Re: [PATCH 7/8] drm/i915/display/skl+: Drop frontbuffer rendering support

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On Wed, 2021-08-25 at 16:43 +0300, Ville Syrjälä wrote:
> On Wed, Aug 25, 2021 at 03:47:12PM +0300, Ville Syrjälä wrote:
> > On Wed, Aug 25, 2021 at 12:49:25AM +0000, Souza, Jose wrote:
> > > On Thu, 2021-08-19 at 19:07 +0300, Ville Syrjälä wrote:
> > > > On Wed, Aug 18, 2021 at 07:48:03PM +0000, Souza, Jose wrote:
> > > > > On Wed, 2021-08-18 at 17:55 +0300, Ville Syrjälä wrote:
> > > > > > On Tue, Aug 17, 2021 at 05:42:15PM -0700, José Roberto de Souza wrote:
> > > > > > > By now all the userspace applications should have migrated to atomic
> > > > > > > or at least be calling DRM_IOCTL_MODE_DIRTYFB.
> > > > > > > 
> > > > > > > With that we can kill frontbuffer rendering support in i915 for
> > > > > > > modern platforms.
> > > > > > > 
> > > > > > > So here converting legacy APIs into atomic commits so it can be
> > > > > > > properly handled by driver i915.
> > > > > > > 
> > > > > > > Several IGT tests will fail with this changes, because some tests
> > > > > > > were stressing those frontbuffer rendering scenarios that no userspace
> > > > > > > should be using by now, fixes to IGT should be sent soon.
> > > > > > 
> > > > > > Blocking atomic commits instead of the current lightweight frontbuffer
> > > > > > interface sounds like a terrible plan. How unusable is X with this
> > > > > > approach?
> > > > > 
> > > > > 100% usable, had no issues when running X in TGL and ADL-P.
> > > > > Added a debug message in intel_user_framebuffer_dirty() and X is not even using frontbuffer rendering at all.
> > > > 
> > > > Turn off your compositor if you want to test front buffer rendering.
> > > 
> > > Worked fine on Plasma with a 4K panel, was not able to find how to do that in Gnome.
> > 
> > I didn't think you can turn off composition with either one of those.
> > You actually confirmed it's running with everytithing unredirected and
> > eg. there was no lag moving windows around and wiggling the mouse?
> > 
> > Avoiding that lag is pretty much the sole reason why the legacy
> > cursor unsynced update stuff even exists in the driver. Hard to
> > imagine you wouldn't hit the same issue with the server getting
> > blocked on dirtyfb all the time.

That is not the only path that Windows servers that implements Wayland protocol have?
From a user experience I can't see any difference when moving the cursor around and dragging windows.

> 
> Oh and running x11perf/etc. to see the impact on the raw numbers would
> probably be good idea.
> 

Attached two x11perf runs using the cmd line below, "with-front-buffer-rendering.txt" with patches up to "drm/i915/display: Prepare DRRS for
frontbuffer rendering drop" and "no-front-buffer-rendering.txt" with all the patches in this series.


CMD line: sudo DISPLAY=:0.0 x11perf -su -dot -rect500 -srect500 -osrect500 -tilerect500 -oddsrect500 -oddosrect500 -oddtilerect500 -bigsrect500 -
bigosrect500 -bigtilerect500 -eschertilerect500 -seg500 -hseg500 -vseg500 -whseg500 -wvseg500 -line500 -wline500 -orect500 -worect500 -circle500 -
wcircle500 -fcircle500 -ellipse500 -wellipse500 -fellipse500 -trap300 -strap300 -ostrap300 -tiletrap300 -oddstrap300 -oddostrap300 -oddtiletrap300 -
bigstrap300 -bigostrap300 -bigtiletrap300 -eschertiletrap300 -aatrap300 -aa4trap300 -aa1trap300 -aatrap2x300 -aatrapezoid300 -addaatrapezoid300 -ftext
-f8text -f9text -f14text16 -f24text16 -tr10text -tr24text -polytext -polytext16 -fitext -f8itext -f9itext -f14itext16 -f24itext16 -tr10itext -
tr24itext -aa10text -aa24text -aaftext -a10text -a24text -aftext -rgb10text -rgb24text -rgbftext -caa10text -caa24text -caaftext -ca10text -ca24text -
caftext -crgb10text -crgb24text -crgbftext -scroll500 -copywinwin500 -copypixwin500 -copywinpix500 -copypixpix500 -copyplane500 -deepcopyplane500 -
putimage500 -putimagexy500 -shmput500 -shmputxy500 -shmget500 -shmgetxy500 -getimage500 -getimagexy500 -compwinwin500 -comppixwin500 -magpixwin500 -
minpixwin500 -noop -pointer -prop -gc -create -ucreate -map -unmap -destroy -popup -move -umove -movetree -resize -uresize -circulate -ucirculate
x11perf - X11 performance program, version 1.2
The X.Org Foundation server version 12005000 on :0.0
from stark01
Wed Aug 25 16:52:08 2021

Sync time adjustment is 0.0542 msecs.

  800000000 reps @   0.0000 msec (171000000.0/sec): Dot
  800000000 reps @   0.0000 msec (168000000.0/sec): Dot
  800000000 reps @   0.0000 msec (162000000.0/sec): Dot
  800000000 reps @   0.0000 msec (170000000.0/sec): Dot
  800000000 reps @   0.0000 msec (166000000.0/sec): Dot
 4000000000 trep @   0.0000 msec (167000000.0/sec): Dot

     200000 reps @   0.0251 msec ( 39800.0/sec): 500x500 rectangle
     200000 reps @   0.0253 msec ( 39600.0/sec): 500x500 rectangle
     200000 reps @   0.0251 msec ( 39800.0/sec): 500x500 rectangle
     200000 reps @   0.0251 msec ( 39800.0/sec): 500x500 rectangle
     200000 reps @   0.0251 msec ( 39900.0/sec): 500x500 rectangle
    1000000 trep @   0.0252 msec ( 39800.0/sec): 500x500 rectangle

      80000 reps @   0.0690 msec ( 14500.0/sec): 500x500 stippled rectangle (8x8 stipple)
      80000 reps @   0.0689 msec ( 14500.0/sec): 500x500 stippled rectangle (8x8 stipple)
      80000 reps @   0.0687 msec ( 14500.0/sec): 500x500 stippled rectangle (8x8 stipple)
      80000 reps @   0.0691 msec ( 14500.0/sec): 500x500 stippled rectangle (8x8 stipple)
      80000 reps @   0.0653 msec ( 15300.0/sec): 500x500 stippled rectangle (8x8 stipple)
     400000 trep @   0.0682 msec ( 14700.0/sec): 500x500 stippled rectangle (8x8 stipple)

     300000 reps @   0.0245 msec ( 40800.0/sec): 500x500 opaque stippled rectangle (8x8 stipple)
     300000 reps @   0.0245 msec ( 40900.0/sec): 500x500 opaque stippled rectangle (8x8 stipple)
     300000 reps @   0.0245 msec ( 40900.0/sec): 500x500 opaque stippled rectangle (8x8 stipple)
     300000 reps @   0.0244 msec ( 40900.0/sec): 500x500 opaque stippled rectangle (8x8 stipple)
     300000 reps @   0.0245 msec ( 40900.0/sec): 500x500 opaque stippled rectangle (8x8 stipple)
    1500000 trep @   0.0245 msec ( 40900.0/sec): 500x500 opaque stippled rectangle (8x8 stipple)

     300000 reps @   0.0246 msec ( 40600.0/sec): 500x500 tiled rectangle (4x4 tile)
     300000 reps @   0.0247 msec ( 40500.0/sec): 500x500 tiled rectangle (4x4 tile)
     300000 reps @   0.0250 msec ( 40100.0/sec): 500x500 tiled rectangle (4x4 tile)
     300000 reps @   0.0246 msec ( 40600.0/sec): 500x500 tiled rectangle (4x4 tile)
     300000 reps @   0.0246 msec ( 40600.0/sec): 500x500 tiled rectangle (4x4 tile)
    1500000 trep @   0.0247 msec ( 40500.0/sec): 500x500 tiled rectangle (4x4 tile)

      80000 reps @   0.0670 msec ( 14900.0/sec): 500x500 stippled rectangle (17x15 stipple)
      80000 reps @   0.0668 msec ( 15000.0/sec): 500x500 stippled rectangle (17x15 stipple)
      80000 reps @   0.0612 msec ( 16300.0/sec): 500x500 stippled rectangle (17x15 stipple)
      80000 reps @   0.0672 msec ( 14900.0/sec): 500x500 stippled rectangle (17x15 stipple)
      80000 reps @   0.0673 msec ( 14900.0/sec): 500x500 stippled rectangle (17x15 stipple)
     400000 trep @   0.0659 msec ( 15200.0/sec): 500x500 stippled rectangle (17x15 stipple)

     300000 reps @   0.0245 msec ( 40900.0/sec): 500x500 opaque stippled rectangle (17x15 stipple)
     300000 reps @   0.0244 msec ( 40900.0/sec): 500x500 opaque stippled rectangle (17x15 stipple)
     300000 reps @   0.0244 msec ( 40900.0/sec): 500x500 opaque stippled rectangle (17x15 stipple)
     300000 reps @   0.0244 msec ( 40900.0/sec): 500x500 opaque stippled rectangle (17x15 stipple)
     300000 reps @   0.0245 msec ( 40900.0/sec): 500x500 opaque stippled rectangle (17x15 stipple)
    1500000 trep @   0.0244 msec ( 40900.0/sec): 500x500 opaque stippled rectangle (17x15 stipple)

     300000 reps @   0.0248 msec ( 40400.0/sec): 500x500 tiled rectangle (17x15 tile)
     300000 reps @   0.0247 msec ( 40600.0/sec): 500x500 tiled rectangle (17x15 tile)
     300000 reps @   0.0248 msec ( 40400.0/sec): 500x500 tiled rectangle (17x15 tile)
     300000 reps @   0.0247 msec ( 40500.0/sec): 500x500 tiled rectangle (17x15 tile)
     300000 reps @   0.0248 msec ( 40400.0/sec): 500x500 tiled rectangle (17x15 tile)
    1500000 trep @   0.0247 msec ( 40500.0/sec): 500x500 tiled rectangle (17x15 tile)

     200000 reps @   0.0365 msec ( 27400.0/sec): 500x500 stippled rectangle (161x145 stipple)
     200000 reps @   0.0366 msec ( 27300.0/sec): 500x500 stippled rectangle (161x145 stipple)
     200000 reps @   0.0366 msec ( 27300.0/sec): 500x500 stippled rectangle (161x145 stipple)
     200000 reps @   0.0365 msec ( 27400.0/sec): 500x500 stippled rectangle (161x145 stipple)
     200000 reps @   0.0364 msec ( 27500.0/sec): 500x500 stippled rectangle (161x145 stipple)
    1000000 trep @   0.0365 msec ( 27400.0/sec): 500x500 stippled rectangle (161x145 stipple)

     300000 reps @   0.0245 msec ( 40800.0/sec): 500x500 opaque stippled rectangle (161x145 stipple)
     300000 reps @   0.0244 msec ( 40900.0/sec): 500x500 opaque stippled rectangle (161x145 stipple)
     300000 reps @   0.0245 msec ( 40900.0/sec): 500x500 opaque stippled rectangle (161x145 stipple)
     300000 reps @   0.0245 msec ( 40900.0/sec): 500x500 opaque stippled rectangle (161x145 stipple)
     300000 reps @   0.0245 msec ( 40900.0/sec): 500x500 opaque stippled rectangle (161x145 stipple)
    1500000 trep @   0.0245 msec ( 40900.0/sec): 500x500 opaque stippled rectangle (161x145 stipple)

     300000 reps @   0.0246 msec ( 40600.0/sec): 500x500 tiled rectangle (161x145 tile)
     300000 reps @   0.0246 msec ( 40600.0/sec): 500x500 tiled rectangle (161x145 tile)
     300000 reps @   0.0247 msec ( 40600.0/sec): 500x500 tiled rectangle (161x145 tile)
     300000 reps @   0.0246 msec ( 40600.0/sec): 500x500 tiled rectangle (161x145 tile)
     300000 reps @   0.0246 msec ( 40600.0/sec): 500x500 tiled rectangle (161x145 tile)
    1500000 trep @   0.0246 msec ( 40600.0/sec): 500x500 tiled rectangle (161x145 tile)

     300000 reps @   0.0248 msec ( 40300.0/sec): 500x500 tiled rectangle (216x208 tile)
     300000 reps @   0.0249 msec ( 40200.0/sec): 500x500 tiled rectangle (216x208 tile)
     300000 reps @   0.0248 msec ( 40300.0/sec): 500x500 tiled rectangle (216x208 tile)
     300000 reps @   0.0248 msec ( 40200.0/sec): 500x500 tiled rectangle (216x208 tile)
     300000 reps @   0.0248 msec ( 40300.0/sec): 500x500 tiled rectangle (216x208 tile)
    1500000 trep @   0.0248 msec ( 40300.0/sec): 500x500 tiled rectangle (216x208 tile)

   30000000 reps @   0.0003 msec (3970000.0/sec): 500-pixel line segment
   30000000 reps @   0.0003 msec (3980000.0/sec): 500-pixel line segment
   30000000 reps @   0.0003 msec (3970000.0/sec): 500-pixel line segment
   30000000 reps @   0.0003 msec (3980000.0/sec): 500-pixel line segment
   30000000 reps @   0.0003 msec (3980000.0/sec): 500-pixel line segment
  150000000 trep @   0.0003 msec (3980000.0/sec): 500-pixel line segment

  200000000 reps @   0.0000 msec (21800000.0/sec): 500-pixel horizontal line segment
  200000000 reps @   0.0000 msec (21800000.0/sec): 500-pixel horizontal line segment
  200000000 reps @   0.0000 msec (21800000.0/sec): 500-pixel horizontal line segment
  200000000 reps @   0.0000 msec (21800000.0/sec): 500-pixel horizontal line segment
  200000000 reps @   0.0000 msec (21800000.0/sec): 500-pixel horizontal line segment
 1000000000 trep @   0.0000 msec (21800000.0/sec): 500-pixel horizontal line segment

   80000000 reps @   0.0001 msec (15800000.0/sec): 500-pixel vertical line segment
   80000000 reps @   0.0001 msec (15800000.0/sec): 500-pixel vertical line segment
   80000000 reps @   0.0001 msec (15800000.0/sec): 500-pixel vertical line segment
   80000000 reps @   0.0001 msec (15800000.0/sec): 500-pixel vertical line segment
   80000000 reps @   0.0001 msec (15800000.0/sec): 500-pixel vertical line segment
  400000000 trep @   0.0001 msec (15800000.0/sec): 500-pixel vertical line segment

    1000000 reps @   0.0072 msec (138000.0/sec): 500x50 wide horizontal line segment
    1000000 reps @   0.0073 msec (137000.0/sec): 500x50 wide horizontal line segment
    1000000 reps @   0.0072 msec (138000.0/sec): 500x50 wide horizontal line segment
    1000000 reps @   0.0073 msec (138000.0/sec): 500x50 wide horizontal line segment
    1000000 reps @   0.0072 msec (138000.0/sec): 500x50 wide horizontal line segment
    5000000 trep @   0.0073 msec (138000.0/sec): 500x50 wide horizontal line segment

    1000000 reps @   0.0073 msec (137000.0/sec): 500x50 wide vertical line segment
    1000000 reps @   0.0073 msec (137000.0/sec): 500x50 wide vertical line segment
    1000000 reps @   0.0073 msec (137000.0/sec): 500x50 wide vertical line segment
    1000000 reps @   0.0073 msec (137000.0/sec): 500x50 wide vertical line segment
    1000000 reps @   0.0073 msec (137000.0/sec): 500x50 wide vertical line segment
    5000000 trep @   0.0073 msec (137000.0/sec): 500x50 wide vertical line segment

   40000000 reps @   0.0002 msec (6060000.0/sec): 500-pixel line
   40000000 reps @   0.0002 msec (6050000.0/sec): 500-pixel line
   40000000 reps @   0.0002 msec (6050000.0/sec): 500-pixel line
   40000000 reps @   0.0002 msec (6050000.0/sec): 500-pixel line
   40000000 reps @   0.0002 msec (6040000.0/sec): 500-pixel line
  200000000 trep @   0.0002 msec (6050000.0/sec): 500-pixel line

    1000000 reps @   0.0051 msec (196000.0/sec): 500x50 wide line
    1000000 reps @   0.0051 msec (196000.0/sec): 500x50 wide line
    1000000 reps @   0.0051 msec (196000.0/sec): 500x50 wide line
    1000000 reps @   0.0051 msec (197000.0/sec): 500x50 wide line
    1000000 reps @   0.0051 msec (197000.0/sec): 500x50 wide line
    5000000 trep @   0.0051 msec (196000.0/sec): 500x50 wide line

