms driver adjusts drm_plane_state.src
coords. This is because damage clips are using coords relative to
original coords from user-space.

This patchset is fixing this by using original
coords from user-space instead of drm_plane_state.src when iterating
damage_clips.

Cc: Daniel Vetter <daniel.vetter@xxxxxxxx>
Cc: Maarten Lankhorst <maarten.lankhorst@xxxxxxxxxxxxxxx>
Cc: Jani Nikula <jani.nikula@xxxxxxxxx>
Cc: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx>
Cc: José Roberto de Souza <jose.souza@xxxxxxxxx>
Cc: Mika Kahola <mika.kahola@xxxxxxxxx>

Jouni Högander (3):
  drm: Use original src rect while initializing damage iterator
  drm/i915/display: Use original src in psr2 sel fetch area calculation
  drm/i915/display: Use drm helper instead of own loop for damage clips

 drivers/gpu/drm/drm_damage_helper.c      | 11 +++++++----
 drivers/gpu/drm/i915/display/intel_psr.c | 20 +++++++-------------
 2 files changed, 14 insertions(+), 17 deletions(-)

-- 
2.25.1




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