On Wed, Oct 27, 2021 at 06:41:25AM +0000, Kasireddy, Vivek wrote: > Hi Ville, > > > > > On Mon, Oct 25, 2021 at 11:38:11PM -0700, Vivek Kasireddy wrote: > > > On platforms capable of allowing 8K (7680 x 4320) modes, pinning 2 or > > > more framebuffers/scanout buffers results in only one that is mappable/ > > > fenceable. Therefore, pageflipping between these 2 FBs where only one > > > is mappable/fenceable creates latencies large enough to miss alternate > > > vblanks thereby producing less optimal framerate. > > > > > > This mainly happens because when i915_gem_object_pin_to_display_plane() > > > is called to pin one of the FB objs, the associated vma is identified > > > as misplaced and therefore i915_vma_unbind() is called which unbinds and > > > evicts it. This misplaced vma gets subseqently pinned only when > > > i915_gem_object_ggtt_pin_ww() is called without the mappable flag. This > > > results in a latency of ~10ms and happens every other vblank/repaint cycle. > > > > > > Testcase: > > > Running Weston and weston-simple-egl on an Alderlake_S (ADLS) platform > > > with a 8K@60 mode results in only ~40 FPS. Since upstream Weston submits > > > a frame ~7ms before the next vblank, the latencies seen between atomic > > > commit and flip event is 7, 24 (7 + 16.66), 7, 24..... suggesting that > > > it misses the vblank every other frame. > > > > > > Here is the ftrace snippet that shows the source of the ~10ms latency: > > > i915_gem_object_pin_to_display_plane() { > > > 0.102 us | i915_gem_object_set_cache_level(); > > > i915_gem_object_ggtt_pin_ww() { > > > 0.390 us | i915_vma_instance(); > > > 0.178 us | i915_vma_misplaced(); > > > i915_vma_unbind() { > > > __i915_active_wait() { > > > 0.082 us | i915_active_acquire_if_busy(); > > > 0.475 us | } > > > intel_runtime_pm_get() { > > > 0.087 us | intel_runtime_pm_acquire(); > > > 0.259 us | } > > > __i915_active_wait() { > > > 0.085 us | i915_active_acquire_if_busy(); > > > 0.240 us | } > > > __i915_vma_evict() { > > > ggtt_unbind_vma() { > > > gen8_ggtt_clear_range() { > > > 10507.255 us | } > > > 10507.689 us | } > > > 10508.516 us | } > > > > > > Cc: Maarten Lankhorst <maarten.lankhorst@xxxxxxxxxxxxxxx> > > > Cc: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxxxxxxxx> > > > Cc: Manasi Navare <manasi.d.navare@xxxxxxxxx> > > > Signed-off-by: Vivek Kasireddy <vivek.kasireddy@xxxxxxxxx> > > > --- > > > drivers/gpu/drm/i915/display/intel_fb_pin.c | 11 +++++++++-- > > > drivers/gpu/drm/i915/display/intel_overlay.c | 11 ++++++++--- > > > drivers/gpu/drm/i915/gem/i915_gem_domain.c | 6 ++++-- > > > drivers/gpu/drm/i915/gem/i915_gem_object.h | 3 ++- > > > 4 files changed, 23 insertions(+), 8 deletions(-) > > > > > > diff --git a/drivers/gpu/drm/i915/display/intel_fb_pin.c > > b/drivers/gpu/drm/i915/display/intel_fb_pin.c > > > index 3f77f3013584..53c156d9a9f9 100644 > > > --- a/drivers/gpu/drm/i915/display/intel_fb_pin.c > > > +++ b/drivers/gpu/drm/i915/display/intel_fb_pin.c > > > @@ -144,7 +144,7 @@ intel_pin_and_fence_fb_obj(struct drm_framebuffer *fb, > > > > > > if (!ret) { > > > vma = i915_gem_object_pin_to_display_plane(obj, &ww, alignment, > > > - view, pinctl); > > > + view, pinctl, uses_fence); > > > if (IS_ERR(vma)) { > > > ret = PTR_ERR(vma); > > > goto err_unpin; > > > @@ -218,9 +218,16 @@ int intel_plane_pin_fb(struct intel_plane_state *plane_state) > > > INTEL_INFO(dev_priv)->display.cursor_needs_physical; > > > > > > if (!intel_fb_uses_dpt(fb)) { > > > + struct intel_crtc *crtc = to_intel_crtc(plane_state->hw.crtc); > > > + struct intel_crtc_state *crtc_state = > > > + to_intel_crtc_state(crtc->base.state); > > > + bool uses_fence = intel_plane_uses_fence(plane_state); > > > + bool is_bigjoiner = crtc_state->bigjoiner || > > > + crtc_state->bigjoiner_slave; > > > > Bigjoiner is just an implementation detail. It is not the cause of any > > of this. > [Kasireddy, Vivek] Right, bigjoiner/8K is just exposing the underlying issue; which is > that sometimes, large objects/scanout buffers that fail range overflow checks and thus > are not mappable/fenceable keep getting evicted and reinserted leading to latencies. > I guess I could mark an object/vma as permanently un-mappable/un-fenceable and try > not to map it subsequently but this would result in one scanout buffer that is mappable > but others that are not. Would this be acceptable -- assuming we are pageflipping > between multiple FBs? > Any ideas on solving this issue cleanly? We might just consider skipping PIN_MAPPABLE if the vma is too big. What the specific defition of "too big" would be I'm not sure. -- Ville Syrjälä Intel