On Sat, Jun 25, 2022 at 06:08:21PM -0700, Niranjana Vishwanathapura wrote: > On Sat, Jun 25, 2022 at 12:02:19PM -0700, Niranjana Vishwanathapura wrote: > > On Fri, Jun 24, 2022 at 10:07:26PM +0200, Daniel Vetter wrote: > > > On Fri, Jun 24, 2022 at 10:49:36AM -0700, Niranjana Vishwanathapura wrote: > > > > VM_BIND and related uapi definitions > > > > > > > > v2: Reduce the scope to simple Mesa use case. > > > > v3: Expand VM_UNBIND documentation and add > > > > I915_GEM_VM_BIND/UNBIND_FENCE_VALID > > > > and I915_GEM_VM_BIND_TLB_FLUSH flags. > > > > v4: Remove I915_GEM_VM_BIND_TLB_FLUSH flag and add additional > > > > documentation for vm_bind/unbind. > > > > v5: Remove TLB flush requirement on VM_UNBIND. > > > > Add version support to stage implementation. > > > > v6: Define and use drm_i915_gem_timeline_fence structure for > > > > all timeline fences. > > > > > > > > Signed-off-by: Niranjana Vishwanathapura <niranjana.vishwanathapura@xxxxxxxxx> > > > > --- > > > > Documentation/gpu/rfc/i915_vm_bind.h | 286 +++++++++++++++++++++++++++ > > > > 1 file changed, 286 insertions(+) > > > > create mode 100644 Documentation/gpu/rfc/i915_vm_bind.h > > > > > > > > diff --git a/Documentation/gpu/rfc/i915_vm_bind.h b/Documentation/gpu/rfc/i915_vm_bind.h > > > > new file mode 100644 > > > > index 000000000000..c784dc0c48b3 > > > > --- /dev/null > > > > +++ b/Documentation/gpu/rfc/i915_vm_bind.h > > > > @@ -0,0 +1,286 @@ > > > > +/* SPDX-License-Identifier: MIT */ > > > > +/* > > > > + * Copyright © 2022 Intel Corporation > > > > + */ > > > > + > > > > +/** > > > > + * DOC: I915_PARAM_HAS_VM_BIND > > > > + * > > > > + * VM_BIND feature availability. > > > > + * See typedef drm_i915_getparam_t param. > > > > + * bit[0]: If set, VM_BIND is supported, otherwise not. > > > > + * bits[8-15]: VM_BIND implementation version. > > > > + * Version 0 requires in VM_UNBIND call, UMDs to specify the exact mapping > > > > + * created previously with the VM_BIND call. i.e., i915 will not support > > > > + * splitting/merging of the mappings created with VM_BIND call (See > > > > + * struct drm_i915_gem_vm_bind and struct drm_i915_gem_vm_unbind). > > > > > > I think this would read a lot clearer when you make it an itemized list > > > (or whatever it's called) like we do for atomic properties. Also it reads > > > a bit strange, so > > > > > > * The following versions of VM_BIND have been defined already: > > > * > > > * 0: In VM_UNBIND calls the UMD must specify the exact mappings created > > > * previously with VM_BIND, the ioctl will not support unbinding > > > * multiple mappings or splitting them. Similar restriction applies to > > > * VM_BIND. > > > * > > > * 1: The restrictions on unbinding partial or multiple mappings is > > > * lifted, similarly binding will replace any mappings in the given range. > > > > > > Pls check I got the formatting right, I didn't check with sphinx :-) > > > > > > Bikeshed aside: This is a bit a strange encoding, usually we just use a > > > simple number and start with 1 (so that 0 is reserved for "doesn't exist") > > > and then have a #define for each version. > > > > > > > Thanks Daniel, > > > > Ok, will eloborate and define the versions. > > Will rename this field to I915_PARAM_VM_BIND_VERSION with 0 meaning no vm_bind > support. > > > > > > > + */ > > > > +#define I915_PARAM_HAS_VM_BIND 57 > > > > + > > > > +/** > > > > + * DOC: I915_VM_CREATE_FLAGS_USE_VM_BIND > > > > + * > > > > + * Flag to opt-in for VM_BIND mode of binding during VM creation. > > > > + * See struct drm_i915_gem_vm_control flags. > > > > + * > > > > + * The older execbuf2 ioctl will not support VM_BIND mode of operation. > > > > + * For VM_BIND mode, we have new execbuf3 ioctl which will not accept any > > > > + * execlist (See struct drm_i915_gem_execbuffer3 for more details). > > > > + * > > > > > > Empty line