    4000000 reps @   0.0016 msec (606000.0/sec): 500x500 rectangle outline
    4000000 reps @   0.0017 msec (602000.0/sec): 500x500 rectangle outline
    4000000 reps @   0.0016 msec (608000.0/sec): 500x500 rectangle outline
    4000000 reps @   0.0017 msec (605000.0/sec): 500x500 rectangle outline
    4000000 reps @   0.0016 msec (608000.0/sec): 500x500 rectangle outline
   20000000 trep @   0.0017 msec (606000.0/sec): 500x500 rectangle outline

     400000 reps @   0.0132 msec ( 75700.0/sec): 500x500 wide rectangle outline
     400000 reps @   0.0132 msec ( 75600.0/sec): 500x500 wide rectangle outline
     400000 reps @   0.0132 msec ( 75700.0/sec): 500x500 wide rectangle outline
     400000 reps @   0.0132 msec ( 75700.0/sec): 500x500 wide rectangle outline
     400000 reps @   0.0132 msec ( 75800.0/sec): 500x500 wide rectangle outline
    2000000 trep @   0.0132 msec ( 75700.0/sec): 500x500 wide rectangle outline

    2000000 reps @   0.0029 msec (346000.0/sec): 500-pixel circle
    2000000 reps @   0.0029 msec (346000.0/sec): 500-pixel circle
    2000000 reps @   0.0029 msec (346000.0/sec): 500-pixel circle
    2000000 reps @   0.0029 msec (346000.0/sec): 500-pixel circle
    2000000 reps @   0.0029 msec (346000.0/sec): 500-pixel circle
   10000000 trep @   0.0029 msec (346000.0/sec): 500-pixel circle

     500000 reps @   0.0139 msec ( 72000.0/sec): 500-pixel wide circle
     500000 reps @   0.0139 msec ( 71700.0/sec): 500-pixel wide circle
     500000 reps @   0.0140 msec ( 71500.0/sec): 500-pixel wide circle
     500000 reps @   0.0139 msec ( 71900.0/sec): 500-pixel wide circle
     500000 reps @   0.0139 msec ( 72100.0/sec): 500-pixel wide circle
    2500000 trep @   0.0139 msec ( 71800.0/sec): 500-pixel wide circle

     200000 reps @   0.0265 msec ( 37700.0/sec): 500-pixel solid circle
     200000 reps @   0.0267 msec ( 37400.0/sec): 500-pixel solid circle
     200000 reps @   0.0265 msec ( 37700.0/sec): 500-pixel solid circle
     200000 reps @   0.0265 msec ( 37700.0/sec): 500-pixel solid circle
     200000 reps @   0.0267 msec ( 37500.0/sec): 500-pixel solid circle
    1000000 trep @   0.0266 msec ( 37600.0/sec): 500-pixel solid circle

    3000000 reps @   0.0023 msec (428000.0/sec): 500-pixel ellipse
    3000000 reps @   0.0023 msec (427000.0/sec): 500-pixel ellipse
    3000000 reps @   0.0023 msec (427000.0/sec): 500-pixel ellipse
    3000000 reps @   0.0023 msec (427000.0/sec): 500-pixel ellipse
    3000000 reps @   0.0023 msec (428000.0/sec): 500-pixel ellipse
   15000000 trep @   0.0023 msec (427000.0/sec): 500-pixel ellipse

     400000 reps @   0.0186 msec ( 53700.0/sec): 500-pixel wide ellipse
     400000 reps @   0.0186 msec ( 53800.0/sec): 500-pixel wide ellipse
     400000 reps @   0.0184 msec ( 54200.0/sec): 500-pixel wide ellipse
     400000 reps @   0.0185 msec ( 53900.0/sec): 500-pixel wide ellipse
     400000 reps @   0.0183 msec ( 54600.0/sec): 500-pixel wide ellipse
    2000000 trep @   0.0185 msec ( 54000.0/sec): 500-pixel wide ellipse

     400000 reps @   0.0134 msec ( 74500.0/sec): 500-pixel filled ellipse
     400000 reps @   0.0134 msec ( 74500.0/sec): 500-pixel filled ellipse
     400000 reps @   0.0134 msec ( 74500.0/sec): 500-pixel filled ellipse
     400000 reps @   0.0134 msec ( 74500.0/sec): 500-pixel filled ellipse
     400000 reps @   0.0134 msec ( 74500.0/sec): 500-pixel filled ellipse
    2000000 trep @   0.0134 msec ( 74500.0/sec): 500-pixel filled ellipse

     600000 reps @   0.0123 msec ( 81100.0/sec): Fill 300x300 trapezoid
     600000 reps @   0.0123 msec ( 81000.0/sec): Fill 300x300 trapezoid
     600000 reps @   0.0123 msec ( 81100.0/sec): Fill 300x300 trapezoid
     600000 reps @   0.0123 msec ( 81000.0/sec): Fill 300x300 trapezoid
     600000 reps @   0.0123 msec ( 81100.0/sec): Fill 300x300 trapezoid
    3000000 trep @   0.0123 msec ( 81100.0/sec): Fill 300x300 trapezoid

     400000 reps @   0.0231 msec ( 43200.0/sec): Fill 300x300 stippled trapezoid (8x8 stipple)
     400000 reps @   0.0228 msec ( 43800.0/sec): Fill 300x300 stippled trapezoid (8x8 stipple)
     400000 reps @   0.0229 msec ( 43800.0/sec): Fill 300x300 stippled trapezoid (8x8 stipple)
     400000 reps @   0.0229 msec ( 43600.0/sec): Fill 300x300 stippled trapezoid (8x8 stipple)
     400000 reps @   0.0231 msec ( 43200.0/sec): Fill 300x300 stippled trapezoid (8x8 stipple)
    2000000 trep @   0.0230 msec ( 43500.0/sec): Fill 300x300 stippled trapezoid (8x8 stipple)

     600000 reps @   0.0124 msec ( 80900.0/sec): Fill 300x300 opaque stippled trapezoid (8x8 stipple)
     600000 reps @   0.0124 msec ( 80900.0/sec): Fill 300x300 opaque stippled trapezoid (8x8 stipple)
     600000 reps @   0.0124 msec ( 80900.0/sec): Fill 300x300 opaque stippled trapezoid (8x8 stipple)
     600000 reps @   0.0124 msec ( 80900.0/sec): Fill 300x300 opaque stippled trapezoid (8x8 stipple)
     600000 reps @   0.0124 msec ( 80900.0/sec): Fill 300x300 opaque stippled trapezoid (8x8 stipple)
    3000000 trep @   0.0124 msec ( 80900.0/sec): Fill 300x300 opaque stippled trapezoid (8x8 stipple)

     600000 reps @   0.0123 msec ( 81000.0/sec): Fill 300x300 tiled trapezoid (4x4 tile)
     600000 reps @   0.0123 msec ( 81000.0/sec): Fill 300x300 tiled trapezoid (4x4 tile)
     600000 reps @   0.0123 msec ( 81100.0/sec): Fill 300x300 tiled trapezoid (4x4 tile)
     600000 reps @   0.0123 msec ( 81100.0/sec): Fill 300x300 tiled trapezoid (4x4 tile)
     600000 reps @   0.0123 msec ( 81100.0/sec): Fill 300x300 tiled trapezoid (4x4 tile)
    3000000 trep @   0.0123 msec ( 81000.0/sec): Fill 300x300 tiled trapezoid (4x4 tile)

     400000 reps @   0.0219 msec ( 45600.0/sec): Fill 300x300 stippled trapezoid (17x15 stipple)
     400000 reps @   0.0220 msec ( 45400.0/sec): Fill 300x300 stippled trapezoid (17x15 stipple)
     400000 reps @   0.0220 msec ( 45500.0/sec): Fill 300x300 stippled trapezoid (17x15 stipple)
     400000 reps @   0.0219 msec ( 45600.0/sec): Fill 300x300 stippled trapezoid (17x15 stipple)
     400000 reps @   0.0218 msec ( 45900.0/sec): Fill 300x300 stippled trapezoid (17x15 stipple)
    2000000 trep @   0.0219 msec ( 45600.0/sec): Fill 300x300 stippled trapezoid (17x15 stipple)

     600000 reps @   0.0124 msec ( 80800.0/sec): Fill 300x300 opaque stippled trapezoid (17x15 stipple)
     600000 reps @   0.0124 msec ( 80900.0/sec): Fill 300x300 opaque stippled trapezoid (17x15 stipple)
     600000 reps @   0.0124 msec ( 80900.0/sec): Fill 300x300 opaque stippled trapezoid (17x15 stipple)
     600000 reps @   0.0124 msec ( 80900.0/sec): Fill 300x300 opaque stippled trapezoid (17x15 stipple)
     600000 reps @   0.0124 msec ( 80900.0/sec): Fill 300x300 opaque stippled trapezoid (17x15 stipple)
    3000000 trep @   0.0124 msec ( 80900.0/sec): Fill 300x300 opaque stippled trapezoid (17x15 stipple)

     600000 reps @   0.0123 msec ( 81100.0/sec): Fill 300x300 tiled trapezoid (17x15 tile)
     600000 reps @   0.0123 msec ( 81100.0/sec): Fill 300x300 tiled trapezoid (17x15 tile)
     600000 reps @   0.0123 msec ( 81100.0/sec): Fill 300x300 tiled trapezoid (17x15 tile)
     600000 reps @   0.0123 msec ( 81000.0/sec): Fill 300x300 tiled trapezoid (17x15 tile)
     600000 reps @   0.0123 msec ( 81100.0/sec): Fill 300x300 tiled trapezoid (17x15 tile)
    3000000 trep @   0.0123 msec ( 81100.0/sec): Fill 300x300 tiled trapezoid (17x15 tile)

     400000 reps @   0.0129 msec ( 77600.0/sec): Fill 300x300 stippled trapezoid (161x145 stipple)
     400000 reps @   0.0129 msec ( 77600.0/sec): Fill 300x300 stippled trapezoid (161x145 stipple)
     400000 reps @   0.0129 msec ( 77500.0/sec): Fill 300x300 stippled trapezoid (161x145 stipple)
     400000 reps @   0.0129 msec ( 77700.0/sec): Fill 300x300 stippled trapezoid (161x145 stipple)
     400000 reps @   0.0129 msec ( 77700.0/sec): Fill 300x300 stippled trapezoid (161x145 stipple)
    2000000 trep @   0.0129 msec ( 77600.0/sec): Fill 300x300 stippled trapezoid (161x145 stipple)

     600000 reps @   0.0124 msec ( 80800.0/sec): Fill 300x300 opaque stippled trapezoid (161x145 stipple)
     600000 reps @   0.0124 msec ( 80800.0/sec): Fill 300x300 opaque stippled trapezoid (161x145 stipple)
     600000 reps @   0.0124 msec ( 80800.0/sec): Fill 300x300 opaque stippled trapezoid (161x145 stipple)
     600000 reps @   0.0124 msec ( 80800.0/sec): Fill 300x300 opaque stippled trapezoid (161x145 stipple)
     600000 reps @   0.0124 msec ( 80800.0/sec): Fill 300x300 opaque stippled trapezoid (161x145 stipple)
    3000000 trep @   0.0124 msec ( 80800.0/sec): Fill 300x300 opaque stippled trapezoid (161x145 stipple)

     600000 reps @   0.0124 msec ( 80900.0/sec): Fill 300x300 tiled trapezoid (161x145 tile)
     600000 reps @   0.0124 msec ( 80900.0/sec): Fill 300x300 tiled trapezoid (161x145 tile)
     600000 reps @   0.0124 msec ( 80800.0/sec): Fill 300x300 tiled trapezoid (161x145 tile)
     600000 reps @   0.0124 msec ( 80900.0/sec): Fill 300x300 tiled trapezoid (161x145 tile)
     600000 reps @   0.0124 msec ( 80900.0/sec): Fill 300x300 tiled trapezoid (161x145 tile)
    3000000 trep @   0.0124 msec ( 80900.0/sec): Fill 300x300 tiled trapezoid (161x145 tile)

     600000 reps @   0.0124 msec ( 80900.0/sec): Fill 300x300 tiled trapezoid (216x208 tile)
     600000 reps @   0.0124 msec ( 80900.0/sec): Fill 300x300 tiled trapezoid (216x208 tile)
     600000 reps @   0.0124 msec ( 80900.0/sec): Fill 300x300 tiled trapezoid (216x208 tile)
     600000 reps @   0.0124 msec ( 80800.0/sec): Fill 300x300 tiled trapezoid (216x208 tile)
     600000 reps @   0.0124 msec ( 80900.0/sec): Fill 300x300 tiled trapezoid (216x208 tile)
    3000000 trep @   0.0124 msec ( 80900.0/sec): Fill 300x300 tiled trapezoid (216x208 tile)

     200000 reps @   0.0243 msec ( 41200.0/sec): Fill 300x300 aa trap
     200000 reps @   0.0244 msec ( 40900.0/sec): Fill 300x300 aa trap
     200000 reps @   0.0247 msec ( 40500.0/sec): Fill 300x300 aa trap
     200000 reps @   0.0246 msec ( 40600.0/sec): Fill 300x300 aa trap
     200000 reps @   0.0244 msec ( 41000.0/sec): Fill 300x300 aa trap
    1000000 trep @   0.0245 msec ( 40900.0/sec): Fill 300x300 aa trap

     300000 reps @   0.0245 msec ( 40800.0/sec): Fill 300x300 aa trap with 4 bit alpha
     300000 reps @   0.0246 msec ( 40700.0/sec): Fill 300x300 aa trap with 4 bit alpha
     300000 reps @   0.0249 msec ( 40100.0/sec): Fill 300x300 aa trap with 4 bit alpha
     300000 reps @   0.0245 msec ( 40800.0/sec): Fill 300x300 aa trap with 4 bit alpha
     300000 reps @   0.0245 msec ( 40700.0/sec): Fill 300x300 aa trap with 4 bit alpha
    1500000 trep @   0.0246 msec ( 40600.0/sec): Fill 300x300 aa trap with 4 bit alpha

    2000000 reps @   0.0032 msec (314000.0/sec): Fill 300x300 aa trap with 1 bit alpha
    2000000 reps @   0.0032 msec (308000.0/sec): Fill 300x300 aa trap with 1 bit alpha
    2000000 reps @   0.0030 msec (335000.0/sec): Fill 300x300 aa trap with 1 bit alpha
    2000000 reps @   0.0029 msec (345000.0/sec): Fill 300x300 aa trap with 1 bit alpha
    2000000 reps @   0.0029 msec (341000.0/sec): Fill 300x300 aa trap with 1 bit alpha
   10000000 trep @   0.0030 msec (328000.0/sec): Fill 300x300 aa trap with 1 bit alpha

     300000 reps @   0.0214 msec ( 46600.0/sec): Fill 2x300 aa trap
     300000 reps @   0.0214 msec ( 46700.0/sec): Fill 2x300 aa trap
     300000 reps @   0.0214 msec ( 46800.0/sec): Fill 2x300 aa trap
     300000 reps @   0.0214 msec ( 46600.0/sec): Fill 2x300 aa trap
     300000 reps @   0.0215 msec ( 46600.0/sec): Fill 2x300 aa trap
    1500000 trep @   0.0214 msec ( 46700.0/sec): Fill 2x300 aa trap

      20000 reps @   0.2964 msec (  3370.0/sec): Fill 300x300 aa trapezoid
      20000 reps @   0.2963 msec (  3380.0/sec): Fill 300x300 aa trapezoid
      20000 reps @   0.2961 msec (  3380.0/sec): Fill 300x300 aa trapezoid
      20000 reps @   0.2966 msec (  3370.0/sec): Fill 300x300 aa trapezoid
      20000 reps @   0.2966 msec (  3370.0/sec): Fill 300x300 aa trapezoid
     100000 trep @   0.2964 msec (  3370.0/sec): Fill 300x300 aa trapezoid

     300000 reps @   0.0238 msec ( 42100.0/sec): Fill 300x300 aa pre-added trapezoid
     300000 reps @   0.0237 msec ( 42100.0/sec): Fill 300x300 aa pre-added trapezoid
     300000 reps @   0.0237 msec ( 42100.0/sec): Fill 300x300 aa pre-added trapezoid
     300000 reps @   0.0248 msec ( 40300.0/sec): Fill 300x300 aa pre-added trapezoid
     300000 reps @   0.0243 msec ( 41100.0/sec): Fill 300x300 aa pre-added trapezoid
    1500000 trep @   0.0241 msec ( 41500.0/sec): Fill 300x300 aa pre-added trapezoid

  160000000 reps @   0.0000 msec (31600000.0/sec): Char in 80-char line (6x13)
  160000000 reps @   0.0000 msec (31500000.0/sec): Char in 80-char line (6x13)
  160000000 reps @   0.0000 msec (31700000.0/sec): Char in 80-char line (6x13)
  160000000 reps @   0.0000 msec (31900000.0/sec): Char in 80-char line (6x13)
  160000000 reps @   0.0000 msec (32100000.0/sec): Char in 80-char line (6x13)
  800000000 trep @   0.0000 msec (31800000.0/sec): Char in 80-char line (6x13)

