On Wed, 2021-08-25 at 16:43 +0300, Ville Syrjälä wrote: > On Wed, Aug 25, 2021 at 03:47:12PM +0300, Ville Syrjälä wrote: > > On Wed, Aug 25, 2021 at 12:49:25AM +0000, Souza, Jose wrote: > > > On Thu, 2021-08-19 at 19:07 +0300, Ville Syrjälä wrote: > > > > On Wed, Aug 18, 2021 at 07:48:03PM +0000, Souza, Jose wrote: > > > > > On Wed, 2021-08-18 at 17:55 +0300, Ville Syrjälä wrote: > > > > > > On Tue, Aug 17, 2021 at 05:42:15PM -0700, José Roberto de Souza wrote: > > > > > > > By now all the userspace applications should have migrated to atomic > > > > > > > or at least be calling DRM_IOCTL_MODE_DIRTYFB. > > > > > > > > > > > > > > With that we can kill frontbuffer rendering support in i915 for > > > > > > > modern platforms. > > > > > > > > > > > > > > So here converting legacy APIs into atomic commits so it can be > > > > > > > properly handled by driver i915. > > > > > > > > > > > > > > Several IGT tests will fail with this changes, because some tests > > > > > > > were stressing those frontbuffer rendering scenarios that no userspace > > > > > > > should be using by now, fixes to IGT should be sent soon. > > > > > > > > > > > > Blocking atomic commits instead of the current lightweight frontbuffer > > > > > > interface sounds like a terrible plan. How unusable is X with this > > > > > > approach? > > > > > > > > > > 100% usable, had no issues when running X in TGL and ADL-P. > > > > > Added a debug message in intel_user_framebuffer_dirty() and X is not even using frontbuffer rendering at all. > > > > > > > > Turn off your compositor if you want to test front buffer rendering. > > > > > > Worked fine on Plasma with a 4K panel, was not able to find how to do that in Gnome. > > > > I didn't think you can turn off composition with either one of those. > > You actually confirmed it's running with everytithing unredirected and > > eg. there was no lag moving windows around and wiggling the mouse? > > > > Avoiding that lag is pretty much the sole reason why the legacy > > cursor unsynced update stuff even exists in the driver. Hard to > > imagine you wouldn't hit the same issue with the server getting > > blocked on dirtyfb all the time. That is not the only path that Windows servers that implements Wayland protocol have? From a user experience I can't see any difference when moving the cursor around and dragging windows. > > Oh and running x11perf/etc. to see the impact on the raw numbers would > probably be good idea. > Attached two x11perf runs using the cmd line below, "with-front-buffer-rendering.txt" with patches up to "drm/i915/display: Prepare DRRS for frontbuffer rendering drop" and "no-front-buffer-rendering.txt" with all the patches in this series. CMD line: sudo DISPLAY=:0.0 x11perf -su -dot -rect500 -srect500 -osrect500 -tilerect500 -oddsrect500 -oddosrect500 -oddtilerect500 -bigsrect500 - bigosrect500 -bigtilerect500 -eschertilerect500 -seg500 -hseg500 -vseg500 -whseg500 -wvseg500 -line500 -wline500 -orect500 -worect500 -circle500 - wcircle500 -fcircle500 -ellipse500 -wellipse500 -fellipse500 -trap300 -strap300 -ostrap300 -tiletrap300 -oddstrap300 -oddostrap300 -oddtiletrap300 - bigstrap300 -bigostrap300 -bigtiletrap300 -eschertiletrap300 -aatrap300 -aa4trap300 -aa1trap300 -aatrap2x300 -aatrapezoid300 -addaatrapezoid300 -ftext -f8text -f9text -f14text16 -f24text16 -tr10text -tr24text -polytext -polytext16 -fitext -f8itext -f9itext -f14itext16 -f24itext16 -tr10itext - tr24itext -aa10text -aa24text -aaftext -a10text -a24text -aftext -rgb10text -rgb24text -rgbftext -caa10text -caa24text -caaftext -ca10text -ca24text - caftext -crgb10text -crgb24text -crgbftext -scroll500 -copywinwin500 -copypixwin500 -copywinpix500 -copypixpix500 -copyplane500 -deepcopyplane500 - putimage500 -putimagexy500 -shmput500 -shmputxy500 -shmget500 -shmgetxy500 -getimage500 -getimagexy500 -compwinwin500 -comppixwin500 -magpixwin500 - minpixwin500 -noop -pointer -prop -gc -create -ucreate -map -unmap -destroy -popup -move -umove -movetree -resize -uresize -circulate -ucirculate
x11perf - X11 performance program, version 1.2 The X.Org Foundation server version 12005000 on :0.0 from stark01 Wed Aug 25 16:52:08 2021 Sync time adjustment is 0.0542 msecs. 800000000 reps @ 0.0000 msec (171000000.0/sec): Dot 800000000 reps @ 0.0000 msec (168000000.0/sec): Dot 800000000 reps @ 0.0000 msec (162000000.0/sec): Dot 800000000 reps @ 0.0000 msec (170000000.0/sec): Dot 800000000 reps @ 0.0000 msec (166000000.0/sec): Dot 4000000000 trep @ 0.0000 msec (167000000.0/sec): Dot 200000 reps @ 0.0251 msec ( 39800.0/sec): 500x500 rectangle 200000 reps @ 0.0253 msec ( 39600.0/sec): 500x500 rectangle 200000 reps @ 0.0251 msec ( 39800.0/sec): 500x500 rectangle 200000 reps @ 0.0251 msec ( 39800.0/sec): 500x500 rectangle 200000 reps @ 0.0251 msec ( 39900.0/sec): 500x500 rectangle 1000000 trep @ 0.0252 msec ( 39800.0/sec): 500x500 rectangle 80000 reps @ 0.0690 msec ( 14500.0/sec): 500x500 stippled rectangle (8x8 stipple) 80000 reps @ 0.0689 msec ( 14500.0/sec): 500x500 stippled rectangle (8x8 stipple) 80000 reps @ 0.0687 msec ( 14500.0/sec): 500x500 stippled rectangle (8x8 stipple) 80000 reps @ 0.0691 msec ( 14500.0/sec): 500x500 stippled rectangle (8x8 stipple) 80000 reps @ 0.0653 msec ( 15300.0/sec): 500x500 stippled rectangle (8x8 stipple) 400000 trep @ 0.0682 msec ( 14700.0/sec): 500x500 stippled rectangle (8x8 stipple) 300000 reps @ 0.0245 msec ( 40800.0/sec): 500x500 opaque stippled rectangle (8x8 stipple) 300000 reps @ 0.0245 msec ( 40900.0/sec): 500x500 opaque stippled rectangle (8x8 stipple) 300000 reps @ 0.0245 msec ( 40900.0/sec): 500x500 opaque stippled rectangle (8x8 stipple) 300000 reps @ 0.0244 msec ( 40900.0/sec): 500x500 opaque stippled rectangle (8x8 stipple) 300000 reps @ 0.0245 msec ( 40900.0/sec): 500x500 opaque stippled rectangle (8x8 stipple) 1500000 trep @ 0.0245 msec ( 40900.0/sec): 500x500 opaque stippled rectangle (8x8 stipple) 300000 reps @ 0.0246 msec ( 40600.0/sec): 500x500 tiled rectangle (4x4 tile) 300000 reps @ 0.0247 msec ( 40500.0/sec): 500x500 tiled rectangle (4x4 tile) 300000 reps @ 0.0250 msec ( 40100.0/sec): 500x500 tiled rectangle (4x4 tile) 300000 reps @ 0.0246 msec ( 40600.0/sec): 500x500 tiled rectangle (4x4 tile) 300000 reps @ 0.0246 msec ( 40600.0/sec): 500x500 tiled rectangle (4x4 tile) 1500000 trep @ 0.0247 msec ( 40500.0/sec): 500x500 tiled rectangle (4x4 tile) 80000 reps @ 0.0670 msec ( 14900.0/sec): 500x500 stippled rectangle (17x15 stipple) 80000 reps @ 0.0668 msec ( 15000.0/sec): 500x500 stippled rectangle (17x15 stipple) 80000 reps @ 0.0612 msec ( 16300.0/sec): 500x500 stippled rectangle (17x15 stipple) 80000 reps @ 0.0672 msec ( 14900.0/sec): 500x500 stippled rectangle (17x15 stipple) 80000 reps @ 0.0673 msec ( 14900.0/sec): 500x500 stippled rectangle (17x15 stipple) 400000 trep @ 0.0659 msec ( 15200.0/sec): 500x500 stippled rectangle (17x15 stipple) 300000 reps @ 0.0245 msec ( 40900.0/sec): 500x500 opaque stippled rectangle (17x15 stipple) 300000 reps @ 0.0244 msec ( 40900.0/sec): 500x500 opaque stippled rectangle (17x15 stipple) 300000 reps @ 0.0244 msec ( 40900.0/sec): 500x500 opaque stippled rectangle (17x15 stipple) 300000 reps @ 0.0244 msec ( 40900.0/sec): 500x500 opaque stippled rectangle (17x15 stipple) 300000 reps @ 0.0245 msec ( 40900.0/sec): 500x500 opaque stippled rectangle (17x15 stipple) 1500000 trep @ 0.0244 msec ( 40900.0/sec): 500x500 opaque stippled rectangle (17x15 stipple) 300000 reps @ 0.0248 msec ( 40400.0/sec): 500x500 tiled rectangle (17x15 tile) 300000 reps @ 0.0247 msec ( 40600.0/sec): 500x500 tiled rectangle (17x15 tile) 300000 reps @ 0.0248 msec ( 40400.0/sec): 500x500 tiled rectangle (17x15 tile) 300000 reps @ 0.0247 msec ( 40500.0/sec): 500x500 tiled rectangle (17x15 tile) 300000 reps @ 0.0248 msec ( 40400.0/sec): 500x500 tiled rectangle (17x15 tile) 1500000 trep @ 0.0247 msec ( 40500.0/sec): 500x500 tiled rectangle (17x15 tile) 200000 reps @ 0.0365 msec ( 27400.0/sec): 500x500 stippled rectangle (161x145 stipple) 200000 reps @ 0.0366 msec ( 27300.0/sec): 500x500 stippled rectangle (161x145 stipple) 200000 reps @ 0.0366 msec ( 27300.0/sec): 500x500 stippled rectangle (161x145 stipple) 200000 reps @ 0.0365 msec ( 27400.0/sec): 500x500 stippled rectangle (161x145 stipple) 200000 reps @ 0.0364 msec ( 27500.0/sec): 500x500 stippled rectangle (161x145 stipple) 1000000 trep @ 0.0365 msec ( 27400.0/sec): 500x500 stippled rectangle (161x145 stipple) 300000 reps @ 0.0245 msec ( 40800.0/sec): 500x500 opaque stippled rectangle (161x145 stipple) 300000 reps @ 0.0244 msec ( 40900.0/sec): 500x500 opaque stippled rectangle (161x145 stipple) 300000 reps @ 0.0245 msec ( 40900.0/sec): 500x500 opaque stippled rectangle (161x145 stipple) 300000 reps @ 0.0245 msec ( 40900.0/sec): 500x500 opaque stippled rectangle (161x145 stipple) 300000 reps @ 0.0245 msec ( 40900.0/sec): 500x500 opaque stippled rectangle (161x145 stipple) 1500000 trep @ 0.0245 msec ( 40900.0/sec): 500x500 opaque stippled rectangle (161x145 stipple) 300000 reps @ 0.0246 msec ( 40600.0/sec): 500x500 tiled rectangle (161x145 tile) 300000 reps @ 0.0246 msec ( 40600.0/sec): 500x500 tiled rectangle (161x145 tile) 300000 reps @ 0.0247 msec ( 40600.0/sec): 500x500 tiled rectangle (161x145 tile) 300000 reps @ 0.0246 msec ( 40600.0/sec): 500x500 tiled rectangle (161x145 tile) 300000 reps @ 0.0246 msec ( 40600.0/sec): 500x500 tiled rectangle (161x145 tile) 1500000 trep @ 0.0246 msec ( 40600.0/sec): 500x500 tiled rectangle (161x145 tile) 300000 reps @ 0.0248 msec ( 40300.0/sec): 500x500 tiled rectangle (216x208 tile) 300000 reps @ 0.0249 msec ( 40200.0/sec): 500x500 tiled rectangle (216x208 tile) 300000 reps @ 0.0248 msec ( 40300.0/sec): 500x500 tiled rectangle (216x208 tile) 300000 reps @ 0.0248 msec ( 40200.0/sec): 500x500 tiled rectangle (216x208 tile) 300000 reps @ 0.0248 msec ( 40300.0/sec): 500x500 tiled rectangle (216x208 tile) 1500000 trep @ 0.0248 msec ( 40300.0/sec): 500x500 tiled rectangle (216x208 tile) 30000000 reps @ 0.0003 msec (3970000.0/sec): 500-pixel line segment 30000000 reps @ 0.0003 msec (3980000.0/sec): 500-pixel line segment 30000000 reps @ 0.0003 msec (3970000.0/sec): 500-pixel line segment 30000000 reps @ 0.0003 msec (3980000.0/sec): 500-pixel line segment 30000000 reps @ 0.0003 msec (3980000.0/sec): 500-pixel line segment 150000000 trep @ 0.0003 msec (3980000.0/sec): 500-pixel line segment 200000000 reps @ 0.0000 msec (21800000.0/sec): 500-pixel horizontal line segment 200000000 reps @ 0.0000 msec (21800000.0/sec): 500-pixel horizontal line segment 200000000 reps @ 0.0000 msec (21800000.0/sec): 500-pixel horizontal line segment 200000000 reps @ 0.0000 msec (21800000.0/sec): 500-pixel horizontal line segment 200000000 reps @ 0.0000 msec (21800000.0/sec): 500-pixel horizontal line segment 1000000000 trep @ 0.0000 msec (21800000.0/sec): 500-pixel horizontal line segment 80000000 reps @ 0.0001 msec (15800000.0/sec): 500-pixel vertical line segment 80000000 reps @ 0.0001 msec (15800000.0/sec): 500-pixel vertical line segment 80000000 reps @ 0.0001 msec (15800000.0/sec): 500-pixel vertical line segment 80000000 reps @ 0.0001 msec (15800000.0/sec): 500-pixel vertical line segment 80000000 reps @ 0.0001 msec (15800000.0/sec): 500-pixel vertical line segment 400000000 trep @ 0.0001 msec (15800000.0/sec): 500-pixel vertical line segment 1000000 reps @ 0.0072 msec (138000.0/sec): 500x50 wide horizontal line segment 1000000 reps @ 0.0073 msec (137000.0/sec): 500x50 wide horizontal line segment 1000000 reps @ 0.0072 msec (138000.0/sec): 500x50 wide horizontal line segment 1000000 reps @ 0.0073 msec (138000.0/sec): 500x50 wide horizontal line segment 1000000 reps @ 0.0072 msec (138000.0/sec): 500x50 wide horizontal line segment 5000000 trep @ 0.0073 msec (138000.0/sec): 500x50 wide horizontal line segment 1000000 reps @ 0.0073 msec (137000.0/sec): 500x50 wide vertical line segment 1000000 reps @ 0.0073 msec (137000.0/sec): 500x50 wide vertical line segment 1000000 reps @ 0.0073 msec (137000.0/sec): 500x50 wide vertical line segment 1000000 reps @ 0.0073 msec (137000.0/sec): 500x50 wide vertical line segment 1000000 reps @ 0.0073 msec (137000.0/sec): 500x50 wide vertical line segment 5000000 trep @ 0.0073 msec (137000.0/sec): 500x50 wide vertical line segment 40000000 reps @ 0.0002 msec (6060000.0/sec): 500-pixel line 40000000 reps @ 0.0002 msec (6050000.0/sec): 500-pixel line 40000000 reps @ 0.0002 msec (6050000.0/sec): 500-pixel line 40000000 reps @ 0.0002 msec (6050000.0/sec): 500-pixel line 40000000 reps @ 0.0002 msec (6040000.0/sec): 500-pixel line 200000000 trep @ 0.0002 msec (6050000.0/sec): 500-pixel line 1000000 reps @ 0.0051 msec (196000.0/sec): 500x50 wide line 1000000 reps @ 0.0051 msec (196000.0/sec): 500x50 wide line 1000000 reps @ 0.0051 msec (196000.0/sec): 500x50 wide line 1000000 reps @ 0.0051 msec (197000.0/sec): 500x50 wide line 1000000 reps @ 0.0051 msec (197000.0/sec): 500x50 wide line 5000000 trep @ 0.0051 msec (196000.0/sec): 500x50 wide line 4000000 reps @ 0.0016 msec (606000.0/sec): 500x500 rectangle outline 4000000 reps @ 0.0017 msec (602000.0/sec): 500x500 rectangle outline 4000000 reps @ 0.0016 msec (608000.0/sec): 500x500 rectangle outline 4000000 reps @ 0.0017 msec (605000.0/sec): 500x500 rectangle outline 4000000 reps @ 0.0016 msec (608000.0/sec): 500x500 rectangle outline 20000000 trep @ 0.0017 msec (606000.0/sec): 500x500 rectangle outline 400000 reps @ 0.0132 msec ( 75700.0/sec): 500x500 wide rectangle outline 400000 reps @ 0.0132 msec ( 75600.0/sec): 500x500 wide rectangle outline 400000 reps @ 0.0132 msec ( 75700.0/sec): 500x500 wide rectangle outline 400000 reps @ 0.0132 msec ( 75700.0/sec): 500x500 wide rectangle outline 400000 reps @ 0.0132 msec ( 75800.0/sec): 500x500 wide rectangle outline 2000000 trep @ 0.0132 msec ( 75700.0/sec): 500x500 wide rectangle outline 2000000 reps @ 0.0029 msec (346000.0/sec): 500-pixel circle 2000000 reps @ 0.0029 msec (346000.0/sec): 500-pixel circle 2000000 reps @ 0.0029 msec (346000.0/sec): 500-pixel circle 2000000 reps @ 0.0029 msec (346000.0/sec): 500-pixel circle 2000000 reps @ 0.0029 msec (346000.0/sec): 500-pixel circle 10000000 trep @ 0.0029 msec (346000.0/sec): 500-pixel circle 500000 reps @ 0.0139 msec ( 72000.0/sec): 500-pixel wide circle 500000 reps @ 0.0139 msec ( 71700.0/sec): 500-pixel wide circle 500000 reps @ 0.0140 msec ( 71500.0/sec): 500-pixel wide circle 500000 reps @ 0.0139 msec ( 71900.0/sec): 500-pixel wide circle 500000 reps @ 0.0139 msec ( 72100.0/sec): 500-pixel wide circle 2500000 trep @ 0.0139 msec ( 71800.0/sec): 500-pixel wide circle 200000 reps @ 0.0265 msec ( 37700.0/sec): 500-pixel solid circle 200000 reps @ 0.0267 msec ( 37400.0/sec): 500-pixel solid circle 200000 reps @ 0.0265 msec ( 37700.0/sec): 500-pixel solid circle 200000 reps @ 0.0265 msec ( 37700.0/sec): 500-pixel solid circle 200000 reps @ 0.0267 msec ( 37500.0/sec): 500-pixel solid circle 1000000 trep @ 0.0266 msec ( 37600.0/sec): 500-pixel solid circle 3000000 reps @ 0.0023 msec (428000.0/sec): 500-pixel ellipse 3000000 reps @ 0.0023 msec (427000.0/sec): 500-pixel ellipse 3000000 reps @ 0.0023 msec (427000.0/sec): 500-pixel ellipse 3000000 reps @ 0.0023 msec (427000.0/sec): 500-pixel ellipse 3000000 reps @ 0.0023 msec (428000.0/sec): 500-pixel ellipse 15000000 trep @ 0.0023 msec (427000.0/sec): 500-pixel ellipse 400000 reps @ 0.0186 msec ( 53700.0/sec): 500-pixel wide ellipse 400000 reps @ 0.0186 msec ( 53800.0/sec): 500-pixel wide ellipse 400000 reps @ 0.0184 msec ( 54200.0/sec): 500-pixel wide ellipse 400000 reps @ 0.0185 msec ( 53900.0/sec): 500-pixel wide ellipse 400000 reps @ 0.0183 msec ( 54600.0/sec): 500-pixel wide ellipse 2000000 trep @ 0.0185 msec ( 54000.0/sec): 500-pixel wide ellipse 400000 reps @ 0.0134 msec ( 74500.0/sec): 500-pixel filled ellipse 400000 reps @ 0.0134 msec ( 74500.0/sec): 500-pixel filled ellipse 400000 reps @ 0.0134 msec ( 74500.0/sec): 500-pixel filled ellipse 400000 reps @ 0.0134 msec ( 74500.0/sec): 500-pixel filled ellipse 400000 reps @ 0.0134 msec ( 74500.0/sec): 500-pixel filled ellipse 2000000 trep @ 0.0134 msec ( 74500.0/sec): 500-pixel filled ellipse 600000 reps @ 0.0123 msec ( 81100.0/sec): Fill 300x300 trapezoid 600000 reps @ 0.0123 msec ( 81000.0/sec): Fill 300x300 trapezoid 600000 reps @ 0.0123 msec ( 81100.0/sec): Fill 300x300 trapezoid 600000 reps @ 0.0123 msec ( 81000.0/sec): Fill 300x300 trapezoid 600000 reps @ 0.0123 msec ( 81100.0/sec): Fill 300x300 trapezoid 3000000 trep @ 0.0123 msec ( 81100.0/sec): Fill 300x300 trapezoid 400000 reps @ 0.0231 msec ( 43200.0/sec): Fill 300x300 stippled trapezoid (8x8 stipple) 400000 reps @ 0.0228 msec ( 43800.0/sec): Fill 300x300 stippled trapezoid (8x8 stipple) 400000 reps @ 0.0229 msec ( 43800.0/sec): Fill 300x300 stippled trapezoid (8x8 stipple) 400000 reps @ 0.0229 msec ( 43600.0/sec): Fill 300x300 stippled trapezoid (8x8 stipple) 400000 reps @ 0.0231 msec ( 43200.0/sec): Fill 300x300 stippled trapezoid (8x8 stipple) 2000000 trep @ 0.0230 msec ( 43500.0/sec): Fill 300x300 stippled trapezoid (8x8 stipple) 600000 reps @ 0.0124 msec ( 80900.0/sec): Fill 300x300 opaque stippled trapezoid (8x8 stipple) 600000 reps @ 0.0124 msec ( 80900.0/sec): Fill 300x300 opaque stippled trapezoid (8x8 stipple) 600000 reps @ 0.0124 msec ( 80900.0/sec): Fill 300x300 opaque stippled trapezoid (8x8 stipple) 600000 reps @ 0.0124 msec ( 80900.0/sec): Fill 300x300 opaque stippled trapezoid (8x8 stipple) 600000 reps @ 0.0124 msec ( 80900.0/sec): Fill 300x300 opaque stippled trapezoid (8x8 stipple) 3000000 trep @ 0.0124 msec ( 80900.0/sec): Fill 300x300 opaque stippled trapezoid (8x8 stipple) 600000 reps @ 0.0123 msec ( 81000.0/sec): Fill 300x300 tiled trapezoid (4x4 tile) 600000 reps @ 0.0123 msec ( 81000.0/sec): Fill 300x300 tiled trapezoid (4x4 tile) 600000 reps @ 0.0123 msec ( 81100.0/sec): Fill 300x300 tiled trapezoid (4x4 tile) 600000 reps @ 0.0123 msec ( 81100.0/sec): Fill 300x300 tiled trapezoid (4x4 tile) 600000 reps @ 0.0123 msec ( 81100.0/sec): Fill 300x300 tiled trapezoid (4x4 tile) 3000000 trep @ 0.0123 msec ( 81000.0/sec): Fill 300x300 tiled trapezoid (4x4 tile) 400000 reps @ 0.0219 msec ( 45600.0/sec): Fill 300x300 stippled trapezoid (17x15 stipple) 400000 reps @ 0.0220 msec ( 45400.0/sec): Fill 300x300 stippled trapezoid (17x15 stipple) 400000 reps @ 0.0220 msec ( 45500.0/sec): Fill 300x300 stippled trapezoid (17x15 stipple) 400000 reps @ 0.0219 msec ( 45600.0/sec): Fill 300x300 stippled trapezoid (17x15 stipple) 400000 reps @ 0.0218 msec ( 45900.0/sec): Fill 300x300 stippled trapezoid (17x15 stipple) 2000000 trep @ 0.0219 msec ( 45600.0/sec): Fill 300x300 stippled trapezoid (17x15 stipple) 600000 reps @ 0.0124 msec ( 80800.0/sec): Fill 300x300 opaque stippled trapezoid (17x15 stipple) 600000 reps @ 0.0124 msec ( 80900.0/sec): Fill 300x300 opaque stippled trapezoid (17x15 stipple) 600000 reps @ 0.0124 msec ( 80900.0/sec): Fill 300x300 opaque stippled trapezoid (17x15 stipple) 600000 reps @ 0.0124 msec ( 80900.0/sec): Fill 300x300 opaque stippled trapezoid (17x15 stipple) 600000 reps @ 0.0124 msec ( 80900.0/sec): Fill 300x300 opaque stippled trapezoid (17x15 stipple) 3000000 trep @ 0.0124 msec ( 80900.0/sec): Fill 300x300 opaque stippled trapezoid (17x15 stipple) 600000 reps @ 0.0123 msec ( 81100.0/sec): Fill 300x300 tiled trapezoid (17x15 tile) 600000 reps @ 0.0123 msec ( 81100.0/sec): Fill 300x300 tiled trapezoid (17x15 tile) 600000 reps @ 0.0123 msec ( 81100.0/sec): Fill 300x300 tiled trapezoid (17x15 tile) 600000 reps @ 0.0123 msec ( 81000.0/sec): Fill 300x300 tiled trapezoid (17x15 tile) 600000 reps @ 0.0123 msec ( 81100.0/sec): Fill 300x300 tiled trapezoid (17x15 tile) 3000000 trep @ 0.0123 msec ( 81100.0/sec): Fill 300x300 tiled trapezoid (17x15 tile) 400000 reps @ 0.0129 msec ( 77600.0/sec): Fill 300x300 stippled trapezoid (161x145 stipple) 400000 reps @ 0.0129 msec ( 77600.0/sec): Fill 300x300 stippled trapezoid (161x145 stipple) 400000 reps @ 0.0129 msec ( 77500.0/sec): Fill 300x300 stippled trapezoid (161x145 stipple) 400000 reps @ 0.0129 msec ( 77700.0/sec): Fill 300x300 stippled trapezoid (161x145 stipple) 400000 reps @ 0.0129 msec ( 77700.0/sec): Fill 300x300 stippled trapezoid (161x145 stipple) 2000000 trep @ 0.0129 msec ( 77600.0/sec): Fill 300x300 stippled trapezoid (161x145 stipple) 600000 reps @ 0.0124 msec ( 80800.0/sec): Fill 300x300 opaque stippled trapezoid (161x145 stipple) 600000 reps @ 0.0124 msec ( 80800.0/sec): Fill 300x300 opaque stippled trapezoid (161x145 stipple) 600000 reps @ 0.0124 msec ( 80800.0/sec): Fill 300x300 opaque stippled trapezoid (161x145 stipple) 600000 reps @ 0.0124 msec ( 80800.0/sec): Fill 300x300 opaque stippled trapezoid (161x145 stipple) 600000 reps @ 0.0124 msec ( 80800.0/sec): Fill 300x300 opaque stippled trapezoid (161x145 stipple) 3000000 trep @ 0.0124 msec ( 80800.0/sec): Fill 300x300 opaque stippled trapezoid (161x145 stipple) 600000 reps @ 0.0124 msec ( 80900.0/sec): Fill 300x300 tiled trapezoid (161x145 tile) 600000 reps @ 