On Sat, Jun 01, 2013 at 11:53:23PM +0200, Daniel Vetter wrote: > Since this is run in the compute config stage we need to check > the new_ pointers, not the current modeset layout. Also there > was a little logic bug in properly skipping connectors. This has > been broken when moving the pipe bpp selection in > > commit 4e53c2e010e531b4a014692199e978482d471c7e > Author: Daniel Vetter <daniel.vetter at ffwll.ch> > Date: Wed Mar 27 00:44:58 2013 +0100 > > drm/i915: precompute pipe bpp before touching the hw > > To avoid too much casting switch from drm_ to intel_ types. > > Also add a bit of debug output to help reconstructing what's going > on. > > v2: Try to clarify this a bit: > - s/pipe_config_set_bpp/compute_baseline_pipe_bpp/ to make it clearer > at which stage this function is run. Also add a comment about what > it does. > - Extract the sink clamping into it's own function. > > v3: Actually make it compile. > > Cc: Chris Wilson <chris at chris-wilson.co.uk> > Signed-off-by: Daniel Vetter <daniel.vetter at ffwll.ch> It reads easier than the first (just now hides the bug fix ;-). I'm still worried that the confusion between connector->display_info and connector->base.display_info is far too easy to mistake. Can you describe succinctly the difference between the two, and ideally capture that in a new name for the intel_connector->display_info? -Chris -- Chris Wilson, Intel Open Source Technology Centre