  216000000 reps @   0.0000 msec (29200000.0/sec): Char in 70-char line (8x13)
  216000000 reps @   0.0000 msec (29100000.0/sec): Char in 70-char line (8x13)
  216000000 reps @   0.0000 msec (29100000.0/sec): Char in 70-char line (8x13)
  216000000 reps @   0.0000 msec (29500000.0/sec): Char in 70-char line (8x13)
  216000000 reps @   0.0000 msec (29300000.0/sec): Char in 70-char line (8x13)
 1080000000 trep @   0.0000 msec (29200000.0/sec): Char in 70-char line (8x13)

  180000000 reps @   0.0000 msec (25400000.0/sec): Char in 60-char line (9x15)
  180000000 reps @   0.0000 msec (25100000.0/sec): Char in 60-char line (9x15)
  180000000 reps @   0.0000 msec (24800000.0/sec): Char in 60-char line (9x15)
  180000000 reps @   0.0000 msec (25400000.0/sec): Char in 60-char line (9x15)
  180000000 reps @   0.0000 msec (25300000.0/sec): Char in 60-char line (9x15)
  900000000 trep @   0.0000 msec (25200000.0/sec): Char in 60-char line (9x15)

  120000000 reps @   0.0001 msec (16500000.0/sec): Char16 in 40-char line (k14)
  120000000 reps @   0.0001 msec (16300000.0/sec): Char16 in 40-char line (k14)
  120000000 reps @   0.0001 msec (16600000.0/sec): Char16 in 40-char line (k14)
  120000000 reps @   0.0001 msec (16600000.0/sec): Char16 in 40-char line (k14)
  120000000 reps @   0.0001 msec (16200000.0/sec): Char16 in 40-char line (k14)
  600000000 trep @   0.0001 msec (16400000.0/sec): Char16 in 40-char line (k14)

   46000000 reps @   0.0001 msec (7300000.0/sec): Char16 in 23-char line (k24)
   46000000 reps @   0.0001 msec (7310000.0/sec): Char16 in 23-char line (k24)
   46000000 reps @   0.0001 msec (7330000.0/sec): Char16 in 23-char line (k24)
   46000000 reps @   0.0001 msec (7340000.0/sec): Char16 in 23-char line (k24)
   46000000 reps @   0.0001 msec (7390000.0/sec): Char16 in 23-char line (k24)
  230000000 trep @   0.0001 msec (7330000.0/sec): Char16 in 23-char line (k24)

Could not load font '-adobe-times-medium-r-normal--10-100-75-75-p-54-iso8859-1', benchmark omitted

Could not load font '-adobe-times-medium-r-normal--24-240-75-75-p-124-iso8859-1', benchmark omitted

Could not load font '-adobe-times-medium-r-normal--10-100-75-75-p-54-iso8859-1', benchmark omitted

   16800000 reps @   0.0003 msec (3330000.0/sec): Char16 in 7/14/7 line (k14, k24)
   16800000 reps @   0.0003 msec (3360000.0/sec): Char16 in 7/14/7 line (k14, k24)
   16800000 reps @   0.0003 msec (3280000.0/sec): Char16 in 7/14/7 line (k14, k24)
   16800000 reps @   0.0003 msec (3280000.0/sec): Char16 in 7/14/7 line (k14, k24)
   16800000 reps @   0.0003 msec (3310000.0/sec): Char16 in 7/14/7 line (k14, k24)
   84000000 trep @   0.0003 msec (3310000.0/sec): Char16 in 7/14/7 line (k14, k24)

  240000000 reps @   0.0000 msec (32200000.0/sec): Char in 80-char image line (6x13)
  240000000 reps @   0.0000 msec (32300000.0/sec): Char in 80-char image line (6x13)
  240000000 reps @   0.0000 msec (32200000.0/sec): Char in 80-char image line (6x13)
  240000000 reps @   0.0000 msec (32100000.0/sec): Char in 80-char image line (6x13)
  240000000 reps @   0.0000 msec (32300000.0/sec): Char in 80-char image line (6x13)
 1200000000 trep @   0.0000 msec (32200000.0/sec): Char in 80-char image line (6x13)

  216000000 reps @   0.0000 msec (29100000.0/sec): Char in 70-char image line (8x13)
  216000000 reps @   0.0000 msec (28700000.0/sec): Char in 70-char image line (8x13)
  216000000 reps @   0.0000 msec (28800000.0/sec): Char in 70-char image line (8x13)
  216000000 reps @   0.0000 msec (28700000.0/sec): Char in 70-char image line (8x13)
  216000000 reps @   0.0000 msec (29200000.0/sec): Char in 70-char image line (8x13)
 1080000000 trep @   0.0000 msec (28900000.0/sec): Char in 70-char image line (8x13)

  180000000 reps @   0.0000 msec (25400000.0/sec): Char in 60-char image line (9x15)
  180000000 reps @   0.0000 msec (25400000.0/sec): Char in 60-char image line (9x15)
  180000000 reps @   0.0000 msec (25100000.0/sec): Char in 60-char image line (9x15)
  180000000 reps @   0.0000 msec (25400000.0/sec): Char in 60-char image line (9x15)
  180000000 reps @   0.0000 msec (25000000.0/sec): Char in 60-char image line (9x15)
  900000000 trep @   0.0000 msec (25300000.0/sec): Char in 60-char image line (9x15)

  120000000 reps @   0.0001 msec (16700000.0/sec): Char16 in 40-char image line (k14)
  120000000 reps @   0.0001 msec (16800000.0/sec): Char16 in 40-char image line (k14)
  120000000 reps @   0.0001 msec (17000000.0/sec): Char16 in 40-char image line (k14)
  120000000 reps @   0.0001 msec (16900000.0/sec): Char16 in 40-char image line (k14)
  120000000 reps @   0.0001 msec (17000000.0/sec): Char16 in 40-char image line (k14)
  600000000 trep @   0.0001 msec (16900000.0/sec): Char16 in 40-char image line (k14)

   69000000 reps @   0.0001 msec (10600000.0/sec): Char16 in 23-char image line (k24)
   69000000 reps @   0.0001 msec (10600000.0/sec): Char16 in 23-char image line (k24)
   69000000 reps @   0.0001 msec (10600000.0/sec): Char16 in 23-char image line (k24)
   69000000 reps @   0.0001 msec (10600000.0/sec): Char16 in 23-char image line (k24)
   69000000 reps @   0.0001 msec (10600000.0/sec): Char16 in 23-char image line (k24)
  345000000 trep @   0.0001 msec (10600000.0/sec): Char16 in 23-char image line (k24)

Could not load font '-adobe-times-medium-r-normal--10-100-75-75-p-54-iso8859-1', benchmark omitted

Could not load font '-adobe-times-medium-r-normal--24-240-75-75-p-124-iso8859-1', benchmark omitted

  160000000 reps @   0.0001 msec (17200000.0/sec): Char in 80-char aa line (Charter 10)
  160000000 reps @   0.0001 msec (17300000.0/sec): Char in 80-char aa line (Charter 10)
  160000000 reps @   0.0001 msec (17500000.0/sec): Char in 80-char aa line (Charter 10)
  160000000 reps @   0.0001 msec (17500000.0/sec): Char in 80-char aa line (Charter 10)
  160000000 reps @   0.0001 msec (17600000.0/sec): Char in 80-char aa line (Charter 10)
  800000000 trep @   0.0001 msec (17400000.0/sec): Char in 80-char aa line (Charter 10)

   64000000 reps @   0.0001 msec (8080000.0/sec): Char in 30-char aa line (Charter 24)
   64000000 reps @   0.0001 msec (8090000.0/sec): Char in 30-char aa line (Charter 24)
   64000000 reps @   0.0001 msec (7920000.0/sec): Char in 30-char aa line (Charter 24)
   64000000 reps @   0.0001 msec (8020000.0/sec): Char in 30-char aa line (Charter 24)
   64000000 reps @   0.0001 msec (8110000.0/sec): Char in 30-char aa line (Charter 24)
  320000000 trep @   0.0001 msec (8050000.0/sec): Char in 30-char aa line (Charter 24)

  160000000 reps @   0.0001 msec (17300000.0/sec): Char in 80-char aa line (Courier 12)
  160000000 reps @   0.0001 msec (17200000.0/sec): Char in 80-char aa line (Courier 12)
  160000000 reps @   0.0001 msec (16900000.0/sec): Char in 80-char aa line (Courier 12)
  160000000 reps @   0.0001 msec (17000000.0/sec): Char in 80-char aa line (Courier 12)
  160000000 reps @   0.0001 msec (17200000.0/sec): Char in 80-char aa line (Courier 12)
  800000000 trep @   0.0001 msec (17100000.0/sec): Char in 80-char aa line (Courier 12)

  160000000 reps @   0.0001 msec (17500000.0/sec): Char in 80-char a line (Charter 10)
  160000000 reps @   0.0001 msec (17400000.0/sec): Char in 80-char a line (Charter 10)
  160000000 reps @   0.0001 msec (17600000.0/sec): Char in 80-char a line (Charter 10)
  160000000 reps @   0.0001 msec (17400000.0/sec): Char in 80-char a line (Charter 10)
  160000000 reps @   0.0001 msec (17200000.0/sec): Char in 80-char a line (Charter 10)
  800000000 trep @   0.0001 msec (17400000.0/sec): Char in 80-char a line (Charter 10)

   64000000 reps @   0.0001 msec (8140000.0/sec): Char in 30-char a line (Charter 24)
   64000000 reps @   0.0001 msec (8080000.0/sec): Char in 30-char a line (Charter 24)
   64000000 reps @   0.0001 msec (8090000.0/sec): Char in 30-char a line (Charter 24)
   64000000 reps @   0.0001 msec (8070000.0/sec): Char in 30-char a line (Charter 24)
   64000000 reps @   0.0001 msec (8130000.0/sec): Char in 30-char a line (Charter 24)
  320000000 trep @   0.0001 msec (8100000.0/sec): Char in 30-char a line (Charter 24)

  160000000 reps @   0.0001 msec (17700000.0/sec): Char in 80-char a line (Courier 12)
  160000000 reps @   0.0001 msec (17500000.0/sec): Char in 80-char a line (Courier 12)
  160000000 reps @   0.0001 msec (17500000.0/sec): Char in 80-char a line (Courier 12)
  160000000 reps @   0.0001 msec (17600000.0/sec): Char in 80-char a line (Courier 12)
  160000000 reps @   0.0001 msec (17300000.0/sec): Char in 80-char a line (Courier 12)
  800000000 trep @   0.0001 msec (17500000.0/sec): Char in 80-char a line (Courier 12)

  160000000 reps @   0.0000 msec (23600000.0/sec): Char in 80-char rgb line (Charter 10)
  160000000 reps @   0.0000 msec (24700000.0/sec): Char in 80-char rgb line (Charter 10)
  160000000 reps @   0.0000 msec (24300000.0/sec): Char in 80-char rgb line (Charter 10)
  160000000 reps @   0.0000 msec (24200000.0/sec): Char in 80-char rgb line (Charter 10)
  160000000 reps @   0.0000 msec (24200000.0/sec): Char in 80-char rgb line (Charter 10)
  800000000 trep @   0.0000 msec (24200000.0/sec): Char in 80-char rgb line (Charter 10)

   64000000 reps @   0.0001 msec (11600000.0/sec): Char in 30-char rgb line (Charter 24)
   64000000 reps @   0.0001 msec (11600000.0/sec): Char in 30-char rgb line (Charter 24)
   64000000 reps @   0.0001 msec (11700000.0/sec): Char in 30-char rgb line (Charter 24)
   64000000 reps @   0.0001 msec (11600000.0/sec): Char in 30-char rgb line (Charter 24)
   64000000 reps @   0.0001 msec (11700000.0/sec): Char in 30-char rgb line (Charter 24)
  320000000 trep @   0.0001 msec (11700000.0/sec): Char in 30-char rgb line (Charter 24)

  160000000 reps @   0.0000 msec (23300000.0/sec): Char in 80-char rgb line (Courier 12)
  160000000 reps @   0.0000 msec (23500000.0/sec): Char in 80-char rgb line (Courier 12)
  160000000 reps @   0.0000 msec (23700000.0/sec): Char in 80-char rgb line (Courier 12)
  160000000 reps @   0.0000 msec (23300000.0/sec): Char in 80-char rgb line (Courier 12)
  160000000 reps @   0.0000 msec (23400000.0/sec): Char in 80-char rgb line (Courier 12)
  800000000 trep @   0.0000 msec (23400000.0/sec): Char in 80-char rgb line (Courier 12)

Could not load font 'charter:antialias=true:render=false:rgba=0:pixelsize=10', benchmark omitted

Could not load font 'charter:antialias=true:render=false:rgba=0:pixelsize=24', benchmark omitted

Could not load font 'courier:antialias=true:render=false:rgba=0:pixelsize=12', benchmark omitted

Could not load font 'charter:antialias=false:render=false:rgba=0:pixelsize=10', benchmark omitted

Could not load font 'charter:antialias=false:render=false:rgba=0:pixelsize=24', benchmark omitted

Could not load font 'courier:antialias=false:render=false:rgba=0:pixelsize=12', benchmark omitted

Could not load font 'charter:antialias=true:render=false:rgba=rgb:pixelsize=10', benchmark omitted

Could not load font 'charter:antialias=true:render=false:rgba=rgb:pixelsize=24', benchmark omitted

Could not load font 'courier:antialias=true:render=false:rgba=rgb:pixelsize=12', benchmark omitted

      60000 reps @   0.0887 msec ( 11300.0/sec): Scroll 500x500 pixels
      60000 reps @   0.0881 msec ( 11400.0/sec): Scroll 500x500 pixels
      60000 reps @   0.0867 msec ( 11500.0/sec): Scroll 500x500 pixels
      60000 reps @   0.0862 msec ( 11600.0/sec): Scroll 500x500 pixels
      60000 reps @   0.0862 msec ( 11600.0/sec): Scroll 500x500 pixels
     300000 trep @   0.0872 msec ( 11500.0/sec): Scroll 500x500 pixels

      80000 reps @   0.0831 msec ( 12000.0/sec): Copy 500x500 from window to window
      80000 reps @   0.0831 msec ( 12000.0/sec): Copy 500x500 from window to window
      80000 reps @   0.0830 msec ( 12000.0/sec): Copy 500x500 from window to window
      80000 reps @   0.0829 msec ( 12100.0/sec): Copy 500x500 from window to window
      80000 reps @   0.0829 msec ( 12100.0/sec): Copy 500x500 from window to window
     400000 trep @   0.0830 msec ( 12000.0/sec): Copy 500x500 from window to window

     200000 reps @   0.0262 msec ( 38200.0/sec): Copy 500x500 from pixmap to window
     200000 reps @   0.0262 msec ( 38200.0/sec): Copy 500x500 from pixmap to window
     200000 reps @   0.0262 msec ( 38200.0/sec): Copy 500x500 from pixmap to window
     200000 reps @   0.0262 msec ( 38100.0/sec): Copy 500x500 from pixmap to window
     200000 reps @   0.0262 msec ( 38100.0/sec): Copy 500x500 from pixmap to window
    1000000 trep @   0.0262 msec ( 38200.0/sec): Copy 500x500 from pixmap to window

     160000 reps @   0.0370 msec ( 27000.0/sec): Copy 500x500 from window to pixmap
     160000 reps @   0.0370 msec ( 27000.0/sec): Copy 500x500 from window to pixmap
     160000 reps @   0.0369 msec ( 27100.0/sec): Copy 500x500 from window to pixmap
     160000 reps @   0.0369 msec ( 27100.0/sec): Copy 500x500 from window to pixmap
     160000 reps @   0.0369 msec ( 27100.0/sec): Copy 500x500 from window to pixmap
     800000 trep @   0.0369 msec ( 27100.0/sec): Copy 500x500 from window to pixmap

      80000 reps @   0.0633 msec ( 15800.0/sec): Copy 500x500 from pixmap to pixmap
      80000 reps @   0.0634 msec ( 15800.0/sec): Copy 500x500 from pixmap to pixmap
      80000 reps @   0.0638 msec ( 15700.0/sec): Copy 500x500 from pixmap to pixmap
      80000 reps @   0.0649 msec ( 15400.0/sec): Copy 500x500 from pixmap to pixmap
      80000 reps @   0.0647 msec ( 15500.0/sec): Copy 500x500 from pixmap to pixmap
     400000 trep @   0.0640 msec ( 15600.0/sec): Copy 500x500 from pixmap to pixmap

      12000 reps @   0.3913 msec (  2560.0/sec): Copy 500x500 1-bit deep plane
      12000 reps @   0.3780 msec (  2650.0/sec): Copy 500x500 1-bit deep plane
      12000 reps @   0.3798 msec (  2630.0/sec): Copy 500x500 1-bit deep plane
      12000 reps @   0.3784 msec (  2640.0/sec): Copy 500x500 1-bit deep plane
      12000 reps @   0.3774 msec (  2650.0/sec): Copy 500x500 1-bit deep plane
      60000 trep @   0.3810 msec (  2620.0/sec): Copy 500x500 1-bit deep plane