0.0124 msec ( 80900.0/sec): Fill 300x300 tiled trapezoid (161x145 tile) 600000 reps @ 0.0124 msec ( 80800.0/sec): Fill 300x300 tiled trapezoid (161x145 tile) 600000 reps @ 0.0124 msec ( 80900.0/sec): Fill 300x300 tiled trapezoid (161x145 tile) 600000 reps @ 0.0124 msec ( 80900.0/sec): Fill 300x300 tiled trapezoid (161x145 tile) 3000000 trep @ 0.0124 msec ( 80900.0/sec): Fill 300x300 tiled trapezoid (161x145 tile) 600000 reps @ 0.0124 msec ( 80900.0/sec): Fill 300x300 tiled trapezoid (216x208 tile) 600000 reps @ 0.0124 msec ( 80900.0/sec): Fill 300x300 tiled trapezoid (216x208 tile) 600000 reps @ 0.0124 msec ( 80900.0/sec): Fill 300x300 tiled trapezoid (216x208 tile) 600000 reps @ 0.0124 msec ( 80800.0/sec): Fill 300x300 tiled trapezoid (216x208 tile) 600000 reps @ 0.0124 msec ( 80900.0/sec): Fill 300x300 tiled trapezoid (216x208 tile) 3000000 trep @ 0.0124 msec ( 80900.0/sec): Fill 300x300 tiled trapezoid (216x208 tile) 200000 reps @ 0.0243 msec ( 41200.0/sec): Fill 300x300 aa trap 200000 reps @ 0.0244 msec ( 40900.0/sec): Fill 300x300 aa trap 200000 reps @ 0.0247 msec ( 40500.0/sec): Fill 300x300 aa trap 200000 reps @ 0.0246 msec ( 40600.0/sec): Fill 300x300 aa trap 200000 reps @ 0.0244 msec ( 41000.0/sec): Fill 300x300 aa trap 1000000 trep @ 0.0245 msec ( 40900.0/sec): Fill 300x300 aa trap 300000 reps @ 0.0245 msec ( 40800.0/sec): Fill 300x300 aa trap with 4 bit alpha 300000 reps @ 0.0246 msec ( 40700.0/sec): Fill 300x300 aa trap with 4 bit alpha 300000 reps @ 0.0249 msec ( 40100.0/sec): Fill 300x300 aa trap with 4 bit alpha 300000 reps @ 0.0245 msec ( 40800.0/sec): Fill 300x300 aa trap with 4 bit alpha 300000 reps @ 0.0245 msec ( 40700.0/sec): Fill 300x300 aa trap with 4 bit alpha 1500000 trep @ 0.0246 msec ( 40600.0/sec): Fill 300x300 aa trap with 4 bit alpha 2000000 reps @ 0.0032 msec (314000.0/sec): Fill 300x300 aa trap with 1 bit alpha 2000000 reps @ 0.0032 msec (308000.0/sec): Fill 300x300 aa trap with 1 bit alpha 2000000 reps @ 0.0030 msec (335000.0/sec): Fill 300x300 aa trap with 1 bit alpha 2000000 reps @ 0.0029 msec (345000.0/sec): Fill 300x300 aa trap with 1 bit alpha 2000000 reps @ 0.0029 msec (341000.0/sec): Fill 300x300 aa trap with 1 bit alpha 10000000 trep @ 0.0030 msec (328000.0/sec): Fill 300x300 aa trap with 1 bit alpha 300000 reps @ 0.0214 msec ( 46600.0/sec): Fill 2x300 aa trap 300000 reps @ 0.0214 msec ( 46700.0/sec): Fill 2x300 aa trap 300000 reps @ 0.0214 msec ( 46800.0/sec): Fill 2x300 aa trap 300000 reps @ 0.0214 msec ( 46600.0/sec): Fill 2x300 aa trap 300000 reps @ 0.0215 msec ( 46600.0/sec): Fill 2x300 aa trap 1500000 trep @ 0.0214 msec ( 46700.0/sec): Fill 2x300 aa trap 20000 reps @ 0.2964 msec ( 3370.0/sec): Fill 300x300 aa trapezoid 20000 reps @ 0.2963 msec ( 3380.0/sec): Fill 300x300 aa trapezoid 20000 reps @ 0.2961 msec ( 3380.0/sec): Fill 300x300 aa trapezoid 20000 reps @ 0.2966 msec ( 3370.0/sec): Fill 300x300 aa trapezoid 20000 reps @ 0.2966 msec ( 3370.0/sec): Fill 300x300 aa trapezoid 100000 trep @ 0.2964 msec ( 3370.0/sec): Fill 300x300 aa trapezoid 300000 reps @ 0.0238 msec ( 42100.0/sec): Fill 300x300 aa pre-added trapezoid 300000 reps @ 0.0237 msec ( 42100.0/sec): Fill 300x300 aa pre-added trapezoid 300000 reps @ 0.0237 msec ( 42100.0/sec): Fill 300x300 aa pre-added trapezoid 300000 reps @ 0.0248 msec ( 40300.0/sec): Fill 300x300 aa pre-added trapezoid 300000 reps @ 0.0243 msec ( 41100.0/sec): Fill 300x300 aa pre-added trapezoid 1500000 trep @ 0.0241 msec ( 41500.0/sec): Fill 300x300 aa pre-added trapezoid 160000000 reps @ 0.0000 msec (31600000.0/sec): Char in 80-char line (6x13) 160000000 reps @ 0.0000 msec (31500000.0/sec): Char in 80-char line (6x13) 160000000 reps @ 0.0000 msec (31700000.0/sec): Char in 80-char line (6x13) 160000000 reps @ 0.0000 msec (31900000.0/sec): Char in 80-char line (6x13) 160000000 reps @ 0.0000 msec (32100000.0/sec): Char in 80-char line (6x13) 800000000 trep @ 0.0000 msec (31800000.0/sec): Char in 80-char line (6x13) 216000000 reps @ 0.0000 msec (29200000.0/sec): Char in 70-char line (8x13) 216000000 reps @ 0.0000 msec (29100000.0/sec): Char in 70-char line (8x13) 216000000 reps @ 0.0000 msec (29100000.0/sec): Char in 70-char line (8x13) 216000000 reps @ 0.0000 msec (29500000.0/sec): Char in 70-char line (8x13) 216000000 reps @ 0.0000 msec (29300000.0/sec): Char in 70-char line (8x13) 1080000000 trep @ 0.0000 msec (29200000.0/sec): Char in 70-char line (8x13) 180000000 reps @ 0.0000 msec (25400000.0/sec): Char in 60-char line (9x15) 180000000 reps @ 0.0000 msec (25100000.0/sec): Char in 60-char line (9x15) 180000000 reps @ 0.0000 msec (24800000.0/sec): Char in 60-char line (9x15) 180000000 reps @ 0.0000 msec (25400000.0/sec): Char in 60-char line (9x15) 180000000 reps @ 0.0000 msec (25300000.0/sec): Char in 60-char line (9x15) 900000000 trep @ 0.0000 msec (25200000.0/sec): Char in 60-char line (9x15) 120000000 reps @ 0.0001 msec (16500000.0/sec): Char16 in 40-char line (k14) 120000000 reps @ 0.0001 msec (16300000.0/sec): Char16 in 40-char line (k14) 120000000 reps @ 0.0001 msec (16600000.0/sec): Char16 in 40-char line (k14) 120000000 reps @ 0.0001 msec (16600000.0/sec): Char16 in 40-char line (k14) 120000000 reps @ 0.0001 msec (16200000.0/sec): Char16 in 40-char line (k14) 600000000 trep @ 0.0001 msec (16400000.0/sec): Char16 in 40-char line (k14) 46000000 reps @ 0.0001 msec (7300000.0/sec): Char16 in 23-char line (k24) 46000000 reps @ 0.0001 msec (7310000.0/sec): Char16 in 23-char line (k24) 46000000 reps @ 0.0001 msec (7330000.0/sec): Char16 in 23-char line (k24) 46000000 reps @ 0.0001 msec (7340000.0/sec): Char16 in 23-char line (k24) 46000000 reps @ 0.0001 msec (7390000.0/sec): Char16 in 23-char line (k24) 230000000 trep @ 0.0001 msec (7330000.0/sec): Char16 in 23-char line (k24) Could not load font '-adobe-times-medium-r-normal--10-100-75-75-p-54-iso8859-1', benchmark omitted Could not load font '-adobe-times-medium-r-normal--24-240-75-75-p-124-iso8859-1', benchmark omitted Could not load font '-adobe-times-medium-r-normal--10-100-75-75-p-54-iso8859-1', benchmark omitted 16800000 reps @ 0.0003 msec (3330000.0/sec): Char16 in 7/14/7 line (k14, k24) 16800000 reps @ 0.0003 msec (3360000.0/sec): Char16 in 7/14/7 line (k14, k24) 16800000 reps @ 0.0003 msec (3280000.0/sec): Char16 in 7/14/7 line (k14, k24) 16800000 reps @ 0.0003 msec (3280000.0/sec): Char16 in 7/14/7 line (k14, k24) 16800000 reps @ 0.0003 msec (3310000.0/sec): Char16 in 7/14/7 line (k14, k24) 84000000 trep @ 0.0003 msec (3310000.0/sec): Char16 in 7/14/7 line (k14, k24) 240000000 reps @ 0.0000 msec (32200000.0/sec): Char in 80-char image line (6x13) 240000000 reps @ 0.0000 msec (32300000.0/sec): Char in 80-char image line (6x13) 240000000 reps @ 0.0000 msec (32200000.0/sec): Char in 80-char image line (6x13) 240000000 reps @ 0.0000 msec (32100000.0/sec): Char in 80-char image line (6x13) 240000000 reps @ 0.0000 msec (32300000.0/sec): Char in 80-char image line (6x13) 1200000000 trep @ 0.0000 msec (32200000.0/sec): Char in 80-char image line (6x13) 216000000 reps @ 0.0000 msec (29100000.0/sec): Char in 70-char image line (8x13) 216000000 reps @ 0.0000 msec (28700000.0/sec): Char in 70-char image line (8x13) 216000000 reps @ 0.0000 msec (28800000.0/sec): Char in 70-char image line (8x13) 216000000 reps @ 0.0000 msec (28700000.0/sec): Char in 70-char image line (8x13) 216000000 reps @ 0.0000 msec (29200000.0/sec): Char in 70-char image line (8x13) 1080000000 trep @ 0.0000 msec (28900000.0/sec): Char in 70-char image line (8x13) 180000000 reps @ 0.0000 msec (25400000.0/sec): Char in 60-char image line (9x15) 180000000 reps @ 0.0000 msec (25400000.0/sec): Char in 60-char image line (9x15) 180000000 reps @ 0.0000 msec (25100000.0/sec): Char in 60-char image line (9x15) 180000000 reps @ 0.0000 msec (25400000.0/sec): Char in 60-char image line (9x15) 180000000 reps @ 0.0000 msec (25000000.0/sec): Char in 60-char image line (9x15) 900000000 trep @ 0.0000 msec (25300000.0/sec): Char in 60-char image line (9x15) 120000000 reps @ 0.0001 msec (16700000.0/sec): Char16 in 40-char image line (k14) 120000000 reps @ 0.0001 msec (16800000.0/sec): Char16 in 40-char image line (k14) 120000000 reps @ 0.0001 msec (17000000.0/sec): Char16 in 40-char image line (k14) 120000000 reps @ 0.0001 msec (16900000.0/sec): Char16 in 40-char image line (k14) 120000000 reps @ 0.0001 msec (17000000.0/sec): Char16 in 40-char image line (k14) 600000000 trep @ 0.0001 msec (16900000.0/sec): Char16 in 40-char image line (k14) 69000000 reps @ 0.0001 msec (10600000.0/sec): Char16 in 23-char image line (k24) 69000000 reps @ 0.0001 msec (10600000.0/sec): Char16 in 23-char image line (k24) 69000000 reps @ 0.0001 msec (10600000.0/sec): Char16 in 23-char image line (k24) 69000000 reps @ 0.0001 msec (10600000.0/sec): Char16 in 23-char image line (k24) 69000000 reps @ 0.0001 msec (10600000.0/sec): Char16 in 23-char image line (k24) 345000000 trep @ 0.0001 msec (10600000.0/sec): Char16 in 23-char image line (k24) Could not load font '-adobe-times-medium-r-normal--10-100-75-75-p-54-iso8859-1', benchmark omitted Could not load font '-adobe-times-medium-r-normal--24-240-75-75-p-124-iso8859-1', benchmark omitted 160000000 reps @ 0.0001 msec (17200000.0/sec): Char in 80-char aa line (Charter 10) 160000000 reps @ 0.0001 msec (17300000.0/sec): Char in 80-char aa line (Charter 10) 160000000 reps @ 0.0001 msec (17500000.0/sec): Char in 80-char aa line (Charter 10) 160000000 reps @ 0.0001 msec (17500000.0/sec): Char in 80-char aa line (Charter 10) 160000000 reps @ 0.0001 msec (17600000.0/sec): Char in 80-char aa line (Charter 10) 800000000 trep @ 0.0001 msec (17400000.0/sec): Char in 80-char aa line (Charter 10) 64000000 reps @ 0.0001 msec (8080000.0/sec): Char in 30-char aa line (Charter 24) 64000000 reps @ 0.0001 msec (8090000.0/sec): Char in 30-char aa line (Charter 24) 64000000 reps @ 0.0001 msec (7920000.0/sec): Char in 30-char aa line (Charter 24) 64000000 reps @ 0.0001 msec (8020000.0/sec): Char in 30-char aa line (Charter 24) 64000000 reps @ 0.0001 msec (8110000.0/sec): Char in 30-char aa line (Charter 24) 320000000 trep @ 0.0001 msec (8050000.0/sec): Char in 30-char aa line (Charter 24) 160000000 reps @ 0.0001 msec (17300000.0/sec): Char in 80-char aa line (Courier 12) 160000000 reps @ 0.0001 msec (17200000.0/sec): Char in 80-char aa line (Courier 12) 160000000 reps @ 0.0001 msec (16900000.0/sec): Char in 80-char aa line (Courier 12) 160000000 reps @ 0.0001 msec (17000000.0/sec): Char in 80-char aa line (Courier 12) 160000000 reps @ 0.0001 msec (17200000.0/sec): Char in 80-char aa line (Courier 12) 800000000 trep @ 0.0001 msec (17100000.0/sec): Char in 80-char aa line (Courier 12) 160000000 reps @ 0.0001 msec (17500000.0/sec): Char in 80-char a line (Charter 10) 160000000 reps @ 0.0001 msec (17400000.0/sec): Char in 80-char a line (Charter 10) 160000000 reps @ 0.0001 msec (17600000.0/sec): Char in 80-char a line (Charter 10) 160000000 reps @ 0.0001 msec (17400000.0/sec): Char in 80-char a line (Charter 10) 160000000 reps @ 0.0001 msec (17200000.0/sec): Char in 80-char a line (Charter 10) 800000000 trep @ 0.0001 msec (17400000.0/sec): Char in 80-char a line (Charter 10) 64000000 reps @ 0.0001 msec (8140000.0/sec): Char in 30-char a line (Charter 24) 64000000 reps @ 0.0001 msec (8080000.0/sec): Char in 30-char a line (Charter 24) 64000000 reps @ 0.0001 msec (8090000.0/sec): Char in 30-char a line (Charter 24) 64000000 reps @ 0.0001 msec (8070000.0/sec): Char in 30-char a line (Charter 24) 64000000 reps @ 0.0001 msec (8130000.0/sec): Char in 30-char a line (Charter 24) 320000000 trep @ 0.0001 msec (8100000.0/sec): Char in 30-char a line (Charter 24) 160000000 reps @ 0.0001 msec (17700000.0/sec): Char in 80-char a line (Courier 12) 160000000 reps @ 0.0001 msec (17500000.0/sec): Char in 80-char a line (Courier 12) 160000000 reps @ 0.0001 msec (17500000.0/sec): Char in 80-char a line (Courier 12) 160000000 reps @ 0.0001 msec (17600000.0/sec): Char in 80-char a line (Courier 12) 160000000 reps @ 0.0001 msec (17300000.0/sec): Char in 80-char a line (Courier 12) 800000000 trep @ 0.0001 msec (17500000.0/sec): Char in 80-char a line (Courier 12) 160000000 reps @ 0.0000 msec (23600000.0/sec): Char in 80-char rgb line (Charter 10) 160000000 reps @ 0.0000 msec (24700000.0/sec): Char in 80-char rgb line (Charter 10) 160000000 reps @ 0.0000 msec (24300000.0/sec): Char in 80-char rgb line (Charter 10) 160000000 reps @ 0.0000 msec (24200000.0/sec): Char in 80-char rgb line (Charter 10) 160000000 reps @ 0.0000 msec (24200000.0/sec): Char in 80-char rgb line (Charter 10) 800000000 trep @ 0.0000 msec (24200000.0/sec): Char in 80-char rgb line (Charter 10) 64000000 reps @ 0.0001 msec (11600000.0/sec): Char in 30-char rgb line (Charter 24) 64000000 reps @ 0.0001 msec (11600000.0/sec): Char in 30-char rgb line (Charter 24) 64000000 reps @ 0.0001 msec (11700000.0/sec): Char in 30-char rgb line (Charter 24) 64000000 reps @ 0.0001 msec (11600000.0/sec): Char in 30-char rgb line (Charter 24) 64000000 reps @ 0.0001 msec (11700000.0/sec): Char in 30-char rgb line (Charter 24) 320000000 trep @ 0.0001 msec (11700000.0/sec): Char in 30-char rgb line (Charter 24) 160000000 reps @ 0.0000 msec (23300000.0/sec): Char in 80-char rgb line (Courier 12) 160000000 reps @ 0.0000 msec (23500000.0/sec): Char in 80-char rgb line (Courier 12) 160000000 reps @ 0.0000 msec (23700000.0/sec): Char in 80-char rgb line (Courier 12) 160000000 reps @ 0.0000 msec (23300000.0/sec): Char in 80-char rgb line (Courier 12) 160000000 reps @ 0.0000 msec (23400000.0/sec): Char in 80-char rgb line (Courier 12) 800000000 trep @ 0.0000 msec (23400000.0/sec): Char in 80-char rgb line (Courier 12) Could not load font 'charter:antialias=true:render=false:rgba=0:pixelsize=10', benchmark omitted Could not load font 'charter:antialias=true:render=false:rgba=0:pixelsize=24', benchmark omitted Could not load font 'courier:antialias=true:render=false:rgba=0:pixelsize=12', benchmark omitted Could not load font 'charter:antialias=false:render=false:rgba=0:pixelsize=10', benchmark omitted Could not load font 'charter:antialias=false:render=false:rgba=0:pixelsize=24', benchmark omitted Could not load font 'courier:antialias=false:render=false:rgba=0:pixelsize=12', benchmark omitted Could not load font 'charter:antialias=true:render=false:rgba=rgb:pixelsize=10', benchmark omitted Could not load font 'charter:antialias=true:render=false:rgba=rgb:pixelsize=24', benchmark omitted Could not load font 'courier:antialias=true:render=false:rgba=rgb:pixelsize=12', benchmark omitted 60000 reps @ 0.0887 msec ( 11300.0/sec): Scroll 500x500 pixels 60000 reps @ 0.0881 msec ( 11400.0/sec): Scroll 500x500 pixels 60000 reps @ 0.0867 msec ( 11500.0/sec): Scroll 500x500 pixels 60000 reps @ 0.0862 msec ( 11600.0/sec): Scroll 500x500 pixels 60000 reps @ 0.0862 msec ( 11600.0/sec): Scroll 500x500 pixels 300000 trep @ 0.0872 msec ( 11500.0/sec): Scroll 500x500 pixels 80000 reps @ 0.0831 msec ( 12000.0/sec): Copy 500x500 from window to window 80000 reps @ 0.0831 msec ( 12000.0/sec): Copy 500x500 from window to window 80000 reps @ 0.0830 msec ( 12000.0/sec): Copy 500x500 from window to window 80000 reps @ 0.0829 msec ( 12100.0/sec): Copy 500x500 from window to window 80000 reps @ 0.0829 msec ( 12100.0/sec): Copy 500x500 from window to window 400000 trep @ 0.0830 msec ( 12000.0/sec): Copy 500x500 from window to window 200000 reps @ 0.0262 msec ( 38200.0/sec): Copy 500x500 from pixmap to window 200000 reps @ 0.0262 msec ( 38200.0/sec): Copy 500x500 from pixmap to window 200000 reps @ 0.0262 msec ( 38200.0/sec): Copy 500x500 from pixmap to window 200000 reps @ 0.0262 msec ( 38100.0/sec): Copy 500x500 from pixmap to window 200000 reps @ 0.0262 msec ( 38100.0/sec): Copy 500x500 from pixmap to window 1000000 trep @ 0.0262 msec ( 38200.0/sec): Copy 500x500 from pixmap to window 160000 reps @ 0.0370 msec ( 27000.0/sec): Copy 500x500 from window to pixmap 160000 reps @ 0.0370 msec ( 27000.0/sec): Copy 500x500 from window to pixmap 160000 reps @ 0.0369 msec ( 27100.0/sec): Copy 500x500 from window to pixmap 160000 reps @ 0.0369 msec ( 27100.0/sec): Copy 500x500 from window to pixmap 160000 reps @ 0.0369 msec ( 27100.0/sec): Copy 500x500 from window to pixmap 800000 trep @ 0.0369 msec ( 27100.0/sec): Copy 500x500 from window to pixmap 80000 reps @ 0.0633 msec ( 15800.0/sec): Copy 500x500 from pixmap to pixmap 80000 reps @ 0.0634 msec ( 15800.0/sec): Copy 500x500 from pixmap to pixmap 80000 reps @ 0.0638 msec ( 15700.0/sec): Copy 500x500 from pixmap to pixmap 80000 reps @ 0.0649 msec ( 15400.0/sec): Copy 500x500 from pixmap to pixmap 80000 reps @ 0.0647 msec ( 15500.0/sec): Copy 500x500 from pixmap to pixmap 400000 trep @ 0.0640 msec ( 15600.0/sec): Copy 500x500 from pixmap to pixmap 12000 reps @ 0.3913 msec ( 2560.0/sec): Copy 500x500 1-bit deep plane 12000 reps @ 0.3780 msec ( 2650.0/sec): Copy 500x500 1-bit deep plane 12000 reps @ 0.3798 msec ( 2630.0/sec): Copy 500x500 1-bit deep plane 12000 reps @ 0.3784 msec ( 2640.0/sec): Copy 500x500 1-bit deep plane 12000 reps @ 0.3774 msec ( 2650.0/sec): Copy 500x500 1-bit deep plane 60000 trep @ 0.3810 msec ( 2620.0/sec): Copy 500x500 1-bit deep plane 200000 reps @ 0.0260 msec ( 38500.0/sec): Copy 500x500 n-bit deep plane 200000 reps @ 0.0260 msec ( 38500.0/sec): Copy 500x500 n-bit deep plane 200000 reps @ 0.0260 msec ( 38500.0/sec): Copy 500x500 n-bit deep plane 200000 reps @ 0.0260 msec ( 38400.0/sec): Copy 500x500 n-bit deep plane 200000 reps @ 0.0260 msec ( 38500.0/sec): Copy 500x500 n-bit deep plane 1000000 trep @ 0.0260 msec ( 38500.0/sec): Copy 500x500 n-bit deep plane 12000 reps @ 0.5847 msec ( 1710.0/sec): PutImage 500x500 square 12000 reps @ 0.5787 msec ( 1730.0/sec): PutImage 500x500 square 12000 reps @ 0.5832 msec ( 1710.0/sec): PutImage 500x500 square 12000 reps @ 0.5956 msec ( 1680.0/sec): PutImage 500x500 square 12000 reps @ 0.5961 msec ( 1680.0/sec): PutImage 500x500 square 60000 trep @ 0.5877 msec ( 1700.0/sec): PutImage 500x500 square 800 reps @ 9.3360 msec ( 107.0/sec): PutImage XY 500x500 square 800 reps @ 9.3481 msec ( 107.0/sec): PutImage XY 500x500 square 800 reps @ 9.2877 msec ( 108.0/sec): PutImage XY 500x500 square 800 reps @ 9.3247 msec ( 107.0/sec): PutImage XY 500x500 square 800 reps @ 9.2843 msec ( 108.0/sec): PutImage XY 500x500 square 4000 trep @ 9.3161 msec ( 107.0/sec): PutImage XY 500x500 square 32000 reps @ 0.1603 msec ( 6240.0/sec): ShmPutImage 500x500 square 32000 reps @ 0.1609 msec ( 6220.0/sec): ShmPutImage 500x500 square 32000 reps @ 0.1602 msec ( 6240.0/sec): ShmPutImage 500x500 square 32000 reps @ 0.1605 msec ( 6230.0/sec): ShmPutImage 500x500 square 32000 reps @ 0.1614 msec ( 6190.0/sec): ShmPutImage 500x500 square 160000 trep @ 0.1606 msec ( 6220.0/sec): ShmPutImage 500x500 square 800 reps @ 7.3666 msec ( 136.0/sec): ShmPutImage XY 500x500 square 800 reps @ 7.3732 msec ( 136.0/sec): ShmPutImage XY 500x500 square 800 reps @ 7.3740 msec ( 136.0/sec): ShmPutImage XY 500x500 square 800 reps @ 7.3916 msec ( 135.0/sec): ShmPutImage XY 500x500 square 800 reps @ 7.4018 msec ( 135.0/sec): ShmPutImage XY 500x500 square 4000 trep @ 7.3814 msec ( 135.0/sec): ShmPutImage XY 500x500 square 80000 reps @ 0.0861 msec ( 11600.0/sec): ShmGetImage 500x500 square 80000 reps @ 0.0857 msec ( 11700.0/sec): ShmGetImage 500x500 square 80000 reps @ 0.0883 msec ( 11300.0/sec): ShmGetImage 500x500 square 80000 reps @ 0.0861 msec ( 11600.0/sec): ShmGetImage 500x500 square 80000 reps @ 0.0880 msec ( 11400.0/sec): ShmGetImage 500x500 square 400000 trep @ 0.0868 msec ( 11500.0/sec): ShmGetImage 500x500 square 320 reps @ 17.2745 msec ( 57.9/sec): ShmGetImage XY 500x500 square 320 reps @ 17.4005 msec ( 57.5/sec): ShmGetImage XY 500x500 square 320 reps @ 17.4432 msec ( 57.3/sec): ShmGetImage XY 500x500 square 320 reps @ 17.2486 msec ( 58.0/sec): ShmGetImage XY 500x500 square 320 reps @ 17.4224 msec ( 57.4/sec): ShmGetImage XY 500x500 square 1600 trep @ 17.3578 msec ( 57.6/sec): ShmGetImage XY 500x500 square 12000 reps @ 0.5191 msec ( 1930.0/sec): GetImage 500x500 square 12000 reps @ 0.5169 msec ( 1930.0/sec): GetImage 500x500 square 12000 reps @ 0.5189 msec ( 1930.0/sec): GetImage 500x500 square 12000 reps @ 0.4890 msec ( 2040.0/sec): GetImage 500x500 square 12000 reps @ 0.5238 msec ( 1910.0/sec): GetImage 500x500 square 60000 trep @ 0.5136 msec ( 1950.0/sec): GetImage 500x500 square 280 reps @ 16.6968 msec ( 59.9/sec): GetImage XY 500x500 square 280 reps @ 16.9655 msec ( 58.9/sec): GetImage XY 500x500 square 280 reps @ 17.0177 msec ( 58.8/sec): GetImage XY 500x500 square 280 reps @ 17.0088 msec ( 58.8/sec): GetImage XY 500x500 square 280 reps @ 17.0839 msec ( 58.5/sec): GetImage XY 500x500 square 1400 trep @ 16.9546 msec ( 59.0/sec): GetImage XY 500x500 square 80000 reps @ 0.0858 msec ( 11700.0/sec): Composite 500x500 from window to window 80000 reps @ 0.0845 msec ( 11800.0/sec): Composite 500x500 from window to window 80000 reps @ 0.0837 msec ( 11900.0/sec): Composite 500x500 from