Since we are actually mapping the object and not the vma, when dealing with LMEM, we should be careful and use the obj->base.size here, since the vma could have all kinds of funny padding constraints. Signed-off-by: Matthew Auld <matthew.auld@xxxxxxxxx> Cc: Stanislav Lisovskiy <stanislav.lisovskiy@xxxxxxxxx> --- drivers/gpu/drm/i915/display/intel_fbdev.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/drivers/gpu/drm/i915/display/intel_fbdev.c b/drivers/gpu/drm/i915/display/intel_fbdev.c index 2cd62a187df3..3167ae334684 100644 --- a/drivers/gpu/drm/i915/display/intel_fbdev.c +++ b/drivers/gpu/drm/i915/display/intel_fbdev.c @@ -290,7 +290,10 @@ static int intelfb_create(struct drm_fb_helper *helper, goto out_unpin; } info->screen_base = vaddr; - info->screen_size = vma->node.size; + if (i915_gem_object_is_lmem(obj)) + info->screen_size = vma->obj->base.size; + else + info->screen_size = vma->node.size; drm_fb_helper_fill_info(info, &ifbdev->helper, sizes); -- 2.34.1