here. > > > > Ok, will fix. > > > > > > > > > + */ > > > > +#define I915_VM_CREATE_FLAGS_USE_VM_BIND (1 << 0) > > > > + > > > > +/* VM_BIND related ioctls */ > > > > +#define DRM_I915_GEM_VM_BIND 0x3d > > > > +#define DRM_I915_GEM_VM_UNBIND 0x3e > > > > +#define DRM_I915_GEM_EXECBUFFER3 0x3f > > > > + > > > > +#define DRM_IOCTL_I915_GEM_VM_BIND DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_VM_BIND, struct drm_i915_gem_vm_bind) > > > > +#define DRM_IOCTL_I915_GEM_VM_UNBIND DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_VM_UNBIND, struct drm_i915_gem_vm_bind) > > > > +#define DRM_IOCTL_I915_GEM_EXECBUFFER3 DRM_IOWR(DRM_COMMAND_BASE + DRM_I915_GEM_EXECBUFFER3, struct drm_i915_gem_execbuffer3) > > > > + > > > > +/** > > > > + * struct drm_i915_gem_timeline_fence - An input or output timeline fence. > > > > + * > > > > + * The operation will wait for input fence to signal. > > > > + * > > > > + * The returned output fence will be signaled after the completion of the > > > > + * operation. > > > > + */ > > > > +struct drm_i915_gem_timeline_fence { > > > > + /** @handle: User's handle for a drm_syncobj to wait on or signal. */ > > > > + __u32 handle; > > > > + > > > > + /** > > > > + * @flags: Supported flags are: > > > > + * > > > > + * I915_TIMELINE_FENCE_WAIT: > > > > + * Wait for the input fence before the operation. > > > > + * > > > > + * I915_TIMELINE_FENCE_SIGNAL: > > > > + * Return operation completion fence as output. > > > > + */ > > > > + __u32 flags; > > > > +#define I915_TIMELINE_FENCE_WAIT (1<<0) > > > > +#define I915_TIMELINE_FENCE_SIGNAL (1<<1) > > > > +#define __I915_TIMELINE_FENCE_UNKNOWN_FLAGS (-(I915_TIMELINE_FENCE_SIGNAL << 1)) > > > > + > > > > + /** > > > > + * @value: A point in the timeline. > > > > + * Value must be 0 for a binary drm_syncobj. A Value of 0 for a > > > > + * timeline drm_syncobj is invalid as it turns a drm_syncobj into a > > > > + * binary one. > > > > + */ > > > > + __u64 value; > > > > +}; > > > > + > > > > +/** > > > > + * struct drm_i915_gem_vm_bind - VA to object mapping to bind. > > > > + * > > > > + * This structure is passed to VM_BIND ioctl and specifies the mapping of GPU > > > > + * virtual address (VA) range to the section of an object that should be bound > > > > + * in the device page table of the specified address space (VM). > > > > + * The VA range specified must be unique (ie., not currently bound) and can > > > > + * be mapped to whole object or a section of the object (partial binding). > > > > + * Multiple VA mappings can be created to the same section of the object > > > > + * (aliasing). > > > > + * > > > > + * The @start, @offset and @length should be 4K page aligned. However the DG2 > > > s/should/must/ here > > > > > > > ok > > > > > > + * and XEHPSDV has 64K page size for device local-memory and has compact page > > > > + * table. On those platforms, for binding device local-memory objects, the > > > > + * @start should be 2M aligned, @offset and @length should be 64K aligned. > > > ^^ this should is really a recommendation, right? > > > ^^s/should/must on > > > the 2nd one here, > > > it's mandatory > > > > > > > No, it is not a recommendation, will change it to 'must'. > > This was discussed in an earlier thread with Matt Auld. On 64K lmem platforms, > > vm_bind will impose same restrictions as current i915 driver does for soft > > pinning (ie., require 2M alignment for @start and reserve the whole 2M block). > > > > > > + * Also, on those platforms, error -ENOSPC will be returned if user tries to > > > > + * bind a device local-memory object and a system memory object in a single 2M > > > > + * section of VA range. > > > > + * > > > > + * Error code -EINVAL will be returned if @start, @offset and @length are not > > > > + * properly aligned. Error code of -ENOSPC will be returned if the VA range > > > > + * specified