window to window 80000 reps @ 0.0836 msec ( 12000.0/sec): Composite 500x500 from window to window 80000 reps @ 0.0833 msec ( 12000.0/sec): Composite 500x500 from window to window 400000 trep @ 0.0842 msec ( 11900.0/sec): Composite 500x500 from window to window 200000 reps @ 0.0262 msec ( 38100.0/sec): Composite 500x500 from pixmap to window 200000 reps @ 0.0262 msec ( 38100.0/sec): Composite 500x500 from pixmap to window 200000 reps @ 0.0262 msec ( 38200.0/sec): Composite 500x500 from pixmap to window 200000 reps @ 0.0262 msec ( 38100.0/sec): Composite 500x500 from pixmap to window 200000 reps @ 0.0262 msec ( 38100.0/sec): Composite 500x500 from pixmap to window 1000000 trep @ 0.0262 msec ( 38100.0/sec): Composite 500x500 from pixmap to window 200000 reps @ 0.0259 msec ( 38600.0/sec): Scale 250x250 from pixmap to 500x500 window 200000 reps @ 0.0258 msec ( 38700.0/sec): Scale 250x250 from pixmap to 500x500 window 200000 reps @ 0.0259 msec ( 38600.0/sec): Scale 250x250 from pixmap to 500x500 window 200000 reps @ 0.0259 msec ( 38700.0/sec): Scale 250x250 from pixmap to 500x500 window 200000 reps @ 0.0259 msec ( 38700.0/sec): Scale 250x250 from pixmap to 500x500 window 1000000 trep @ 0.0259 msec ( 38700.0/sec): Scale 250x250 from pixmap to 500x500 window 800000 reps @ 0.0069 msec (145000.0/sec): Scale 500x500 from pixmap to 250x250 window 800000 reps @ 0.0069 msec (145000.0/sec): Scale 500x500 from pixmap to 250x250 window 800000 reps @ 0.0069 msec (145000.0/sec): Scale 500x500 from pixmap to 250x250 window 800000 reps @ 0.0069 msec (145000.0/sec): Scale 500x500 from pixmap to 250x250 window 800000 reps @ 0.0069 msec (145000.0/sec): Scale 500x500 from pixmap to 250x250 window 4000000 trep @ 0.0069 msec (145000.0/sec): Scale 500x500 from pixmap to 250x250 window 600000000 reps @ 0.0000 msec (101000000.0/sec): X protocol NoOperation 600000000 reps @ 0.0000 msec (102000000.0/sec): X protocol NoOperation 600000000 reps @ 0.0000 msec (105000000.0/sec): X protocol NoOperation 600000000 reps @ 0.0000 msec (101000000.0/sec): X protocol NoOperation 600000000 reps @ 0.0000 msec (102000000.0/sec): X protocol NoOperation 3000000000 trep @ 0.0000 msec (102000000.0/sec): X protocol NoOperation 200000 reps @ 0.0393 msec ( 25400.0/sec): QueryPointer 200000 reps @ 0.0391 msec ( 25600.0/sec): QueryPointer 200000 reps @ 0.0360 msec ( 27800.0/sec): QueryPointer 200000 reps @ 0.0357 msec ( 28000.0/sec): QueryPointer 200000 reps @ 0.0393 msec ( 25500.0/sec): QueryPointer 1000000 trep @ 0.0379 msec ( 26400.0/sec): QueryPointer 200000 reps @ 0.0450 msec ( 22200.0/sec): GetProperty 200000 reps @ 0.0458 msec ( 21800.0/sec): GetProperty 200000 reps @ 0.0437 msec ( 22900.0/sec): GetProperty 200000 reps @ 0.0440 msec ( 22700.0/sec): GetProperty 200000 reps @ 0.0413 msec ( 24200.0/sec): GetProperty 1000000 trep @ 0.0440 msec ( 22700.0/sec): GetProperty 3200000 reps @ 0.0016 msec (630000.0/sec): Change graphics context 3200000 reps @ 0.0016 msec (625000.0/sec): Change graphics context 3200000 reps @ 0.0016 msec (617000.0/sec): Change graphics context 3200000 reps @ 0.0016 msec (617000.0/sec): Change graphics context 3200000 reps @ 0.0017 msec (603000.0/sec): Change graphics context 16000000 trep @ 0.0016 msec (618000.0/sec): Change graphics context 2400 reps @ 0.0026 msec (391000.0/sec): Create and map subwindows (4 kids) 2400 reps @ 0.0046 msec (219000.0/sec): Create and map subwindows (4 kids) 2400 reps @ 0.0048 msec (207000.0/sec): Create and map subwindows (4 kids) 2400 reps @ 0.0050 msec (198000.0/sec): Create and map subwindows (4 kids) 2400 reps @ 0.0049 msec (203000.0/sec): Create and map subwindows (4 kids) 12000 trep @ 0.0044 msec (228000.0/sec): Create and map subwindows (4 kids) 2400 reps @ 0.0032 msec (309000.0/sec): Create and map subwindows (16 kids) 2400 reps @ 0.0054 msec (186000.0/sec): Create and map subwindows (16 kids) 2400 reps @ 0.0054 msec (184000.0/sec): Create and map subwindows (16 kids) 2400 reps @ 0.0050 msec (198000.0/sec): Create and map subwindows (16 kids) 2400 reps @ 0.0053 msec (190000.0/sec): Create and map subwindows (16 kids) 12000 trep @ 0.0049 msec (205000.0/sec): Create and map subwindows (16 kids) 2500 reps @ 0.0041 msec (243000.0/sec): Create and map subwindows (25 kids) 2500 reps @ 0.0039 msec (259000.0/sec): Create and map subwindows (25 kids) 2500 reps @ 0.0063 msec (159000.0/sec): Create and map subwindows (25 kids) 2500 reps @ 0.0052 msec (191000.0/sec): Create and map subwindows (25 kids) 2500 reps @ 0.0053 msec (187000.0/sec): Create and map subwindows (25 kids) 12500 trep @ 0.0050 msec (201000.0/sec): Create and map subwindows (25 kids) 2500 reps @ 0.0053 msec (188000.0/sec): Create and map subwindows (50 kids) 2500 reps @ 0.0051 msec (194000.0/sec): Create and map subwindows (50 kids) 2500 reps @ 0.0060 msec (166000.0/sec): Create and map subwindows (50 kids) 2500 reps @ 0.0078 msec (128000.0/sec): Create and map subwindows (50 kids) 2500 reps @ 0.0057 msec (176000.0/sec): Create and map subwindows (50 kids) 12500 trep @ 0.0060 msec (167000.0/sec): Create and map subwindows (50 kids) 2400 reps @ 0.0050 msec (200000.0/sec): Create and map subwindows (75 kids) 2400 reps @ 0.0056 msec (178000.0/sec): Create and map subwindows (75 kids) 2400 reps @ 0.0055 msec (182000.0/sec): Create and map subwindows (75 kids) 2400 reps @ 0.0055 msec (183000.0/sec): Create and map subwindows (75 kids) 2400 reps @ 0.0056 msec (180000.0/sec): Create and map subwindows (75 kids) 12000 trep @ 0.0054 msec (184000.0/sec): Create and map subwindows (75 kids) 2400 reps @ 0.0049 msec (203000.0/sec): Create and map subwindows (100 kids) 2400 reps @ 0.0055 msec (180000.0/sec): Create and map subwindows (100 kids) 2400 reps @ 0.0055 msec (181000.0/sec): Create and map subwindows (100 kids) 2400 reps @ 0.0056 msec (180000.0/sec): Create and map subwindows (100 kids) 2400 reps @ 0.0056 msec (179000.0/sec): Create and map subwindows (100 kids) 12000 trep @ 0.0054 msec (184000.0/sec): Create and map subwindows (100 kids) 2400 reps @ 0.0069 msec (145000.0/sec): Create and map subwindows (200 kids) 2400 reps @ 0.0037 msec (270000.0/sec): Create and map subwindows (200 kids) 2400 reps @ 0.0068 msec (148000.0/sec): Create and map subwindows (200 kids) 2400 reps @ 0.0082 msec (123000.0/sec): Create and map subwindows (200 kids) 2400 reps @ 0.0034 msec (297000.0/sec): Create and map subwindows (200 kids) 12000 trep @ 0.0058 msec (173000.0/sec): Create and map subwindows (200 kids) 2400 reps @ 0.0004 msec (2380000.0/sec): Create unmapped window (4 kids) 2400 reps @ 0.0014 msec (702000.0/sec): Create unmapped window (4 kids) 2400 reps @ 0.0012 msec (806000.0/sec): Create unmapped window (4 kids) 2400 reps @ 0.0013 msec (751000.0/sec): Create unmapped window (4 kids) 2400 reps @ 0.0014 msec (711000.0/sec): Create unmapped window (4 kids) 12000 trep @ 0.0012 msec (858000.0/sec): Create unmapped window (4 kids) 2400 reps @ 0.0013 msec (796000.0/sec): Create unmapped window (16 kids) 2400 reps @ 0.0013 msec (765000.0/sec): Create unmapped window (16 kids) 2400 reps @ 0.0013 msec (791000.0/sec): Create unmapped window (16 kids) 2400 reps @ 0.0013 msec (795000.0/sec): Create unmapped window (16 kids) 2400 reps @ 0.0013 msec (769000.0/sec): Create unmapped window (16 kids) 12000 trep @ 0.0013 msec (783000.0/sec): Create unmapped window (16 kids) 2500 reps @ 0.0008 msec (1250000.0/sec): Create unmapped window (25 kids) 2500 reps @ 0.0012 msec (834000.0/sec): Create unmapped window (25 kids) 2500 reps @ 0.0013 msec (781000.0/sec): Create unmapped window (25 kids) 2500 reps @ 0.0014 msec (690000.0/sec): Create unmapped window (25 kids) 2500 reps @ 0.0014 msec (721000.0/sec): Create unmapped window (25 kids) 12500 trep @ 0.0012 msec (817000.0/sec): Create unmapped window (25 kids) 2500 reps @ 0.0010 msec (1020000.0/sec): Create unmapped window (50 kids) 2500 reps @ 0.0013 msec (765000.0/sec): Create unmapped window (50 kids) 2500 reps @ 0.0012 msec (833000.0/sec): Create unmapped window (50 kids) 2500 reps @ 0.0015 msec (688000.0/sec): Create unmapped window (50 kids) 2500 reps @ 0.0014 msec (728000.0/sec): Create unmapped window (50 kids) 12500 trep @ 0.0013 msec (791000.0/sec): Create unmapped window (50 kids) 2400 reps @ 0.0013 msec (786000.0/sec): Create unmapped window (75 kids) 2400 reps @ 0.0014 msec (711000.0/sec): Create unmapped window (75 kids) 2400 reps @ 0.0014 msec (709000.0/sec): Create unmapped window (75 kids) 2400 reps @ 0.0016 msec (624000.0/sec): Create unmapped window (75 kids) 2400 reps @ 0.0014 msec (704000.0/sec): Create unmapped window (75 kids) 12000 trep @ 0.0014 msec (703000.0/sec): Create unmapped window (75 kids) 2400 reps @ 0.0015 msec (687000.0/sec): Create unmapped window (100 kids) 2400 reps @ 0.0014 msec (712000.0/sec): Create unmapped window (100 kids) 2400 reps @ 0.0014 msec (739000.0/sec): Create unmapped window (100 kids) 2400 reps @ 0.0016 msec (633000.0/sec): Create unmapped window (100 kids) 2400 reps @ 0.0018 msec (543000.0/sec): Create unmapped window (100 kids) 12000 trep @ 0.0015 msec (655000.0/sec): Create unmapped window (100 kids) 2400 reps @ 0.0012 msec (855000.0/sec): Create unmapped window (200 kids) 2400 reps @ 0.0014 msec (693000.0/sec): Create unmapped window (200 kids) 2400 reps @ 0.0011 msec (901000.0/sec): Create unmapped window (200 kids) 2400 reps @ 0.0015 msec (655000.0/sec): Create unmapped window (200 kids) 2400 reps @ 0.0014 msec (701000.0/sec): Create unmapped window (200 kids) 12000 trep @ 0.0013 msec (749000.0/sec): Create unmapped window (200 kids) 2400 reps @ 0.0053 msec (189000.0/sec): Map window via parent (4 kids) 2400 reps @ 0.0058 msec (173000.0/sec): Map window via parent (4 kids) 2400 reps @ 0.0048 msec (209000.0/sec): Map window via parent (4 kids) 2400 reps @ 0.0053 msec (189000.0/sec): Map window via parent (4 kids) 2400 reps @ 0.0052 msec (191000.0/sec): Map window via parent (4 kids) 12000 trep @ 0.0053 msec (190000.0/sec): Map window via parent (4 kids) 2400 reps @ 0.0047 msec (211000.0/sec): Map window via parent (16 kids) 2400 reps @ 0.0053 msec (188000.0/sec): Map window via parent (16 kids) 2400 reps @ 0.0056 msec (179000.0/sec): Map window via parent (16 kids) 2400 reps @ 0.0075 msec (133000.0/sec): Map window via parent (16 kids) 2400 reps @ 0.0065 msec (153000.0/sec): Map window via parent (16 kids) 12000 trep @ 0.0059 msec (168000.0/sec): Map window via parent (16 kids) 2500 reps @ 0.0026 msec (383000.0/sec): Map window via parent (25 kids) 2500 reps @ 0.0048 msec (207000.0/sec): Map window via parent (25 kids) 2500 reps @ 0.0054 msec (184000.0/sec): Map window via parent (25 kids) 2500 reps @ 0.0072 msec (138000.0/sec): Map window via parent (25 kids) 2500 reps @ 0.0060 msec (167000.0/sec): Map window via parent (25 kids) 12500 trep @ 0.0052 msec (191000.0/sec): Map window via parent (25 kids) 2500 reps @ 0.0028 msec (357000.0/sec): Map window via parent (50 kids) 2500 reps @ 0.0051 msec (195000.0/sec): Map window via parent (50 kids) 2500 reps @ 0.0042 msec (240000.0/sec): Map window via parent (50 kids) 2500 reps @ 0.0045 msec (223000.0/sec): Map window via parent (50 kids) 2500 reps @ 0.0044 msec (230000.0/sec): Map window via parent (50 kids) 12500 trep @ 0.0042 msec (239000.0/sec): Map window via parent (50 kids) 2400 reps @ 0.0027 msec (376000.0/sec): Map window via parent (75 kids) 2400 reps @ 0.0079 msec (126000.0/sec): Map window via parent (75 kids) 2400 reps @ 0.0048 msec (208000.0/sec): Map window via parent (75 kids) 2400 reps @ 0.0057 msec (176000.0/sec): Map window via parent (75 kids) 2400 reps @ 0.0054 msec (187000.0/sec): Map window via parent (75 kids) 12000 trep @ 0.0053 msec (189000.0/sec): Map window via parent (75 kids) 2400 reps @ 0.0066 msec (152000.0/sec): Map window via parent (100 kids) 2400 reps @ 0.0073 msec (138000.0/sec): Map window via parent (100 kids) 2400 reps @ 0.0093 msec (107000.0/sec): Map window via parent (100 kids) 2400 reps @ 0.0038 msec (261000.0/sec): Map window via parent (100 kids) 2400 reps @ 0.0051 msec (196000.0/sec): Map window via parent (100 kids) 12000 trep @ 0.0064 msec (156000.0/sec): Map window via parent (100 kids) 2400 reps @ 0.0076 msec (131000.0/sec): Map window via parent (200 kids) 2400 reps @ 0.0070 msec (143000.0/sec): Map window via parent (200 kids) 2400 reps @ 0.0049 msec (205000.0/sec): Map window via parent (200 kids) 2400 reps @ 0.0090 msec (111000.0/sec): Map window via parent (200 kids) 2400 reps @ 0.0079 msec (127000.0/sec): Map window via parent (200 kids) 12000 trep @ 0.0073 msec (137000.0/sec): Map window via parent (200 kids) 2400 reps @ 0.0012 msec (844000.0/sec): Unmap window via parent (4 kids) 2400 reps @ 0.0036 msec (277000.0/sec): Unmap window via parent (4 kids) 2400 reps @ 0.0034 msec (295000.0/sec): Unmap window via parent (4 kids) 2400 reps @ 0.0017 msec (594000.0/sec): Unmap window via parent (4 kids) 2400 reps @ 0.0010 msec (998000.0/sec): Unmap window via parent (4 kids) 12000 trep @ 0.0022 msec (460000.0/sec): Unmap window via parent (4 kids) 2400 reps @ 0.0013 msec (781000.0/sec): Unmap window via parent (16 kids) 2400 reps @ 0.0006 msec (1770000.0/sec): Unmap window via parent (16 kids) 2400 reps @ 0.0012 msec (822000.0/sec): Unmap window via parent (16 kids) 2400 reps @ 0.0012 msec (813000.0/sec): Unmap window via parent (16 kids) 2400 reps @ 0.0017 msec (588000.0/sec): Unmap window via parent (16 kids) 12000 trep @ 0.0012 msec (834000.0/sec): Unmap window via parent (16 kids) 2500 reps @ 0.0010 msec (961000.0/sec): Unmap window via parent (25 kids) 2500 reps @ 0.0010 msec (988000.0/sec): Unmap window via parent (25 kids) 2500 reps @ 0.0015 msec (676000.0/sec): Unmap window via parent (25 kids) 2500 reps @ 0.0005 msec (2070000.0/sec): Unmap window via parent (25 kids) 2500 reps @ 0.0011 msec (912000.0/sec): Unmap window via parent (25 kids) 12500 trep @ 0.0010 msec (978000.0/sec): Unmap window via parent (25 kids) 2500 reps @ 0.0007 msec (1370000.0/sec): Unmap window via parent (50 kids) 2500 reps @ 0.0009 msec (1110000.0/sec): Unmap window via parent (50 kids) 2500 reps @ 0.0012 msec (806000.0/sec): Unmap window via parent (50 kids) 2500 reps @ 0.0004 msec (2320000.0/sec): Unmap window via parent (50 kids) 2500 reps @ 0.0010 msec (995000.0/sec): Unmap window via parent (50 kids) 12500 trep @ 0.0009 msec (1160000.0/sec): Unmap window via parent (50 kids) 2400 reps @ 0.0005 msec (2210000.0/sec): Unmap window via parent (75 kids) 2400 reps @ 0.0009 msec (1080000.0/sec): Unmap window via parent (75 kids) 2400 reps @ 0.0012 msec (865000.0/sec): Unmap window via parent (75 kids) 2400 reps @ 0.0005 msec (2170000.0/sec): Unmap window via parent (75 kids) 2400 reps @ 0.0014 msec (739000.0/sec): Unmap window via parent (75 kids) 12000 trep @ 0.0009 msec (1150000.0/sec): Unmap window via parent (75 kids) 2400 reps @ 0.0004 msec (2310000.0/sec): Unmap window via parent (100 kids) 2400 reps @ 0.0010 msec (1040000.0/sec): Unmap window via parent (100 kids) 2400 reps @ 0.0011 msec (871000.0/sec): Unmap window via parent (100 kids) 2400 reps @ 0.0014 msec (707000.0/sec): Unmap window via parent (100 kids) 2400 reps @ 0.0012 msec (818000.0/sec): Unmap window via parent (100 kids) 12000 trep @ 0.0010 msec (966000.0/sec): Unmap window via parent (100 kids) 2400 reps @ 0.0008 msec (1210000.0/sec): Unmap window via parent (200 kids) 2400 reps @ 0.0010 msec (1030000.0/sec): Unmap window via parent (200 kids) 2400 reps @ 0.0012 msec (840000.0/sec): Unmap window via parent (200 kids) 2400 reps @ 0.0011 msec (934000.0/sec): Unmap window via parent (200 kids) 2400 reps @ 0.0004 msec (2270000.0/sec): Unmap window via parent (200 kids) 12000 trep @ 0.0009 msec (1110000.0/sec): Unmap window via parent (200 kids) 2400 reps @ 0.0016 msec (635000.0/sec): Destroy window via parent (4 kids) 2400 reps @ 0.0025 msec (408000.0/sec): Destroy window via parent (4 kids) 2400 reps @ 0.0024 msec (424000.0/sec): Destroy window via parent (4 kids) 2400 reps @ 0.0022 msec (449000.0/sec): Destroy window via parent (4 kids) 2400 reps @ 0.0022 msec (462000.0/sec): Destroy window via parent (4 kids) 12000 trep @ 0.0022 msec (464000.0/sec): Destroy window via parent (4 kids) 2400 reps @ 0.0010 msec (974000.0/sec): Destroy window via parent (16 kids) 2400 reps @ 0.0017 msec (593000.0/sec): Destroy window via parent (16 kids) 2400 reps @ 0.0020 msec (494000.0/sec): Destroy window via parent (16 kids) 2400 reps @ 0.0021 msec (466000.0/sec): Destroy window via parent (16 kids) 2400 reps @ 0.0021 msec (476000.0/sec): Destroy window via parent (16 kids) 12000 trep @ 0.0018 msec (557000.0/sec): Destroy window via parent (16 kids) 2500 reps @ 0.0012 msec (863000.0/sec): Destroy window via parent (25 kids) 2500 reps @ 0.0025 msec (404000.0/sec): Destroy window via parent (25 kids) 2500 reps @ 0.0021 msec (476000.0/sec): Destroy window via parent (25 kids) 2500 reps @ 0.0013 msec (793000.0/sec): Destroy window via parent (25 kids) 2500 reps @ 0.0016 msec (643000.0/sec): Destroy window via parent (25 kids) 12500 trep @ 0.0017 msec (585000.0/sec): Destroy window via parent (25 kids) 2500 reps @ 0.0007 msec (1390000.0/sec): Destroy window via parent (50 kids) 2500 reps @ 0.0013 msec (790000.0/sec): Destroy window via parent (50 kids) 2500 reps @ 0.0014 msec (694000.0/sec): Destroy window via parent (50 kids) 2500 reps @ 0.0017 msec (588000.0/sec): Destroy window via parent (50 kids) 2500 reps @ 0.0007 msec (1350000.0/sec): Destroy window via parent (50 kids) 12500 trep @ 0.0012 msec (852000.0/sec): Destroy window via parent (50 kids) 2400 reps @ 0.0014 msec (722000.0/sec): Destroy window via parent (75 kids) 2400 reps @ 0.0006 msec (1600000.0/sec): Destroy window via parent (75 kids) 2400 reps @ 0.0016 msec (629000.0/sec): Destroy window via parent (75 kids) 2400 reps @ 0.0016 msec (619000.0/sec): Destroy window via parent (75 kids) 2400 reps @ 0.0006 msec (1630000.0/sec): Destroy window via parent (75 kids) 12000 trep @ 0.0012 msec (858000.0/sec): Destroy window via parent (75 kids) 2400 reps @ 0.0020 msec (511000.0/sec): Destroy window via parent (100 kids) 2400 reps @ 0.0025 msec (405000.0/sec): Destroy window via parent (100 kids) 2400 reps @ 0.0015 msec (673000.0/sec): Destroy window via parent (100 kids) 2400 reps @ 0.0006 msec (1560000.0/sec): Destroy window via parent (100 kids) 2400 reps @ 0.0015 msec (652000.0/sec): Destroy window via parent (100 kids) 12000 trep @ 0.0016 msec (618000.0/sec): Destroy window via parent (100 kids) 2400 reps @ 0.0007 msec (1390000.0/sec): Destroy window via parent (200 kids) 2400 reps @ 0.0013 msec (752000.0/sec): Destroy window via parent (200 kids) 2400 reps @ 0.0016 msec (637000.0/sec): Destroy window via parent (200 kids) 2400 reps @ 0.0016 msec (616000.0/sec): Destroy window via parent (200 kids) 2400 reps @ 0.0006 msec (1580000.0/sec): Destroy window via parent (200 kids) 12000 trep @ 0.0012 msec (851000.0/sec): Destroy window via parent (200 kids) 1600000 reps @ 0.0039 msec (258000.0/sec): Hide/expose window via popup (4 kids) 1600000 reps @ 0.0039 msec (257000.0/sec): Hide/expose window via popup (4 kids) 1600000 reps @ 0.0039 msec (255000.0/sec): Hide/expose window via popup (4 kids) 1600000 reps @ 0.0039 msec (256000.0/sec): Hide/expose window via popup (4 kids) 1600000 reps @ 0.0039 msec (255000.0/sec): Hide/expose window via popup (4 kids) 8000000 trep @ 0.0039 msec (256000.0/sec): Hide/expose window via popup (4 kids) 3200000 reps @ 0.0026 msec (383000.0/sec): Hide/expose window via popup (16 kids) 3200000 reps @ 0.0026 msec (380000.0/sec): Hide/expose window via popup (16 kids) 3200000 reps @ 0.0026 msec (381000.0/sec): Hide/expose window via popup (16 kids) 3200000 reps @ 0.0026 msec (382000.0/sec): Hide/expose window via popup (16 kids) 3200000 reps @ 0.0026 msec (382000.0/sec): Hide/expose window via popup (16 kids) 16000000 trep @ 0.0026 msec (382000.0/sec): Hide/expose window via popup (16 kids) 2000000 reps @ 0.0025 msec (401000.0/sec): Hide/expose window via popup (25 kids) 2000000 reps @ 0.0025 msec (406000.0/sec): Hide/expose window via popup (25 kids) 2000000 reps @ 0.0025 msec (402000.0/sec): Hide/expose window via popup (25 kids) 2000000 reps @ 0.0025 msec (401000.0/sec): Hide/expose window via popup (25 kids) 2000000 reps @ 0.0025 msec (406000.0/sec): Hide/expose window via popup (25 kids) 10000000 trep @ 0.0025 msec (403000.0/sec): Hide/expose window via popup (25 kids) 2500000 reps @ 0.0024 msec (419000.0/sec): Hide/expose window via popup (50 kids) 2500000 reps @ 0.0024 msec (419000.0/sec): Hide/expose window via popup (50 kids) 2500000 reps @ 0.0024 msec (420000.0/sec): Hide/expose window via popup (50 kids) 2500000 reps @ 0.0024 msec (422000.0/sec): Hide/expose window via popup (50 kids) 2500000 reps @ 0.0024 msec (420000.0/sec): Hide/expose window via popup (50 kids) 12500000 trep @ 0.0024 msec (420000.0/sec): Hide/expose window via popup (50 kids) 2250000 reps @ 0.0024 msec (422000.0/sec): Hide/expose window via popup (75 kids) 2250000 reps @ 0.0024 