     200000 reps @   0.0260 msec ( 38500.0/sec): Copy 500x500 n-bit deep plane
     200000 reps @   0.0260 msec ( 38500.0/sec): Copy 500x500 n-bit deep plane
     200000 reps @   0.0260 msec ( 38500.0/sec): Copy 500x500 n-bit deep plane
     200000 reps @   0.0260 msec ( 38400.0/sec): Copy 500x500 n-bit deep plane
     200000 reps @   0.0260 msec ( 38500.0/sec): Copy 500x500 n-bit deep plane
    1000000 trep @   0.0260 msec ( 38500.0/sec): Copy 500x500 n-bit deep plane

      12000 reps @   0.5847 msec (  1710.0/sec): PutImage 500x500 square
      12000 reps @   0.5787 msec (  1730.0/sec): PutImage 500x500 square
      12000 reps @   0.5832 msec (  1710.0/sec): PutImage 500x500 square
      12000 reps @   0.5956 msec (  1680.0/sec): PutImage 500x500 square
      12000 reps @   0.5961 msec (  1680.0/sec): PutImage 500x500 square
      60000 trep @   0.5877 msec (  1700.0/sec): PutImage 500x500 square

        800 reps @   9.3360 msec (   107.0/sec): PutImage XY 500x500 square
        800 reps @   9.3481 msec (   107.0/sec): PutImage XY 500x500 square
        800 reps @   9.2877 msec (   108.0/sec): PutImage XY 500x500 square
        800 reps @   9.3247 msec (   107.0/sec): PutImage XY 500x500 square
        800 reps @   9.2843 msec (   108.0/sec): PutImage XY 500x500 square
       4000 trep @   9.3161 msec (   107.0/sec): PutImage XY 500x500 square

      32000 reps @   0.1603 msec (  6240.0/sec): ShmPutImage 500x500 square
      32000 reps @   0.1609 msec (  6220.0/sec): ShmPutImage 500x500 square
      32000 reps @   0.1602 msec (  6240.0/sec): ShmPutImage 500x500 square
      32000 reps @   0.1605 msec (  6230.0/sec): ShmPutImage 500x500 square
      32000 reps @   0.1614 msec (  6190.0/sec): ShmPutImage 500x500 square
     160000 trep @   0.1606 msec (  6220.0/sec): ShmPutImage 500x500 square

        800 reps @   7.3666 msec (   136.0/sec): ShmPutImage XY 500x500 square
        800 reps @   7.3732 msec (   136.0/sec): ShmPutImage XY 500x500 square
        800 reps @   7.3740 msec (   136.0/sec): ShmPutImage XY 500x500 square
        800 reps @   7.3916 msec (   135.0/sec): ShmPutImage XY 500x500 square
        800 reps @   7.4018 msec (   135.0/sec): ShmPutImage XY 500x500 square
       4000 trep @   7.3814 msec (   135.0/sec): ShmPutImage XY 500x500 square

      80000 reps @   0.0861 msec ( 11600.0/sec): ShmGetImage 500x500 square
      80000 reps @   0.0857 msec ( 11700.0/sec): ShmGetImage 500x500 square
      80000 reps @   0.0883 msec ( 11300.0/sec): ShmGetImage 500x500 square
      80000 reps @   0.0861 msec ( 11600.0/sec): ShmGetImage 500x500 square
      80000 reps @   0.0880 msec ( 11400.0/sec): ShmGetImage 500x500 square
     400000 trep @   0.0868 msec ( 11500.0/sec): ShmGetImage 500x500 square

        320 reps @  17.2745 msec (    57.9/sec): ShmGetImage XY 500x500 square
        320 reps @  17.4005 msec (    57.5/sec): ShmGetImage XY 500x500 square
        320 reps @  17.4432 msec (    57.3/sec): ShmGetImage XY 500x500 square
        320 reps @  17.2486 msec (    58.0/sec): ShmGetImage XY 500x500 square
        320 reps @  17.4224 msec (    57.4/sec): ShmGetImage XY 500x500 square
       1600 trep @  17.3578 msec (    57.6/sec): ShmGetImage XY 500x500 square

      12000 reps @   0.5191 msec (  1930.0/sec): GetImage 500x500 square
      12000 reps @   0.5169 msec (  1930.0/sec): GetImage 500x500 square
      12000 reps @   0.5189 msec (  1930.0/sec): GetImage 500x500 square
      12000 reps @   0.4890 msec (  2040.0/sec): GetImage 500x500 square
      12000 reps @   0.5238 msec (  1910.0/sec): GetImage 500x500 square
      60000 trep @   0.5136 msec (  1950.0/sec): GetImage 500x500 square

        280 reps @  16.6968 msec (    59.9/sec): GetImage XY 500x500 square
        280 reps @  16.9655 msec (    58.9/sec): GetImage XY 500x500 square
        280 reps @  17.0177 msec (    58.8/sec): GetImage XY 500x500 square
        280 reps @  17.0088 msec (    58.8/sec): GetImage XY 500x500 square
        280 reps @  17.0839 msec (    58.5/sec): GetImage XY 500x500 square
       1400 trep @  16.9546 msec (    59.0/sec): GetImage XY 500x500 square

      80000 reps @   0.0858 msec ( 11700.0/sec): Composite 500x500 from window to window
      80000 reps @   0.0845 msec ( 11800.0/sec): Composite 500x500 from window to window
      80000 reps @   0.0837 msec ( 11900.0/sec): Composite 500x500 from window to window
      80000 reps @   0.0836 msec ( 12000.0/sec): Composite 500x500 from window to window
      80000 reps @   0.0833 msec ( 12000.0/sec): Composite 500x500 from window to window
     400000 trep @   0.0842 msec ( 11900.0/sec): Composite 500x500 from window to window

     200000 reps @   0.0262 msec ( 38100.0/sec): Composite 500x500 from pixmap to window
     200000 reps @   0.0262 msec ( 38100.0/sec): Composite 500x500 from pixmap to window
     200000 reps @   0.0262 msec ( 38200.0/sec): Composite 500x500 from pixmap to window
     200000 reps @   0.0262 msec ( 38100.0/sec): Composite 500x500 from pixmap to window
     200000 reps @   0.0262 msec ( 38100.0/sec): Composite 500x500 from pixmap to window
    1000000 trep @   0.0262 msec ( 38100.0/sec): Composite 500x500 from pixmap to window

     200000 reps @   0.0259 msec ( 38600.0/sec): Scale 250x250 from pixmap to 500x500 window
     200000 reps @   0.0258 msec ( 38700.0/sec): Scale 250x250 from pixmap to 500x500 window
     200000 reps @   0.0259 msec ( 38600.0/sec): Scale 250x250 from pixmap to 500x500 window
     200000 reps @   0.0259 msec ( 38700.0/sec): Scale 250x250 from pixmap to 500x500 window
     200000 reps @   0.0259 msec ( 38700.0/sec): Scale 250x250 from pixmap to 500x500 window
    1000000 trep @   0.0259 msec ( 38700.0/sec): Scale 250x250 from pixmap to 500x500 window

     800000 reps @   0.0069 msec (145000.0/sec): Scale 500x500 from pixmap to 250x250 window
     800000 reps @   0.0069 msec (145000.0/sec): Scale 500x500 from pixmap to 250x250 window
     800000 reps @   0.0069 msec (145000.0/sec): Scale 500x500 from pixmap to 250x250 window
     800000 reps @   0.0069 msec (145000.0/sec): Scale 500x500 from pixmap to 250x250 window
     800000 reps @   0.0069 msec (145000.0/sec): Scale 500x500 from pixmap to 250x250 window
    4000000 trep @   0.0069 msec (145000.0/sec): Scale 500x500 from pixmap to 250x250 window

  600000000 reps @   0.0000 msec (101000000.0/sec): X protocol NoOperation
  600000000 reps @   0.0000 msec (102000000.0/sec): X protocol NoOperation
  600000000 reps @   0.0000 msec (105000000.0/sec): X protocol NoOperation
  600000000 reps @   0.0000 msec (101000000.0/sec): X protocol NoOperation
  600000000 reps @   0.0000 msec (102000000.0/sec): X protocol NoOperation
 3000000000 trep @   0.0000 msec (102000000.0/sec): X protocol NoOperation

     200000 reps @   0.0393 msec ( 25400.0/sec): QueryPointer
     200000 reps @   0.0391 msec ( 25600.0/sec): QueryPointer
     200000 reps @   0.0360 msec ( 27800.0/sec): QueryPointer
     200000 reps @   0.0357 msec ( 28000.0/sec): QueryPointer
     200000 reps @   0.0393 msec ( 25500.0/sec): QueryPointer
    1000000 trep @   0.0379 msec ( 26400.0/sec): QueryPointer

     200000 reps @   0.0450 msec ( 22200.0/sec): GetProperty
     200000 reps @   0.0458 msec ( 21800.0/sec): GetProperty
     200000 reps @   0.0437 msec ( 22900.0/sec): GetProperty
     200000 reps @   0.0440 msec ( 22700.0/sec): GetProperty
     200000 reps @   0.0413 msec ( 24200.0/sec): GetProperty
    1000000 trep @   0.0440 msec ( 22700.0/sec): GetProperty

    3200000 reps @   0.0016 msec (630000.0/sec): Change graphics context
    3200000 reps @   0.0016 msec (625000.0/sec): Change graphics context
    3200000 reps @   0.0016 msec (617000.0/sec): Change graphics context
    3200000 reps @   0.0016 msec (617000.0/sec): Change graphics context
    3200000 reps @   0.0017 msec (603000.0/sec): Change graphics context
   16000000 trep @   0.0016 msec (618000.0/sec): Change graphics context

       2400 reps @   0.0026 msec (391000.0/sec): Create and map subwindows (4 kids)
       2400 reps @   0.0046 msec (219000.0/sec): Create and map subwindows (4 kids)
       2400 reps @   0.0048 msec (207000.0/sec): Create and map subwindows (4 kids)
       2400 reps @   0.0050 msec (198000.0/sec): Create and map subwindows (4 kids)
       2400 reps @   0.0049 msec (203000.0/sec): Create and map subwindows (4 kids)
      12000 trep @   0.0044 msec (228000.0/sec): Create and map subwindows (4 kids)

       2400 reps @   0.0032 msec (309000.0/sec): Create and map subwindows (16 kids)
       2400 reps @   0.0054 msec (186000.0/sec): Create and map subwindows (16 kids)
       2400 reps @   0.0054 msec (184000.0/sec): Create and map subwindows (16 kids)
       2400 reps @   0.0050 msec (198000.0/sec): Create and map subwindows (16 kids)
       2400 reps @   0.0053 msec (190000.0/sec): Create and map subwindows (16 kids)
      12000 trep @   0.0049 msec (205000.0/sec): Create and map subwindows (16 kids)

       2500 reps @   0.0041 msec (243000.0/sec): Create and map subwindows (25 kids)
       2500 reps @   0.0039 msec (259000.0/sec): Create and map subwindows (25 kids)
       2500 reps @   0.0063 msec (159000.0/sec): Create and map subwindows (25 kids)
       2500 reps @   0.0052 msec (191000.0/sec): Create and map subwindows (25 kids)
       2500 reps @   0.0053 msec (187000.0/sec): Create and map subwindows (25 kids)
      12500 trep @   0.0050 msec (201000.0/sec): Create and map subwindows (25 kids)

       2500 reps @   0.0053 msec (188000.0/sec): Create and map subwindows (50 kids)
       2500 reps @   0.0051 msec (194000.0/sec): Create and map subwindows (50 kids)
       2500 reps @   0.0060 msec (166000.0/sec): Create and map subwindows (50 kids)
       2500 reps @   0.0078 msec (128000.0/sec): Create and map subwindows (50 kids)
       2500 reps @   0.0057 msec (176000.0/sec): Create and map subwindows (50 kids)
      12500 trep @   0.0060 msec (167000.0/sec): Create and map subwindows (50 kids)

       2400 reps @   0.0050 msec (200000.0/sec): Create and map subwindows (75 kids)
       2400 reps @   0.0056 msec (178000.0/sec): Create and map subwindows (75 kids)
       2400 reps @   0.0055 msec (182000.0/sec): Create and map subwindows (75 kids)
       2400 reps @   0.0055 msec (183000.0/sec): Create and map subwindows (75 kids)
       2400 reps @   0.0056 msec (180000.0/sec): Create and map subwindows (75 kids)
      12000 trep @   0.0054 msec (184000.0/sec): Create and map subwindows (75 kids)

       2400 reps @   0.0049 msec (203000.0/sec): Create and map subwindows (100 kids)
       2400 reps @   0.0055 msec (180000.0/sec): Create and map subwindows (100 kids)
       2400 reps @   0.0055 msec (181000.0/sec): Create and map subwindows (100 kids)
       2400 reps @   0.0056 msec (180000.0/sec): Create and map subwindows (100 kids)
       2400 reps @   0.0056 msec (179000.0/sec): Create and map subwindows (100 kids)
      12000 trep @   0.0054 msec (184000.0/sec): Create and map subwindows (100 kids)

       2400 reps @   0.0069 msec (145000.0/sec): Create and map subwindows (200 kids)
       2400 reps @   0.0037 msec (270000.0/sec): Create and map subwindows (200 kids)
       2400 reps @   0.0068 msec (148000.0/sec): Create and map subwindows (200 kids)
       2400 reps @   0.0082 msec (123000.0/sec): Create and map subwindows (200 kids)
       2400 reps @   0.0034 msec (297000.0/sec): Create and map subwindows (200 kids)
      12000 trep @   0.0058 msec (173000.0/sec): Create and map subwindows (200 kids)

       2400 reps @   0.0004 msec (2380000.0/sec): Create unmapped window (4 kids)
       2400 reps @   0.0014 msec (702000.0/sec): Create unmapped window (4 kids)
       2400 reps @   0.0012 msec (806000.0/sec): Create unmapped window (4 kids)
       2400 reps @   0.0013 msec (751000.0/sec): Create unmapped window (4 kids)
       2400 reps @   0.0014 msec (711000.0/sec): Create unmapped window (4 kids)
      12000 trep @   0.0012 msec (858000.0/sec): Create unmapped window (4 kids)

       2400 reps @   0.0013 msec (796000.0/sec): Create unmapped window (16 kids)
       2400 reps @   0.0013 msec (765000.0/sec): Create unmapped window (16 kids)
       2400 reps @   0.0013 msec (791000.0/sec): Create unmapped window (16 kids)
       2400 reps @   0.0013 msec (795000.0/sec): Create unmapped window (16 kids)
       2400 reps @   0.0013 msec (769000.0/sec): Create unmapped window (16 kids)
      12000 trep @   0.0013 msec (783000.0/sec): Create unmapped window (16 kids)

       2500 reps @   0.0008 msec (1250000.0/sec): Create unmapped window (25 kids)
       2500 reps @   0.0012 msec (834000.0/sec): Create unmapped window (25 kids)
       2500 reps @   0.0013 msec (781000.0/sec): Create unmapped window (25 kids)
       2500 reps @   0.0014 msec (690000.0/sec): Create unmapped window (25 kids)
       2500 reps @   0.0014 msec (721000.0/sec): Create unmapped window (25 kids)
      12500 trep @   0.0012 msec (817000.0/sec): Create unmapped window (25 kids)

       2500 reps @   0.0010 msec (1020000.0/sec): Create unmapped window (50 kids)
       2500 reps @   0.0013 msec (765000.0/sec): Create unmapped window (50 kids)
       2500 reps @   0.0012 msec (833000.0/sec): Create unmapped window (50 kids)
       2500 reps @   0.0015 msec (688000.0/sec): Create unmapped window (50 kids)
       2500 reps @   0.0014 msec (728000.0/sec): Create unmapped window (50 kids)
      12500 trep @   0.0013 msec (791000.0/sec): Create unmapped window (50 kids)

       2400 reps @   0.0013 msec (786000.0/sec): Create unmapped window (75 kids)
       2400 reps @   0.0014 msec (711000.0/sec): Create unmapped window (75 kids)
       2400 reps @   0.0014 msec (709000.0/sec): Create unmapped window (75 kids)
       2400 reps @   0.0016 msec (624000.0/sec): Create unmapped window (75 kids)
       2400 reps @   0.0014 msec (704000.0/sec): Create unmapped window (75 kids)
      12000 trep @   0.0014 msec (703000.0/sec): Create unmapped window (75 kids)

       2400 reps @   0.0015 msec (687000.0/sec): Create unmapped window (100 kids)
       2400 reps @   0.0014 msec (712000.0/sec): Create unmapped window (100 kids)
       2400 reps @   0.0014 msec (739000.0/sec): Create unmapped window (100 kids)
       2400 reps @   0.0016 msec (633000.0/sec): Create unmapped window (100 kids)
       2400 reps @   0.0018 msec (543000.0/sec): Create unmapped window (100 kids)
      12000 trep @   0.0015 msec (655000.0/sec): Create unmapped window (100 kids)

       2400 reps @   0.0012 msec (855000.0/sec): Create unmapped window (200 kids)
       2400 reps @   0.0014 msec (693000.0/sec): Create unmapped window (200 kids)
       2400 reps @   0.0011 msec (901000.0/sec): Create unmapped window (200 kids)
       2400 reps @   0.0015 msec (655000.0/sec): Create unmapped window (200 kids)
       2400 reps @   0.0014 msec (701000.0/sec): Create unmapped window (200 kids)
      12000 trep @   0.0013 msec (749000.0/sec): Create unmapped window (200 kids)