can't be reserved. > > > > > > To check my understanding: ENOSPC can only happen on vm_bind ver 0, not on > > > vm_bind ver 1 right? We should make sure userspace doesn't rely on this in > > > some way. > > > > > > > Yah, will update. > > > > > > + * > > > > + * The bind operation can get completed asynchronously and out of submission > > > > + * order. When I915_GEM_VM_BIND_FENCE_VALID flag is set, the @fence will be > > > > > > "submission order" reads strange for something which is not an engine > > > (well was in the past). I think you wan here something like > > > > > > VM_BIND IOCLT calls executed on different cpu threads concurrently are not > > > ordered. Furthermore parts of the VM_BIND operation can be done > > > asynchronously, if I915_GEM_VM_BIND_FENCE_VALID is set. > > > > > > > Hmm...current plan was to do vm_bind asynchronously when an object move is > > underway, without regard to whether user has specified out fence or not. > > I think this is not correct as there always should be an out fence if binding > > is done asynchronously. > > > > So, I will change the design as below. > > 1. When an out fence is specified by UMD, > > 1a. i915 will bind asynchronously if the object move is underway. > > 1b. i915 will bind synchronously otherwise. > > Out fence is signaled after the binding is complete. > > 2. When out fence is not specified by UMD, > > 2a. i915 will bind synchronously if object is not being moved. > > 2b. i915 will return -EAGAIN if object is being moved. > > > > Ok, will keep it simple by making the ioctl always synchronous if > out fence is not specified (instead of returning -EAGAIN). > ie., if binding is scheduled behind an object move, then vm_bind ioctl > will wait until bind is complete before returning if the out fence is > not specified. Ah yes, async mode without a fence isn't useful, that wasn't clear to me. Also unconditionally returning EGAIN would simply mean that userspace retries in a busy loop (since userspace has no idea what it needs to wait on first). -Daniel > > Niranjana > > > Does that look good? > > > > > > + * signaled upon completion of bind operation. > > > > + */ > > > > +struct drm_i915_gem_vm_bind { > > > > + /** @vm_id: VM (address space) id to bind */ > > > > + __u32 vm_id; > > > > + > > > > + /** @handle: Object handle */ > > > > + __u32 handle; > > > > + > > > > + /** @start: Virtual Address start to bind */ > > > > + __u64 start; > > > > + > > > > + /** @offset: Offset in object to bind */ > > > > + __u64 offset; > > > > + > > > > + /** @length: Length of mapping to bind */ > > > > + __u64 length; > > > > + > > > > + /** > > > > + * @flags: Supported flags are: > > > > + * > > > > + * I915_GEM_VM_BIND_FENCE_VALID: > > > > + * @fence is valid, needs bind completion notification. > > > > > > I guess we have a rule that FENCE_VALID can be set if and only if > > > FENCE_WAIT flag in the embedded fence structure is also set? Since we do > > > not put this into the extension chain like with execbuf it's always there, > > > but could be empty. ioctl input validation needs to be really careful here > > > and make sure these fields are all cleared if we don't have a fence. > > > > > > > Yah, given that now we have a generic timeline fence, we can check the > > drm_i915_gem_timeline_fence.flags to see if valid fence is specified or > > not. I will remove this FENCE_VALID flag here and in vm_unbind struct. > > > > > > + * > > > > + * I915_GEM_VM_BIND_READONLY: > > > > + * Mapping is read-only. > > > > + * > > > > + * I915_GEM_VM_BIND_CAPTURE: > > > > + * Capture this mapping in the dump upon GPU error. > > > > + */ > > > > + __u64 flags; > > > > +#define I915_GEM_VM_BIND_FENCE_VALID (1 << 0) > > > > +#define I915_GEM_VM_BIND_READONLY (1 << 1) > > > > +#define I915_GEM_VM_BIND_CAPTURE (1 << 2) > > > > + > > > > + /** > > > > + * @fence: Timeline