msec (424000.0/sec): Hide/expose window via popup (75 kids) 2250000 reps @ 0.0024 msec (425000.0/sec): Hide/expose window via popup (75 kids) 2250000 reps @ 0.0024 msec (423000.0/sec): Hide/expose window via popup (75 kids) 2250000 reps @ 0.0024 msec (424000.0/sec): Hide/expose window via popup (75 kids) 11250000 trep @ 0.0024 msec (424000.0/sec): Hide/expose window via popup (75 kids) 3000000 reps @ 0.0023 msec (436000.0/sec): Hide/expose window via popup (100 kids) 3000000 reps @ 0.0023 msec (433000.0/sec): Hide/expose window via popup (100 kids) 3000000 reps @ 0.0023 msec (433000.0/sec): Hide/expose window via popup (100 kids) 3000000 reps @ 0.0023 msec (430000.0/sec): Hide/expose window via popup (100 kids) 3000000 reps @ 0.0023 msec (434000.0/sec): Hide/expose window via popup (100 kids) 15000000 trep @ 0.0023 msec (433000.0/sec): Hide/expose window via popup (100 kids) 4000000 reps @ 0.0023 msec (437000.0/sec): Hide/expose window via popup (200 kids) 4000000 reps @ 0.0023 msec (440000.0/sec): Hide/expose window via popup (200 kids) 4000000 reps @ 0.0023 msec (438000.0/sec): Hide/expose window via popup (200 kids) 4000000 reps @ 0.0023 msec (437000.0/sec): Hide/expose window via popup (200 kids) 4000000 reps @ 0.0023 msec (438000.0/sec): Hide/expose window via popup (200 kids) 20000000 trep @ 0.0023 msec (438000.0/sec): Hide/expose window via popup (200 kids) 160000 reps @ 0.0402 msec ( 24800.0/sec): Move window (4 kids) 160000 reps @ 0.0393 msec ( 25400.0/sec): Move window (4 kids) 160000 reps @ 0.0394 msec ( 25400.0/sec): Move window (4 kids) 160000 reps @ 0.0392 msec ( 25500.0/sec): Move window (4 kids) 160000 reps @ 0.0404 msec ( 24700.0/sec): Move window (4 kids) 800000 trep @ 0.0397 msec ( 25200.0/sec): Move window (4 kids) 144000 reps @ 0.0372 msec ( 26900.0/sec): Move window (16 kids) 144000 reps @ 0.0374 msec ( 26700.0/sec): Move window (16 kids) 144000 reps @ 0.0371 msec ( 27000.0/sec): Move window (16 kids) 144000 reps @ 0.0374 msec ( 26800.0/sec): Move window (16 kids) 144000 reps @ 0.0370 msec ( 27000.0/sec): Move window (16 kids) 720000 trep @ 0.0372 msec ( 26900.0/sec): Move window (16 kids) 150000 reps @ 0.0373 msec ( 26800.0/sec): Move window (25 kids) 150000 reps @ 0.0375 msec ( 26600.0/sec): Move window (25 kids) 150000 reps @ 0.0374 msec ( 26700.0/sec): Move window (25 kids) 150000 reps @ 0.0374 msec ( 26800.0/sec): Move window (25 kids) 150000 reps @ 0.0377 msec ( 26500.0/sec): Move window (25 kids) 750000 trep @ 0.0375 msec ( 26700.0/sec): Move window (25 kids) 150000 reps @ 0.0383 msec ( 26100.0/sec): Move window (50 kids) 150000 reps @ 0.0370 msec ( 27000.0/sec): Move window (50 kids) 150000 reps @ 0.0366 msec ( 27300.0/sec): Move window (50 kids) 150000 reps @ 0.0368 msec ( 27200.0/sec): Move window (50 kids) 150000 reps @ 0.0369 msec ( 27100.0/sec): Move window (50 kids) 750000 trep @ 0.0371 msec ( 26900.0/sec): Move window (50 kids) 150000 reps @ 0.0387 msec ( 25900.0/sec): Move window (75 kids) 150000 reps @ 0.0374 msec ( 26700.0/sec): Move window (75 kids) 150000 reps @ 0.0374 msec ( 26700.0/sec): Move window (75 kids) 150000 reps @ 0.0376 msec ( 26600.0/sec): Move window (75 kids) 150000 reps @ 0.0378 msec ( 26400.0/sec): Move window (75 kids) 750000 trep @ 0.0378 msec ( 26500.0/sec): Move window (75 kids) 200000 reps @ 0.0386 msec ( 25900.0/sec): Move window (100 kids) 200000 reps @ 0.0382 msec ( 26200.0/sec): Move window (100 kids) 200000 reps @ 0.0383 msec ( 26100.0/sec): Move window (100 kids) 200000 reps @ 0.0381 msec ( 26300.0/sec): Move window (100 kids) 200000 reps @ 0.0384 msec ( 26100.0/sec): Move window (100 kids) 1000000 trep @ 0.0383 msec ( 26100.0/sec): Move window (100 kids) 140000 reps @ 0.0408 msec ( 24500.0/sec): Move window (200 kids) 140000 reps @ 0.0411 msec ( 24300.0/sec): Move window (200 kids) 140000 reps @ 0.0416 msec ( 24000.0/sec): Move window (200 kids) 140000 reps @ 0.0412 msec ( 24200.0/sec): Move window (200 kids) 140000 reps @ 0.0412 msec ( 24300.0/sec): Move window (200 kids) 700000 trep @ 0.0412 msec ( 24300.0/sec): Move window (200 kids) 80000000 reps @ 0.0001 msec (8750000.0/sec): Moved unmapped window (4 kids) 80000000 reps @ 0.0001 msec (8720000.0/sec): Moved unmapped window (4 kids) 80000000 reps @ 0.0001 msec (8740000.0/sec): Moved unmapped window (4 kids) 80000000 reps @ 0.0001 msec (8740000.0/sec): Moved unmapped window (4 kids) 80000000 reps @ 0.0001 msec (8850000.0/sec): Moved unmapped window (4 kids) 400000000 trep @ 0.0001 msec (8760000.0/sec): Moved unmapped window (4 kids) 48000000 reps @ 0.0001 msec (8800000.0/sec): Moved unmapped window (16 kids) 48000000 reps @ 0.0001 msec (8730000.0/sec): Moved unmapped window (16 kids) 48000000 reps @ 0.0001 msec (8720000.0/sec): Moved unmapped window (16 kids) 48000000 reps @ 0.0001 msec (8710000.0/sec): Moved unmapped window (16 kids) 48000000 reps @ 0.0001 msec (8730000.0/sec): Moved unmapped window (16 kids) 240000000 trep @ 0.0001 msec (8740000.0/sec): Moved unmapped window (16 kids) 50000000 reps @ 0.0001 msec (8420000.0/sec): Moved unmapped window (25 kids) 50000000 reps @ 0.0001 msec (8750000.0/sec): Moved unmapped window (25 kids) 50000000 reps @ 0.0001 msec (8740000.0/sec): Moved unmapped window (25 kids) 50000000 reps @ 0.0001 msec (8780000.0/sec): Moved unmapped window (25 kids) 50000000 reps @ 0.0001 msec (8540000.0/sec): Moved unmapped window (25 kids) 250000000 trep @ 0.0001 msec (8640000.0/sec): Moved unmapped window (25 kids) 45000000 reps @ 0.0001 msec (8390000.0/sec): Moved unmapped window (50 kids) 45000000 reps @ 0.0001 msec (8810000.0/sec): Moved unmapped window (50 kids) 45000000 reps @ 0.0001 msec (8840000.0/sec): Moved unmapped window (50 kids) 45000000 reps @ 0.0001 msec (8340000.0/sec): Moved unmapped window (50 kids) 45000000 reps @ 0.0001 msec (8560000.0/sec): Moved unmapped window (50 kids) 225000000 trep @ 0.0001 msec (8580000.0/sec): Moved unmapped window (50 kids) 45000000 reps @ 0.0001 msec (8750000.0/sec): Moved unmapped window (75 kids) 45000000 reps @ 0.0001 msec (8770000.0/sec): Moved unmapped window (75 kids) 45000000 reps @ 0.0001 msec (8780000.0/sec): Moved unmapped window (75 kids) 45000000 reps @ 0.0001 msec (8400000.0/sec): Moved unmapped window (75 kids) 45000000 reps @ 0.0001 msec (8640000.0/sec): Moved unmapped window (75 kids) 225000000 trep @ 0.0001 msec (8660000.0/sec): Moved unmapped window (75 kids) 50000000 reps @ 0.0001 msec (8810000.0/sec): Moved unmapped window (100 kids) 50000000 reps @ 0.0001 msec (8820000.0/sec): Moved unmapped window (100 kids) 50000000 reps @ 0.0001 msec (8590000.0/sec): Moved unmapped window (100 kids) 50000000 reps @ 0.0001 msec (8490000.0/sec): Moved unmapped window (100 kids) 50000000 reps @ 0.0001 msec (8750000.0/sec): Moved unmapped window (100 kids) 250000000 trep @ 0.0001 msec (8690000.0/sec): Moved unmapped window (100 kids) 60000000 reps @ 0.0001 msec (8750000.0/sec): Moved unmapped window (200 kids) 60000000 reps @ 0.0001 msec (8760000.0/sec): Moved unmapped window (200 kids) 60000000 reps @ 0.0001 msec (8760000.0/sec): Moved unmapped window (200 kids) 60000000 reps @ 0.0001 msec (8760000.0/sec): Moved unmapped window (200 kids) 60000000 reps @ 0.0001 msec (8760000.0/sec): Moved unmapped window (200 kids) 300000000 trep @ 0.0001 msec (8760000.0/sec): Moved unmapped window (200 kids) 800000 reps @ 0.0096 msec (104000.0/sec): Move window via parent (4 kids) 800000 reps @ 0.0097 msec (103000.0/sec): Move window via parent (4 kids) 800000 reps @ 0.0097 msec (103000.0/sec): Move window via parent (4 kids) 800000 reps @ 0.0096 msec (104000.0/sec): Move window via parent (4 kids) 800000 reps @ 0.0096 msec (104000.0/sec): Move window via parent (4 kids) 4000000 trep @ 0.0097 msec (104000.0/sec): Move window via parent (4 kids) 3200000 reps @ 0.0025 msec (402000.0/sec): Move window via parent (16 kids) 3200000 reps @ 0.0024 msec (409000.0/sec): Move window via parent (16 kids) 3200000 reps @ 0.0024 msec (409000.0/sec): Move window via parent (16 kids) 3200000 reps @ 0.0024 msec (410000.0/sec): Move window via parent (16 kids) 3200000 reps @ 0.0025 msec (406000.0/sec): Move window via parent (16 kids) 16000000 trep @ 0.0025 msec (407000.0/sec): Move window via parent (16 kids) 5000000 reps @ 0.0016 msec (632000.0/sec): Move window via parent (25 kids) 5000000 reps @ 0.0015 msec (646000.0/sec): Move window via parent (25 kids) 5000000 reps @ 0.0016 msec (639000.0/sec): Move window via parent (25 kids) 5000000 reps @ 0.0016 msec (642000.0/sec): Move window via parent (25 kids) 5000000 reps @ 0.0015 msec (652000.0/sec): Move window via parent (25 kids) 25000000 trep @ 0.0016 msec (642000.0/sec): Move window via parent (25 kids) 10000000 reps @ 0.0008 msec (1210000.0/sec): Move window via parent (50 kids) 10000000 reps @ 0.0008 msec (1210000.0/sec): Move window via parent (50 kids) 10000000 reps @ 0.0008 msec (1220000.0/sec): Move window via parent (50 kids) 10000000 reps @ 0.0009 msec (1160000.0/sec): Move window via parent (50 kids) 10000000 reps @ 0.0008 msec (1200000.0/sec): Move window via parent (50 kids) 50000000 trep @ 0.0008 msec (1200000.0/sec): Move window via parent (50 kids) 15000000 reps @ 0.0006 msec (1760000.0/sec): Move window via parent (75 kids) 15000000 reps @ 0.0006 msec (1760000.0/sec): Move window via parent (75 kids) 15000000 reps @ 0.0006 msec (1760000.0/sec): Move window via parent (75 kids) 15000000 reps @ 0.0006 msec (1760000.0/sec): Move window via parent (75 kids) 15000000 reps @ 0.0006 msec (1760000.0/sec): Move window via parent (75 kids) 75000000 trep @ 0.0006 msec (1760000.0/sec): Move window via parent (75 kids) 20000000 reps @ 0.0004 msec (2240000.0/sec): Move window via parent (100 kids) 20000000 reps @ 0.0004 msec (2230000.0/sec): Move window via parent (100 kids) 20000000 reps @ 0.0004 msec (2230000.0/sec): Move window via parent (100 kids) 20000000 reps @ 0.0005 msec (2180000.0/sec): Move window via parent (100 kids) 20000000 reps @ 0.0004 msec (2220000.0/sec): Move window via parent (100 kids) 100000000 trep @ 0.0005 msec (2220000.0/sec): Move window via parent (100 kids) 20000000 reps @ 0.0003 msec (3790000.0/sec): Move window via parent (200 kids) 20000000 reps @ 0.0003 msec (3850000.0/sec): Move window via parent (200 kids) 20000000 reps @ 0.0003 msec (3830000.0/sec): Move window via parent (200 kids) 20000000 reps @ 0.0003 msec (3780000.0/sec): Move window via parent (200 kids) 20000000 reps @ 0.0003 msec (3680000.0/sec): Move window via parent (200 kids) 100000000 trep @ 0.0003 msec (3790000.0/sec): Move window via parent (200 kids) 1200000 reps @ 0.0043 msec (230000.0/sec): Resize window (4 kids) 1200000 reps @ 0.0043 msec (230000.0/sec): Resize window (4 kids) 1200000 reps @ 0.0043 msec (232000.0/sec): Resize window (4 kids) 1200000 reps @ 0.0043 msec (230000.0/sec): Resize window (4 kids) 1200000 reps @ 0.0043 msec (231000.0/sec): Resize window (4 kids) 6000000 trep @ 0.0043 msec (231000.0/sec): Resize window (4 kids) 1120000 reps @ 0.0049 msec (204000.0/sec): Resize window (16 kids) 1120000 reps @ 0.0049 msec (205000.0/sec): Resize window (16 kids) 1120000 reps @ 0.0049 msec (205000.0/sec): Resize window (16 kids) 1120000 reps @ 0.0049 msec (204000.0/sec): Resize window (16 kids) 1120000 reps @ 0.0049 msec (205000.0/sec): Resize window (16 kids) 5600000 trep @ 0.0049 msec (205000.0/sec): Resize window (16 kids) 1000000 reps @ 0.0054 msec (187000.0/sec): Resize window (25 kids) 1000000 reps @ 0.0055 msec (182000.0/sec): Resize window (25 kids) 1000000 reps @ 0.0055 msec (183000.0/sec): Resize window (25 kids) 1000000 reps @ 0.0054 msec (187000.0/sec): Resize window (25 kids) 1000000 reps @ 0.0054 msec (186000.0/sec): Resize window (25 kids) 5000000 trep @ 0.0054 msec (185000.0/sec): Resize window (25 kids) 1000000 reps @ 0.0064 msec (157000.0/sec): Resize window (50 kids) 1000000 reps @ 0.0063 msec (159000.0/sec): Resize window (50 kids) 1000000 reps @ 0.0063 msec (159000.0/sec): Resize window (50 kids) 1000000 reps @ 0.0063 msec (158000.0/sec): Resize window (50 kids) 1000000 reps @ 0.0063 msec (160000.0/sec): Resize window (50 kids) 5000000 trep @ 0.0063 msec (158000.0/sec): Resize window (50 kids) 750000 reps @ 0.0069 msec (144000.0/sec): Resize window (75 kids) 750000 reps @ 0.0070 msec (144000.0/sec): Resize window (75 kids) 750000 reps @ 0.0069 msec (145000.0/sec): Resize window (75 kids) 750000 reps @ 0.0070 msec (143000.0/sec): Resize window (75 kids) 750000 reps @ 0.0070 msec (142000.0/sec): Resize window (75 kids) 3750000 trep @ 0.0070 msec (144000.0/sec): Resize window (75 kids) 700000 reps @ 0.0078 msec (128000.0/sec): Resize window (100 kids) 700000 reps @ 0.0078 msec (128000.0/sec): Resize window (100 kids) 700000 reps @ 0.0077 msec (129000.0/sec): Resize window (100 kids) 700000 reps @ 0.0077 msec (130000.0/sec): Resize window (100 kids) 700000 reps @ 0.0077 msec (130000.0/sec): Resize window (100 kids) 3500000 trep @ 0.0077 msec (129000.0/sec): Resize window (100 kids) 600000 reps @ 0.0099 msec (101000.0/sec): Resize window (200 kids) 600000 reps @ 0.0099 msec (101000.0/sec): Resize window (200 kids) 600000 reps @ 0.0101 msec ( 98500.0/sec): Resize window (200 kids) 600000 reps @ 0.0099 msec (101000.0/sec): Resize window (200 kids) 600000 reps @ 0.0098 msec (102000.0/sec): Resize window (200 kids) 3000000 trep @ 0.0099 msec (101000.0/sec): Resize window (200 kids) 80000000 reps @ 0.0001 msec (8250000.0/sec): Resize unmapped window (4 kids) 80000000 reps @ 0.0001 msec (8240000.0/sec): Resize unmapped window (4 kids) 80000000 reps @ 0.0001 msec (8240000.0/sec): Resize unmapped window (4 kids) 80000000 reps @ 0.0001 msec (8250000.0/sec): Resize unmapped window (4 kids) 80000000 reps @ 0.0001 msec (8290000.0/sec): Resize unmapped window (4 kids) 400000000 trep @ 0.0001 msec (8250000.0/sec): Resize unmapped window (4 kids) 48000000 reps @ 0.0001 msec (8260000.0/sec): Resize unmapped window (16 kids) 48000000 reps @ 0.0001 msec (8260000.0/sec): Resize unmapped window (16 kids) 48000000 reps @ 0.0001 msec (8270000.0/sec): Resize unmapped window (16 kids) 48000000 reps @ 0.0001 msec (8260000.0/sec): Resize unmapped window (16 kids) 48000000 reps @ 0.0001 msec (8260000.0/sec): Resize unmapped window (16 kids) 240000000 trep @ 0.0001 msec (8260000.0/sec): Resize unmapped window (16 kids) 50000000 reps @ 0.0001 msec (8280000.0/sec): Resize unmapped window (25 kids) 50000000 reps @ 0.0001 msec (8260000.0/sec): Resize unmapped window (25 kids) 50000000 reps @ 0.0001 msec (8250000.0/sec): Resize unmapped window (25 kids) 50000000 reps @ 0.0001 msec (8250000.0/sec): Resize unmapped window (25 kids) 50000000 reps @ 0.0001 msec (8220000.0/sec): Resize unmapped window (25 kids) 250000000 trep @ 0.0001 msec (8250000.0/sec): Resize unmapped window (25 kids) 45000000 reps @ 0.0001 msec (8150000.0/sec): Resize unmapped window (50 kids) 45000000 reps @ 0.0001 msec (8180000.0/sec): Resize unmapped window (50 kids) 45000000 reps @ 0.0001 msec (8210000.0/sec): Resize unmapped window (50 kids) 45000000 reps @ 0.0001 msec (8200000.0/sec): Resize unmapped window (50 kids) 45000000 reps @ 0.0001 msec (8170000.0/sec): Resize unmapped window (50 kids) 225000000 trep @ 0.0001 msec (8180000.0/sec): Resize unmapped window (50 kids) 45000000 reps @ 0.0001 msec (8170000.0/sec): Resize unmapped window (75 kids) 45000000 reps @ 0.0001 msec (8220000.0/sec): Resize unmapped window (75 kids) 45000000 reps @ 0.0001 msec (8180000.0/sec): Resize unmapped window (75 kids) 45000000 reps @ 0.0001 msec (8130000.0/sec): Resize unmapped window (75 kids) 45000000 reps @ 0.0001 msec (8170000.0/sec): Resize unmapped window (75 kids) 225000000 trep @ 0.0001 msec (8170000.0/sec): Resize unmapped window (75 kids) 50000000 reps @ 0.0001 msec (8180000.0/sec): Resize unmapped window (100 kids) 50000000 reps @ 0.0001 msec (8130000.0/sec): Resize unmapped window (100 kids) 50000000 reps @ 0.0001 msec (8200000.0/sec): Resize unmapped window (100 kids) 50000000 reps @ 0.0001 msec (8180000.0/sec): Resize unmapped window (100 kids) 50000000 reps @ 0.0001 msec (8200000.0/sec): Resize unmapped window (100 kids) 250000000 trep @ 0.0001 msec (8180000.0/sec): Resize unmapped window (100 kids) 60000000 reps @ 0.0001 msec (8180000.0/sec): Resize unmapped window (200 kids) 60000000 reps @ 0.0001 msec (8240000.0/sec): Resize unmapped window (200 kids) 60000000 reps @ 0.0001 msec (8280000.0/sec): Resize unmapped window (200 kids) 60000000 reps @ 0.0001 msec (8280000.0/sec): Resize unmapped window (200 kids) 60000000 reps @ 0.0001 msec (8230000.0/sec): Resize unmapped window (200 kids) 300000000 trep @ 0.0001 msec (8240000.0/sec): Resize unmapped window (200 kids) 1600000 reps @ 0.0035 msec (283000.0/sec): Circulate window (4 kids) 1600000 reps @ 0.0036 msec (280000.0/sec): Circulate window (4 kids) 1600000 reps @ 0.0036 msec (281000.0/sec): Circulate window (4 kids) 1600000 reps @ 0.0035 msec (286000.0/sec): Circulate window (4 kids) 1600000 reps @ 0.0035 msec (282000.0/sec): Circulate window (4 kids) 8000000 trep @ 0.0035 msec (282000.0/sec): Circulate window (4 kids) 1120000 reps @ 0.0044 msec (230000.0/sec): Circulate window (16 kids) 1120000 reps @ 0.0045 msec (224000.0/sec): Circulate window (16 kids) 1120000 reps @ 0.0045 msec (224000.0/sec): Circulate window (16 kids) 1120000 reps @ 0.0044 msec (229000.0/sec): Circulate window (16 kids) 1120000 reps @ 0.0044 msec (229000.0/sec): Circulate window (16 kids) 5600000 trep @ 0.0044 msec (227000.0/sec): Circulate window (16 kids) 1250000 reps @ 0.0046 msec (217000.0/sec): Circulate window (25 kids) 1250000 reps @ 0.0047 msec (213000.0/sec): Circulate window (25 kids) 1250000 reps @ 0.0047 msec (212000.0/sec): Circulate window (25 kids) 1250000 reps @ 0.0046 msec (218000.0/sec): Circulate window (25 kids) 1250000 reps @ 0.0046 msec (218000.0/sec): Circulate window (25 kids) 6250000 trep @ 0.0046 msec (216000.0/sec): Circulate window (25 kids) 1000000 reps @ 0.0052 msec (192000.0/sec): Circulate window (50 kids) 1000000 reps @ 0.0052 msec (194000.0/sec): Circulate window (50 kids) 1000000 reps @ 0.0051 msec (197000.0/sec): Circulate window (50 kids) 1000000 reps @ 0.0051 msec (197000.0/sec): Circulate window (50 kids) 1000000 reps @ 0.0052 msec (192000.0/sec): Circulate window (50 kids) 5000000 trep @ 0.0051 msec (194000.0/sec): Circulate window (50 kids) 1500000 reps @ 0.0054 msec (184000.0/sec): Circulate window (75 kids) 1500000 reps @ 0.0055 msec (183000.0/sec): Circulate window (75 kids) 1500000 reps @ 0.0054 msec (185000.0/sec): Circulate window (75 kids) 1500000 reps @ 0.0056 msec (180000.0/sec): Circulate window (75 kids) 1500000 reps @ 0.0053 msec (187000.0/sec): Circulate window (75 kids) 7500000 trep @ 0.0054 msec (184000.0/sec): Circulate window (75 kids) 900000 reps @ 0.0058 msec (172000.0/sec): Circulate window (100 kids) 900000 reps @ 0.0059 msec (170000.0/sec): Circulate window (100 kids) 900000 reps @ 0.0059 msec (169000.0/sec): Circulate window (100 kids) 900000 reps @ 0.0059 msec (169000.0/sec): Circulate window (100 kids) 900000 reps @ 0.0056 msec (178000.0/sec): Circulate window (100 kids) 4500000 trep @ 0.0058 msec (171000.0/sec): Circulate window (100 kids) 800000 reps @ 0.0075 msec (133000.0/sec): Circulate window (200 kids) 800000 reps @ 0.0075 msec (134000.0/sec): Circulate window (200 kids) 800000 reps @ 0.0075 msec (132000.0/sec): Circulate window (200 kids) 800000 reps @ 0.0077 msec (130000.0/sec): Circulate window (200 kids) 800000 reps @ 0.0076 msec (131000.0/sec): Circulate window (200 kids) 4000000 trep @ 0.0076 msec (132000.0/sec): Circulate window (200 kids) 120000000 reps @ 0.0001 msec (18900000.0/sec): Circulate Unmapped window (4 kids) 120000000 reps @ 0.0001 msec (19200000.0/sec): Circulate Unmapped window (4 kids) 120000000 reps @ 0.0001 msec (19300000.0/sec): Circulate Unmapped window (4 kids) 120000000 reps @ 0.0001 msec (19200000.0/sec): Circulate Unmapped window (4 kids) 120000000 reps @ 0.0001 msec (19200000.0/sec): Circulate Unmapped window (4 kids) 600000000 trep @ 0.0001 msec (19200000.0/sec): Circulate Unmapped window (4 kids) 96000000 reps @ 0.0001 msec (17900000.0/sec): Circulate Unmapped window (16 kids) 96000000 reps @ 0.0001 msec (18000000.0/sec): Circulate Unmapped window (16 kids) 96000000 reps @ 0.0001 msec (17900000.0/sec): Circulate Unmapped window (16 kids) 96000000 reps @ 0.0001 msec (17900000.0/sec): Circulate Unmapped window (16 kids) 96000000 reps @ 0.0001 msec (18000000.0/sec): Circulate Unmapped window (16 kids) 480000000 trep @ 0.0001 msec (17900000.0/sec): Circulate Unmapped window (16 kids) 100000000 reps @ 0.0001 msec (15600000.0/sec): Circulate Unmapped window (25 kids) 100000000 reps @ 0.0001 msec (15600000.0/sec): Circulate Unmapped window (25 kids) 100000000 reps @ 0.0001 msec (15500000.0/sec): Circulate Unmapped window (25 kids) 100000000 reps @ 0.0001 msec (14900000.0/sec): Circulate Unmapped window (25 kids) 100000000 reps @ 0.0001 msec (15300000.0/sec): Circulate Unmapped window (25 kids) 500000000 trep @ 0.0001 msec (15400000.0/sec): Circulate Unmapped window (25 kids) 50000000 reps @ 0.0001 msec (9260000.0/sec): Circulate Unmapped window (50 kids) 50000000 reps @ 0.0001 msec (9290000.0/sec): Circulate Unmapped window (50 kids) 50000000 reps @ 0.0001 msec (9320000.0/sec): Circulate Unmapped window (50 kids) 50000000 reps @ 0.0001 msec (9280000.0/sec): Circulate Unmapped window (50 kids) 50000000 reps @ 0.0001 msec (9280000.0/sec): Circulate Unmapped window (50 kids) 250000000 trep @ 0.0001 msec (9290000.0/sec): Circulate Unmapped window (50 kids) 37500000 reps @ 0.0001 msec (7280000.0/sec): Circulate Unmapped window (75 kids) 37500000 reps @ 0.0001 msec (7290000.0/sec): Circulate Unmapped window (75 kids) 37500000 reps @ 0.0001 msec (7280000.0/sec): Circulate Unmapped window (75 kids) 37500000 reps @ 0.0001 msec (7290000.0/sec): Circulate Unmapped window (75 kids) 37500000 reps @ 0.0001 msec (7270000.0/sec): Circulate Unmapped window (75 kids) 187500000 trep @ 0.0001 msec (7280000.0/sec): Circulate Unmapped window (75 kids) 40000000 reps @ 0.0002 msec (6070000.0/sec): Circulate Unmapped window (100 kids) 40000000 reps @ 0.0002 msec (6070000.0/sec): Circulate Unmapped window (100 kids) 40000000 reps @ 0.0002 msec (6060000.0/sec): Circulate Unmapped window (100 kids) 40000000 reps @ 0.0002 msec (6070000.0/sec): Circulate Unmapped window (100 kids) 40000000 reps @ 0.0002 msec (6070000.0/sec): Circulate Unmapped window (100 kids) 200000000 trep @ 0.0002 msec (6070000.0/sec): Circulate Unmapped window (100 kids) 18000000 reps @ 0.0003 msec (3430000.0/sec): Circulate Unmapped window (200 kids) 18000000 reps @ 0.0003 msec (3430000.0/sec): Circulate Unmapped window (200 kids) 18000000 reps @ 0.0003 msec (3430000.0/sec): Circulate Unmapped window (200 kids) 18000000 reps @ 0.0003 msec (3420000.0/sec): Circulate Unmapped window (200 kids) 18000000 reps @ 0.0003 msec (3410000.0/sec): Circulate Unmapped window (200 kids) 90000000 trep @ 0.0003 msec (3420000.0/sec): Circulate Unmapped window (200 kids)
