Re: [PATCH 00/12] drm/edid: low level EDID block read refactoring etc.

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On Thu, 07 Apr 2022, Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> wrote:
> On Thu, Apr 07, 2022 at 12:14:26PM +0300, Jani Nikula wrote:
>> Ever so slowly moving towards cleaner EDID reading.
>> 
>> Jani Nikula (12):
>>   drm/edid: convert edid_is_zero() to edid_block_is_zero() for blocks
>>   drm/edid: have edid_block_check() detect blocks that are all zero
>>   drm/edid: refactor EDID block status printing
>>   drm/edid: add a helper to log dump an EDID block
>>   drm/edid: pass struct edid to connector_bad_edid()
>>   drm/edid: add typedef for block read function
>>   drm/edid: abstract an EDID block read helper
>>   drm/edid: use EDID block read helper in drm_do_get_edid()
>>   drm/edid: convert extension block read to EDID block read helper
>>   drm/edid: drop extra local var
>>   drm/edid: add single point of return to drm_do_get_edid()
>>   drm/edid: add EDID block count and size helpers
>
> Some of the stuff was a bit hard to follow, but I suppose that's mostly
> an indication of the messy state of the current code. Didn't spot
> anything obviously wrong at least.

I'm painfully aware. I'm just hoping the end result has more clarity. At
least highlights the warts in the logic that I tried to preserve...

> Series is
> Reviewed-by: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx>

Again, thanks a bunch!

BR,
Jani.


>
>> 
>>  drivers/gpu/drm/drm_edid.c | 350 ++++++++++++++++++++++++-------------
>>  1 file changed, 225 insertions(+), 125 deletions(-)
>> 
>> -- 
>> 2.30.2

-- 
Jani Nikula, Intel Open Source Graphics Center




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