       2400 reps @   0.0053 msec (189000.0/sec): Map window via parent (4 kids)
       2400 reps @   0.0058 msec (173000.0/sec): Map window via parent (4 kids)
       2400 reps @   0.0048 msec (209000.0/sec): Map window via parent (4 kids)
       2400 reps @   0.0053 msec (189000.0/sec): Map window via parent (4 kids)
       2400 reps @   0.0052 msec (191000.0/sec): Map window via parent (4 kids)
      12000 trep @   0.0053 msec (190000.0/sec): Map window via parent (4 kids)

       2400 reps @   0.0047 msec (211000.0/sec): Map window via parent (16 kids)
       2400 reps @   0.0053 msec (188000.0/sec): Map window via parent (16 kids)
       2400 reps @   0.0056 msec (179000.0/sec): Map window via parent (16 kids)
       2400 reps @   0.0075 msec (133000.0/sec): Map window via parent (16 kids)
       2400 reps @   0.0065 msec (153000.0/sec): Map window via parent (16 kids)
      12000 trep @   0.0059 msec (168000.0/sec): Map window via parent (16 kids)

       2500 reps @   0.0026 msec (383000.0/sec): Map window via parent (25 kids)
       2500 reps @   0.0048 msec (207000.0/sec): Map window via parent (25 kids)
       2500 reps @   0.0054 msec (184000.0/sec): Map window via parent (25 kids)
       2500 reps @   0.0072 msec (138000.0/sec): Map window via parent (25 kids)
       2500 reps @   0.0060 msec (167000.0/sec): Map window via parent (25 kids)
      12500 trep @   0.0052 msec (191000.0/sec): Map window via parent (25 kids)

       2500 reps @   0.0028 msec (357000.0/sec): Map window via parent (50 kids)
       2500 reps @   0.0051 msec (195000.0/sec): Map window via parent (50 kids)
       2500 reps @   0.0042 msec (240000.0/sec): Map window via parent (50 kids)
       2500 reps @   0.0045 msec (223000.0/sec): Map window via parent (50 kids)
       2500 reps @   0.0044 msec (230000.0/sec): Map window via parent (50 kids)
      12500 trep @   0.0042 msec (239000.0/sec): Map window via parent (50 kids)

       2400 reps @   0.0027 msec (376000.0/sec): Map window via parent (75 kids)
       2400 reps @   0.0079 msec (126000.0/sec): Map window via parent (75 kids)
       2400 reps @   0.0048 msec (208000.0/sec): Map window via parent (75 kids)
       2400 reps @   0.0057 msec (176000.0/sec): Map window via parent (75 kids)
       2400 reps @   0.0054 msec (187000.0/sec): Map window via parent (75 kids)
      12000 trep @   0.0053 msec (189000.0/sec): Map window via parent (75 kids)

       2400 reps @   0.0066 msec (152000.0/sec): Map window via parent (100 kids)
       2400 reps @   0.0073 msec (138000.0/sec): Map window via parent (100 kids)
       2400 reps @   0.0093 msec (107000.0/sec): Map window via parent (100 kids)
       2400 reps @   0.0038 msec (261000.0/sec): Map window via parent (100 kids)
       2400 reps @   0.0051 msec (196000.0/sec): Map window via parent (100 kids)
      12000 trep @   0.0064 msec (156000.0/sec): Map window via parent (100 kids)

       2400 reps @   0.0076 msec (131000.0/sec): Map window via parent (200 kids)
       2400 reps @   0.0070 msec (143000.0/sec): Map window via parent (200 kids)
       2400 reps @   0.0049 msec (205000.0/sec): Map window via parent (200 kids)
       2400 reps @   0.0090 msec (111000.0/sec): Map window via parent (200 kids)
       2400 reps @   0.0079 msec (127000.0/sec): Map window via parent (200 kids)
      12000 trep @   0.0073 msec (137000.0/sec): Map window via parent (200 kids)

       2400 reps @   0.0012 msec (844000.0/sec): Unmap window via parent (4 kids)
       2400 reps @   0.0036 msec (277000.0/sec): Unmap window via parent (4 kids)
       2400 reps @   0.0034 msec (295000.0/sec): Unmap window via parent (4 kids)
       2400 reps @   0.0017 msec (594000.0/sec): Unmap window via parent (4 kids)
       2400 reps @   0.0010 msec (998000.0/sec): Unmap window via parent (4 kids)
      12000 trep @   0.0022 msec (460000.0/sec): Unmap window via parent (4 kids)

       2400 reps @   0.0013 msec (781000.0/sec): Unmap window via parent (16 kids)
       2400 reps @   0.0006 msec (1770000.0/sec): Unmap window via parent (16 kids)
       2400 reps @   0.0012 msec (822000.0/sec): Unmap window via parent (16 kids)
       2400 reps @   0.0012 msec (813000.0/sec): Unmap window via parent (16 kids)
       2400 reps @   0.0017 msec (588000.0/sec): Unmap window via parent (16 kids)
      12000 trep @   0.0012 msec (834000.0/sec): Unmap window via parent (16 kids)

       2500 reps @   0.0010 msec (961000.0/sec): Unmap window via parent (25 kids)
       2500 reps @   0.0010 msec (988000.0/sec): Unmap window via parent (25 kids)
       2500 reps @   0.0015 msec (676000.0/sec): Unmap window via parent (25 kids)
       2500 reps @   0.0005 msec (2070000.0/sec): Unmap window via parent (25 kids)
       2500 reps @   0.0011 msec (912000.0/sec): Unmap window via parent (25 kids)
      12500 trep @   0.0010 msec (978000.0/sec): Unmap window via parent (25 kids)

       2500 reps @   0.0007 msec (1370000.0/sec): Unmap window via parent (50 kids)
       2500 reps @   0.0009 msec (1110000.0/sec): Unmap window via parent (50 kids)
       2500 reps @   0.0012 msec (806000.0/sec): Unmap window via parent (50 kids)
       2500 reps @   0.0004 msec (2320000.0/sec): Unmap window via parent (50 kids)
       2500 reps @   0.0010 msec (995000.0/sec): Unmap window via parent (50 kids)
      12500 trep @   0.0009 msec (1160000.0/sec): Unmap window via parent (50 kids)

       2400 reps @   0.0005 msec (2210000.0/sec): Unmap window via parent (75 kids)
       2400 reps @   0.0009 msec (1080000.0/sec): Unmap window via parent (75 kids)
       2400 reps @   0.0012 msec (865000.0/sec): Unmap window via parent (75 kids)
       2400 reps @   0.0005 msec (2170000.0/sec): Unmap window via parent (75 kids)
       2400 reps @   0.0014 msec (739000.0/sec): Unmap window via parent (75 kids)
      12000 trep @   0.0009 msec (1150000.0/sec): Unmap window via parent (75 kids)

       2400 reps @   0.0004 msec (2310000.0/sec): Unmap window via parent (100 kids)
       2400 reps @   0.0010 msec (1040000.0/sec): Unmap window via parent (100 kids)
       2400 reps @   0.0011 msec (871000.0/sec): Unmap window via parent (100 kids)
       2400 reps @   0.0014 msec (707000.0/sec): Unmap window via parent (100 kids)
       2400 reps @   0.0012 msec (818000.0/sec): Unmap window via parent (100 kids)
      12000 trep @   0.0010 msec (966000.0/sec): Unmap window via parent (100 kids)

       2400 reps @   0.0008 msec (1210000.0/sec): Unmap window via parent (200 kids)
       2400 reps @   0.0010 msec (1030000.0/sec): Unmap window via parent (200 kids)
       2400 reps @   0.0012 msec (840000.0/sec): Unmap window via parent (200 kids)
       2400 reps @   0.0011 msec (934000.0/sec): Unmap window via parent (200 kids)
       2400 reps @   0.0004 msec (2270000.0/sec): Unmap window via parent (200 kids)
      12000 trep @   0.0009 msec (1110000.0/sec): Unmap window via parent (200 kids)

       2400 reps @   0.0016 msec (635000.0/sec): Destroy window via parent (4 kids)
       2400 reps @   0.0025 msec (408000.0/sec): Destroy window via parent (4 kids)
       2400 reps @   0.0024 msec (424000.0/sec): Destroy window via parent (4 kids)
       2400 reps @   0.0022 msec (449000.0/sec): Destroy window via parent (4 kids)
       2400 reps @   0.0022 msec (462000.0/sec): Destroy window via parent (4 kids)
      12000 trep @   0.0022 msec (464000.0/sec): Destroy window via parent (4 kids)

       2400 reps @   0.0010 msec (974000.0/sec): Destroy window via parent (16 kids)
       2400 reps @   0.0017 msec (593000.0/sec): Destroy window via parent (16 kids)
       2400 reps @   0.0020 msec (494000.0/sec): Destroy window via parent (16 kids)
       2400 reps @   0.0021 msec (466000.0/sec): Destroy window via parent (16 kids)
       2400 reps @   0.0021 msec (476000.0/sec): Destroy window via parent (16 kids)
      12000 trep @   0.0018 msec (557000.0/sec): Destroy window via parent (16 kids)

       2500 reps @   0.0012 msec (863000.0/sec): Destroy window via parent (25 kids)
       2500 reps @   0.0025 msec (404000.0/sec): Destroy window via parent (25 kids)
       2500 reps @   0.0021 msec (476000.0/sec): Destroy window via parent (25 kids)
       2500 reps @   0.0013 msec (793000.0/sec): Destroy window via parent (25 kids)
       2500 reps @   0.0016 msec (643000.0/sec): Destroy window via parent (25 kids)
      12500 trep @   0.0017 msec (585000.0/sec): Destroy window via parent (25 kids)

       2500 reps @   0.0007 msec (1390000.0/sec): Destroy window via parent (50 kids)
       2500 reps @   0.0013 msec (790000.0/sec): Destroy window via parent (50 kids)
       2500 reps @   0.0014 msec (694000.0/sec): Destroy window via parent (50 kids)
       2500 reps @   0.0017 msec (588000.0/sec): Destroy window via parent (50 kids)
       2500 reps @   0.0007 msec (1350000.0/sec): Destroy window via parent (50 kids)
      12500 trep @   0.0012 msec (852000.0/sec): Destroy window via parent (50 kids)

       2400 reps @   0.0014 msec (722000.0/sec): Destroy window via parent (75 kids)
       2400 reps @   0.0006 msec (1600000.0/sec): Destroy window via parent (75 kids)
       2400 reps @   0.0016 msec (629000.0/sec): Destroy window via parent (75 kids)
       2400 reps @   0.0016 msec (619000.0/sec): Destroy window via parent (75 kids)
       2400 reps @   0.0006 msec (1630000.0/sec): Destroy window via parent (75 kids)
      12000 trep @   0.0012 msec (858000.0/sec): Destroy window via parent (75 kids)

       2400 reps @   0.0020 msec (511000.0/sec): Destroy window via parent (100 kids)
       2400 reps @   0.0025 msec (405000.0/sec): Destroy window via parent (100 kids)
       2400 reps @   0.0015 msec (673000.0/sec): Destroy window via parent (100 kids)
       2400 reps @   0.0006 msec (1560000.0/sec): Destroy window via parent (100 kids)
       2400 reps @   0.0015 msec (652000.0/sec): Destroy window via parent (100 kids)
      12000 trep @   0.0016 msec (618000.0/sec): Destroy window via parent (100 kids)

       2400 reps @   0.0007 msec (1390000.0/sec): Destroy window via parent (200 kids)
       2400 reps @   0.0013 msec (752000.0/sec): Destroy window via parent (200 kids)
       2400 reps @   0.0016 msec (637000.0/sec): Destroy window via parent (200 kids)
       2400 reps @   0.0016 msec (616000.0/sec): Destroy window via parent (200 kids)
       2400 reps @   0.0006 msec (1580000.0/sec): Destroy window via parent (200 kids)
      12000 trep @   0.0012 msec (851000.0/sec): Destroy window via parent (200 kids)

    1600000 reps @   0.0039 msec (258000.0/sec): Hide/expose window via popup (4 kids)
    1600000 reps @   0.0039 msec (257000.0/sec): Hide/expose window via popup (4 kids)
    1600000 reps @   0.0039 msec (255000.0/sec): Hide/expose window via popup (4 kids)
    1600000 reps @   0.0039 msec (256000.0/sec): Hide/expose window via popup (4 kids)
    1600000 reps @   0.0039 msec (255000.0/sec): Hide/expose window via popup (4 kids)
    8000000 trep @   0.0039 msec (256000.0/sec): Hide/expose window via popup (4 kids)

    3200000 reps @   0.0026 msec (383000.0/sec): Hide/expose window via popup (16 kids)
    3200000 reps @   0.0026 msec (380000.0/sec): Hide/expose window via popup (16 kids)
    3200000 reps @   0.0026 msec (381000.0/sec): Hide/expose window via popup (16 kids)
    3200000 reps @   0.0026 msec (382000.0/sec): Hide/expose window via popup (16 kids)
    3200000 reps @   0.0026 msec (382000.0/sec): Hide/expose window via popup (16 kids)
   16000000 trep @   0.0026 msec (382000.0/sec): Hide/expose window via popup (16 kids)

    2000000 reps @   0.0025 msec (401000.0/sec): Hide/expose window via popup (25 kids)
    2000000 reps @   0.0025 msec (406000.0/sec): Hide/expose window via popup (25 kids)
    2000000 reps @   0.0025 msec (402000.0/sec): Hide/expose window via popup (25 kids)
    2000000 reps @   0.0025 msec (401000.0/sec): Hide/expose window via popup (25 kids)
    2000000 reps @   0.0025 msec (406000.0/sec): Hide/expose window via popup (25 kids)
   10000000 trep @   0.0025 msec (403000.0/sec): Hide/expose window via popup (25 kids)

    2500000 reps @   0.0024 msec (419000.0/sec): Hide/expose window via popup (50 kids)
    2500000 reps @   0.0024 msec (419000.0/sec): Hide/expose window via popup (50 kids)
    2500000 reps @   0.0024 msec (420000.0/sec): Hide/expose window via popup (50 kids)
    2500000 reps @   0.0024 msec (422000.0/sec): Hide/expose window via popup (50 kids)
    2500000 reps @   0.0024 msec (420000.0/sec): Hide/expose window via popup (50 kids)
   12500000 trep @   0.0024 msec (420000.0/sec): Hide/expose window via popup (50 kids)

    2250000 reps @   0.0024 msec (422000.0/sec): Hide/expose window via popup (75 kids)
    2250000 reps @   0.0024 msec (424000.0/sec): Hide/expose window via popup (75 kids)
    2250000 reps @   0.0024 msec (425000.0/sec): Hide/expose window via popup (75 kids)
    2250000 reps @   0.0024 msec (423000.0/sec): Hide/expose window via popup (75 kids)
    2250000 reps @   0.0024 msec (424000.0/sec): Hide/expose window via popup (75 kids)
   11250000 trep @   0.0024 msec (424000.0/sec): Hide/expose window via popup (75 kids)

    3000000 reps @   0.0023 msec (436000.0/sec): Hide/expose window via popup (100 kids)
    3000000 reps @   0.0023 msec (433000.0/sec): Hide/expose window via popup (100 kids)
    3000000 reps @   0.0023 msec (433000.0/sec): Hide/expose window via popup (100 kids)
    3000000 reps @   0.0023 msec (430000.0/sec): Hide/expose window via popup (100 kids)
    3000000 reps @   0.0023 msec (434000.0/sec): Hide/expose window via popup (100 kids)
   15000000 trep @   0.0023 msec (433000.0/sec): Hide/expose window via popup (100 kids)

    4000000 reps @   0.0023 msec (437000.0/sec): Hide/expose window via popup (200 kids)
    4000000 reps @   0.0023 msec (440000.0/sec): Hide/expose window via popup (200 kids)
    4000000 reps @   0.0023 msec (438000.0/sec): Hide/expose window via popup (200 kids)
    4000000 reps @   0.0023 msec (437000.0/sec): Hide/expose window via popup (200 kids)
    4000000 reps @   0.0023 msec (438000.0/sec): Hide/expose window via popup (200 kids)
   20000000 trep @   0.0023 msec (438000.0/sec): Hide/expose window via popup (200 kids)

     160000 reps @   0.0402 msec ( 24800.0/sec): Move window (4 kids)
     160000 reps @   0.0393 msec ( 25400.0/sec): Move window (4 kids)
     160000 reps @   0.0394 msec ( 25400.0/sec): Move window (4 kids)
     160000 reps @   0.0392 msec ( 25500.0/sec): Move window (4 kids)
     160000 reps @   0.0404 msec ( 24700.0/sec): Move window (4 kids)
     800000 trep @   0.0397 msec ( 25200.0/sec): Move window (4 kids)