x11perf - X11 performance program, version 1.2 The X.Org Foundation server version 12005000 on :0.0 from stark01 Wed Aug 25 15:22:21 2021 Sync time adjustment is 0.0549 msecs. 900000000 reps @ 0.0000 msec (159000000.0/sec): Dot 900000000 reps @ 0.0000 msec (156000000.0/sec): Dot 900000000 reps @ 0.0000 msec (157000000.0/sec): Dot 900000000 reps @ 0.0000 msec (152000000.0/sec): Dot 900000000 reps @ 0.0000 msec (157000000.0/sec): Dot 4500000000 trep @ 0.0000 msec (156000000.0/sec): Dot 200000 reps @ 0.0302 msec ( 33100.0/sec): 500x500 rectangle 200000 reps @ 0.0302 msec ( 33100.0/sec): 500x500 rectangle 200000 reps @ 0.0302 msec ( 33100.0/sec): 500x500 rectangle 200000 reps @ 0.0302 msec ( 33100.0/sec): 500x500 rectangle 200000 reps @ 0.0302 msec ( 33100.0/sec): 500x500 rectangle 1000000 trep @ 0.0302 msec ( 33100.0/sec): 500x500 rectangle 70000 reps @ 0.0726 msec ( 13800.0/sec): 500x500 stippled rectangle (8x8 stipple) 70000 reps @ 0.0726 msec ( 13800.0/sec): 500x500 stippled rectangle (8x8 stipple) 70000 reps @ 0.0726 msec ( 13800.0/sec): 500x500 stippled rectangle (8x8 stipple) 70000 reps @ 0.0724 msec ( 13800.0/sec): 500x500 stippled rectangle (8x8 stipple) 70000 reps @ 0.0727 msec ( 13800.0/sec): 500x500 stippled rectangle (8x8 stipple) 350000 trep @ 0.0726 msec ( 13800.0/sec): 500x500 stippled rectangle (8x8 stipple) 200000 reps @ 0.0294 msec ( 34000.0/sec): 500x500 opaque stippled rectangle (8x8 stipple) 200000 reps @ 0.0294 msec ( 34000.0/sec): 500x500 opaque stippled rectangle (8x8 stipple) 200000 reps @ 0.0294 msec ( 34000.0/sec): 500x500 opaque stippled rectangle (8x8 stipple) 200000 reps @ 0.0294 msec ( 34000.0/sec): 500x500 opaque stippled rectangle (8x8 stipple) 200000 reps @ 0.0294 msec ( 34000.0/sec): 500x500 opaque stippled rectangle (8x8 stipple) 1000000 trep @ 0.0294 msec ( 34000.0/sec): 500x500 opaque stippled rectangle (8x8 stipple) 200000 reps @ 0.0295 msec ( 33900.0/sec): 500x500 tiled rectangle (4x4 tile) 200000 reps @ 0.0295 msec ( 33900.0/sec): 500x500 tiled rectangle (4x4 tile) 200000 reps @ 0.0296 msec ( 33800.0/sec): 500x500 tiled rectangle (4x4 tile) 200000 reps @ 0.0295 msec ( 33900.0/sec): 500x500 tiled rectangle (4x4 tile) 200000 reps @ 0.0295 msec ( 33900.0/sec): 500x500 tiled rectangle (4x4 tile) 1000000 trep @ 0.0295 msec ( 33900.0/sec): 500x500 tiled rectangle (4x4 tile) 80000 reps @ 0.0702 msec ( 14200.0/sec): 500x500 stippled rectangle (17x15 stipple) 80000 reps @ 0.0697 msec ( 14300.0/sec): 500x500 stippled rectangle (17x15 stipple) 80000 reps @ 0.0699 msec ( 14300.0/sec): 500x500 stippled rectangle (17x15 stipple) 80000 reps @ 0.0699 msec ( 14300.0/sec): 500x500 stippled rectangle (17x15 stipple) 80000 reps @ 0.0701 msec ( 14300.0/sec): 500x500 stippled rectangle (17x15 stipple) 400000 trep @ 0.0700 msec ( 14300.0/sec): 500x500 stippled rectangle (17x15 stipple) 200000 reps @ 0.0294 msec ( 34000.0/sec): 500x500 opaque stippled rectangle (17x15 stipple) 200000 reps @ 0.0294 msec ( 34000.0/sec): 500x500 opaque stippled rectangle (17x15 stipple) 200000 reps @ 0.0294 msec ( 34000.0/sec): 500x500 opaque stippled rectangle (17x15 stipple) 200000 reps @ 0.0294 msec ( 34000.0/sec): 500x500 opaque stippled rectangle (17x15 stipple) 200000 reps @ 0.0294 msec ( 34000.0/sec): 500x500 opaque stippled rectangle (17x15 stipple) 1000000 trep @ 0.0294 msec ( 34000.0/sec): 500x500 opaque stippled rectangle (17x15 stipple) 200000 reps @ 0.0297 msec ( 33700.0/sec): 500x500 tiled rectangle (17x15 tile) 200000 reps @ 0.0296 msec ( 33800.0/sec): 500x500 tiled rectangle (17x15 tile) 200000 reps @ 0.0296 msec ( 33800.0/sec): 500x500 tiled rectangle (17x15 tile) 200000 reps @ 0.0296 msec ( 33800.0/sec): 500x500 tiled rectangle (17x15 tile) 200000 reps @ 0.0297 msec ( 33700.0/sec): 500x500 tiled rectangle (17x15 tile) 1000000 trep @ 0.0296 msec ( 33800.0/sec): 500x500 tiled rectangle (17x15 tile) 200000 reps @ 0.0378 msec ( 26400.0/sec): 500x500 stippled rectangle (161x145 stipple) 200000 reps @ 0.0379 msec ( 26400.0/sec): 500x500 stippled rectangle (161x145 stipple) 200000 reps @ 0.0379 msec ( 26400.0/sec): 500x500 stippled rectangle (161x145 stipple) 200000 reps @ 0.0378 msec ( 26500.0/sec): 500x500 stippled rectangle (161x145 stipple) 200000 reps @ 0.0379 msec ( 26400.0/sec): 500x500 stippled rectangle (161x145 stipple) 1000000 trep @ 0.0379 msec ( 26400.0/sec): 500x500 stippled rectangle (161x145 stipple) 200000 reps @ 0.0295 msec ( 33900.0/sec): 500x500 opaque stippled rectangle (161x145 stipple) 200000 reps @ 0.0294 msec ( 34000.0/sec): 500x500 opaque stippled rectangle (161x145 stipple) 200000 reps @ 0.0294 msec ( 34000.0/sec): 500x500 opaque stippled rectangle (161x145 stipple) 200000 reps @ 0.0294 msec ( 34000.0/sec): 500x500 opaque stippled rectangle (161x145 stipple) 200000 reps @ 0.0295 msec ( 33900.0/sec): 500x500 opaque stippled rectangle (161x145 stipple) 1000000 trep @ 0.0294 msec ( 34000.0/sec): 500x500 opaque stippled rectangle (161x145 stipple) 200000 reps @ 0.0300 msec ( 33400.0/sec): 500x500 tiled rectangle (161x145 tile) 200000 reps @ 0.0300 msec ( 33400.0/sec): 500x500 tiled rectangle (161x145 tile) 200000 reps @ 0.0300 msec ( 33400.0/sec): 500x500 tiled rectangle (161x145 tile) 200000 reps @ 0.0300 msec ( 33300.0/sec): 500x500 tiled rectangle (161x145 tile) 200000 reps @ 0.0300 msec ( 33400.0/sec): 500x500 tiled rectangle (161x145 tile) 1000000 trep @ 0.0300 msec ( 33400.0/sec): 500x500 tiled rectangle (161x145 tile) 200000 reps @ 0.0299 msec ( 33400.0/sec): 500x500 tiled rectangle (216x208 tile) 200000 reps @ 0.0300 msec ( 33400.0/sec): 500x500 tiled rectangle (216x208 tile) 200000 reps @ 0.0299 msec ( 33400.0/sec): 500x500 tiled rectangle (216x208 tile) 200000 reps @ 0.0300 msec ( 33400.0/sec): 500x500 tiled rectangle (216x208 tile) 200000 reps @ 0.0299 msec ( 33500.0/sec): 500x500 tiled rectangle (216x208 tile) 1000000 trep @ 0.0299 msec ( 33400.0/sec): 500x500 tiled rectangle (216x208 tile) 20000000 reps @ 0.0003 msec (3820000.0/sec): 500-pixel line segment 20000000 reps @ 0.0003 msec (3810000.0/sec): 500-pixel line segment 20000000 reps @ 0.0003 msec (3760000.0/sec): 500-pixel line segment 20000000 reps @ 0.0003 msec (3820000.0/sec): 500-pixel line segment 20000000 reps @ 0.0003 msec (3820000.0/sec): 500-pixel line segment 100000000 trep @ 0.0003 msec (3810000.0/sec): 500-pixel line segment 90000000 reps @ 0.0001 msec (16500000.0/sec): 500-pixel horizontal line segment 90000000 reps @ 0.0001 msec (16500000.0/sec): 500-pixel horizontal line segment 90000000 reps @ 0.0001 msec (16500000.0/sec): 500-pixel horizontal line segment 90000000 reps @ 0.0001 msec (16500000.0/sec): 500-pixel horizontal line segment 90000000 reps @ 0.0001 msec (16500000.0/sec): 500-pixel horizontal line segment 450000000 trep @ 0.0001 msec (16500000.0/sec): 500-pixel horizontal line segment 80000000 reps @ 0.0001 msec (15800000.0/sec): 500-pixel vertical line segment 80000000 reps @ 0.0001 msec (15500000.0/sec): 500-pixel vertical line segment 80000000 reps @ 0.0001 msec (15700000.0/sec): 500-pixel vertical line segment 80000000 reps @ 0.0001 msec (15700000.0/sec): 500-pixel vertical line segment 80000000 reps @ 0.0001 msec (15700000.0/sec): 500-pixel vertical line segment 400000000 trep @ 0.0001 msec (15700000.0/sec): 500-pixel vertical line segment 1000000 reps @ 0.0083 msec (120000.0/sec): 500x50 wide horizontal line segment 1000000 reps @ 0.0084 msec (119000.0/sec): 500x50 wide horizontal line segment 1000000 reps @ 0.0083 msec (121000.0/sec): 500x50 wide horizontal line segment 1000000 reps @ 0.0083 msec (120000.0/sec): 500x50 wide horizontal line segment 1000000 reps @ 0.0083 msec (121000.0/sec): 500x50 wide horizontal line segment 5000000 trep @ 0.0083 msec (120000.0/sec): 500x50 wide horizontal line segment 1000000 reps @ 0.0084 msec (120000.0/sec): 500x50 wide vertical line segment 1000000 reps @ 0.0084 msec (120000.0/sec): 500x50 wide vertical line segment 1000000 reps @ 0.0084 msec (119000.0/sec): 500x50 wide vertical line segment 1000000 reps @ 0.0083 msec (120000.0/sec): 500x50 wide vertical line segment 1000000 reps @ 0.0083 msec (120000.0/sec): 500x50 wide vertical line segment 5000000 trep @ 0.0084 msec (120000.0/sec): 500x50 wide vertical line segment 30000000 reps @ 0.0002 msec (5830000.0/sec): 500-pixel line 30000000 reps @ 0.0002 msec (5820000.0/sec): 500-pixel line 30000000 reps @ 0.0002 msec (5840000.0/sec): 500-pixel line 30000000 reps @ 0.0002 msec (5820000.0/sec): 500-pixel line 30000000 reps @ 0.0002 msec (5800000.0/sec): 500-pixel line 150000000 trep @ 0.0002 msec (5820000.0/sec): 500-pixel line 1000000 reps @ 0.0053 msec (189000.0/sec): 500x50 wide line 1000000 reps @ 0.0053 msec (188000.0/sec): 500x50 wide line 1000000 reps @ 0.0053 msec (188000.0/sec): 500x50 wide line 1000000 reps @ 0.0053 msec (189000.0/sec): 500x50 wide line 1000000 reps @ 0.0053 msec (189000.0/sec): 500x50 wide line 5000000 trep @ 0.0053 msec (189000.0/sec): 500x50 wide line 3000000 reps @ 0.0019 msec (536000.0/sec): 500x500 rectangle outline 3000000 reps @ 0.0019 msec (528000.0/sec): 500x500 rectangle outline 3000000 reps @ 0.0019 msec (528000.0/sec): 500x500 rectangle outline 3000000 reps @ 0.0019 msec (529000.0/sec): 500x500 rectangle outline 3000000 reps @ 0.0019 msec (537000.0/sec): 500x500 rectangle outline 15000000 trep @ 0.0019 msec (532000.0/sec): 500x500 rectangle outline 300000 reps @ 0.0211 msec ( 47400.0/sec): 500x500 wide rectangle outline 300000 reps @ 0.0210 msec ( 47600.0/sec): 500x500 wide rectangle outline 300000 reps @ 0.0210 msec ( 47600.0/sec): 500x500 wide rectangle outline 300000 reps @ 0.0211 msec ( 47500.0/sec): 500x500 wide rectangle outline 300000 reps @ 0.0210 msec ( 47700.0/sec): 500x500 wide rectangle outline 1500000 trep @ 0.0210 msec ( 47500.0/sec): 500x500 wide rectangle outline 2000000 reps @ 0.0029 msec (346000.0/sec): 500-pixel circle 2000000 reps @ 0.0029 msec (346000.0/sec): 500-pixel circle 2000000 reps @ 0.0029 msec (347000.0/sec): 500-pixel circle 2000000 reps @ 0.0029 msec (347000.0/sec): 500-pixel circle 2000000 reps @ 0.0029 msec (347000.0/sec): 500-pixel circle 10000000 trep @ 0.0029 msec (346000.0/sec): 500-pixel circle 500000 reps @ 0.0151 msec ( 66200.0/sec): 500-pixel wide circle 500000 reps @ 0.0151 msec ( 66200.0/sec): 500-pixel wide circle 500000 reps @ 0.0151 msec ( 66400.0/sec): 500-pixel wide circle 500000 reps @ 0.0150 msec ( 66600.0/sec): 500-pixel wide circle 500000 reps @ 0.0151 msec ( 66100.0/sec): 500-pixel wide circle 2500000 trep @ 0.0151 msec ( 66300.0/sec): 500-pixel wide circle 200000 reps @ 0.0266 msec ( 37600.0/sec): 500-pixel solid circle 200000 reps @ 0.0273 msec ( 36600.0/sec): 500-pixel solid circle 200000 reps @ 0.0273 msec ( 36600.0/sec): 500-pixel solid circle 200000 reps @ 0.0274 msec ( 36500.0/sec): 500-pixel solid circle 200000 reps @ 0.0266 msec ( 37600.0/sec): 500-pixel solid circle 1000000 trep @ 0.0271 msec ( 37000.0/sec): 500-pixel solid circle 3000000 reps @ 0.0023 msec (427000.0/sec): 500-pixel ellipse 3000000 reps @ 0.0023 msec (427000.0/sec): 500-pixel ellipse 3000000 reps @ 0.0023 msec (427000.0/sec): 500-pixel ellipse 3000000 reps @ 0.0023 msec (427000.0/sec): 500-pixel ellipse 3000000 reps @ 0.0023 msec (427000.0/sec): 500-pixel ellipse 15000000 trep @ 0.0023 msec (427000.0/sec): 500-pixel ellipse 400000 reps @ 0.0184 msec ( 54300.0/sec): 500-pixel wide ellipse 400000 reps @ 0.0189 msec ( 53000.0/sec): 500-pixel wide ellipse 400000 reps @ 0.0187 msec ( 53500.0/sec): 500-pixel wide ellipse 400000 reps @ 0.0189 msec ( 52900.0/sec): 500-pixel wide ellipse 400000 reps @ 0.0185 msec ( 54100.0/sec): 500-pixel wide ellipse 2000000 trep @ 0.0187 msec ( 53600.0/sec): 500-pixel wide ellipse 400000 reps @ 0.0136 msec ( 73700.0/sec): 500-pixel filled ellipse 400000 reps @ 0.0140 msec ( 71400.0/sec): 500-pixel filled ellipse 400000 reps @ 0.0140 msec ( 71600.0/sec): 500-pixel filled ellipse 400000 reps @ 0.0136 msec ( 73700.0/sec): 500-pixel filled ellipse 400000 reps @ 0.0137 msec ( 73200.0/sec): 500-pixel filled ellipse 2000000 trep @ 0.0138 msec ( 72700.0/sec): 500-pixel filled ellipse 600000 reps @ 0.0123 msec ( 81000.0/sec): Fill 300x300 trapezoid 600000 reps @ 0.0124 msec ( 81000.0/sec): Fill 300x300 trapezoid 600000 reps @ 0.0124 msec ( 81000.0/sec): Fill 300x300 trapezoid 600000 reps @ 0.0124 msec ( 80900.0/sec): Fill 300x300 trapezoid 600000 reps @ 0.0124 msec ( 80900.0/sec): Fill 300x300 trapezoid 3000000 trep @ 0.0124 msec ( 80900.0/sec): Fill 300x300 trapezoid 200000 reps @ 0.0259 msec ( 38600.0/sec): Fill 300x300 stippled trapezoid (8x8 stipple) 200000 reps @ 0.0256 msec ( 39100.0/sec): Fill 300x300 stippled trapezoid (8x8 stipple) 200000 reps @ 0.0257 msec ( 38900.0/sec): Fill 300x300 stippled trapezoid (8x8 stipple) 200000 reps @ 0.0257 msec ( 38900.0/sec): Fill 300x300 stippled trapezoid (8x8 stipple) 200000 reps @ 0.0258 msec ( 38700.0/sec): Fill 300x300 stippled trapezoid (8x8 stipple) 1000000 trep @ 0.0257 msec ( 38800.0/sec): Fill 300x300 stippled trapezoid (8x8 stipple) 600000 reps @ 0.0124 msec ( 80700.0/sec): Fill 300x300 opaque stippled trapezoid (8x8 stipple) 600000 reps @ 0.0124 msec ( 80700.0/sec): Fill 300x300 opaque stippled trapezoid (8x8 stipple) 600000 reps @ 0.0124 msec ( 80800.0/sec): Fill 300x300 opaque stippled trapezoid (8x8 stipple) 600000 reps @ 0.0124 msec ( 80800.0/sec): Fill 300x300 opaque stippled trapezoid (8x8 stipple) 600000 reps @ 0.0124 msec ( 80800.0/sec): Fill 300x300 opaque stippled trapezoid (8x8 stipple) 3000000 trep @ 0.0124 msec ( 80800.0/sec): Fill 300x300 opaque stippled trapezoid (8x8 stipple) 600000 reps @ 0.0123 msec ( 81000.0/sec): Fill 300x300 tiled trapezoid (4x4 tile) 600000 reps @ 0.0123 msec ( 81000.0/sec): Fill 300x300 tiled trapezoid (4x4 tile) 600000 reps @ 0.0123 msec ( 81100.0/sec): Fill 300x300 tiled trapezoid (4x4 tile) 600000 reps @ 0.0123 msec ( 81000.0/sec): Fill 300x300 tiled trapezoid (4x4 tile) 600000 reps @ 0.0123 msec ( 81000.0/sec): Fill 300x300 tiled trapezoid (4x4 tile) 3000000 trep @ 0.0123 msec ( 81000.0/sec): Fill 300x300 tiled trapezoid (4x4 tile) 400000 reps @ 0.0245 msec ( 40800.0/sec): Fill 300x300 stippled trapezoid (17x15 stipple) 400000 reps @ 0.0246 msec ( 40700.0/sec): Fill 300x300 stippled trapezoid (17x15 stipple) 400000 reps @ 0.0246 msec ( 40700.0/sec): Fill 300x300 stippled trapezoid (17x15 stipple) 400000 reps @ 0.0247 msec ( 40500.0/sec): Fill 300x300 stippled trapezoid (17x15 stipple) 400000 reps @ 0.0247 msec ( 40500.0/sec): Fill 300x300 stippled trapezoid (17x15 stipple) 2000000 trep @ 0.0246 msec ( 40600.0/sec): Fill 300x300 stippled trapezoid (17x15 stipple) 600000 reps @ 0.0124 msec ( 80700.0/sec): Fill 300x300 opaque stippled trapezoid (17x15 stipple) 600000 reps @ 0.0124 msec ( 80800.0/sec): Fill 300x300 opaque stippled trapezoid (17x15 stipple) 600000 reps @ 0.0124 msec ( 80800.0/sec): Fill 300x300 opaque stippled trapezoid (17x15 stipple) 600000 reps @ 0.0124 msec ( 80800.0/sec): Fill 300x300 opaque stippled trapezoid (17x15 stipple) 600000 reps @ 0.0124 msec ( 80800.0/sec): Fill 300x300 opaque stippled trapezoid (17x15 stipple) 3000000 trep @ 0.0124 msec ( 80800.0/sec): Fill 300x300 opaque stippled trapezoid (17x15 stipple) 600000 reps @ 0.0123 msec ( 81000.0/sec): Fill 300x300 tiled trapezoid (17x15 tile) 600000 reps @ 0.0123 msec ( 81000.0/sec): Fill 300x300 tiled trapezoid (17x15 tile) 600000 reps @ 0.0123 msec ( 81000.0/sec): Fill 300x300 tiled trapezoid (17x15 tile) 600000 reps @ 0.0124 msec ( 81000.0/sec): Fill 300x300 tiled trapezoid (17x15 tile) 600000 reps @ 0.0124 msec ( 81000.0/sec): Fill 300x300 tiled trapezoid (17x15 tile) 3000000 trep @ 0.0123 msec ( 81000.0/sec): Fill 300x300 tiled trapezoid (17x15 tile) 400000 reps @ 0.0135 msec ( 74100.0/sec): Fill 300x300 stippled trapezoid (161x145 stipple) 400000 reps @ 0.0136 msec ( 73500.0/sec): Fill 300x300 stippled trapezoid (161x145 stipple) 400000 reps @ 0.0135 msec ( 74000.0/sec): Fill 300x300 stippled trapezoid (161x145 stipple) 400000 reps @ 0.0136 msec ( 73600.0/sec): Fill 300x300 stippled trapezoid (161x145 stipple) 400000 reps @ 0.0135 msec ( 74000.0/sec): Fill 300x300 stippled trapezoid (161x145 stipple) 2000000 trep @ 0.0135 msec ( 73900.0/sec): Fill 300x300 stippled trapezoid (161x145 stipple) 600000 reps @ 0.0124 msec ( 80700.0/sec): Fill 300x300 opaque stippled trapezoid (161x145 stipple) 600000 reps @ 0.0124 msec ( 80700.0/sec): Fill 300x300 opaque stippled trapezoid (161x145 stipple) 600000 reps @ 0.0124 msec ( 80700.0/sec): Fill 300x300 opaque stippled trapezoid (161x145 stipple) 600000 reps @ 0.0124 msec ( 80700.0/sec): Fill 300x300 opaque stippled trapezoid (161x145 stipple) 600000 reps @ 0.0124 msec ( 80800.0/sec): Fill 300x300 opaque stippled trapezoid (161x145 stipple) 3000000 trep @ 0.0124 msec ( 80700.0/sec): Fill 300x300 opaque stippled trapezoid (161x145 stipple) 600000 reps @ 0.0124 msec ( 80800.0/sec): Fill 300x300 tiled trapezoid (161x145 tile) 600000 reps @ 0.0124 msec ( 80900.0/sec): Fill 300x300 tiled trapezoid (161x145 tile) 600000 reps @ 0.0124 msec ( 80900.0/sec): Fill 300x300 tiled trapezoid (161x145 tile) 600000 reps @ 0.0124 msec ( 80900.0/sec): Fill 300x300 tiled trapezoid (161x145 tile) 600000 reps @ 0.0124 msec ( 80800.0/sec): Fill 300x300 tiled trapezoid (161x145 tile) 3000000 trep @ 0.0124 msec ( 80900.0/sec): Fill 300x300 tiled trapezoid (161x145 tile) 600000 reps @ 0.0124 msec ( 80700.0/sec): Fill 300x300 tiled trapezoid (216x208 tile) 600000 reps @ 0.0124 msec ( 80800.0/sec): Fill 300x300 tiled trapezoid (216x208 tile) 600000 reps @ 0.0124 msec ( 80800.0/sec): Fill 300x300 tiled trapezoid (216x208 tile) 600000 reps @ 0.0124 msec ( 80800.0/sec): Fill 300x300 tiled trapezoid (216x208 tile) 600000 reps @ 0.0124 msec ( 80800.0/sec): Fill 300x300 tiled trapezoid (216x208 tile) 3000000 trep @ 0.0124 msec ( 80800.0/sec): Fill 300x300 tiled trapezoid (216x208 tile) 300000 reps @ 0.0248 msec ( 40300.0/sec): Fill 300x300 aa trap 300000 reps @ 0.0247 msec ( 40600.0/sec): Fill 300x300 aa trap 300000 reps @ 0.0245 msec ( 40800.0/sec): Fill 300x300 aa trap 300000 reps @ 0.0245 msec ( 40900.0/sec): Fill 300x300 aa trap 300000 reps @ 0.0243 msec ( 41100.0/sec): Fill 300x300 aa trap 1500000 trep @ 0.0245 msec ( 40700.0/sec): Fill 300x300 aa trap 300000 reps @ 0.0247 msec ( 40500.0/sec): Fill 300x300 aa trap with 4 bit alpha 300000 reps @ 0.0246 msec ( 40700.0/sec): Fill 300x300 aa trap with 4 bit alpha 300000 reps @ 0.0250 msec ( 40000.0/sec): Fill 300x300 aa trap with 4 bit alpha 300000 reps @ 0.0247 msec ( 40500.0/sec): Fill 300x300 aa trap with 4 bit alpha 300000 reps @ 0.0246 msec ( 40700.0/sec): Fill 300x300 aa trap with 4 bit alpha 1500000 trep @ 0.0247 msec ( 40500.0/sec): Fill 300x300 aa trap with 4 bit alpha 2000000 reps @ 0.0029 msec (346000.0/sec): Fill 300x300 aa trap with 1 bit alpha 2000000 reps @ 0.0030 msec (332000.0/sec): Fill 300x300 aa trap with 1 bit alpha 2000000 reps @ 0.0029 msec (340000.0/sec): Fill 