On Fri, 2021-11-05 at 19:55 +0200, Ville Syrjälä wrote: > On Fri, Nov 05, 2021 at 05:44:21PM +0000, Souza, Jose wrote: > > On Fri, 2021-11-05 at 15:46 +0200, Ville Syrjälä wrote: > > > On Thu, Nov 04, 2021 at 05:56:52PM +0000, Souza, Jose wrote: > > > > On Thu, 2021-11-04 at 16:10 +0200, Ville Syrjälä wrote: > > > > > On Tue, Nov 02, 2021 at 12:32:14PM -0700, José Roberto de Souza wrote: > > > > > > Changing the buffer in the middle of the scanout then entering an > > > > > > period of flip idleness will cause part of the previous buffer being > > > > > > diplayed to user when PSR is enabled. > > > > > > > > > > > > So here disabling PSR and scheduling activation during the next > > > > > > sync flip. > > > > > > > > > > > > The async flip check that we had in PSR compute is not executed at > > > > > > every flip so it was not doing anything useful and is also being > > > > > > dropped here. > > > > > > > > > > > > v2: > > > > > > - scheduling the PSR work in _intel_psr_post_plane_update() > > > > > > > > > > > > v3: > > > > > > - only re enabling PSR when doing a sync flip > > > > > > > > > > > > Cc: Karthik B S <karthik.b.s@xxxxxxxxx> > > > > > > Cc: Vandita Kulkarni <vandita.kulkarni@xxxxxxxxx> > > > > > > Cc: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> > > > > > > Cc: Rodrigo Vivi <rodrigo.vivi@xxxxxxxxx> > > > > > > Signed-off-by: José Roberto de Souza <jose.souza@xxxxxxxxx> > > > > > > --- > > > > > > drivers/gpu/drm/i915/display/intel_psr.c | 37 ++++++++++++++---------- > > > > > > 1 file changed, 21 insertions(+), 16 deletions(-) > > > > > > > > > > > > diff --git a/drivers/gpu/drm/i915/display/intel_psr.c b/drivers/gpu/drm/i915/display/intel_psr.c > > > > > > index 9d589d471e335..b8fac53d57df1 100644 > > > > > > --- a/drivers/gpu/drm/i915/display/intel_psr.c > > > > > > +++ b/drivers/gpu/drm/i915/display/intel_psr.c > > > > > > @@ -731,12 +731,6 @@ static bool intel_psr2_sel_fetch_config_valid(struct intel_dp *intel_dp, > > > > > > return false; > > > > > > } > > > > > > > > > > > > - if (crtc_state->uapi.async_flip) { > > > > > > - drm_dbg_kms(&dev_priv->drm, > > > > > > - "PSR2 sel fetch not enabled, async flip enabled\n"); > > > > > > - return false; > > > > > > - } > > > > > > - > > > > > > /* Wa_14010254185 Wa_14010103792 */ > > > > > > if (IS_TGL_DISPLAY_STEP(dev_priv, STEP_A0, STEP_C0)) { > > > > > > drm_dbg_kms(&dev_priv->drm, > > > > > > @@ -1780,36 +1774,47 @@ void intel_psr_pre_plane_update(struct intel_atomic_state *state, > > > > > > if (psr->enabled && needs_to_disable) > > > > > > intel_psr_disable_locked(intel_dp); > > > > > > > > > > > > + if (psr->enabled && crtc_state->uapi.async_flip) > > > > > > + intel_psr_exit(intel_dp); > > > > > > + > > > > > > mutex_unlock(&psr->lock); > > > > > > } > > > > > > } > > > > > > > > > > > > static void _intel_psr_post_plane_update(const struct intel_atomic_state *state, > > > > > > - const struct intel_crtc_state *crtc_state) > > > > > > + const struct intel_crtc_state *old_crtc_state, > > > > > > + const struct intel_crtc_state *new_crtc_state) > > > > > > > > > > Might make sense to change this to match how psr_pre_plane_update() > > > > > works these days. > > > > > > > > Will do as follow up. > > > > > > > > > > > > > > > { > > > > > > struct drm_i915_private *dev_priv = to_i915(state->base.dev); > > > > > > struct intel_encoder *encoder; > > > > > > > > > > > > - if (!crtc_state->has_psr) > > > > > > + if (!new_crtc_state->has_psr) > > > > > > return; > > > > > > > > > > > > for_each_intel_encoder_mask_with_psr(state->base.dev, encoder, > > > > > > - crtc_state->uapi.encoder_mask) { > > > > > > + new_crtc_state->uapi.encoder_mask) { > > > > > > struct intel_dp *intel_dp = enc_to_intel_dp(encoder); > > > > > > struct intel_psr *psr = &intel_dp->psr; > > > > > > > > > > > > mutex_lock(&psr->lock); > > > > > > > > > > > > - drm_WARN_ON(&dev_priv->drm, psr->enabled && !crtc_state->active_planes); > > > > > > + drm_WARN_ON(&dev_priv->drm, psr->enabled && > > > > > > + !new_crtc_state->active_planes); > > > > > > > > > > > > /* Only enable if there is active planes */ > > > > > > - if (!psr->enabled && crtc_state->active_planes) > > > > > > - intel_psr_enable_locked(intel_dp, crtc_state); > > > > > > + if (!psr->enabled && new_crtc_state->active_planes) > > > > > > + intel_psr_enable_locked(intel_dp, new_crtc_state); > > > > > > > > > > What prevents this guy from activating PSR while we're doing > > > > > an async flip? > > > > > > > > enabled != active, when doing a async flip it will set active = false but enabled will