fence for bind completion signaling. > > > > + * > > > > + * It is an out fence, hence using I915_TIMELINE_FENCE_WAIT flag > > > > + * is invalid, and an error will be returned. > > > > + */ > > > > + struct drm_i915_gem_timeline_fence fence; > > > > + > > > > + /** @extensions: 0-terminated chain of extensions */ > > > > + __u64 extensions; > > > > +}; > > > > + > > > > +/** > > > > + * struct drm_i915_gem_vm_unbind - VA to object mapping to unbind. > > > > + * > > > > + * This structure is passed to VM_UNBIND ioctl and specifies the GPU virtual > > > > + * address (VA) range that should be unbound from the device page table of the > > > > + * specified address space (VM). VM_UNBIND will force unbind the specified > > > > + * range from device page table without waiting for any GPU job to complete. > > > > + * It is UMDs responsibility to ensure the mapping is no longer in use before > > > > + * calling VM_UNBIND. > > > > + * > > > > + * If the specified mapping is not found, the ioctl will simply return without > > > > + * any error. > > > > + * > > > > + * The unbind operation can get completed asynchronously and out of submission > > > > + * order. When I915_GEM_VM_UNBIND_FENCE_VALID flag is set, the @fence will be > > > > + * signaled upon completion of unbind operation. > > > > > > Same here as above. > > > > > > > + */ > > > > +struct drm_i915_gem_vm_unbind { > > > > + /** @vm_id: VM (address space) id to bind */ > > > > + __u32 vm_id; > > > > + > > > > + /** @rsvd: Reserved, MBZ */ > > > > + __u32 rsvd; > > > > + > > > > + /** @start: Virtual Address start to unbind */ > > > > + __u64 start; > > > > + > > > > + /** @length: Length of mapping to unbind */ > > > > + __u64 length; > > > > + > > > > + /** > > > > + * @flags: Supported flags are: > > > > + * > > > > + * I915_GEM_VM_UNBIND_FENCE_VALID: > > > > + * @fence is valid, needs unbind completion notification. > > > > + */ > > > > + __u64 flags; > > > > +#define I915_GEM_VM_UNBIND_FENCE_VALID (1 << 0) > > > > + > > > > + /** > > > > + * @fence: Timeline fence for unbind completion signaling. > > > > + * > > > > + * It is an out fence, hence using I915_TIMELINE_FENCE_WAIT flag > > > > + * is invalid, and an error will be returned. > > > > + */ > > > > + struct drm_i915_gem_timeline_fence fence; > > > > + > > > > + /** @extensions: 0-terminated chain of extensions */ > > > > + __u64 extensions; > > > > +}; > > > > + > > > > +/** > > > > + * struct drm_i915_gem_execbuffer3 - Structure for DRM_I915_GEM_EXECBUFFER3 > > > > + * ioctl. > > > > + * > > > > + * DRM_I915_GEM_EXECBUFFER3 ioctl only works in VM_BIND mode and VM_BIND mode > > > > + * only works with this ioctl for submission. > > > > + * See I915_VM_CREATE_FLAGS_USE_VM_BIND. > > > > + */ > > > > +struct drm_i915_gem_execbuffer3 { > > > > + /** > > > > + * @ctx_id: Context id > > > > + * > > > > + * Only contexts with user engine map are allowed. > > > > + */ > > > > + __u32 ctx_id; > > > > + > > > > + /** > > > > + * @engine_idx: Engine index > > > > + * > > > > + * An index in the user engine map of the context specified by @ctx_id. > > > > + */ > > > > + __u32 engine_idx; > > > > + > > > > + /** @rsvd1: Reserved, MBZ */ > > > > + __u32 rsvd1; > > > > + > > > > + /** > > > > + * @batch_count: Number of batches in @batch_address array. > > > > + * > > > > + * 0 is invalid. For parallel submission, it should be equal to the > > > > + * number of (parallel) engines involved in that submission. > > > > + */ > > > > + __u32 batch_count; > > > > > > I think this is a leftover from the old parallel engine design, where > > > userspace stitched together the parallel batches? With the new design we > > > have in execbuf2 the batch_count is fixed at context creation time (that's > > > why document how that works is important), and so specifying this again in > > > execbuf3 could only lead