On Thu, Oct 28, 2021 at 05:02:41PM +0000, Souza, Jose wrote: > On Thu, 2021-10-28 at 16:32 +0300, Ville Syrjälä wrote: > > On Wed, Oct 27, 2021 at 11:48:55AM -0700, José Roberto de Souza wrote: > > > Async flips are not supported by selective fetch and we had a check > > > for that but that check was only executed when doing modesets. > > > So moving this check to the page flip path, so it can be properly > > > handled. > > > > > > This fix a failure in kms_async_flips@test-cursor. > > > > > > Cc: Mika Kahola <mika.kahola@xxxxxxxxx> > > > Cc: Jouni Hogander <jouni.hogander@xxxxxxxxx> > > > Signed-off-by: José Roberto de Souza <jose.souza@xxxxxxxxx> > > > --- > > > drivers/gpu/drm/i915/display/intel_psr.c | 8 ++------ > > > 1 file changed, 2 insertions(+), 6 deletions(-) > > > > > > diff --git a/drivers/gpu/drm/i915/display/intel_psr.c b/drivers/gpu/drm/i915/display/intel_psr.c > > > index 8d08e3cf08c1f..ce6850ed72c60 100644 > > > --- a/drivers/gpu/drm/i915/display/intel_psr.c > > > +++ b/drivers/gpu/drm/i915/display/intel_psr.c > > > @@ -729,12 +729,6 @@ static bool intel_psr2_sel_fetch_config_valid(struct intel_dp *intel_dp, > > > return false; > > > } > > > > > > - if (crtc_state->uapi.async_flip) { > > > - drm_dbg_kms(&dev_priv->drm, > > > - "PSR2 sel fetch not enabled, async flip enabled\n"); > > > - return false; > > > - } > > > - > > > /* Wa_14010254185 Wa_14010103792 */ > > > if (IS_TGL_DISPLAY_STEP(dev_priv, STEP_A0, STEP_C0)) { > > > drm_dbg_kms(&dev_priv->drm, > > > @@ -1592,6 +1586,8 @@ static bool psr2_sel_fetch_pipe_state_supported(const struct intel_crtc_state *c > > > { > > > if (crtc_state->scaler_state.scaler_id >= 0) > > > return false; > > > + if (crtc_state->uapi.async_flip) > > > + return false; > > > > This looks dodgy. Pretty sure we can't turn off this thing during > > an async flip. So I think the correct short term fix is to not do > > async flips with psr2 enabled. The longer term fix would involve > > using the same approach Stan is preparing for the async flip > > watermark tweaking, which is to convert the first async flip into > > a sync flip. > > > > It is not turning PSR2 off, it is telling hardware to fetch the whole memory of all planes and send the whole screen to panel instead of fetching and > sending a smaller area for this frame, we also do that when a plane is moved to a negative coordinate. Doesn't matter. Whatever register is rsponsible for this is presumably latched at the next vblank which is after the async flip already happened. -- Ville Syrjälä Intel