     144000 reps @   0.0372 msec ( 26900.0/sec): Move window (16 kids)
     144000 reps @   0.0374 msec ( 26700.0/sec): Move window (16 kids)
     144000 reps @   0.0371 msec ( 27000.0/sec): Move window (16 kids)
     144000 reps @   0.0374 msec ( 26800.0/sec): Move window (16 kids)
     144000 reps @   0.0370 msec ( 27000.0/sec): Move window (16 kids)
     720000 trep @   0.0372 msec ( 26900.0/sec): Move window (16 kids)

     150000 reps @   0.0373 msec ( 26800.0/sec): Move window (25 kids)
     150000 reps @   0.0375 msec ( 26600.0/sec): Move window (25 kids)
     150000 reps @   0.0374 msec ( 26700.0/sec): Move window (25 kids)
     150000 reps @   0.0374 msec ( 26800.0/sec): Move window (25 kids)
     150000 reps @   0.0377 msec ( 26500.0/sec): Move window (25 kids)
     750000 trep @   0.0375 msec ( 26700.0/sec): Move window (25 kids)

     150000 reps @   0.0383 msec ( 26100.0/sec): Move window (50 kids)
     150000 reps @   0.0370 msec ( 27000.0/sec): Move window (50 kids)
     150000 reps @   0.0366 msec ( 27300.0/sec): Move window (50 kids)
     150000 reps @   0.0368 msec ( 27200.0/sec): Move window (50 kids)
     150000 reps @   0.0369 msec ( 27100.0/sec): Move window (50 kids)
     750000 trep @   0.0371 msec ( 26900.0/sec): Move window (50 kids)

     150000 reps @   0.0387 msec ( 25900.0/sec): Move window (75 kids)
     150000 reps @   0.0374 msec ( 26700.0/sec): Move window (75 kids)
     150000 reps @   0.0374 msec ( 26700.0/sec): Move window (75 kids)
     150000 reps @   0.0376 msec ( 26600.0/sec): Move window (75 kids)
     150000 reps @   0.0378 msec ( 26400.0/sec): Move window (75 kids)
     750000 trep @   0.0378 msec ( 26500.0/sec): Move window (75 kids)

     200000 reps @   0.0386 msec ( 25900.0/sec): Move window (100 kids)
     200000 reps @   0.0382 msec ( 26200.0/sec): Move window (100 kids)
     200000 reps @   0.0383 msec ( 26100.0/sec): Move window (100 kids)
     200000 reps @   0.0381 msec ( 26300.0/sec): Move window (100 kids)
     200000 reps @   0.0384 msec ( 26100.0/sec): Move window (100 kids)
    1000000 trep @   0.0383 msec ( 26100.0/sec): Move window (100 kids)

     140000 reps @   0.0408 msec ( 24500.0/sec): Move window (200 kids)
     140000 reps @   0.0411 msec ( 24300.0/sec): Move window (200 kids)
     140000 reps @   0.0416 msec ( 24000.0/sec): Move window (200 kids)
     140000 reps @   0.0412 msec ( 24200.0/sec): Move window (200 kids)
     140000 reps @   0.0412 msec ( 24300.0/sec): Move window (200 kids)
     700000 trep @   0.0412 msec ( 24300.0/sec): Move window (200 kids)

   80000000 reps @   0.0001 msec (8750000.0/sec): Moved unmapped window (4 kids)
   80000000 reps @   0.0001 msec (8720000.0/sec): Moved unmapped window (4 kids)
   80000000 reps @   0.0001 msec (8740000.0/sec): Moved unmapped window (4 kids)
   80000000 reps @   0.0001 msec (8740000.0/sec): Moved unmapped window (4 kids)
   80000000 reps @   0.0001 msec (8850000.0/sec): Moved unmapped window (4 kids)
  400000000 trep @   0.0001 msec (8760000.0/sec): Moved unmapped window (4 kids)

   48000000 reps @   0.0001 msec (8800000.0/sec): Moved unmapped window (16 kids)
   48000000 reps @   0.0001 msec (8730000.0/sec): Moved unmapped window (16 kids)
   48000000 reps @   0.0001 msec (8720000.0/sec): Moved unmapped window (16 kids)
   48000000 reps @   0.0001 msec (8710000.0/sec): Moved unmapped window (16 kids)
   48000000 reps @   0.0001 msec (8730000.0/sec): Moved unmapped window (16 kids)
  240000000 trep @   0.0001 msec (8740000.0/sec): Moved unmapped window (16 kids)

   50000000 reps @   0.0001 msec (8420000.0/sec): Moved unmapped window (25 kids)
   50000000 reps @   0.0001 msec (8750000.0/sec): Moved unmapped window (25 kids)
   50000000 reps @   0.0001 msec (8740000.0/sec): Moved unmapped window (25 kids)
   50000000 reps @   0.0001 msec (8780000.0/sec): Moved unmapped window (25 kids)
   50000000 reps @   0.0001 msec (8540000.0/sec): Moved unmapped window (25 kids)
  250000000 trep @   0.0001 msec (8640000.0/sec): Moved unmapped window (25 kids)

   45000000 reps @   0.0001 msec (8390000.0/sec): Moved unmapped window (50 kids)
   45000000 reps @   0.0001 msec (8810000.0/sec): Moved unmapped window (50 kids)
   45000000 reps @   0.0001 msec (8840000.0/sec): Moved unmapped window (50 kids)
   45000000 reps @   0.0001 msec (8340000.0/sec): Moved unmapped window (50 kids)
   45000000 reps @   0.0001 msec (8560000.0/sec): Moved unmapped window (50 kids)
  225000000 trep @   0.0001 msec (8580000.0/sec): Moved unmapped window (50 kids)

   45000000 reps @   0.0001 msec (8750000.0/sec): Moved unmapped window (75 kids)
   45000000 reps @   0.0001 msec (8770000.0/sec): Moved unmapped window (75 kids)
   45000000 reps @   0.0001 msec (8780000.0/sec): Moved unmapped window (75 kids)
   45000000 reps @   0.0001 msec (8400000.0/sec): Moved unmapped window (75 kids)
   45000000 reps @   0.0001 msec (8640000.0/sec): Moved unmapped window (75 kids)
  225000000 trep @   0.0001 msec (8660000.0/sec): Moved unmapped window (75 kids)

   50000000 reps @   0.0001 msec (8810000.0/sec): Moved unmapped window (100 kids)
   50000000 reps @   0.0001 msec (8820000.0/sec): Moved unmapped window (100 kids)
   50000000 reps @   0.0001 msec (8590000.0/sec): Moved unmapped window (100 kids)
   50000000 reps @   0.0001 msec (8490000.0/sec): Moved unmapped window (100 kids)
   50000000 reps @   0.0001 msec (8750000.0/sec): Moved unmapped window (100 kids)
  250000000 trep @   0.0001 msec (8690000.0/sec): Moved unmapped window (100 kids)

   60000000 reps @   0.0001 msec (8750000.0/sec): Moved unmapped window (200 kids)
   60000000 reps @   0.0001 msec (8760000.0/sec): Moved unmapped window (200 kids)
   60000000 reps @   0.0001 msec (8760000.0/sec): Moved unmapped window (200 kids)
   60000000 reps @   0.0001 msec (8760000.0/sec): Moved unmapped window (200 kids)
   60000000 reps @   0.0001 msec (8760000.0/sec): Moved unmapped window (200 kids)
  300000000 trep @   0.0001 msec (8760000.0/sec): Moved unmapped window (200 kids)

     800000 reps @   0.0096 msec (104000.0/sec): Move window via parent (4 kids)
     800000 reps @   0.0097 msec (103000.0/sec): Move window via parent (4 kids)
     800000 reps @   0.0097 msec (103000.0/sec): Move window via parent (4 kids)
     800000 reps @   0.0096 msec (104000.0/sec): Move window via parent (4 kids)
     800000 reps @   0.0096 msec (104000.0/sec): Move window via parent (4 kids)
    4000000 trep @   0.0097 msec (104000.0/sec): Move window via parent (4 kids)

    3200000 reps @   0.0025 msec (402000.0/sec): Move window via parent (16 kids)
    3200000 reps @   0.0024 msec (409000.0/sec): Move window via parent (16 kids)
    3200000 reps @   0.0024 msec (409000.0/sec): Move window via parent (16 kids)
    3200000 reps @   0.0024 msec (410000.0/sec): Move window via parent (16 kids)
    3200000 reps @   0.0025 msec (406000.0/sec): Move window via parent (16 kids)
   16000000 trep @   0.0025 msec (407000.0/sec): Move window via parent (16 kids)

    5000000 reps @   0.0016 msec (632000.0/sec): Move window via parent (25 kids)
    5000000 reps @   0.0015 msec (646000.0/sec): Move window via parent (25 kids)
    5000000 reps @   0.0016 msec (639000.0/sec): Move window via parent (25 kids)
    5000000 reps @   0.0016 msec (642000.0/sec): Move window via parent (25 kids)
    5000000 reps @   0.0015 msec (652000.0/sec): Move window via parent (25 kids)
   25000000 trep @   0.0016 msec (642000.0/sec): Move window via parent (25 kids)

   10000000 reps @   0.0008 msec (1210000.0/sec): Move window via parent (50 kids)
   10000000 reps @   0.0008 msec (1210000.0/sec): Move window via parent (50 kids)
   10000000 reps @   0.0008 msec (1220000.0/sec): Move window via parent (50 kids)
   10000000 reps @   0.0009 msec (1160000.0/sec): Move window via parent (50 kids)
   10000000 reps @   0.0008 msec (1200000.0/sec): Move window via parent (50 kids)
   50000000 trep @   0.0008 msec (1200000.0/sec): Move window via parent (50 kids)

   15000000 reps @   0.0006 msec (1760000.0/sec): Move window via parent (75 kids)
   15000000 reps @   0.0006 msec (1760000.0/sec): Move window via parent (75 kids)
   15000000 reps @   0.0006 msec (1760000.0/sec): Move window via parent (75 kids)
   15000000 reps @   0.0006 msec (1760000.0/sec): Move window via parent (75 kids)
   15000000 reps @   0.0006 msec (1760000.0/sec): Move window via parent (75 kids)
   75000000 trep @   0.0006 msec (1760000.0/sec): Move window via parent (75 kids)

   20000000 reps @   0.0004 msec (2240000.0/sec): Move window via parent (100 kids)
   20000000 reps @   0.0004 msec (2230000.0/sec): Move window via parent (100 kids)
   20000000 reps @   0.0004 msec (2230000.0/sec): Move window via parent (100 kids)
   20000000 reps @   0.0005 msec (2180000.0/sec): Move window via parent (100 kids)
   20000000 reps @   0.0004 msec (2220000.0/sec): Move window via parent (100 kids)
  100000000 trep @   0.0005 msec (2220000.0/sec): Move window via parent (100 kids)

   20000000 reps @   0.0003 msec (3790000.0/sec): Move window via parent (200 kids)
   20000000 reps @   0.0003 msec (3850000.0/sec): Move window via parent (200 kids)
   20000000 reps @   0.0003 msec (3830000.0/sec): Move window via parent (200 kids)
   20000000 reps @   0.0003 msec (3780000.0/sec): Move window via parent (200 kids)
   20000000 reps @   0.0003 msec (3680000.0/sec): Move window via parent (200 kids)
  100000000 trep @   0.0003 msec (3790000.0/sec): Move window via parent (200 kids)

    1200000 reps @   0.0043 msec (230000.0/sec): Resize window (4 kids)
    1200000 reps @   0.0043 msec (230000.0/sec): Resize window (4 kids)
    1200000 reps @   0.0043 msec (232000.0/sec): Resize window (4 kids)
    1200000 reps @   0.0043 msec (230000.0/sec): Resize window (4 kids)
    1200000 reps @   0.0043 msec (231000.0/sec): Resize window (4 kids)
    6000000 trep @   0.0043 msec (231000.0/sec): Resize window (4 kids)

    1120000 reps @   0.0049 msec (204000.0/sec): Resize window (16 kids)
    1120000 reps @   0.0049 msec (205000.0/sec): Resize window (16 kids)
    1120000 reps @   0.0049 msec (205000.0/sec): Resize window (16 kids)
    1120000 reps @   0.0049 msec (204000.0/sec): Resize window (16 kids)
    1120000 reps @   0.0049 msec (205000.0/sec): Resize window (16 kids)
    5600000 trep @   0.0049 msec (205000.0/sec): Resize window (16 kids)

    1000000 reps @   0.0054 msec (187000.0/sec): Resize window (25 kids)
    1000000 reps @   0.0055 msec (182000.0/sec): Resize window (25 kids)
    1000000 reps @   0.0055 msec (183000.0/sec): Resize window (25 kids)
    1000000 reps @   0.0054 msec (187000.0/sec): Resize window (25 kids)
    1000000 reps @   0.0054 msec (186000.0/sec): Resize window (25 kids)
    5000000 trep @   0.0054 msec (185000.0/sec): Resize window (25 kids)

    1000000 reps @   0.0064 msec (157000.0/sec): Resize window (50 kids)
    1000000 reps @   0.0063 msec (159000.0/sec): Resize window (50 kids)
    1000000 reps @   0.0063 msec (159000.0/sec): Resize window (50 kids)
    1000000 reps @   0.0063 msec (158000.0/sec): Resize window (50 kids)
    1000000 reps @   0.0063 msec (160000.0/sec): Resize window (50 kids)
    5000000 trep @   0.0063 msec (158000.0/sec): Resize window (50 kids)

     750000 reps @   0.0069 msec (144000.0/sec): Resize window (75 kids)
     750000 reps @   0.0070 msec (144000.0/sec): Resize window (75 kids)
     750000 reps @   0.0069 msec (145000.0/sec): Resize window (75 kids)
     750000 reps @   0.0070 msec (143000.0/sec): Resize window (75 kids)
     750000 reps @   0.0070 msec (142000.0/sec): Resize window (75 kids)
    3750000 trep @   0.0070 msec (144000.0/sec): Resize window (75 kids)

     700000 reps @   0.0078 msec (128000.0/sec): Resize window (100 kids)
     700000 reps @   0.0078 msec (128000.0/sec): Resize window (100 kids)
     700000 reps @   0.0077 msec (129000.0/sec): Resize window (100 kids)
     700000 reps @   0.0077 msec (130000.0/sec): Resize window (100 kids)
     700000 reps @   0.0077 msec (130000.0/sec): Resize window (100 kids)
    3500000 trep @   0.0077 msec (129000.0/sec): Resize window (100 kids)

     600000 reps @   0.0099 msec (101000.0/sec): Resize window (200 kids)
     600000 reps @   0.0099 msec (101000.0/sec): Resize window (200 kids)
     600000 reps @   0.0101 msec ( 98500.0/sec): Resize window (200 kids)
     600000 reps @   0.0099 msec (101000.0/sec): Resize window (200 kids)
     600000 reps @   0.0098 msec (102000.0/sec): Resize window (200 kids)
    3000000 trep @   0.0099 msec (101000.0/sec): Resize window (200 kids)

   80000000 reps @   0.0001 msec (8250000.0/sec): Resize unmapped window (4 kids)
   80000000 reps @   0.0001 msec (8240000.0/sec): Resize unmapped window (4 kids)
   80000000 reps @   0.0001 msec (8240000.0/sec): Resize unmapped window (4 kids)
   80000000 reps @   0.0001 msec (8250000.0/sec): Resize unmapped window (4 kids)
   80000000 reps @   0.0001 msec (8290000.0/sec): Resize unmapped window (4 kids)
  400000000 trep @   0.0001 msec (8250000.0/sec): Resize unmapped window (4 kids)

   48000000 reps @   0.0001 msec (8260000.0/sec): Resize unmapped window (16 kids)
   48000000 reps @   0.0001 msec (8260000.0/sec): Resize unmapped window (16 kids)
   48000000 reps @   0.0001 msec (8270000.0/sec): Resize unmapped window (16 kids)
   48000000 reps @   0.0001 msec (8260000.0/sec): Resize unmapped window (16 kids)
   48000000 reps @   0.0001 msec (8260000.0/sec): Resize unmapped window (16 kids)
  240000000 trep @   0.0001 msec (8260000.0/sec): Resize unmapped window (16 kids)

   50000000 reps @   0.0001 msec (8280000.0/sec): Resize unmapped window (25 kids)
   50000000 reps @   0.0001 msec (8260000.0/sec): Resize unmapped window (25 kids)
   50000000 reps @   0.0001 msec (8250000.0/sec): Resize unmapped window (25 kids)
   50000000 reps @   0.0001 msec (8250000.0/sec): Resize unmapped window (25 kids)
   50000000 reps @   0.0001 msec (8220000.0/sec): Resize unmapped window (25 kids)
  250000000 trep @   0.0001 msec (8250000.0/sec): Resize unmapped window (25 kids)

   45000000 reps @   0.0001 msec (8150000.0/sec): Resize unmapped window (50 kids)
   45000000 reps @   0.0001 msec (8180000.0/sec): Resize unmapped window (50 kids)
   45000000 reps @   0.0001 msec (8210000.0/sec): Resize unmapped window (50 kids)
   45000000 reps @   0.0001 msec (8200000.0/sec): Resize unmapped window (50 kids)
   45000000 reps @   0.0001 msec (8170000.0/sec): Resize unmapped window (50 kids)
  225000000 trep @   0.0001 msec (8180000.0/sec): Resize unmapped window (50 kids)