to bugs and hence the field here should be > > > dropped. > > > > Ok, will remove. > > > > > > > > > + > > > > + /** > > > > + * @batch_address: Array of batch gpu virtual addresses. > > > > + * > > > > + * If @batch_count is 1, then it is the gpu virtual address of the > > > > + * batch buffer. If @batch_count > 1, then it is a pointer to an array > > > > + * of batch buffer gpu virtual addresses. > > > > > > We derive the number of batchbuffers a context needs from > > > ctx->parallel.num_children + 1. No need for userspace to supply this on > > > every execbuf, but the rules about the address still are the same. > > > > > > > My only worry is if the number of batch addresses provided is not equal > > to 'ctx->parallel.num_children + 1', then we can get into harder to debug > > GPU hangs (where as with batch_count, we can return an error). Besides, > > without explicit batch_count here, treating this field differently when > > one batch case vs multiple batch case makes the uapi look bit complicated. > > > > But, I guess, user can error up and get into harder to debug GPU hangs > > even with batch_count. I think removing the batch_count and properly > > documenting this batch_address field here should be good. Will update. > > > > > > + */ > > > > + __u64 batch_address; > > > > + > > > > + /** > > > > + * @flags: Supported flags are: > > > > + * > > > > + * I915_EXEC3_SECURE: > > > > + * Request a privileged ("secure") batch buffer/s. > > > > + * It is only available for DRM_ROOT_ONLY | DRM_MASTER processes. > > > > > > Do we actually still need this for any userspace? Iirc the only user was > > > SNA, which isn't a thing anymore since about gen9 or so. Or am I mistaken? > > > A quick git grep doesn't show up anything. > > > > > > igt probably uses it for lots of fun stuff, might be time to remove it on > > > the execbuf2 side too on modern platforms since it's kinda a risky thing > > > to do (and flat out not a good idea on secure boot platforms even when > > > you're root). > > > > > > > Yah, looks like it is only used on very old platforms, will remove this > > flag. > > > > > > + */ > > > > + __u64 flags; > > > > +#define I915_EXEC3_SECURE (1 << 0) > > > > + > > > > + /** @rsvd2: Reserved, MBZ */ > > > > + __u32 rsvd2; > > > > + > > > > + /** @fence_count: Number of fences in @timeline_fences array. */ > > > > + __u32 fence_count; > > > > + > > > > + /** > > > > + * @timeline_fences: Pointer to an array of timeline fences. > > > > + * > > > > + * Timeline fences are of format struct drm_i915_gem_timeline_fence. > > > > + */ > > > > + __u64 timeline_fences; > > > > + > > > > + /** @rsvd3: Reserved, MBZ */ > > > > + __u64 rsvd3; > > > > + > > > > + /** @extensions: Zero-terminated chain of extensions. */ > > > > > > Maybe add "See struct i915_users_extension" here and make it clear that > > > this is what this points to. > > > > > > > Ok. > > > > > > + __u64 extensions; > > > > +}; > > > > + > > > > +/** > > > > + * struct drm_i915_gem_create_ext_vm_private - Extension to make the object > > > > + * private to the specified VM. > > > > + * > > > > + * See struct drm_i915_gem_create_ext. > > > > + */ > > > > +struct drm_i915_gem_create_ext_vm_private { > > > > +#define I915_GEM_CREATE_EXT_VM_PRIVATE 2 > > > > + /** @base: Extension link. See struct i915_user_extension. */ > > > > + struct i915_user_extension base; > > > > + > > > > + /** @vm_id: Id of the VM to which the object is private */ > > > > + __u32 vm_id; > > > > +}; > > > > > > With the nits addressed: > > > > > > Reviewed-by: Daniel Vetter <daniel.vetter@xxxxxxxx> > > > > Thanks, > > Niranjana > > > > > > > > > -- > > > > 2.21.0.rc0.32.g243a4c7e27 > > > > > > > > > > -- > > > Daniel Vetter > > > Software Engineer, Intel Corporation > > > http://blog.ffwll.ch -- Daniel Vetter Software Engineer, Intel Corporation http://blog.ffwll.ch