be kept on. > > > > > > intel_psr_enable_locked() calls intel_psr_activate() uncoditionally. > > > There is no active=false thing anywhere that I can see. > > > > > > > > > > > And to change the number of active_planes it will need to do a sync flip, so we are safe. > > > > > > Why would the number of active planes need to change for this > > > to get called? > > > > If CRTC is left on but the number of planes goes to 0, PSR is disabled. > > Then it is enabled again if the number of planes goes to 1 or more. > > > > > > > > I guess maybe there's some reason why this can't happen but it is > > > entirely non-obvious when reading this code. Also seems pretty > > > fragile if some other code now changes and suddenly causes this > > > to get called. In fact from the looks of things the only thing > > > needed would be for someone to call intel_psr_disable_locked() > > > so that psr->enabled gets cleared. > > > > If someone calls intel_psr_disable_locked() then in the next flip the code above will indeed enable it again but as PSR takes at least 2 frames to > > actually activate after registers are programmed, we are safe. (see PSR2 EDP_PSR2_FRAME_BEFORE_SU and PSR1 psr_compute_idle_frames()) > > > > Then on the next async flip, it will exited again and active set to false. > > > > > > > > I might suggest adding crtc_state->psr_active or soemthing along > > > those lines to make it obvious when we want to have psr logically > > > enabled, but actually inactive. > > > > Because of the invalidate frontbuffer rendering cases, we can't keep PSR status in atomic state. > > Not fully. But it shouldn't prevent us from having something there as > well. So if crtc_state says to not activate PSR then don't, otherwise > let it activate/deactive as needed based on frontbuffer activity. > > ATM it seems to be kind of ad-hoc when we fully disable vs. just > deactivate PSR. Dunno how feasible it would be to make that either: > a) logically enable/disable PSR only during full modesets, and > otherwise just activate/deactivate as needed whether it be due to > stuff we can calculate based on crtc_state (eg. active_planes or > async_flip) or frontbuffer activity > or > b) always logically enable/disable PSR based on stuff we can calculate > from the crtc state, and leave the activate/deactivate stuff to only > frontbuffer rendering activity > Something like this for a)? void intel_psr_pre_plane_update(struct intel_atomic_state *state, struct intel_crtc *crtc) { struct drm_i915_private *i915 = to_i915(state->base.dev); const struct intel_crtc_state *crtc_state = intel_atomic_get_new_crtc_state(state, crtc); struct intel_encoder *encoder; if (!HAS_PSR(i915)) return; for_each_intel_encoder_mask_with_psr(state->base.dev, encoder, crtc_state->uapi.encoder_mask) { struct intel_dp *intel_dp = enc_to_intel_dp(encoder); struct intel_psr *psr = &intel_dp->psr; bool needs_to_disable = false; bool needs_to_exit = false; mutex_lock(&psr->lock); /* * Reasons to disable: * - PSR disabled in new state * - Changing between PSR versions */ needs_to_disable |= intel_crtc_needs_modeset(crtc_state); needs_to_disable |= !crtc_state->has_psr; needs_to_disable |= crtc_state->has_psr2 != psr->psr2_enabled; if (psr->enabled && needs_to_disable) intel_psr_disable_locked(intel_dp); needs_to_exit |= crtc_state->uapi.async_flip; needs_to_exit |= crtc_state->active_planes == 0; if (psr->enabled && needs_to_exit) intel_psr_exit(intel_dp); mutex_unlock(&psr->lock); } } static void _intel_psr_post_plane_update(const struct intel_atomic_state *state, const struct intel_crtc_state *old_crtc_state, const struct intel_crtc_state *new_crtc_state) { struct intel_encoder *encoder; if (!new_crtc_state->has_psr) return; for_each_intel_encoder_mask_with_psr(state->base.dev, encoder, new_crtc_state->uapi.encoder_mask) { struct intel_dp *intel_dp = enc_to_intel_dp(encoder); struct intel_psr *psr = &intel_dp->psr; bool can_activate = true; mutex_lock(&psr->lock); /* Only enable if there is active planes */ if (new_crtc_state->uapi.async_flip || new_crtc_state->active_planes == 0 || psr->sink_not_reliable) can_activate = false; if (!psr->enabled && can_activate) intel_psr_enable_locked(intel_dp, new_crtc_state); if (psr->enabled && !psr->active && can_activate) intel_psr_activate(intel_dp); /* Force a PSR exit when enabling CRC to avoid CRC timeouts */ if (new_crtc_state->crc_enabled && psr->enabled) psr_force_hw_tracking_exit(intel_dp); mutex_unlock(&psr->lock); } } > Although there is also the AUX vs. PSR case to consider, but looks like > that is still not fixed. >