   45000000 reps @   0.0001 msec (8170000.0/sec): Resize unmapped window (75 kids)
   45000000 reps @   0.0001 msec (8220000.0/sec): Resize unmapped window (75 kids)
   45000000 reps @   0.0001 msec (8180000.0/sec): Resize unmapped window (75 kids)
   45000000 reps @   0.0001 msec (8130000.0/sec): Resize unmapped window (75 kids)
   45000000 reps @   0.0001 msec (8170000.0/sec): Resize unmapped window (75 kids)
  225000000 trep @   0.0001 msec (8170000.0/sec): Resize unmapped window (75 kids)

   50000000 reps @   0.0001 msec (8180000.0/sec): Resize unmapped window (100 kids)
   50000000 reps @   0.0001 msec (8130000.0/sec): Resize unmapped window (100 kids)
   50000000 reps @   0.0001 msec (8200000.0/sec): Resize unmapped window (100 kids)
   50000000 reps @   0.0001 msec (8180000.0/sec): Resize unmapped window (100 kids)
   50000000 reps @   0.0001 msec (8200000.0/sec): Resize unmapped window (100 kids)
  250000000 trep @   0.0001 msec (8180000.0/sec): Resize unmapped window (100 kids)

   60000000 reps @   0.0001 msec (8180000.0/sec): Resize unmapped window (200 kids)
   60000000 reps @   0.0001 msec (8240000.0/sec): Resize unmapped window (200 kids)
   60000000 reps @   0.0001 msec (8280000.0/sec): Resize unmapped window (200 kids)
   60000000 reps @   0.0001 msec (8280000.0/sec): Resize unmapped window (200 kids)
   60000000 reps @   0.0001 msec (8230000.0/sec): Resize unmapped window (200 kids)
  300000000 trep @   0.0001 msec (8240000.0/sec): Resize unmapped window (200 kids)

    1600000 reps @   0.0035 msec (283000.0/sec): Circulate window (4 kids)
    1600000 reps @   0.0036 msec (280000.0/sec): Circulate window (4 kids)
    1600000 reps @   0.0036 msec (281000.0/sec): Circulate window (4 kids)
    1600000 reps @   0.0035 msec (286000.0/sec): Circulate window (4 kids)
    1600000 reps @   0.0035 msec (282000.0/sec): Circulate window (4 kids)
    8000000 trep @   0.0035 msec (282000.0/sec): Circulate window (4 kids)

    1120000 reps @   0.0044 msec (230000.0/sec): Circulate window (16 kids)
    1120000 reps @   0.0045 msec (224000.0/sec): Circulate window (16 kids)
    1120000 reps @   0.0045 msec (224000.0/sec): Circulate window (16 kids)
    1120000 reps @   0.0044 msec (229000.0/sec): Circulate window (16 kids)
    1120000 reps @   0.0044 msec (229000.0/sec): Circulate window (16 kids)
    5600000 trep @   0.0044 msec (227000.0/sec): Circulate window (16 kids)

    1250000 reps @   0.0046 msec (217000.0/sec): Circulate window (25 kids)
    1250000 reps @   0.0047 msec (213000.0/sec): Circulate window (25 kids)
    1250000 reps @   0.0047 msec (212000.0/sec): Circulate window (25 kids)
    1250000 reps @   0.0046 msec (218000.0/sec): Circulate window (25 kids)
    1250000 reps @   0.0046 msec (218000.0/sec): Circulate window (25 kids)
    6250000 trep @   0.0046 msec (216000.0/sec): Circulate window (25 kids)

    1000000 reps @   0.0052 msec (192000.0/sec): Circulate window (50 kids)
    1000000 reps @   0.0052 msec (194000.0/sec): Circulate window (50 kids)
    1000000 reps @   0.0051 msec (197000.0/sec): Circulate window (50 kids)
    1000000 reps @   0.0051 msec (197000.0/sec): Circulate window (50 kids)
    1000000 reps @   0.0052 msec (192000.0/sec): Circulate window (50 kids)
    5000000 trep @   0.0051 msec (194000.0/sec): Circulate window (50 kids)

    1500000 reps @   0.0054 msec (184000.0/sec): Circulate window (75 kids)
    1500000 reps @   0.0055 msec (183000.0/sec): Circulate window (75 kids)
    1500000 reps @   0.0054 msec (185000.0/sec): Circulate window (75 kids)
    1500000 reps @   0.0056 msec (180000.0/sec): Circulate window (75 kids)
    1500000 reps @   0.0053 msec (187000.0/sec): Circulate window (75 kids)
    7500000 trep @   0.0054 msec (184000.0/sec): Circulate window (75 kids)

     900000 reps @   0.0058 msec (172000.0/sec): Circulate window (100 kids)
     900000 reps @   0.0059 msec (170000.0/sec): Circulate window (100 kids)
     900000 reps @   0.0059 msec (169000.0/sec): Circulate window (100 kids)
     900000 reps @   0.0059 msec (169000.0/sec): Circulate window (100 kids)
     900000 reps @   0.0056 msec (178000.0/sec): Circulate window (100 kids)
    4500000 trep @   0.0058 msec (171000.0/sec): Circulate window (100 kids)

     800000 reps @   0.0075 msec (133000.0/sec): Circulate window (200 kids)
     800000 reps @   0.0075 msec (134000.0/sec): Circulate window (200 kids)
     800000 reps @   0.0075 msec (132000.0/sec): Circulate window (200 kids)
     800000 reps @   0.0077 msec (130000.0/sec): Circulate window (200 kids)
     800000 reps @   0.0076 msec (131000.0/sec): Circulate window (200 kids)
    4000000 trep @   0.0076 msec (132000.0/sec): Circulate window (200 kids)

  120000000 reps @   0.0001 msec (18900000.0/sec): Circulate Unmapped window (4 kids)
  120000000 reps @   0.0001 msec (19200000.0/sec): Circulate Unmapped window (4 kids)
  120000000 reps @   0.0001 msec (19300000.0/sec): Circulate Unmapped window (4 kids)
  120000000 reps @   0.0001 msec (19200000.0/sec): Circulate Unmapped window (4 kids)
  120000000 reps @   0.0001 msec (19200000.0/sec): Circulate Unmapped window (4 kids)
  600000000 trep @   0.0001 msec (19200000.0/sec): Circulate Unmapped window (4 kids)

   96000000 reps @   0.0001 msec (17900000.0/sec): Circulate Unmapped window (16 kids)
   96000000 reps @   0.0001 msec (18000000.0/sec): Circulate Unmapped window (16 kids)
   96000000 reps @   0.0001 msec (17900000.0/sec): Circulate Unmapped window (16 kids)
   96000000 reps @   0.0001 msec (17900000.0/sec): Circulate Unmapped window (16 kids)
   96000000 reps @   0.0001 msec (18000000.0/sec): Circulate Unmapped window (16 kids)
  480000000 trep @   0.0001 msec (17900000.0/sec): Circulate Unmapped window (16 kids)

  100000000 reps @   0.0001 msec (15600000.0/sec): Circulate Unmapped window (25 kids)
  100000000 reps @   0.0001 msec (15600000.0/sec): Circulate Unmapped window (25 kids)
  100000000 reps @   0.0001 msec (15500000.0/sec): Circulate Unmapped window (25 kids)
  100000000 reps @   0.0001 msec (14900000.0/sec): Circulate Unmapped window (25 kids)
  100000000 reps @   0.0001 msec (15300000.0/sec): Circulate Unmapped window (25 kids)
  500000000 trep @   0.0001 msec (15400000.0/sec): Circulate Unmapped window (25 kids)

   50000000 reps @   0.0001 msec (9260000.0/sec): Circulate Unmapped window (50 kids)
   50000000 reps @   0.0001 msec (9290000.0/sec): Circulate Unmapped window (50 kids)
   50000000 reps @   0.0001 msec (9320000.0/sec): Circulate Unmapped window (50 kids)
   50000000 reps @   0.0001 msec (9280000.0/sec): Circulate Unmapped window (50 kids)
   50000000 reps @   0.0001 msec (9280000.0/sec): Circulate Unmapped window (50 kids)
  250000000 trep @   0.0001 msec (9290000.0/sec): Circulate Unmapped window (50 kids)

   37500000 reps @   0.0001 msec (7280000.0/sec): Circulate Unmapped window (75 kids)
   37500000 reps @   0.0001 msec (7290000.0/sec): Circulate Unmapped window (75 kids)
   37500000 reps @   0.0001 msec (7280000.0/sec): Circulate Unmapped window (75 kids)
   37500000 reps @   0.0001 msec (7290000.0/sec): Circulate Unmapped window (75 kids)
   37500000 reps @   0.0001 msec (7270000.0/sec): Circulate Unmapped window (75 kids)
  187500000 trep @   0.0001 msec (7280000.0/sec): Circulate Unmapped window (75 kids)

   40000000 reps @   0.0002 msec (6070000.0/sec): Circulate Unmapped window (100 kids)
   40000000 reps @   0.0002 msec (6070000.0/sec): Circulate Unmapped window (100 kids)
   40000000 reps @   0.0002 msec (6060000.0/sec): Circulate Unmapped window (100 kids)
   40000000 reps @   0.0002 msec (6070000.0/sec): Circulate Unmapped window (100 kids)
   40000000 reps @   0.0002 msec (6070000.0/sec): Circulate Unmapped window (100 kids)
  200000000 trep @   0.0002 msec (6070000.0/sec): Circulate Unmapped window (100 kids)

   18000000 reps @   0.0003 msec (3430000.0/sec): Circulate Unmapped window (200 kids)
   18000000 reps @   0.0003 msec (3430000.0/sec): Circulate Unmapped window (200 kids)
   18000000 reps @   0.0003 msec (3430000.0/sec): Circulate Unmapped window (200 kids)
   18000000 reps @   0.0003 msec (3420000.0/sec): Circulate Unmapped window (200 kids)
   18000000 reps @   0.0003 msec (3410000.0/sec): Circulate Unmapped window (200 kids)
   90000000 trep @   0.0003 msec (3420000.0/sec): Circulate Unmapped window (200 kids)

x11perf - X11 performance program, version 1.2
The X.Org Foundation server version 12005000 on :0.0
from stark01
Wed Aug 25 15:22:21 2021

Sync time adjustment is 0.0549 msecs.

  900000000 reps @   0.0000 msec (159000000.0/sec): Dot
  900000000 reps @   0.0000 msec (156000000.0/sec): Dot
  900000000 reps @   0.0000 msec (157000000.0/sec): Dot
  900000000 reps @   0.0000 msec (152000000.0/sec): Dot
  900000000 reps @   0.0000 msec (157000000.0/sec): Dot
 4500000000 trep @   0.0000 msec (156000000.0/sec): Dot

     200000 reps @   0.0302 msec ( 33100.0/sec): 500x500 rectangle
     200000 reps @   0.0302 msec ( 33100.0/sec): 500x500 rectangle
     200000 reps @   0.0302 msec ( 33100.0/sec): 500x500 rectangle
     200000 reps @   0.0302 msec ( 33100.0/sec): 500x500 rectangle
     200000 reps @   0.0302 msec ( 33100.0/sec): 500x500 rectangle
    1000000 trep @   0.0302 msec ( 33100.0/sec): 500x500 rectangle

      70000 reps @   0.0726 msec ( 13800.0/sec): 500x500 stippled rectangle (8x8 stipple)
      70000 reps @   0.0726 msec ( 13800.0/sec): 500x500 stippled rectangle (8x8 stipple)
      70000 reps @   0.0726 msec ( 13800.0/sec): 500x500 stippled rectangle (8x8 stipple)
      70000 reps @   0.0724 msec ( 13800.0/sec): 500x500 stippled rectangle (8x8 stipple)
      70000 reps @   0.0727 msec ( 13800.0/sec): 500x500 stippled rectangle (8x8 stipple)
     350000 trep @   0.0726 msec ( 13800.0/sec): 500x500 stippled rectangle (8x8 stipple)

     200000 reps @   0.0294 msec ( 34000.0/sec): 500x500 opaque stippled rectangle (8x8 stipple)
     200000 reps @   0.0294 msec ( 34000.0/sec): 500x500 opaque stippled rectangle (8x8 stipple)
     200000 reps @   0.0294 msec ( 34000.0/sec): 500x500 opaque stippled rectangle (8x8 stipple)
     200000 reps @   0.0294 msec ( 34000.0/sec): 500x500 opaque stippled rectangle (8x8 stipple)
     200000 reps @   0.0294 msec ( 34000.0/sec): 500x500 opaque stippled rectangle (8x8 stipple)
    1000000 trep @   0.0294 msec ( 34000.0/sec): 500x500 opaque stippled rectangle (8x8 stipple)

     200000 reps @   0.0295 msec ( 33900.0/sec): 500x500 tiled rectangle (4x4 tile)
     200000 reps @   0.0295 msec ( 33900.0/sec): 500x500 tiled rectangle (4x4 tile)
     200000 reps @   0.0296 msec ( 33800.0/sec): 500x500 tiled rectangle (4x4 tile)
     200000 reps @   0.0295 msec ( 33900.0/sec): 500x500 tiled rectangle (4x4 tile)
     200000 reps @   0.0295 msec ( 33900.0/sec): 500x500 tiled rectangle (4x4 tile)
    1000000 trep @   0.0295 msec ( 33900.0/sec): 500x500 tiled rectangle (4x4 tile)

      80000 reps @   0.0702 msec ( 14200.0/sec): 500x500 stippled rectangle (17x15 stipple)
      80000 reps @   0.0697 msec ( 14300.0/sec): 500x500 stippled rectangle (17x15 stipple)
      80000 reps @   0.0699 msec ( 14300.0/sec): 500x500 stippled rectangle (17x15 stipple)
      80000 reps @   0.0699 msec ( 14300.0/sec): 500x500 stippled rectangle (17x15 stipple)
      80000 reps @   0.0701 msec ( 14300.0/sec): 500x500 stippled rectangle (17x15 stipple)
     400000 trep @   0.0700 msec ( 14300.0/sec): 500x500 stippled rectangle (17x15 stipple)

     200000 reps @   0.0294 msec ( 34000.0/sec): 500x500 opaque stippled rectangle (17x15 stipple)
     200000 reps @   0.0294 msec ( 34000.0/sec): 500x500 opaque stippled rectangle (17x15 stipple)
     200000 reps @   0.0294 msec ( 34000.0/sec): 500x500 opaque stippled rectangle (17x15 stipple)
     200000 reps @   0.0294 msec ( 34000.0/sec): 500x500 opaque stippled rectangle (17x15 stipple)
     200000 reps @   0.0294 msec ( 34000.0/sec): 500x500 opaque stippled rectangle (17x15 stipple)
    1000000 trep @   0.0294 msec ( 34000.0/sec): 500x500 opaque stippled rectangle (17x15 stipple)

     200000 reps @   0.0297 msec ( 33700.0/sec): 500x500 tiled rectangle (17x15 tile)
     200000 reps @   0.0296 msec ( 33800.0/sec): 500x500 tiled rectangle (17x15 tile)
     200000 reps @   0.0296 msec ( 33800.0/sec): 500x500 tiled rectangle (17x15 tile)
     200000 reps @   0.0296 msec ( 33800.0/sec): 500x500 tiled rectangle (17x15 tile)
     200000 reps @   0.0297 msec ( 33700.0/sec): 500x500 tiled rectangle (17x15 tile)
    1000000 trep @   0.0296 msec ( 33800.0/sec): 500x500 tiled rectangle (17x15 tile)

     200000 reps @   0.0378 msec ( 26400.0/sec): 500x500 stippled rectangle (161x145 stipple)
     200000 reps @   0.0379 msec ( 26400.0/sec): 500x500 stippled rectangle (161x145 stipple)
     200000 reps @   0.0379 msec ( 26400.0/sec): 500x500 stippled rectangle (161x145 stipple)
     200000 reps @   0.0378 msec ( 26500.0/sec): 500x500 stippled rectangle (161x145 stipple)
     200000 reps @   0.0379 msec ( 26400.0/sec): 500x500 stippled rectangle (161x145 stipple)
    1000000 trep @   0.0379 msec ( 26400.0/sec): 500x500 stippled rectangle (161x145 stipple)

     200000 reps @   0.0295 msec ( 33900.0/sec): 500x500 opaque stippled rectangle (161x145 stipple)
     200000 reps @   0.0294 msec ( 34000.0/sec): 500x500 opaque stippled rectangle (161x145 stipple)
     200000 reps @   0.0294 msec ( 34000.0/sec): 500x500 opaque stippled rectangle (161x145 stipple)
     200000 reps @   0.0294 msec ( 34000.0/sec): 500x500 opaque stippled rectangle (161x145 stipple)
     200000 reps @   0.0295 msec ( 33900.0/sec): 500x500 opaque stippled rectangle (161x145 stipple)
    1000000 trep @   0.0294 msec ( 34000.0/sec): 500x500 opaque stippled rectangle (161x145 stipple)