300x300 aa trap with 1 bit alpha 2000000 reps @ 0.0031 msec (327000.0/sec): Fill 300x300 aa trap with 1 bit alpha 2000000 reps @ 0.0032 msec (313000.0/sec): Fill 300x300 aa trap with 1 bit alpha 10000000 trep @ 0.0030 msec (331000.0/sec): Fill 300x300 aa trap with 1 bit alpha 300000 reps @ 0.0215 msec ( 46600.0/sec): Fill 2x300 aa trap 300000 reps @ 0.0215 msec ( 46400.0/sec): Fill 2x300 aa trap 300000 reps @ 0.0215 msec ( 46600.0/sec): Fill 2x300 aa trap 300000 reps @ 0.0215 msec ( 46600.0/sec): Fill 2x300 aa trap 300000 reps @ 0.0215 msec ( 46500.0/sec): Fill 2x300 aa trap 1500000 trep @ 0.0215 msec ( 46500.0/sec): Fill 2x300 aa trap 20000 reps @ 0.2978 msec ( 3360.0/sec): Fill 300x300 aa trapezoid 20000 reps @ 0.2977 msec ( 3360.0/sec): Fill 300x300 aa trapezoid 20000 reps @ 0.2976 msec ( 3360.0/sec): Fill 300x300 aa trapezoid 20000 reps @ 0.2978 msec ( 3360.0/sec): Fill 300x300 aa trapezoid 20000 reps @ 0.2975 msec ( 3360.0/sec): Fill 300x300 aa trapezoid 100000 trep @ 0.2977 msec ( 3360.0/sec): Fill 300x300 aa trapezoid 300000 reps @ 0.0238 msec ( 42100.0/sec): Fill 300x300 aa pre-added trapezoid 300000 reps @ 0.0244 msec ( 40900.0/sec): Fill 300x300 aa pre-added trapezoid 300000 reps @ 0.0244 msec ( 41100.0/sec): Fill 300x300 aa pre-added trapezoid 300000 reps @ 0.0244 msec ( 41000.0/sec): Fill 300x300 aa pre-added trapezoid 300000 reps @ 0.0246 msec ( 40700.0/sec): Fill 300x300 aa pre-added trapezoid 1500000 trep @ 0.0243 msec ( 41200.0/sec): Fill 300x300 aa pre-added trapezoid 160000000 reps @ 0.0000 msec (30400000.0/sec): Char in 80-char line (6x13) 160000000 reps @ 0.0000 msec (30300000.0/sec): Char in 80-char line (6x13) 160000000 reps @ 0.0000 msec (30600000.0/sec): Char in 80-char line (6x13) 160000000 reps @ 0.0000 msec (30300000.0/sec): Char in 80-char line (6x13) 160000000 reps @ 0.0000 msec (30500000.0/sec): Char in 80-char line (6x13) 800000000 trep @ 0.0000 msec (30500000.0/sec): Char in 80-char line (6x13) 144000000 reps @ 0.0000 msec (27600000.0/sec): Char in 70-char line (8x13) 144000000 reps @ 0.0000 msec (27400000.0/sec): Char in 70-char line (8x13) 144000000 reps @ 0.0000 msec (27800000.0/sec): Char in 70-char line (8x13) 144000000 reps @ 0.0000 msec (27400000.0/sec): Char in 70-char line (8x13) 144000000 reps @ 0.0000 msec (27700000.0/sec): Char in 70-char line (8x13) 720000000 trep @ 0.0000 msec (27600000.0/sec): Char in 70-char line (8x13) 120000000 reps @ 0.0000 msec (24100000.0/sec): Char in 60-char line (9x15) 120000000 reps @ 0.0000 msec (23900000.0/sec): Char in 60-char line (9x15) 120000000 reps @ 0.0000 msec (23600000.0/sec): Char in 60-char line (9x15) 120000000 reps @ 0.0000 msec (24000000.0/sec): Char in 60-char line (9x15) 120000000 reps @ 0.0000 msec (23700000.0/sec): Char in 60-char line (9x15) 600000000 trep @ 0.0000 msec (23900000.0/sec): Char in 60-char line (9x15) 80000000 reps @ 0.0001 msec (15300000.0/sec): Char16 in 40-char line (k14) 80000000 reps @ 0.0001 msec (15400000.0/sec): Char16 in 40-char line (k14) 80000000 reps @ 0.0001 msec (15300000.0/sec): Char16 in 40-char line (k14) 80000000 reps @ 0.0001 msec (15400000.0/sec): Char16 in 40-char line (k14) 80000000 reps @ 0.0001 msec (15300000.0/sec): Char16 in 40-char line (k14) 400000000 trep @ 0.0001 msec (15300000.0/sec): Char16 in 40-char line (k14) 46000000 reps @ 0.0002 msec (6470000.0/sec): Char16 in 23-char line (k24) 46000000 reps @ 0.0002 msec (6460000.0/sec): Char16 in 23-char line (k24) 46000000 reps @ 0.0002 msec (6420000.0/sec): Char16 in 23-char line (k24) 46000000 reps @ 0.0002 msec (6470000.0/sec): Char16 in 23-char line (k24) 46000000 reps @ 0.0002 msec (6480000.0/sec): Char16 in 23-char line (k24) 230000000 trep @ 0.0002 msec (6460000.0/sec): Char16 in 23-char line (k24) Could not load font '-adobe-times-medium-r-normal--10-100-75-75-p-54-iso8859-1', benchmark omitted Could not load font '-adobe-times-medium-r-normal--24-240-75-75-p-124-iso8859-1', benchmark omitted Could not load font '-adobe-times-medium-r-normal--10-100-75-75-p-54-iso8859-1', benchmark omitted 16800000 reps @ 0.0003 msec (3200000.0/sec): Char16 in 7/14/7 line (k14, k24) 16800000 reps @ 0.0003 msec (3250000.0/sec): Char16 in 7/14/7 line (k14, k24) 16800000 reps @ 0.0003 msec (3240000.0/sec): Char16 in 7/14/7 line (k14, k24) 16800000 reps @ 0.0003 msec (3240000.0/sec): Char16 in 7/14/7 line (k14, k24) 16800000 reps @ 0.0003 msec (3230000.0/sec): Char16 in 7/14/7 line (k14, k24) 84000000 trep @ 0.0003 msec (3230000.0/sec): Char16 in 7/14/7 line (k14, k24) 160000000 reps @ 0.0000 msec (30300000.0/sec): Char in 80-char image line (6x13) 160000000 reps @ 0.0000 msec (30100000.0/sec): Char in 80-char image line (6x13) 160000000 reps @ 0.0000 msec (30100000.0/sec): Char in 80-char image line (6x13) 160000000 reps @ 0.0000 msec (30300000.0/sec): Char in 80-char image line (6x13) 160000000 reps @ 0.0000 msec (30300000.0/sec): Char in 80-char image line (6x13) 800000000 trep @ 0.0000 msec (30200000.0/sec): Char in 80-char image line (6x13) 144000000 reps @ 0.0000 msec (27700000.0/sec): Char in 70-char image line (8x13) 144000000 reps @ 0.0000 msec (27500000.0/sec): Char in 70-char image line (8x13) 144000000 reps @ 0.0000 msec (27400000.0/sec): Char in 70-char image line (8x13) 144000000 reps @ 0.0000 msec (27100000.0/sec): Char in 70-char image line (8x13) 144000000 reps @ 0.0000 msec (27500000.0/sec): Char in 70-char image line (8x13) 720000000 trep @ 0.0000 msec (27400000.0/sec): Char in 70-char image line (8x13) 120000000 reps @ 0.0000 msec (23700000.0/sec): Char in 60-char image line (9x15) 120000000 reps @ 0.0000 msec (23600000.0/sec): Char in 60-char image line (9x15) 120000000 reps @ 0.0000 msec (23400000.0/sec): Char in 60-char image line (9x15) 120000000 reps @ 0.0000 msec (23500000.0/sec): Char in 60-char image line (9x15) 120000000 reps @ 0.0000 msec (23400000.0/sec): Char in 60-char image line (9x15) 600000000 trep @ 0.0000 msec (23500000.0/sec): Char in 60-char image line (9x15) 80000000 reps @ 0.0001 msec (15800000.0/sec): Char16 in 40-char image line (k14) 80000000 reps @ 0.0001 msec (15600000.0/sec): Char16 in 40-char image line (k14) 80000000 reps @ 0.0001 msec (15600000.0/sec): Char16 in 40-char image line (k14) 80000000 reps @ 0.0001 msec (15600000.0/sec): Char16 in 40-char image line (k14) 80000000 reps @ 0.0001 msec (15600000.0/sec): Char16 in 40-char image line (k14) 400000000 trep @ 0.0001 msec (15600000.0/sec): Char16 in 40-char image line (k14) 69000000 reps @ 0.0001 msec (9360000.0/sec): Char16 in 23-char image line (k24) 69000000 reps @ 0.0001 msec (9290000.0/sec): Char16 in 23-char image line (k24) 69000000 reps @ 0.0001 msec (9180000.0/sec): Char16 in 23-char image line (k24) 69000000 reps @ 0.0001 msec (9240000.0/sec): Char16 in 23-char image line (k24) 69000000 reps @ 0.0001 msec (9260000.0/sec): Char16 in 23-char image line (k24) 345000000 trep @ 0.0001 msec (9260000.0/sec): Char16 in 23-char image line (k24) Could not load font '-adobe-times-medium-r-normal--10-100-75-75-p-54-iso8859-1', benchmark omitted Could not load font '-adobe-times-medium-r-normal--24-240-75-75-p-124-iso8859-1', benchmark omitted 160000000 reps @ 0.0001 msec (17100000.0/sec): Char in 80-char aa line (Charter 10) 160000000 reps @ 0.0001 msec (17100000.0/sec): Char in 80-char aa line (Charter 10) 160000000 reps @ 0.0001 msec (17100000.0/sec): Char in 80-char aa line (Charter 10) 160000000 reps @ 0.0001 msec (17100000.0/sec): Char in 80-char aa line (Charter 10) 160000000 reps @ 0.0001 msec (17400000.0/sec): Char in 80-char aa line (Charter 10) 800000000 trep @ 0.0001 msec (17200000.0/sec): Char in 80-char aa line (Charter 10) 64000000 reps @ 0.0001 msec (7930000.0/sec): Char in 30-char aa line (Charter 24) 64000000 reps @ 0.0001 msec (7850000.0/sec): Char in 30-char aa line (Charter 24) 64000000 reps @ 0.0001 msec (7820000.0/sec): Char in 30-char aa line (Charter 24) 64000000 reps @ 0.0001 msec (7870000.0/sec): Char in 30-char aa line (Charter 24) 64000000 reps @ 0.0001 msec (7920000.0/sec): Char in 30-char aa line (Charter 24) 320000000 trep @ 0.0001 msec (7880000.0/sec): Char in 30-char aa line (Charter 24) 160000000 reps @ 0.0001 msec (17100000.0/sec): Char in 80-char aa line (Courier 12) 160000000 reps @ 0.0001 msec (17200000.0/sec): Char in 80-char aa line (Courier 12) 160000000 reps @ 0.0001 msec (17000000.0/sec): Char in 80-char aa line (Courier 12) 160000000 reps @ 0.0001 msec (17100000.0/sec): Char in 80-char aa line (Courier 12) 160000000 reps @ 0.0001 msec (17000000.0/sec): Char in 80-char aa line (Courier 12) 800000000 trep @ 0.0001 msec (17100000.0/sec): Char in 80-char aa line (Courier 12) 160000000 reps @ 0.0001 msec (17200000.0/sec): Char in 80-char a line (Charter 10) 160000000 reps @ 0.0001 msec (17200000.0/sec): Char in 80-char a line (Charter 10) 160000000 reps @ 0.0001 msec (17100000.0/sec): Char in 80-char a line (Charter 10) 160000000 reps @ 0.0001 msec (17000000.0/sec): Char in 80-char a line (Charter 10) 160000000 reps @ 0.0001 msec (17000000.0/sec): Char in 80-char a line (Charter 10) 800000000 trep @ 0.0001 msec (17100000.0/sec): Char in 80-char a line (Charter 10) 64000000 reps @ 0.0001 msec (7880000.0/sec): Char in 30-char a line (Charter 24) 64000000 reps @ 0.0001 msec (7790000.0/sec): Char in 30-char a line (Charter 24) 64000000 reps @ 0.0001 msec (7830000.0/sec): Char in 30-char a line (Charter 24) 64000000 reps @ 0.0001 msec (7890000.0/sec): Char in 30-char a line (Charter 24) 64000000 reps @ 0.0001 msec (7790000.0/sec): Char in 30-char a line (Charter 24) 320000000 trep @ 0.0001 msec (7840000.0/sec): Char in 30-char a line (Charter 24) 160000000 reps @ 0.0001 msec (17000000.0/sec): Char in 80-char a line (Courier 12) 160000000 reps @ 0.0001 msec (17400000.0/sec): Char in 80-char a line (Courier 12) 160000000 reps @ 0.0001 msec (17300000.0/sec): Char in 80-char a line (Courier 12) 160000000 reps @ 0.0001 msec (17100000.0/sec): Char in 80-char a line (Courier 12) 160000000 reps @ 0.0001 msec (17200000.0/sec): Char in 80-char a line (Courier 12) 800000000 trep @ 0.0001 msec (17200000.0/sec): Char in 80-char a line (Courier 12) 160000000 reps @ 0.0000 msec (23200000.0/sec): Char in 80-char rgb line (Charter 10) 160000000 reps @ 0.0000 msec (23400000.0/sec): Char in 80-char rgb line (Charter 10) 160000000 reps @ 0.0000 msec (23600000.0/sec): Char in 80-char rgb line (Charter 10) 160000000 reps @ 0.0000 msec (23500000.0/sec): Char in 80-char rgb line (Charter 10) 160000000 reps @ 0.0000 msec (23400000.0/sec): Char in 80-char rgb line (Charter 10) 800000000 trep @ 0.0000 msec (23400000.0/sec): Char in 80-char rgb line (Charter 10) 64000000 reps @ 0.0001 msec (11300000.0/sec): Char in 30-char rgb line (Charter 24) 64000000 reps @ 0.0001 msec (11300000.0/sec): Char in 30-char rgb line (Charter 24) 64000000 reps @ 0.0001 msec (11300000.0/sec): Char in 30-char rgb line (Charter 24) 64000000 reps @ 0.0001 msec (11500000.0/sec): Char in 30-char rgb line (Charter 24) 64000000 reps @ 0.0001 msec (11300000.0/sec): Char in 30-char rgb line (Charter 24) 320000000 trep @ 0.0001 msec (11400000.0/sec): Char in 30-char rgb line (Charter 24) 160000000 reps @ 0.0000 msec (22300000.0/sec): Char in 80-char rgb line (Courier 12) 160000000 reps @ 0.0000 msec (22100000.0/sec): Char in 80-char rgb line (Courier 12) 160000000 reps @ 0.0000 msec (22500000.0/sec): Char in 80-char rgb line (Courier 12) 160000000 reps @ 0.0000 msec (22700000.0/sec): Char in 80-char rgb line (Courier 12) 160000000 reps @ 0.0000 msec (22700000.0/sec): Char in 80-char rgb line (Courier 12) 800000000 trep @ 0.0000 msec (22500000.0/sec): Char in 80-char rgb line (Courier 12) Could not load font 'charter:antialias=true:render=false:rgba=0:pixelsize=10', benchmark omitted Could not load font 'charter:antialias=true:render=false:rgba=0:pixelsize=24', benchmark omitted Could not load font 'courier:antialias=true:render=false:rgba=0:pixelsize=12', benchmark omitted Could not load font 'charter:antialias=false:render=false:rgba=0:pixelsize=10', benchmark omitted Could not load font 'charter:antialias=false:render=false:rgba=0:pixelsize=24', benchmark omitted Could not load font 'courier:antialias=false:render=false:rgba=0:pixelsize=12', benchmark omitted Could not load font 'charter:antialias=true:render=false:rgba=rgb:pixelsize=10', benchmark omitted Could not load font 'charter:antialias=true:render=false:rgba=rgb:pixelsize=24', benchmark omitted Could not load font 'courier:antialias=true:render=false:rgba=rgb:pixelsize=12', benchmark omitted 60000 reps @ 0.0949 msec ( 10500.0/sec): Scroll 500x500 pixels 60000 reps @ 0.0938 msec ( 10700.0/sec): Scroll 500x500 pixels 60000 reps @ 0.0925 msec ( 10800.0/sec): Scroll 500x500 pixels 60000 reps @ 0.0918 msec ( 10900.0/sec): Scroll 500x500 pixels 60000 reps @ 0.0919 msec ( 10900.0/sec): Scroll 500x500 pixels 300000 trep @ 0.0930 msec ( 10800.0/sec): Scroll 500x500 pixels 80000 reps @ 0.0886 msec ( 11300.0/sec): Copy 500x500 from window to window 80000 reps @ 0.0886 msec ( 11300.0/sec): Copy 500x500 from window to window 80000 reps @ 0.0883 msec ( 11300.0/sec): Copy 500x500 from window to window 80000 reps @ 0.0881 msec ( 11300.0/sec): Copy 500x500 from window to window 80000 reps @ 0.0883 msec ( 11300.0/sec): Copy 500x500 from window to window 400000 trep @ 0.0884 msec ( 11300.0/sec): Copy 500x500 from window to window 160000 reps @ 0.0324 msec ( 30900.0/sec): Copy 500x500 from pixmap to window 160000 reps @ 0.0323 msec ( 30900.0/sec): Copy 500x500 from pixmap to window 160000 reps @ 0.0323 msec ( 30900.0/sec): Copy 500x500 from pixmap to window 160000 reps @ 0.0324 msec ( 30900.0/sec): Copy 500x500 from pixmap to window 160000 reps @ 0.0323 msec ( 30900.0/sec): Copy 500x500 from pixmap to window 800000 trep @ 0.0323 msec ( 30900.0/sec): Copy 500x500 from pixmap to window 160000 reps @ 0.0386 msec ( 25900.0/sec): Copy 500x500 from window to pixmap 160000 reps @ 0.0386 msec ( 25900.0/sec): Copy 500x500 from window to pixmap 160000 reps @ 0.0386 msec ( 25900.0/sec): Copy 500x500 from window to pixmap 160000 reps @ 0.0386 msec ( 25900.0/sec): Copy 500x500 from window to pixmap 160000 reps @ 0.0386 msec ( 25900.0/sec): Copy 500x500 from window to pixmap 800000 trep @ 0.0386 msec ( 25900.0/sec): Copy 500x500 from window to pixmap 80000 reps @ 0.0633 msec ( 15800.0/sec): Copy 500x500 from pixmap to pixmap 80000 reps @ 0.0635 msec ( 15800.0/sec): Copy 500x500 from pixmap to pixmap 80000 reps @ 0.0638 msec ( 15700.0/sec): Copy 500x500 from pixmap to pixmap 80000 reps @ 0.0643 msec ( 15500.0/sec): Copy 500x500 from pixmap to pixmap 80000 reps @ 0.0653 msec ( 15300.0/sec): Copy 500x500 from pixmap to pixmap 400000 trep @ 0.0640 msec ( 15600.0/sec): Copy 500x500 from pixmap to pixmap 12000 reps @ 0.3977 msec ( 2510.0/sec): Copy 500x500 1-bit deep plane 12000 reps @ 0.3799 msec ( 2630.0/sec): Copy 500x500 1-bit deep plane 12000 reps @ 0.3826 msec ( 2610.0/sec): Copy 500x500 1-bit deep plane 12000 reps @ 0.3792 msec ( 2640.0/sec): Copy 500x500 1-bit deep plane 12000 reps @ 0.3797 msec ( 2630.0/sec): Copy 500x500 1-bit deep plane 60000 trep @ 0.3838 msec ( 2610.0/sec): Copy 500x500 1-bit deep plane 160000 reps @ 0.0322 msec ( 31100.0/sec): Copy 500x500 n-bit deep plane 160000 reps @ 0.0322 msec ( 31100.0/sec): Copy 500x500 n-bit deep plane 160000 reps @ 0.0322 msec ( 31100.0/sec): Copy 500x500 n-bit deep plane 160000 reps @ 0.0322 msec ( 31100.0/sec): Copy 500x500 n-bit deep plane 160000 reps @ 0.0322 msec ( 31000.0/sec): Copy 500x500 n-bit deep plane 800000 trep @ 0.0322 msec ( 31100.0/sec): Copy 500x500 n-bit deep plane 12000 reps @ 0.5797 msec ( 1720.0/sec): PutImage 500x500 square 12000 reps @ 0.5912 msec ( 1690.0/sec): PutImage 500x500 square 12000 reps @ 0.5852 msec ( 1710.0/sec): PutImage 500x500 square 12000 reps @ 0.5863 msec ( 1710.0/sec): PutImage 500x500 square 12000 reps @ 0.5853 msec ( 1710.0/sec): PutImage 500x500 square 60000 trep @ 0.5856 msec ( 1710.0/sec): PutImage 500x500 square 800 reps @ 9.3424 msec ( 107.0/sec): PutImage XY 500x500 square 800 reps @ 9.3531 msec ( 107.0/sec): PutImage XY 500x500 square 800 reps @ 9.4013 msec ( 106.0/sec): PutImage XY 500x500 square 800 reps @ 9.4017 msec ( 106.0/sec): PutImage XY 500x500 square 800 reps @ 9.3881 msec ( 107.0/sec): PutImage XY 500x500 square 4000 trep @ 9.3773 msec ( 107.0/sec): PutImage XY 500x500 square 32000 reps @ 0.1625 msec ( 6150.0/sec): ShmPutImage 500x500 square 32000 reps @ 0.1661 msec ( 6020.0/sec): ShmPutImage 500x500 square 32000 reps @ 0.1674 msec ( 5970.0/sec): ShmPutImage 500x500 square 32000 reps @ 0.1667 msec ( 6000.0/sec): ShmPutImage 500x500 square 32000 reps @ 0.1631 msec ( 6130.0/sec): ShmPutImage 500x500 square 160000 trep @ 0.1652 msec ( 6060.0/sec): ShmPutImage 500x500 square 800 reps @ 7.4042 msec ( 135.0/sec): ShmPutImage XY 500x500 square 800 reps @ 7.4317 msec ( 135.0/sec): ShmPutImage XY 500x500 square 800 reps @ 7.3998 msec ( 135.0/sec): ShmPutImage XY 500x500 square 800 reps @ 7.4415 msec ( 134.0/sec): ShmPutImage XY 500x500 square 800 reps @ 7.4072 msec ( 135.0/sec): ShmPutImage XY 500x500 square 4000 trep @ 7.4169 msec ( 135.0/sec): ShmPutImage XY 500x500 square 80000 reps @ 0.0868 msec ( 11500.0/sec): ShmGetImage 500x500 square 80000 reps @ 0.0875 msec ( 11400.0/sec): ShmGetImage 500x500 square 80000 reps @ 0.0886 msec ( 11300.0/sec): ShmGetImage 500x500 square 80000 reps @ 0.0884 msec ( 11300.0/sec): ShmGetImage 500x500 square 80000 reps @ 0.0872 msec ( 11500.0/sec): ShmGetImage 500x500 square 400000 trep @ 0.0877 msec ( 11400.0/sec): ShmGetImage 500x500 square 320 reps @ 17.4602 msec ( 57.3/sec): ShmGetImage XY 500x500 square 320 reps @ 17.6852 msec ( 56.5/sec): ShmGetImage XY 500x500 square 320 reps @ 17.6235 msec ( 56.7/sec): ShmGetImage XY 500x500 square 320 reps @ 17.7961 msec ( 56.2/sec): ShmGetImage XY 500x500 square 320 reps @ 17.6269 msec ( 56.7/sec): ShmGetImage XY 500x500 square 1600 trep @ 17.6384 msec ( 56.7/sec): ShmGetImage XY 500x500 square 12000 reps @ 0.5246 msec ( 1910.0/sec): GetImage 500x500 square 12000 reps @ 0.5250 msec ( 1900.0/sec): GetImage 500x500 square 12000 reps @ 0.5204 msec ( 1920.0/sec): GetImage 500x500 square 12000 reps @ 0.5215 msec ( 1920.0/sec): GetImage 500x500 square 12000 reps @ 0.5221 msec ( 1920.0/sec): GetImage 500x500 square 60000 trep @ 0.5227 msec ( 1910.0/sec): GetImage 500x500 square 320 reps @ 16.9859 msec ( 58.9/sec): GetImage XY 500x500 square 320 reps @ 17.2835 msec ( 57.9/sec): GetImage XY 500x500 square 320 reps @ 17.4346 msec ( 57.4/sec): GetImage XY 500x500 square 320 reps @ 17.1519 msec ( 58.3/sec): GetImage XY 500x500 square 320 reps @ 17.1147 msec ( 58.4/sec): GetImage XY 500x500 square 1600 trep @ 17.1941 msec ( 58.2/sec): GetImage XY 500x500 square 80000 reps @ 0.0918 msec ( 10900.0/sec): Composite 500x500 from window to window 80000 reps @ 0.0902 msec ( 11100.0/sec): Composite 500x500 from window to window 80000 reps @ 0.0891 msec ( 11200.0/sec): Composite 500x500 from window to window 80000 reps @ 0.0887 msec ( 11300.0/sec): Composite 500x500 from window to window 80000 reps @ 0.0885 msec ( 11300.0/sec): Composite 500x500 from window to window 400000 trep @ 0.0896 msec ( 11200.0/sec): Composite 500x500 from window to window 160000 reps @ 0.0324 msec ( 30900.0/sec): Composite 500x500 from pixmap to window 160000 reps @ 0.0323 msec ( 30900.0/sec): Composite 500x500 from pixmap to window 160000 reps @ 0.0324 msec ( 30900.0/sec): Composite 500x500 from pixmap to window 160000 reps @ 0.0324 msec ( 30900.0/sec): Composite 500x500 from pixmap to window 160000 reps @ 0.0324 msec ( 30900.0/sec): Composite 500x500 from pixmap to window 800000 trep @ 0.0324 msec ( 30900.0/sec): Composite 500x500 from pixmap to window 160000 reps @ 0.0320 msec ( 31200.0/sec): Scale 250x250 from pixmap to 500x500 window 160000 reps @ 0.0320 msec ( 31200.0/sec): Scale 250x250 from pixmap to 500x500 window 160000 reps @ 0.0321 msec ( 31200.0/sec): Scale 250x250 from pixmap to 500x500 window 160000 reps @ 0.0321 msec ( 31200.0/sec): Scale 250x250 from pixmap to 500x500 window 160000 reps @ 0.0321 msec ( 31200.0/sec): Scale 250x250 from pixmap to 500x500 window 800000 trep @ 0.0321 msec ( 31200.0/sec): Scale 250x250 from pixmap to 500x500 window 800000 reps @ 0.0083 msec (121000.0/sec): Scale 500x500 from pixmap to 250x250 window 800000 reps @ 0.0083 msec (121000.0/sec): Scale 500x500 from pixmap to 250x250 window 800000 reps @ 0.0083 msec (121000.0/sec): Scale 500x500 from pixmap to 250x250 window 800000 reps @ 0.0083 msec (121000.0/sec): Scale 500x500 from pixmap to 250x250 window 800000 reps @ 0.0083 msec (121000.0/sec): Scale 500x500 from pixmap to 250x250 window 4000000 trep @ 0.0083 msec (121000.0/sec): Scale 500x500 from pixmap to 250x250 window 600000000 reps @ 0.0000 msec (97000000.0/sec): X protocol NoOperation 600000000 reps @ 0.0000 msec (96300000.0/sec): X protocol NoOperation 600000000 reps @ 0.0000 msec (95600000.0/sec): X protocol NoOperation 600000000 reps @ 0.0000 msec (98500000.0/sec): X protocol NoOperation 600000000 reps @ 0.0000 msec (96100000.0/sec): X protocol NoOperation 3000000000 trep @ 0.0000 msec (96700000.0/sec): X protocol NoOperation 200000 reps @ 0.0393 msec ( 25400.0/sec): QueryPointer 200000 reps @ 0.0391 msec ( 25600.0/sec): QueryPointer 200000 reps @ 0.0394 msec ( 25400.0/sec): QueryPointer 200000 reps @ 0.0390 msec ( 25700.0/sec): QueryPointer 200000 reps @ 0.0388 msec ( 25800.0/sec): QueryPointer 1000000 trep @ 0.0391 msec ( 25600.0/sec): QueryPointer 200000 reps @ 0.0450 msec ( 22200.0/sec): GetProperty 200000 reps @ 0.0452 msec ( 22100.0/sec): GetProperty 200000 reps @ 0.0453 msec ( 22100.0/sec): GetProperty 200000 reps @ 0.0452 msec ( 22100.0/sec): GetProperty 200000 reps @ 0.0459 msec ( 21800.0/sec): GetProperty 1000000 trep @ 0.0453 msec ( 22100.0/sec): GetProperty 3200000 reps @ 0.0017 msec (586000.0/sec): Change graphics context 3200000 reps @ 0.0017 msec (588000.0/sec): Change graphics context 3200000 reps @ 0.0017 msec (588000.0/sec): Change graphics context 3200000 reps @ 0.0017 msec (584000.0/sec): Change graphics context 3200000 reps @ 0.0017 msec (584000.0/sec): Change graphics context 16000000 trep @ 0.0017 msec (586000.0/sec): Change graphics context 2400 reps @ 0.0044 msec (228000.0/sec): Create and map subwindows (4 kids) 2400 reps @ 0.0061 msec (163000.0/sec): Create and map subwindows (4 kids) 2400 reps @ 0.0050 msec (201000.0/sec): Create and map subwindows (4 kids) 2400 reps @ 0.0055 msec (181000.0/sec): Create and map subwindows (4 kids) 2400 reps @ 0.0053 msec (189000.0/sec): Create and map subwindows (4 kids) 12000 trep @ 0.0053 msec (190000.0/sec): Create and map subwindows (4 kids) 2400 reps @ 0.0023 msec (439000.0/sec): Create and map subwindows (16 kids) 2400 reps @ 0.0053 msec (190000.0/sec): Create and map subwindows (16 kids) 2400 reps @ 0.0058 msec (173000.0/sec): Create and map subwindows (16 kids) 2400 reps @ 0.0052 msec (193000.0/sec): Create and map subwindows (16 kids) 2400 reps @ 0.0053 msec (190000.0/sec): Create and map subwindows (16 kids) 12000 trep @ 0.0047 msec (211000.0/sec): Create and map subwindows (16 kids) 2500 reps @ 0.0025 msec (396000.0/sec): Create and map subwindows (25 kids) 2500 reps @ 0.0068 msec (148000.0/sec): Create and map subwindows (25 kids) 2500 reps @ 0.0039 msec (254000.0/sec): Create and map subwindows (25 kids) 2500 reps @ 0.0064 msec (157000.0/sec): Create and map subwindows (25 kids) 2500 reps @ 0.0076 msec (132000.0/sec): Create and map subwindows (25 kids) 12500 trep @ 0.0054 msec (184000.0/sec): Create and map subwindows (25 kids) 2500 reps @ 0.0027 msec (364000.0/sec): Create and map subwindows (50 kids) 2500 reps @ 0.0050 msec (200000.0/sec): Create and map subwindows (50 kids) 2500 reps @ 0.0060 msec (166000.0/sec): Create and map subwindows (50 kids) 2500 reps @ 0.0078 msec (129000.0/sec): Create and map subwindows (50 kids) 2500 reps @ 0.0057 msec (175000.0/sec): Create and map subwindows (50 kids) 12500 trep @ 0.0055 msec (183000.0/sec): Create and map subwindows (50 kids) 2400 reps @ 0.0049 msec (202000.0/sec): Create and map subwindows (75 kids) 2400 reps @ 0.0054 msec (184000.0/sec): Create and map subwindows (75 kids) 2400 reps @ 0.0055 msec (182000.0/sec): Create and map subwindows (75 kids) 2400 reps @ 0.0054 msec (186000.0/sec): Create and map subwindows (75 kids) 2400 reps @ 0.0057 msec (177000.0/sec): Create and map subwindows (75 kids) 12000 trep @ 0.0054 msec (186000.0/sec): Create and map subwindows (75 kids) 2400 reps @ 0.0071 msec (140000.0/sec): Create and map subwindows (100 kids) 2400 reps @ 0.0036 msec (276000.0/sec): Create and map subwindows (100 kids) 2400 reps @ 0.0050 msec (201000.0/sec): Create and map subwindows (100 kids) 2400 reps @ 0.0063 msec (158000.0/sec): Create and map subwindows (100 kids) 2400 reps @ 0.0079 msec (126000.0/sec): Create and map subwindows (100 kids) 12000 trep @ 0.0060 msec (167000.0/sec): Create and map subwindows (100 kids) 2400 reps @ 0.0029 msec (342000.0/sec): Create and map subwindows (200 kids) 2400 reps @ 0.0062 msec (161000.0/sec): Create and map subwindows (200 kids) 2400 reps @ 0.0060 msec (168000.0/sec): Create and map subwindows (200 kids) 2400 reps @ 0.0078 msec (128000.0/sec): Create and map subwindows (200 kids) 2400 reps @ 0.0064 msec (156000.0/sec): Create and map subwindows (200 kids) 12000 trep @ 0.0059 msec (171000.0/sec): Create and map subwindows (200 kids) 2400 reps @ 0.0006 msec (1580000.0/sec): Create unmapped window (4 kids) 2400 reps @ 0.0011 msec (896000.0/sec): Create unmapped window (4 kids) 2400 reps @ 0.0014 msec (722000.0/sec): Create unmapped window (4 kids) 2400 reps @ 0.0013 msec (750000.0/sec): Create unmapped window (4 kids) 2400 reps @ 0.0016 msec (632000.0/sec): Create unmapped window (4 kids) 12000 trep @ 0.0012 msec (827000.0/sec): Create unmapped window (4 kids) 2400 reps @ 0.0004 msec (2240000.0/sec): Create unmapped window (16 kids) 2400 reps @ 0.0013 msec (753000.0/sec): Create unmapped window (16 kids) 2400 reps @ 0.0012 msec (804000.0/sec): Create unmapped window (16 kids) 2400 reps @ 0.0016 msec (635000.0/sec): Create unmapped window (16 kids) 2400 reps @ 0.0014 msec (714000.0/sec): Create unmapped window (16 kids) 12000 trep @ 0.0012 msec (834000.0/sec): Create unmapped window (16 kids) 2500 reps @ 0.0012 msec (813000.0/sec): Create unmapped window (25 kids) 2500 reps @ 0.0012 msec (807000.0/sec): Create unmapped window (25 kids) 2500 reps @ 0.0012 msec (825000.0/sec): Create unmapped window (25 kids) 2500 reps @ 0.0013 msec (761000.0/sec): Create unmapped window (25 kids) 2500 reps @ 0.0012 msec (819000.0/sec): Create unmapped window (25 kids) 12500 trep @ 0.0012 msec (804000.0/sec): Create unmapped window (25 kids) 2500 reps @ 0.0011 msec (924000.0/sec): Create unmapped window (50 kids) 2500 reps @ 0.0013 msec (789000.0/sec): Create unmapped window (50 kids) 2500 reps @ 0.0013 msec (800000.0/sec): Create unmapped window (50 kids) 2500 reps @ 0.0013 msec (773000.0/sec): Create unmapped window (50 kids) 2500 reps @ 0.0013 msec (781000.0/sec): Create unmapped window (50 kids) 12500 trep @ 0.0012 msec (810000.0/sec): Create unmapped window (50 kids) 2400 reps @ 0.0013 msec (791000.0/sec): Create unmapped window (75 kids) 2400 reps @ 0.0012 msec (802000.0/sec): Create unmapped window (75 kids) 2400 reps @ 0.0012 msec (821000.0/sec): Create unmapped window (75 kids) 2400 reps @ 0.0013 msec (748000.0/sec): Create unmapped window (75 kids) 2400 reps @ 0.0012 msec (816000.0/sec): Create unmapped window (75 kids) 12000 trep @ 0.0013 msec (795000.0/sec): Create unmapped window (75 kids) 2400 reps @ 0.0010 msec (1010000.0/sec): Create unmapped window (100 kids) 2400 reps @ 0.0012 msec (826000.0/sec): Create unmapped window (100 kids) 2400 reps @ 0.0012 msec (824000.0/sec): Create unmapped window (100 kids) 2400 reps @ 0.0013 msec (746000.0/sec): Create unmapped window (100 kids) 2400 reps @ 0.0012 msec (854000.0/sec): Create unmapped window (100 kids) 12000 trep @ 0.0012 msec (844000.0/sec): Create unmapped window (100 kids) 2400 reps @ 0.0015 msec (681000.0/sec): Create unmapped window (200 kids) 2400 reps @ 0.0013 msec (754000.0/sec): Create unmapped window (200 kids) 2400 reps @ 0.0012 msec (836000.0/sec): Create unmapped window (200 kids) 2400 reps @ 0.0015 msec (670000.0/sec): Create unmapped window (200 kids) 2400 reps @ 0.0014 msec (709000.0/sec): Create unmapped window (200 kids) 12000 trep @ 0.0014 msec (725000.0/sec): Create unmapped window (200 kids) 2400 reps @ 0.0064 msec (157000.0/sec): Map window via parent (4 kids) 2400 reps @ 0.0076 msec (131000.0/sec): Map window via parent (4 kids) 2400 reps @ 0.0092 msec (109000.0/sec): Map window via parent (4 kids) 2400 reps @ 0.0038 msec (266000.0/sec): Map window via parent (4 kids) 2400 reps @ 0.0053 msec (187000.0/sec): Map window via parent (4 kids) 12000 trep @ 0.0064 msec (155000.0/sec): Map window via parent (4 kids) 2400 reps @ 0.0028 msec (358000.0/sec): Map window via parent (16 kids) 2400 reps @ 0.0051 msec (197000.0/sec): Map window via parent (16 kids) 2400 reps @ 0.0054 msec (185000.0/sec): Map window via parent (16 kids) 2400 reps @ 0.0086 msec (116000.0/sec): Map window via parent (16 kids) 2400 reps @ 0.0065 msec (153000.0/sec): Map window via parent (16 kids) 12000 trep @ 0.0057 msec (176000.0/sec): Map window via parent (16 kids) 2500 reps @ 0.0038 msec (261000.0/sec): Map window via parent (25 kids) 2500 reps @ 0.0054 msec (187000.0/sec): Map window via parent (25 kids) 2500 reps @ 0.0073 msec (136000.0/sec): Map window via parent (25 kids) 2500 reps @ 0.0065 msec (153000.0/sec): Map window via parent (25 kids) 2500 reps @ 0.0042 msec (237000.0/sec): Map window via parent (25 kids) 12500 trep @ 0.0055 msec (183000.0/sec): Map window via parent (25 kids) 2500 reps @ 0.0038 msec (262000.0/sec): Map window via parent (50 kids) 2500 reps @ 0.0028 msec (361000.0/sec): Map window via parent (50 kids) 2500 reps @ 0.0051 msec (197000.0/sec): Map window via parent (50 kids) 2500 reps @ 0.0054 msec (186000.0/sec): Map window via parent (50 kids) 2500 reps @ 0.0071 msec (141000.0/sec): Map window via parent (50 kids) 12500 trep @ 0.0048 msec (207000.0/sec): Map window via parent (50 kids) 2400 reps @ 0.0029 msec (341000.0/sec): Map window via parent (75 kids) 2400 reps @ 0.0053 msec (188000.0/sec): Map window via parent (75 kids) 2400 reps @ 0.0055 msec (181000.0/sec): Map window via parent (75 kids) 2400 reps @ 0.0075 msec (134000.0/sec): Map window via parent (75 kids) 2400 reps @ 0.0068 msec (146000.0/sec): Map window via parent (75 kids) 12000 trep @ 0.0056 msec (178000.0/sec): Map window via parent (75 kids) 2400 reps @ 0.0050 msec (200000.0/sec): Map window via parent (100 kids) 2400 reps @ 0.0088 msec (113000.0/sec): Map window via parent (100 kids) 2400 reps @ 0.0064 msec (155000.0/sec): Map window via parent (100 kids) 2400 reps @ 0.0048 msec (209000.0/sec): Map window via parent (100 kids) 2400 reps @ 0.0055 msec (182000.0/sec): Map window via parent (100 kids) 12000 trep @ 0.0061 msec (164000.0/sec): Map window via parent (100 kids) 2400 reps @ 0.0028 msec (354000.0/sec): Map window via parent (200 kids) 2400 reps @ 0.0055 msec (182000.0/sec): Map window via parent (200 kids) 2400 reps @ 0.0056 msec (179000.0/sec): Map window via parent (200 kids) 2400 reps @ 0.0076 msec (131000.0/sec): Map window via parent (200 kids) 2400 reps @ 0.0079 msec (126000.0/sec): Map window via parent (200 kids) 12000 trep @ 0.0059 msec (170000.0/sec): Map window via parent (200 kids) 2400 reps @ 0.0010 msec (985000.0/sec): Unmap window via parent (4 kids) 2400 reps @ 0.0019 msec (538000.0/sec): Unmap window via parent (4 kids) 2400 reps @ 0.0019 msec (533000.0/sec): Unmap window via parent (4 kids) 2400 reps @ 0.0023 msec (435000.0/sec): Unmap window via parent (4 kids) 2400 reps @ 0.0022 msec (463000.0/sec): Unmap window via parent (4 kids) 12000 trep @ 0.0018 msec (543000.0/sec): Unmap window via parent (4 kids) 2400 reps @ 0.0006 msec (1600000.0/sec): Unmap window via parent (16 kids) 2400 reps @ 0.0011 msec (902000.0/sec): Unmap window via parent (16 kids) 2400 reps @ 0.0019 msec (530000.0/sec): Unmap window via parent (16 kids) 2400 reps @ 0.0018 msec (547000.0/sec): Unmap window via parent (16 kids) 2400 reps @ 0.0005 msec (1840000.0/sec): Unmap window via parent (16 kids) 12000 trep @ 0.0012 msec (835000.0/sec): Unmap window via parent (16 kids) 2500 reps @ 0.0005 msec (1900000.0/sec): Unmap window via parent (25 kids) 2500 reps @ 0.0012 msec (829000.0/sec): Unmap window via parent (25 kids) 2500 reps @ 0.0014 msec (722000.0/sec): Unmap window via parent (25 kids) 2500 reps @ 0.0016 msec (634000.0/sec): Unmap window via parent (25 kids) 2500 reps @ 0.0006 msec (1720000.0/sec): Unmap window via parent (25 kids) 12500 trep @ 0.0011 msec (948000.0/sec): Unmap window via parent (25 kids) 2500 reps @ 0.0009 msec (1070000.0/sec): Unmap window via parent (50 kids) 2500 reps @ 0.0005 msec (2080000.0/sec): Unmap window via parent (50 kids) 2500 reps @ 0.0011 msec (940000.0/sec): Unmap window via parent (50 kids) 2500 reps @ 0.0012 msec (834000.0/sec): Unmap window via parent (50 kids) 2500 reps @ 0.0017 msec (599000.0/sec): Unmap window via parent (50 kids) 12500 trep @ 0.0011 msec (936000.0/sec): Unmap window via parent (50 kids) 2400 reps @ 0.0006 msec (1630000.0/sec): Unmap window via parent (75 kids) 2400 reps @ 0.0005 msec (1950000.0/sec): Unmap window via parent (75 kids) 2400 reps @ 0.0010 msec (978000.0/sec): Unmap window via parent (75 kids) 2400 reps @ 0.0010 msec (1030000.0/sec): Unmap window via parent (75 kids) 2400 reps @ 0.0009 msec (1090000.0/sec): Unmap window via parent (75 kids) 12000 trep @ 0.0008 msec (1240000.0/sec): Unmap window via parent (75 kids) 2400 reps @ 0.0004 msec (2510000.0/sec): Unmap window via parent (100 kids) 2400 reps @ 0.0009 msec (1160000.0/sec): Unmap window via parent (100 kids) 2400 reps @ 0.0013 msec (750000.0/sec): Unmap window via parent (100 kids) 2400 reps @ 0.0012 msec (826000.0/sec): Unmap window via parent (100 kids) 2400 reps @ 0.0010 msec (1010000.0/sec): Unmap window via parent (100 kids) 12000 trep @ 0.0010 msec (1040000.0/sec): Unmap window via parent (100 kids) 2400 reps @ 0.0012 msec (846000.0/sec): Unmap window via parent (200 kids) 2400 reps @ 0.0014 msec (736000.0/sec): Unmap window via parent (200 kids) 2400 reps @ 0.0011 msec (937000.0/sec): Unmap window via parent (200 kids) 2400 reps @ 0.0004 msec (2250000.0/sec): Unmap window via parent (200 kids) 2400 reps @ 0.0012 msec (845000.0/sec): Unmap window via parent (200 kids) 12000 trep @ 0.0010 msec (955000.0/sec): Unmap window via parent (200 kids) 2400 reps @ 0.0014 msec (728000.0/sec): Destroy window via parent (4 kids) 2400 reps @ 0.0019 msec (536000.0/sec): Destroy window via parent (4 kids) 2400 reps @ 0.0021 msec (480000.0/sec): Destroy window via parent (4 kids) 2400 reps @ 0.0025 msec (407000.0/sec): Destroy window via parent (4 kids) 2400 reps @ 0.0020 msec (495000.0/sec): Destroy window via parent (4 kids) 12000 trep @ 0.0020 msec (510000.0/sec): Destroy window via parent (4 kids) 2400 reps @ 0.0013 msec (790000.0/sec): Destroy window via parent (16 kids) 2400 reps @ 0.0017 msec (573000.0/sec): Destroy window via parent (16 kids) 2400 reps @ 0.0037 msec (269000.0/sec): Destroy window via parent (16 kids) 2400 reps @ 0.0024 msec (418000.0/sec): Destroy window via parent (16 kids) 2400 reps @ 0.0018 msec (551000.0/sec): Destroy window via parent (16 kids) 12000 trep @ 0.0022 msec (457000.0/sec): Destroy window via parent (16 kids) 2500 reps @ 0.0007 msec (1460000.0/sec): Destroy window via parent (25 kids) 2500 reps @ 0.0013 msec (766000.0/sec): Destroy window via parent (25 kids) 2500 reps @ 0.0018 msec (549000.0/sec): Destroy window via parent (25 kids) 2500 reps @ 0.0008 msec (1320000.0/sec): Destroy window via parent (25 kids) 2500 reps @ 0.0015 msec (665000.0/sec): Destroy window via parent (25 kids) 12500 trep @ 0.0012 msec (823000.0/sec): Destroy window via parent (25 kids) 2500 reps @ 0.0007 msec (1440000.0/sec): Destroy window via parent (50 kids) 2500 reps @ 0.0012 msec (830000.0/sec): Destroy window via parent (50 kids) 2500 reps @ 0.0019 msec (536000.0/sec): Destroy window via parent (50 kids) 2500 reps @ 0.0016 msec (644000.0/sec): Destroy window via parent (50 kids) 2500 reps @ 0.0015 msec (683000.0/sec): Destroy window via parent (50 kids) 12500 trep @ 0.0014 msec (737000.0/sec): Destroy window via parent (50 kids) 2400 reps @ 0.0006 msec (1800000.0/sec): Destroy window via parent (75 kids) 2400 reps @ 0.0012 msec (837000.0/sec): Destroy window via parent (75 kids) 2400 reps @ 0.0016 msec (610000.0/sec): Destroy window via parent (75 kids) 2400 reps @ 0.0015 msec (648000.0/sec): Destroy window via parent (75 kids) 2400 reps @ 0.0016 msec (609000.0/sec): Destroy window via parent (75 kids) 12000 trep @ 0.0013 msec (760000.0/sec): Destroy window via parent (75 kids) 2400 reps @ 0.0007 msec (1350000.0/sec): Destroy window via parent (100 kids) 2400 reps @ 0.0015 msec (685000.0/sec): Destroy window via parent (100 kids) 2400 reps @ 0.0014 msec (694000.0/sec): Destroy window via parent (100 kids) 2400 reps @ 0.0015 msec (647000.0/sec): Destroy window via parent (100 kids) 2400 reps @ 0.0011 msec (894000.0/sec): Destroy window via parent (100 kids) 12000 trep @ 0.0013 msec (793000.0/sec): Destroy window via parent (100 kids) 2400 reps @ 0.0010 msec (965000.0/sec): Destroy window via parent (200 kids) 2400 reps @ 0.0007 msec (1510000.0/sec): Destroy window via parent (200 kids) 2400 reps @ 0.0015 msec (661000.0/sec): Destroy window via parent (200 kids) 2400 reps @ 0.0016 msec (632000.0/sec): Destroy window via parent (200 kids) 2400 reps @ 0.0006 msec (1780000.0/sec): Destroy window via parent (200 kids) 12000 trep @ 0.0011 msec (934000.0/sec): Destroy window via parent (200 kids) 1600000 reps @ 0.0040 msec (250000.0/sec): Hide/expose window via popup (4 kids) 1600000 reps @ 0.0040 msec (251000.0/sec): Hide/expose window via popup (4 kids) 1600000 reps @ 0.0040 msec (252000.0/sec): Hide/expose window via popup (4 kids) 1600000 reps @ 0.0040 msec (252000.0/sec): Hide/expose window via popup (4 kids) 1600000 reps @ 0.0040 msec (252000.0/sec): Hide/expose window via popup (4 kids) 8000000 trep @ 0.0040 msec (252000.0/sec): Hide/expose window via popup (4 kids) 3200000 reps @ 0.0027 msec (370000.0/sec): Hide/expose window via popup (16 kids) 3200000 reps @ 0.0027 msec (371000.0/sec): Hide/expose window via popup (16 kids) 3200000 reps @ 0.0027 msec (368000.0/sec): Hide/expose window via popup (16 kids) 3200000 reps @ 0.0027 msec (371000.0/sec): Hide/expose window via popup (16 kids) 3200000 reps @ 0.0027 msec (370000.0/sec): Hide/expose window via popup (16 kids) 16000000 trep @ 0.0027 msec (370000.0/sec): Hide/expose window via popup (16 kids) 2000000 reps @ 0.0026 msec (388000.0/sec): Hide/expose window via popup (25 kids) 2000000 reps @ 0.0026 msec (390000.0/sec): Hide/expose window via popup (25 kids) 2000000 reps @ 0.0026 msec (389000.0/sec): Hide/expose window via popup (25 kids) 2000000 reps @ 0.0026 msec (389000.0/sec): Hide/expose window via popup (25 kids) 2000000 reps @ 0.0026 msec (388000.0/sec): Hide/expose window via popup (25 kids) 10000000 trep @ 0.0026 msec (389000.0/sec): Hide/expose window via popup (25 kids) 2000000 reps @ 0.0024 msec (409000.0/sec): Hide/expose window via popup (50 kids) 2000000 reps @ 0.0025 msec (406000.0/sec): Hide/expose window via popup (50 kids) 2000000 reps @ 0.0025 msec (406000.0/sec): Hide/expose window via popup (50 kids) 2000000 reps @ 0.0025 msec (405000.0/sec): Hide/expose window via popup (50 kids) 2000000 reps @ 0.0025 msec (408000.0/sec): Hide/expose window via popup (50 kids) 10000000 trep @ 0.0025 msec (407000.0/sec): Hide/expose window via popup (50 kids) 2250000 reps @ 0.0024 msec (413000.0/sec): Hide/expose window via popup (75 kids) 2250000 reps @ 0.0024 msec (410000.0/sec): Hide/expose window via popup (75 kids) 2250000 reps @ 0.0024 msec (411000.0/sec): Hide/expose window via popup (75 kids) 2250000 reps @ 0.0024 msec (414000.0/sec): Hide/expose window via popup (75 kids) 2250000 reps @ 0.0024 msec (412000.0/sec): Hide/expose window via popup (75 kids) 11250000 trep @ 0.0024 msec (412000.0/sec): Hide/expose window via popup (75 kids) 3000000 reps @ 0.0024 msec (417000.0/sec): Hide/expose window via popup (100 kids) 3000000 reps @ 0.0024 msec (415000.0/sec): Hide/expose window via popup (100 kids) 3000000 reps @ 0.0024 msec (416000.0/sec): Hide/expose window via popup (100 kids) 3000000 reps @ 0.0024 msec (414000.0/sec): Hide/expose window via popup (100 kids) 3000000 reps @ 0.0024 msec (418000.0/sec): Hide/expose window via popup (100 kids) 15000000 trep @ 0.0024 msec (416000.0/sec): Hide/expose window via popup (100 kids) 4000000 reps @ 0.0024 msec (420000.0/sec): Hide/expose window via popup (200 kids) 4000000 reps @ 0.0024 msec (419000.0/sec): Hide/expose window via popup (200 kids) 4000000 reps @ 0.0024 msec (419000.0/sec): Hide/expose window via popup (200 kids) 4000000 reps @ 0.0024 msec (421000.0/sec): Hide/expose window via popup (200 kids) 4000000 reps @ 0.0024 msec (421000.0/sec): Hide/expose window via popup (200 kids) 20000000 trep @ 0.0024 msec (420000.0/sec): Hide/expose window via popup (200 kids) 160000 reps @ 0.0397 msec ( 25200.0/sec): Move window (4 kids) 160000 reps @ 0.0394 msec ( 25400.0/sec): Move window (4 kids) 160000 reps @ 0.0397 msec ( 25200.0/sec): Move window (4 kids) 160000 reps @ 0.0399 msec ( 25100.0/sec): Move window (4 kids) 160000 reps @ 0.0406 msec ( 24600.0/sec): Move window (4 kids) 800000 trep @ 0.0398 msec ( 25100.0/sec): Move window (4 kids) 144000 reps @ 0.0373 msec ( 26800.0/sec): Move window (16 kids) 144000 reps @ 0.0376 msec ( 26600.0/sec): Move window (16 kids) 144000 reps @ 0.0376 msec ( 26600.0/sec): Move window (16 kids) 144000 reps @ 0.0373 msec ( 26800.0/sec): Move window (16 kids) 144000 reps @ 0.0388 msec ( 25800.0/sec): Move window (16 kids) 720000 trep @ 0.0377 msec ( 26500.0/sec): Move window (16 kids) 150000 reps @ 0.0375 msec ( 26700.0/sec): Move window (25 kids) 150000 reps @ 0.0374 msec ( 26700.0/sec): Move window (25 kids) 150000 reps @ 0.0374 msec ( 26700.0/sec): Move window (25 kids) 150000 reps @ 0.0376 msec ( 26600.0/sec): Move window (25 kids) 150000 reps @ 0.0374 msec ( 26800.0/sec): Move window (25 kids) 750000 trep @ 0.0375 msec ( 26700.0/sec): Move window (25 kids) 150000 reps @ 0.0371 msec ( 26900.0/sec): Move window (50 kids) 150000 reps @ 0.0373 msec ( 26800.0/sec): Move window (50 kids) 150000 reps @ 0.0377 msec ( 26600.0/sec): Move window (50 kids) 150000 reps @ 0.0373 msec ( 26800.0/sec): Move window (50 kids) 150000 reps @ 0.0373 msec ( 26800.0/sec): Move window (50 kids) 750000 trep @ 0.0373 msec ( 26800.0/sec): Move window (50 kids) 150000 reps @ 0.0381 msec ( 26200.0/sec): Move window (75 kids) 150000 reps @ 0.0383 msec ( 26100.0/sec): Move window (75 kids) 150000 reps @ 0.0381 msec ( 26200.0/sec): Move window (75 kids) 150000 reps @ 0.0380 msec ( 26300.0/sec): Move window (75 kids) 150000 reps @ 0.0383 msec ( 26100.0/sec): Move window (75 kids) 750000 trep @ 0.0382 msec ( 26200.0/sec): Move window (75 kids) 200000 reps @ 0.0391 msec ( 25600.0/sec): Move window (100 kids) 200000 reps @ 0.0386 msec ( 25900.0/sec): Move window (100 kids) 200000 reps @ 0.0388 msec ( 25800.0/sec): Move window (100 kids) 200000 reps @ 0.0387 msec ( 25900.0/sec): Move window (100 kids) 200000 reps @ 0.0387 msec ( 25800.0/sec): Move window (100 kids) 1000000 trep @ 0.0388 msec ( 25800.0/sec): Move window (100 kids) 140000 reps @ 0.0414 msec ( 24200.0/sec): Move window (200 kids) 140000 reps @ 0.0416 msec ( 24000.0/sec): Move window (200 kids) 140000 reps @ 0.0414 msec ( 24100.0/sec): Move window (200 kids) 140000 reps @ 0.0415 msec ( 24100.0/sec): Move window (200 kids) 140000 reps @ 0.0414 msec ( 24100.0/sec): Move window (200 kids) 700000 trep @ 0.0415 msec ( 24100.0/sec): Move window (200 kids) 80000000 reps @ 0.0001 msec (8250000.0/sec): Moved unmapped window (4 kids) 80000000 reps @ 0.0001 msec (8260000.0/sec): Moved unmapped window (4 kids) 80000000 reps @ 0.0001 msec (8060000.0/sec): Moved unmapped window (4 kids) 80000000 reps @ 0.0001 msec (8170000.0/sec): Moved unmapped window (4 kids) 80000000 reps @ 0.0001 msec (8310000.0/sec): Moved unmapped window (4 kids) 400000000 trep @ 0.0001 msec (8210000.0/sec): Moved unmapped window (4 kids) 48000000 reps @ 0.0001 msec (8380000.0/sec): Moved unmapped window (16 kids) 48000000 reps @ 0.0001 msec (8330000.0/sec): Moved unmapped window (16 kids) 48000000 reps @ 0.0001 msec (8280000.0/sec): Moved unmapped window (16 kids) 48000000 reps @ 0.0001 msec (8330000.0/sec): Moved unmapped window (16 kids) 48000000 reps @ 0.0001 msec (8300000.0/sec): Moved unmapped window (16 kids) 240000000 trep @ 0.0001 msec (8320000.0/sec): Moved unmapped window (16 kids) 50000000 reps @ 0.0001 msec (8290000.0/sec): Moved unmapped window (25 kids) 50000000 reps @ 0.0001 msec (8270000.0/sec): Moved unmapped window (25 kids) 50000000 reps @ 0.0001 msec (8300000.0/sec): Moved unmapped window (25 kids) 50000000 reps @ 0.0001 msec (8200000.0/sec): Moved unmapped window (25 kids) 50000000 reps @ 0.0001 msec (8320000.0/sec): Moved unmapped window (25 kids) 250000000 trep @ 0.0001 msec (8280000.0/sec): Moved unmapped window (25 kids) 45000000 reps @ 0.0001 msec (8260000.0/sec): Moved unmapped window (50 kids) 45000000 reps @ 0.0001 msec (8310000.0/sec): Moved unmapped window (50 kids) 45000000 reps @ 0.0001 msec (8330000.0/sec): Moved unmapped window (50 kids) 45000000 reps @ 0.0001 msec (8330000.0/sec): Moved unmapped window (50 kids) 45000000 reps @ 0.0001 msec (8330000.0/sec): Moved unmapped window (50 kids) 225000000 trep @ 0.0001 msec (8310000.0/sec): Moved unmapped window (50 kids) 45000000 reps @ 0.0001 msec (8280000.0/sec): Moved unmapped window (75 kids) 45000000 reps @ 0.0001 msec (8360000.0/sec): Moved unmapped window (75 kids) 45000000 reps @ 0.0001 msec (8270000.0/sec): Moved unmapped window (75 kids) 45000000 reps @ 0.0001 msec (8250000.0/sec): Moved unmapped window (75 kids) 45000000 reps @ 0.0001 msec (8300000.0/sec): Moved unmapped window (75 kids) 225000000 trep @ 0.0001 msec (8290000.0/sec): Moved unmapped window (75 kids) 50000000 reps @ 0.0001 msec (7990000.0/sec): Moved unmapped window (100 kids) 50000000 reps @ 0.0001 msec (8250000.0/sec): Moved unmapped window (100 kids) 50000000 reps @ 0.0001 msec (7540000.0/sec): Moved unmapped window (100 kids) 50000000 reps @ 0.0001 msec (8020000.0/sec): Moved unmapped window (100 kids) 50000000 reps @ 0.0001 msec (8250000.0/sec): Moved unmapped window (100 kids) 250000000 trep @ 0.0001 msec (8000000.0/sec): Moved unmapped window (100 kids) 60000000 reps @ 0.0001 msec (8270000.0/sec): Moved unmapped window (200 kids) 60000000 reps @ 0.0001 msec (8270000.0/sec): Moved unmapped window (200 kids) 60000000 reps @ 0.0001 msec (7870000.0/sec): Moved unmapped window (200 kids) 60000000 reps @ 0.0001 msec (8220000.0/sec): Moved unmapped window (200 kids) 60000000 reps @ 0.0001 msec (8310000.0/sec): Moved unmapped window (200 kids) 300000000 trep @ 0.0001 msec (8190000.0/sec): Moved unmapped window (200 kids) 800000 reps @ 0.0098 msec (102000.0/sec): Move window via parent (4 kids) 800000 reps @ 0.0100 msec ( 99600.0/sec): Move window via parent (4 kids) 800000 reps @ 0.0100 msec (100000.0/sec): Move window via parent (4 kids) 800000 reps @ 0.0097 msec (103000.0/sec): Move window via parent (4 kids) 800000 reps @ 0.0097 msec (103000.0/sec): Move window via parent (4 kids) 4000000 trep @ 0.0099 msec (101000.0/sec): Move window via parent (4 kids) 3200000 reps @ 0.0025 msec (404000.0/sec): Move window via parent (16 kids) 3200000 reps @ 0.0025 msec (406000.0/sec): Move window via parent (16 kids) 3200000 reps @ 0.0025 msec (401000.0/sec): Move window via parent (16 kids) 3200000 reps @ 0.0024 msec (409000.0/sec): Move window via parent (16 kids) 3200000 reps @ 0.0025 msec (408000.0/sec): Move window via parent (16 kids) 16000000 trep @ 0.0025 msec (406000.0/sec): Move window via parent (16 kids) 5000000 reps @ 0.0016 msec (636000.0/sec): Move window via parent (25 kids) 5000000 reps @ 0.0016 msec (641000.0/sec): Move window via parent (25 kids) 5000000 reps @ 0.0015 msec (646000.0/sec): Move window via parent (25 kids) 5000000 reps @ 0.0015 msec (646000.0/sec): Move window via parent (25 kids) 5000000 reps @ 0.0016 msec (643000.0/sec): Move window via parent (25 kids) 25000000 trep @ 0.0016 msec (642000.0/sec): Move window via parent (25 kids) 10000000 reps @ 0.0008 msec (1210000.0/sec): Move window via parent (50 kids) 10000000 reps @ 0.0008 msec (1210000.0/sec): Move window via parent (50 kids) 10000000 reps @ 0.0008 msec (1210000.0/sec): Move window via parent (50 kids) 10000000 reps @ 0.0008 msec (1220000.0/sec): Move window via parent (50 kids) 10000000 reps @ 0.0008 msec (1210000.0/sec): Move window via parent (50 kids) 50000000 trep @ 0.0008 msec (1210000.0/sec): Move window via parent (50 kids) 15000000 reps @ 0.0006 msec (1750000.0/sec): Move window via parent (75 kids) 15000000 reps @ 0.0006 msec (1740000.0/sec): Move window via parent (75 kids) 15000000 reps @ 0.0006 msec (1730000.0/sec): Move window via parent (75 kids) 15000000 reps @ 0.0006 msec (1740000.0/sec): Move window via parent (75 kids) 15000000 reps @ 0.0006 msec (1720000.0/sec): Move window via parent (75 kids) 75000000 trep @ 0.0006 msec (1730000.0/sec): Move window via parent (75 kids) 20000000 reps @ 0.0005 msec (2210000.0/sec): Move window via parent (100 kids) 20000000 reps @ 0.0005 msec (2210000.0/sec): Move window via parent (100 kids) 20000000 reps @ 0.0005 msec (2220000.0/sec): Move window via parent (100 kids) 20000000 reps @ 0.0004 msec (2220000.0/sec): Move window via parent (100 kids) 20000000 reps @ 0.0005 msec (2210000.0/sec): Move window via parent (100 kids) 100000000 trep @ 0.0005 msec (2210000.0/sec): Move window via parent (100 kids) 20000000 reps @ 0.0003 msec (3790000.0/sec): Move window via parent (200 kids) 20000000 reps @ 0.0003 msec (3790000.0/sec): Move window via parent (200 kids) 20000000 reps @ 0.0003 msec (3760000.0/sec): Move window via parent (200 kids) 20000000 reps @ 0.0003 msec (3740000.0/sec): Move window via parent (200 kids) 20000000 reps @ 0.0003 msec (3770000.0/sec): Move window via parent (200 kids) 100000000 trep @ 0.0003 msec (3770000.0/sec): Move window via parent (200 kids) 1200000 reps @ 0.0044 msec (226000.0/sec): Resize window (4 kids) 1200000 reps @ 0.0044 msec (226000.0/sec): Resize window (4 kids) 1200000 reps @ 0.0044 msec (228000.0/sec): Resize window (4 kids) 1200000 reps @ 0.0044 msec (226000.0/sec): Resize window (4 kids) 1200000 reps @ 0.0044 msec (227000.0/sec): Resize window (4 kids) 6000000 trep @ 0.0044 msec (227000.0/sec): Resize window (4 kids) 1120000 reps @ 0.0050 msec (200000.0/sec): Resize window (16 kids) 1120000 reps @ 0.0051 msec (198000.0/sec): Resize window (16 kids) 1120000 reps @ 0.0050 msec (199000.0/sec): Resize window (16 kids) 1120000 reps @ 0.0050 msec (200000.0/sec): Resize window (16 kids) 1120000 reps @ 0.0051 msec (195000.0/sec): Resize window (16 kids) 5600000 trep @ 0.0050 msec (198000.0/sec): Resize window (16 kids) 1000000 reps @ 0.0054 msec (184000.0/sec): Resize window (25 kids) 1000000 reps @ 0.0054 msec (185000.0/sec): Resize window (25 kids) 1000000 reps @ 0.0054 msec (185000.0/sec): Resize window (25 kids) 1000000 reps @ 0.0056 msec (179000.0/sec): Resize window (25 kids) 1000000 reps @ 0.0056 msec (179000.0/sec): Resize window (25 kids) 5000000 trep @ 0.0055 msec (182000.0/sec): Resize window (25 kids) 1000000 reps @ 0.0066 msec (151000.0/sec): Resize window (50 kids) 1000000 reps @ 0.0066 msec (151000.0/sec): Resize window (50 kids) 1000000 reps @ 0.0065 msec (154000.0/sec): Resize window (50 kids) 1000000 reps @ 0.0065 msec (154000.0/sec): Resize window (50 kids) 1000000 reps @ 0.0065 msec (154000.0/sec): Resize window (50 kids) 5000000 trep @ 0.0065 msec (153000.0/sec): Resize window (50 kids) 750000 reps @ 0.0071 msec (141000.0/sec): Resize window (75 kids) 750000 reps @ 0.0072 msec (140000.0/sec): Resize window (75 kids) 750000 reps @ 0.0072 msec (139000.0/sec): Resize window (75 kids) 750000 reps @ 0.0073 msec (137000.0/sec): Resize window (75 kids) 750000 reps @ 0.0071 msec (140000.0/sec): Resize window (75 kids) 3750000 trep @ 0.0072 msec (139000.0/sec): Resize window (75 kids) 700000 reps @ 0.0080 msec (125000.0/sec): Resize window (100 kids) 700000 reps @ 0.0078 msec (127000.0/sec): Resize window (100 kids) 700000 reps @ 0.0080 msec (124000.0/sec): Resize window (100 kids) 700000 reps @ 0.0079 msec (127000.0/sec): Resize window (100 kids) 700000 reps @ 0.0078 msec (128000.0/sec): Resize window (100 kids) 3500000 trep @ 0.0079 msec (126000.0/sec): Resize window (100 kids) 600000 reps @ 0.0102 msec ( 98500.0/sec): Resize window (200 kids) 600000 reps @ 0.0102 msec ( 97800.0/sec): Resize window (200 kids) 600000 reps @ 0.0101 msec ( 99500.0/sec): Resize window (200 kids) 600000 reps @ 0.0103 msec ( 97300.0/sec): Resize window (200 kids) 600000 reps @ 0.0102 msec ( 97700.0/sec): Resize window (200 kids) 3000000 trep @ 0.0102 msec ( 98100.0/sec): Resize window (200 kids) 40000000 reps @ 0.0001 msec (7860000.0/sec): Resize unmapped window (4 kids) 40000000 reps @ 0.0001 msec (7900000.0/sec): Resize unmapped window (4 kids) 40000000 reps @ 0.0001 msec (7500000.0/sec): Resize unmapped window (4 kids) 40000000 reps @ 0.0001 msec (7880000.0/sec): Resize unmapped window (4 kids) 40000000 reps @ 0.0001 msec (7860000.0/sec): Resize unmapped window (4 kids) 200000000 trep @ 0.0001 msec (7800000.0/sec): Resize unmapped window (4 kids) 48000000 reps @ 0.0001 msec (7890000.0/sec): Resize unmapped window (16 kids) 48000000 reps @ 0.0001 msec (7900000.0/sec): Resize unmapped window (16 kids) 48000000 reps @ 0.0001 msec (7910000.0/sec): Resize unmapped window (16 kids) 48000000 reps @ 0.0001 msec (7490000.0/sec): Resize unmapped window (16 kids) 48000000 reps @ 0.0001 msec (7910000.0/sec): Resize unmapped window (16 kids) 240000000 trep @ 0.0001 msec (7820000.0/sec): Resize unmapped window (16 kids) 50000000 reps @ 0.0001 msec (7660000.0/sec): Resize unmapped window (25 kids) 50000000 reps @ 0.0001 msec (7930000.0/sec): Resize unmapped window (25 kids) 50000000 reps @ 0.0001 msec (7960000.0/sec): Resize unmapped window (25 kids) 50000000 reps @ 0.0001 msec (7910000.0/sec): Resize unmapped window (25 kids) 50000000 reps @ 0.0001 msec (7850000.0/sec): Resize unmapped window (25 kids) 250000000 trep @ 0.0001 msec (7860000.0/sec): Resize unmapped window (25 kids) 40000000 reps @ 0.0001 msec (7820000.0/sec): Resize unmapped window (50 kids) 40000000 reps @ 0.0001 msec (7940000.0/sec): Resize unmapped window (50 kids) 40000000 reps @ 0.0001 msec (7150000.0/sec): Resize unmapped window (50 kids) 40000000 reps @ 0.0001 msec (7620000.0/sec): Resize unmapped window (50 kids) 40000000 reps @ 0.0001 msec (7880000.0/sec): Resize unmapped window (50 kids) 200000000 trep @ 0.0001 msec (7670000.0/sec): Resize unmapped window (50 kids) 45000000 reps @ 0.0001 msec (7950000.0/sec): Resize unmapped window (75 kids) 45000000 reps @ 0.0001 msec (7940000.0/sec): Resize unmapped window (75 kids) 45000000 reps @ 0.0001 msec (7780000.0/sec): Resize unmapped window (75 kids) 45000000 reps @ 0.0001 msec (7890000.0/sec): Resize unmapped window (75 kids) 45000000 reps @ 0.0001 msec (7910000.0/sec): Resize unmapped window (75 kids) 225000000 trep @ 0.0001 msec (7890000.0/sec): Resize unmapped window (75 kids) 40000000 reps @ 0.0001 msec (7890000.0/sec): Resize unmapped window (100 kids) 40000000 reps @ 0.0001 msec (7980000.0/sec): Resize unmapped window (100 kids) 40000000 reps @ 0.0001 msec (7960000.0/sec): Resize unmapped window (100 kids) 40000000 reps @ 0.0001 msec (7940000.0/sec): Resize unmapped window (100 kids) 40000000 reps @ 0.0001 msec (7950000.0/sec): Resize unmapped window (100 kids) 200000000 trep @ 0.0001 msec (7950000.0/sec): Resize unmapped window (100 kids) 40000000 reps @ 0.0001 msec (7920000.0/sec): Resize unmapped window (200 kids) 40000000 reps @ 0.0001 msec (7920000.0/sec): Resize unmapped window (200 kids) 40000000 reps @ 0.0001 msec (7150000.0/sec): Resize unmapped window (200 kids) 40000000 reps @ 0.0001 msec (7230000.0/sec): Resize unmapped window (200 kids) 40000000 reps @ 0.0001 msec (7280000.0/sec): Resize unmapped window (200 kids) 200000000 trep @ 0.0001 msec (7480000.0/sec): Resize unmapped window (200 kids) 1600000 reps @ 0.0036 msec (276000.0/sec): Circulate window (4 kids) 1600000 reps @ 0.0036 msec (278000.0/sec): Circulate window (4 kids) 1600000 reps @ 0.0036 msec (277000.0/sec): Circulate window (4 kids) 1600000 reps @ 0.0037 msec (272000.0/sec): Circulate window (4 kids) 1600000 reps @ 0.0037 msec (270000.0/sec): Circulate window (4 kids) 8000000 trep @ 0.0036 msec (275000.0/sec): Circulate window (4 kids) 1280000 reps @ 0.0044 msec (228000.0/sec): Circulate window (16 kids) 1280000 reps @ 0.0044 msec (225000.0/sec): Circulate window (16 kids) 1280000 reps @ 0.0045 msec (224000.0/sec): Circulate window (16 kids) 1280000 reps @ 0.0044 msec (228000.0/sec): Circulate window (16 kids) 1280000 reps @ 0.0044 msec (229000.0/sec): Circulate window (16 kids) 6400000 trep @ 0.0044 msec (227000.0/sec): Circulate window (16 kids) 1250000 reps @ 0.0048 msec (211000.0/sec): Circulate window (25 kids) 1250000 reps @ 0.0047 msec (212000.0/sec): Circulate window (25 kids) 1250000 reps @ 0.0047 msec (214000.0/sec): Circulate window (25 kids) 1250000 reps @ 0.0046 msec (216000.0/sec): Circulate window (25 kids) 1250000 reps @ 0.0046 msec (217000.0/sec): Circulate window (25 kids) 6250000 trep @ 0.0047 msec (214000.0/sec): Circulate window (25 kids) 1000000 reps @ 0.0050 msec (198000.0/sec): Circulate window (50 kids) 1000000 reps @ 0.0051 msec (198000.0/sec): Circulate window (50 kids) 1000000 reps @ 0.0050 msec (199000.0/sec): Circulate window (50 kids) 1000000 reps @ 0.0051 msec (198000.0/sec): Circulate window (50 kids) 1000000 reps @ 0.0050 msec (201000.0/sec): Circulate window (50 kids) 5000000 trep @ 0.0050 msec (199000.0/sec): Circulate window (50 kids) 1500000 reps @ 0.0056 msec (177000.0/sec): Circulate window (75 kids) 1500000 reps @ 0.0055 msec (182000.0/sec): Circulate window (75 kids) 1500000 reps @ 0.0057 msec (177000.0/sec): Circulate window (75 kids) 1500000 reps @ 0.0056 msec (179000.0/sec): Circulate window (75 kids) 1500000 reps @ 0.0054 msec (184000.0/sec): Circulate window (75 kids) 7500000 trep @ 0.0056 msec (180000.0/sec): Circulate window (75 kids) 900000 reps @ 0.0059 msec (168000.0/sec): Circulate window (100 kids) 900000 reps @ 0.0058 msec (172000.0/sec): Circulate window (100 kids) 900000 reps @ 0.0059 msec (170000.0/sec): Circulate window (100 kids) 900000 reps @ 0.0059 msec (170000.0/sec): Circulate window (100 kids) 900000 reps @ 0.0058 msec (172000.0/sec): Circulate window (100 kids) 4500000 trep @ 0.0059 msec (171000.0/sec): Circulate window (100 kids) 800000 reps @ 0.0075 msec (133000.0/sec): Circulate window (200 kids) 800000 reps @ 0.0077 msec (130000.0/sec): Circulate window (200 kids) 800000 reps @ 0.0075 msec (133000.0/sec): Circulate window (200 kids) 800000 reps @ 0.0075 msec (133000.0/sec): Circulate window (200 kids) 800000 reps @ 0.0076 msec (131000.0/sec): Circulate window (200 kids) 4000000 trep @ 0.0076 msec (132000.0/sec): Circulate window (200 kids) 120000000 reps @ 0.0001 msec (19000000.0/sec): Circulate Unmapped window (4 kids) 120000000 reps @ 0.0001 msec (19000000.0/sec): Circulate Unmapped window (4 kids) 120000000 reps @ 0.0001 msec (18800000.0/sec): Circulate Unmapped window (4 kids) 120000000 reps @ 0.0001 msec (19000000.0/sec): Circulate Unmapped window (4 kids) 120000000 reps @ 0.0001 msec (18900000.0/sec): Circulate Unmapped window (4 kids) 600000000 trep @ 0.0001 msec (18900000.0/sec): Circulate Unmapped window (4 kids) 96000000 reps @ 0.0001 msec (17900000.0/sec): Circulate Unmapped window (16 kids) 96000000 reps @ 0.0001 msec (18000000.0/sec): Circulate Unmapped window (16 kids) 96000000 reps @ 0.0001 msec (18000000.0/sec): Circulate Unmapped window (16 kids) 96000000 reps @ 0.0001 msec (18000000.0/sec): Circulate Unmapped window (16 kids) 96000000 reps @ 0.0001 msec (18100000.0/sec): Circulate Unmapped window (16 kids) 480000000 trep @ 0.0001 msec (18000000.0/sec): Circulate Unmapped window (16 kids) 100000000 reps @ 0.0001 msec (15200000.0/sec): Circulate Unmapped window (25 kids) 100000000 reps @ 0.0001 msec (15400000.0/sec): Circulate Unmapped window (25 kids) 100000000 reps @ 0.0001 msec (15500000.0/sec): Circulate Unmapped window (25 kids) 100000000 reps @ 0.0001 msec (15400000.0/sec): Circulate Unmapped window (25 kids) 100000000 reps @ 0.0001 msec (15400000.0/sec): Circulate Unmapped window (25 kids) 500000000 trep @ 0.0001 msec (15400000.0/sec): Circulate Unmapped window (25 kids) 50000000 reps @ 0.0001 msec (9330000.0/sec): Circulate Unmapped window (50 kids) 50000000 reps @ 0.0001 msec (9320000.0/sec): Circulate Unmapped window (50 kids) 50000000 reps @ 0.0001 msec (9330000.0/sec): Circulate Unmapped window (50 kids) 50000000 reps @ 0.0001 msec (9300000.0/sec): Circulate Unmapped window (50 kids) 50000000 reps @ 0.0001 msec (9260000.0/sec): Circulate Unmapped window (50 kids) 250000000 trep @ 0.0001 msec (9310000.0/sec): Circulate Unmapped window (50 kids) 37500000 reps @ 0.0001 msec (7280000.0/sec): Circulate Unmapped window (75 kids) 37500000 reps @ 0.0001 msec (7260000.0/sec): Circulate Unmapped window (75 kids) 37500000 reps @ 0.0001 msec (7280000.0/sec): Circulate Unmapped window (75 kids) 37500000 reps @ 0.0001 msec (7280000.0/sec): Circulate Unmapped window (75 kids) 37500000 reps @ 0.0001 msec (7280000.0/sec): Circulate Unmapped window (75 kids) 187500000 trep @ 0.0001 msec (7280000.0/sec): Circulate Unmapped window (75 kids) 30000000 reps @ 0.0002 msec (6040000.0/sec): Circulate Unmapped window (100 kids) 30000000 reps @ 0.0002 msec (6040000.0/sec): Circulate Unmapped window (100 kids) 30000000 reps @ 0.0002 msec (6050000.0/sec): Circulate Unmapped window (100 kids) 30000000 reps @ 0.0002 msec (6050000.0/sec): Circulate Unmapped window (100 kids) 30000000 reps @ 0.0002 msec (6050000.0/sec): Circulate Unmapped window (100 kids) 150000000 trep @ 0.0002 msec (6050000.0/sec): Circulate Unmapped window (100 kids) 18000000 reps @ 0.0003 msec (3350000.0/sec): Circulate Unmapped window (200 kids) 18000000 reps @ 0.0003 msec (3340000.0/sec): Circulate Unmapped window (200 kids) 18000000 reps @ 0.0003 msec (3340000.0/sec): Circulate Unmapped window (200 kids) 18000000 reps @ 0.0003 msec (3340000.0/sec): Circulate Unmapped window (200 kids) 18000000 reps @ 0.0003 msec (3350000.0/sec): Circulate Unmapped window (200 kids) 90000000 trep @ 0.0003 msec (3350000.0/sec): Circulate Unmapped window (200 kids)