On Tue, 15 Feb 2022, Andy Shevchenko <andriy.shevchenko@xxxxxxxxxxxxxxx> wrote: > It's hard to parse for-loop which has some magic calculations inside. > Much cleaner to use while-loop directly. I assume you're trying to prove a point following our recent for-vs-while loop discussion. I really can't think of any other reason you'd end up looking at this file or this loop. With the change, the loop indeed becomes simpler, but it also runs one iteration further than the original. Whoops. It's a selftest. The loop's been there for five years. What are we trying to achieve here? So we disagree on loops, fine. Perhaps this is not the best use of either of our time? Please just let the for loops in i915 be. BR, Jani. > > Signed-off-by: Andy Shevchenko <andriy.shevchenko@xxxxxxxxxxxxxxx> > --- > drivers/gpu/drm/i915/selftests/i915_syncmap.c | 6 +++--- > 1 file changed, 3 insertions(+), 3 deletions(-) > > diff --git a/drivers/gpu/drm/i915/selftests/i915_syncmap.c b/drivers/gpu/drm/i915/selftests/i915_syncmap.c > index 47f4ae18a1ef..26981d1c3025 100644 > --- a/drivers/gpu/drm/i915/selftests/i915_syncmap.c > +++ b/drivers/gpu/drm/i915/selftests/i915_syncmap.c > @@ -36,10 +36,10 @@ __sync_print(struct i915_syncmap *p, > unsigned int i, X; > > if (depth) { > - unsigned int d; > + unsigned int d = depth; > > - for (d = 0; d < depth - 1; d++) { > - if (last & BIT(depth - d - 1)) > + while (d--) { > + if (last & BIT(d)) > len = scnprintf(buf, *sz, "| "); > else > len = scnprintf(buf, *sz, " "); -- Jani Nikula, Intel Open Source Graphics Center