From: Ville Syrj?l? <ville.syrjala at linux.intel.com> If the current GPU frquency is below RPe, and we're asked to increase it, just go directly to RPe. This should provide better performance faster than letting the frequency trickle up in response to the up threshold interrupts. For now just do it for VLV, since that matches quite closely how VLV used to operate when the rps delayed timer kept things at RPe always. Signed-off-by: Ville Syrj?l? <ville.syrjala at linux.intel.com> --- drivers/gpu/drm/i915/i915_irq.c | 12 ++++++++++-- 1 file changed, 10 insertions(+), 2 deletions(-) diff --git a/drivers/gpu/drm/i915/i915_irq.c b/drivers/gpu/drm/i915/i915_irq.c index 62f8b2d..d6bd0d7 100644 --- a/drivers/gpu/drm/i915/i915_irq.c +++ b/drivers/gpu/drm/i915/i915_irq.c @@ -699,9 +699,17 @@ static void gen6_pm_rps_work(struct work_struct *work) mutex_lock(&dev_priv->rps.hw_lock); - if (pm_iir & GEN6_PM_RP_UP_THRESHOLD) + if (pm_iir & GEN6_PM_RP_UP_THRESHOLD) { new_delay = dev_priv->rps.cur_delay + 1; - else + + /* + * For better performance, jump directly + * to RPe if we're below it. + */ + if (IS_VALLEYVIEW(dev_priv->dev) && + dev_priv->rps.cur_delay < dev_priv->rps.rpe_delay) + new_delay = dev_priv->rps.rpe_delay; + } else new_delay = dev_priv->rps.cur_delay - 1; /* sysfs frequency interfaces may have snuck in while servicing the -- 1.8.1.5