     200000 reps @   0.0300 msec ( 33400.0/sec): 500x500 tiled rectangle (161x145 tile)
     200000 reps @   0.0300 msec ( 33400.0/sec): 500x500 tiled rectangle (161x145 tile)
     200000 reps @   0.0300 msec ( 33400.0/sec): 500x500 tiled rectangle (161x145 tile)
     200000 reps @   0.0300 msec ( 33300.0/sec): 500x500 tiled rectangle (161x145 tile)
     200000 reps @   0.0300 msec ( 33400.0/sec): 500x500 tiled rectangle (161x145 tile)
    1000000 trep @   0.0300 msec ( 33400.0/sec): 500x500 tiled rectangle (161x145 tile)

     200000 reps @   0.0299 msec ( 33400.0/sec): 500x500 tiled rectangle (216x208 tile)
     200000 reps @   0.0300 msec ( 33400.0/sec): 500x500 tiled rectangle (216x208 tile)
     200000 reps @   0.0299 msec ( 33400.0/sec): 500x500 tiled rectangle (216x208 tile)
     200000 reps @   0.0300 msec ( 33400.0/sec): 500x500 tiled rectangle (216x208 tile)
     200000 reps @   0.0299 msec ( 33500.0/sec): 500x500 tiled rectangle (216x208 tile)
    1000000 trep @   0.0299 msec ( 33400.0/sec): 500x500 tiled rectangle (216x208 tile)

   20000000 reps @   0.0003 msec (3820000.0/sec): 500-pixel line segment
   20000000 reps @   0.0003 msec (3810000.0/sec): 500-pixel line segment
   20000000 reps @   0.0003 msec (3760000.0/sec): 500-pixel line segment
   20000000 reps @   0.0003 msec (3820000.0/sec): 500-pixel line segment
   20000000 reps @   0.0003 msec (3820000.0/sec): 500-pixel line segment
  100000000 trep @   0.0003 msec (3810000.0/sec): 500-pixel line segment

   90000000 reps @   0.0001 msec (16500000.0/sec): 500-pixel horizontal line segment
   90000000 reps @   0.0001 msec (16500000.0/sec): 500-pixel horizontal line segment
   90000000 reps @   0.0001 msec (16500000.0/sec): 500-pixel horizontal line segment
   90000000 reps @   0.0001 msec (16500000.0/sec): 500-pixel horizontal line segment
   90000000 reps @   0.0001 msec (16500000.0/sec): 500-pixel horizontal line segment
  450000000 trep @   0.0001 msec (16500000.0/sec): 500-pixel horizontal line segment

   80000000 reps @   0.0001 msec (15800000.0/sec): 500-pixel vertical line segment
   80000000 reps @   0.0001 msec (15500000.0/sec): 500-pixel vertical line segment
   80000000 reps @   0.0001 msec (15700000.0/sec): 500-pixel vertical line segment
   80000000 reps @   0.0001 msec (15700000.0/sec): 500-pixel vertical line segment
   80000000 reps @   0.0001 msec (15700000.0/sec): 500-pixel vertical line segment
  400000000 trep @   0.0001 msec (15700000.0/sec): 500-pixel vertical line segment

    1000000 reps @   0.0083 msec (120000.0/sec): 500x50 wide horizontal line segment
    1000000 reps @   0.0084 msec (119000.0/sec): 500x50 wide horizontal line segment
    1000000 reps @   0.0083 msec (121000.0/sec): 500x50 wide horizontal line segment
    1000000 reps @   0.0083 msec (120000.0/sec): 500x50 wide horizontal line segment
    1000000 reps @   0.0083 msec (121000.0/sec): 500x50 wide horizontal line segment
    5000000 trep @   0.0083 msec (120000.0/sec): 500x50 wide horizontal line segment

    1000000 reps @   0.0084 msec (120000.0/sec): 500x50 wide vertical line segment
    1000000 reps @   0.0084 msec (120000.0/sec): 500x50 wide vertical line segment
    1000000 reps @   0.0084 msec (119000.0/sec): 500x50 wide vertical line segment
    1000000 reps @   0.0083 msec (120000.0/sec): 500x50 wide vertical line segment
    1000000 reps @   0.0083 msec (120000.0/sec): 500x50 wide vertical line segment
    5000000 trep @   0.0084 msec (120000.0/sec): 500x50 wide vertical line segment

   30000000 reps @   0.0002 msec (5830000.0/sec): 500-pixel line
   30000000 reps @   0.0002 msec (5820000.0/sec): 500-pixel line
   30000000 reps @   0.0002 msec (5840000.0/sec): 500-pixel line
   30000000 reps @   0.0002 msec (5820000.0/sec): 500-pixel line
   30000000 reps @   0.0002 msec (5800000.0/sec): 500-pixel line
  150000000 trep @   0.0002 msec (5820000.0/sec): 500-pixel line

    1000000 reps @   0.0053 msec (189000.0/sec): 500x50 wide line
    1000000 reps @   0.0053 msec (188000.0/sec): 500x50 wide line
    1000000 reps @   0.0053 msec (188000.0/sec): 500x50 wide line
    1000000 reps @   0.0053 msec (189000.0/sec): 500x50 wide line
    1000000 reps @   0.0053 msec (189000.0/sec): 500x50 wide line
    5000000 trep @   0.0053 msec (189000.0/sec): 500x50 wide line

    3000000 reps @   0.0019 msec (536000.0/sec): 500x500 rectangle outline
    3000000 reps @   0.0019 msec (528000.0/sec): 500x500 rectangle outline
    3000000 reps @   0.0019 msec (528000.0/sec): 500x500 rectangle outline
    3000000 reps @   0.0019 msec (529000.0/sec): 500x500 rectangle outline
    3000000 reps @   0.0019 msec (537000.0/sec): 500x500 rectangle outline
   15000000 trep @   0.0019 msec (532000.0/sec): 500x500 rectangle outline

     300000 reps @   0.0211 msec ( 47400.0/sec): 500x500 wide rectangle outline
     300000 reps @   0.0210 msec ( 47600.0/sec): 500x500 wide rectangle outline
     300000 reps @   0.0210 msec ( 47600.0/sec): 500x500 wide rectangle outline
     300000 reps @   0.0211 msec ( 47500.0/sec): 500x500 wide rectangle outline
     300000 reps @   0.0210 msec ( 47700.0/sec): 500x500 wide rectangle outline
    1500000 trep @   0.0210 msec ( 47500.0/sec): 500x500 wide rectangle outline

    2000000 reps @   0.0029 msec (346000.0/sec): 500-pixel circle
    2000000 reps @   0.0029 msec (346000.0/sec): 500-pixel circle
    2000000 reps @   0.0029 msec (347000.0/sec): 500-pixel circle
    2000000 reps @   0.0029 msec (347000.0/sec): 500-pixel circle
    2000000 reps @   0.0029 msec (347000.0/sec): 500-pixel circle
   10000000 trep @   0.0029 msec (346000.0/sec): 500-pixel circle

     500000 reps @   0.0151 msec ( 66200.0/sec): 500-pixel wide circle
     500000 reps @   0.0151 msec ( 66200.0/sec): 500-pixel wide circle
     500000 reps @   0.0151 msec ( 66400.0/sec): 500-pixel wide circle
     500000 reps @   0.0150 msec ( 66600.0/sec): 500-pixel wide circle
     500000 reps @   0.0151 msec ( 66100.0/sec): 500-pixel wide circle
    2500000 trep @   0.0151 msec ( 66300.0/sec): 500-pixel wide circle

     200000 reps @   0.0266 msec ( 37600.0/sec): 500-pixel solid circle
     200000 reps @   0.0273 msec ( 36600.0/sec): 500-pixel solid circle
     200000 reps @   0.0273 msec ( 36600.0/sec): 500-pixel solid circle
     200000 reps @   0.0274 msec ( 36500.0/sec): 500-pixel solid circle
     200000 reps @   0.0266 msec ( 37600.0/sec): 500-pixel solid circle
    1000000 trep @   0.0271 msec ( 37000.0/sec): 500-pixel solid circle

    3000000 reps @   0.0023 msec (427000.0/sec): 500-pixel ellipse
    3000000 reps @   0.0023 msec (427000.0/sec): 500-pixel ellipse
    3000000 reps @   0.0023 msec (427000.0/sec): 500-pixel ellipse
    3000000 reps @   0.0023 msec (427000.0/sec): 500-pixel ellipse
    3000000 reps @   0.0023 msec (427000.0/sec): 500-pixel ellipse
   15000000 trep @   0.0023 msec (427000.0/sec): 500-pixel ellipse

     400000 reps @   0.0184 msec ( 54300.0/sec): 500-pixel wide ellipse
     400000 reps @   0.0189 msec ( 53000.0/sec): 500-pixel wide ellipse
     400000 reps @   0.0187 msec ( 53500.0/sec): 500-pixel wide ellipse
     400000 reps @   0.0189 msec ( 52900.0/sec): 500-pixel wide ellipse
     400000 reps @   0.0185 msec ( 54100.0/sec): 500-pixel wide ellipse
    2000000 trep @   0.0187 msec ( 53600.0/sec): 500-pixel wide ellipse

     400000 reps @   0.0136 msec ( 73700.0/sec): 500-pixel filled ellipse
     400000 reps @   0.0140 msec ( 71400.0/sec): 500-pixel filled ellipse
     400000 reps @   0.0140 msec ( 71600.0/sec): 500-pixel filled ellipse
     400000 reps @   0.0136 msec ( 73700.0/sec): 500-pixel filled ellipse
     400000 reps @   0.0137 msec ( 73200.0/sec): 500-pixel filled ellipse
    2000000 trep @   0.0138 msec ( 72700.0/sec): 500-pixel filled ellipse

     600000 reps @   0.0123 msec ( 81000.0/sec): Fill 300x300 trapezoid
     600000 reps @   0.0124 msec ( 81000.0/sec): Fill 300x300 trapezoid
     600000 reps @   0.0124 msec ( 81000.0/sec): Fill 300x300 trapezoid
     600000 reps @   0.0124 msec ( 80900.0/sec): Fill 300x300 trapezoid
     600000 reps @   0.0124 msec ( 80900.0/sec): Fill 300x300 trapezoid
    3000000 trep @   0.0124 msec ( 80900.0/sec): Fill 300x300 trapezoid

     200000 reps @   0.0259 msec ( 38600.0/sec): Fill 300x300 stippled trapezoid (8x8 stipple)
     200000 reps @   0.0256 msec ( 39100.0/sec): Fill 300x300 stippled trapezoid (8x8 stipple)
     200000 reps @   0.0257 msec ( 38900.0/sec): Fill 300x300 stippled trapezoid (8x8 stipple)
     200000 reps @   0.0257 msec ( 38900.0/sec): Fill 300x300 stippled trapezoid (8x8 stipple)
     200000 reps @   0.0258 msec ( 38700.0/sec): Fill 300x300 stippled trapezoid (8x8 stipple)
    1000000 trep @   0.0257 msec ( 38800.0/sec): Fill 300x300 stippled trapezoid (8x8 stipple)

     600000 reps @   0.0124 msec ( 80700.0/sec): Fill 300x300 opaque stippled trapezoid (8x8 stipple)
     600000 reps @   0.0124 msec ( 80700.0/sec): Fill 300x300 opaque stippled trapezoid (8x8 stipple)
     600000 reps @   0.0124 msec ( 80800.0/sec): Fill 300x300 opaque stippled trapezoid (8x8 stipple)
     600000 reps @   0.0124 msec ( 80800.0/sec): Fill 300x300 opaque stippled trapezoid (8x8 stipple)
     600000 reps @   0.0124 msec ( 80800.0/sec): Fill 300x300 opaque stippled trapezoid (8x8 stipple)
    3000000 trep @   0.0124 msec ( 80800.0/sec): Fill 300x300 opaque stippled trapezoid (8x8 stipple)

     600000 reps @   0.0123 msec ( 81000.0/sec): Fill 300x300 tiled trapezoid (4x4 tile)
     600000 reps @   0.0123 msec ( 81000.0/sec): Fill 300x300 tiled trapezoid (4x4 tile)
     600000 reps @   0.0123 msec ( 81100.0/sec): Fill 300x300 tiled trapezoid (4x4 tile)
     600000 reps @   0.0123 msec ( 81000.0/sec): Fill 300x300 tiled trapezoid (4x4 tile)
     600000 reps @   0.0123 msec ( 81000.0/sec): Fill 300x300 tiled trapezoid (4x4 tile)
    3000000 trep @   0.0123 msec ( 81000.0/sec): Fill 300x300 tiled trapezoid (4x4 tile)

     400000 reps @   0.0245 msec ( 40800.0/sec): Fill 300x300 stippled trapezoid (17x15 stipple)
     400000 reps @   0.0246 msec ( 40700.0/sec): Fill 300x300 stippled trapezoid (17x15 stipple)
     400000 reps @   0.0246 msec ( 40700.0/sec): Fill 300x300 stippled trapezoid (17x15 stipple)
     400000 reps @   0.0247 msec ( 40500.0/sec): Fill 300x300 stippled trapezoid (17x15 stipple)
     400000 reps @   0.0247 msec ( 40500.0/sec): Fill 300x300 stippled trapezoid (17x15 stipple)
    2000000 trep @   0.0246 msec ( 40600.0/sec): Fill 300x300 stippled trapezoid (17x15 stipple)

     600000 reps @   0.0124 msec ( 80700.0/sec): Fill 300x300 opaque stippled trapezoid (17x15 stipple)
     600000 reps @   0.0124 msec ( 80800.0/sec): Fill 300x300 opaque stippled trapezoid (17x15 stipple)
     600000 reps @   0.0124 msec ( 80800.0/sec): Fill 300x300 opaque stippled trapezoid (17x15 stipple)
     600000 reps @   0.0124 msec ( 80800.0/sec): Fill 300x300 opaque stippled trapezoid (17x15 stipple)
     600000 reps @   0.0124 msec ( 80800.0/sec): Fill 300x300 opaque stippled trapezoid (17x15 stipple)
    3000000 trep @   0.0124 msec ( 80800.0/sec): Fill 300x300 opaque stippled trapezoid (17x15 stipple)

     600000 reps @   0.0123 msec ( 81000.0/sec): Fill 300x300 tiled trapezoid (17x15 tile)
     600000 reps @   0.0123 msec ( 81000.0/sec): Fill 300x300 tiled trapezoid (17x15 tile)
     600000 reps @   0.0123 msec ( 81000.0/sec): Fill 300x300 tiled trapezoid (17x15 tile)
     600000 reps @   0.0124 msec ( 81000.0/sec): Fill 300x300 tiled trapezoid (17x15 tile)
     600000 reps @   0.0124 msec ( 81000.0/sec): Fill 300x300 tiled trapezoid (17x15 tile)
    3000000 trep @   0.0123 msec ( 81000.0/sec): Fill 300x300 tiled trapezoid (17x15 tile)

     400000 reps @   0.0135 msec ( 74100.0/sec): Fill 300x300 stippled trapezoid (161x145 stipple)
     400000 reps @   0.0136 msec ( 73500.0/sec): Fill 300x300 stippled trapezoid (161x145 stipple)
     400000 reps @   0.0135 msec ( 74000.0/sec): Fill 300x300 stippled trapezoid (161x145 stipple)
     400000 reps @   0.0136 msec ( 73600.0/sec): Fill 300x300 stippled trapezoid (161x145 stipple)
     400000 reps @   0.0135 msec ( 74000.0/sec): Fill 300x300 stippled trapezoid (161x145 stipple)
    2000000 trep @   0.0135 msec ( 73900.0/sec): Fill 300x300 stippled trapezoid (161x145 stipple)

     600000 reps @   0.0124 msec ( 80700.0/sec): Fill 300x300 opaque stippled trapezoid (161x145 stipple)
     600000 reps @   0.0124 msec ( 80700.0/sec): Fill 300x300 opaque stippled trapezoid (161x145 stipple)
     600000 reps @   0.0124 msec ( 80700.0/sec): Fill 300x300 opaque stippled trapezoid (161x145 stipple)
     600000 reps @   0.0124 msec ( 80700.0/sec): Fill 300x300 opaque stippled trapezoid (161x145 stipple)
     600000 reps @   0.0124 msec ( 80800.0/sec): Fill 300x300 opaque stippled trapezoid (161x145 stipple)
    3000000 trep @   0.0124 msec ( 80700.0/sec): Fill 300x300 opaque stippled trapezoid (161x145 stipple)

     600000 reps @   0.0124 msec ( 80800.0/sec): Fill 300x300 tiled trapezoid (161x145 tile)
     600000 reps @   0.0124 msec ( 80900.0/sec): Fill 300x300 tiled trapezoid (161x145 tile)
     600000 reps @   0.0124 msec ( 80900.0/sec): Fill 300x300 tiled trapezoid (161x145 tile)
     600000 reps @   0.0124 msec ( 80900.0/sec): Fill 300x300 tiled trapezoid (161x145 tile)
     600000 reps @   0.0124 msec ( 80800.0/sec): Fill 300x300 tiled trapezoid (161x145 tile)
    3000000 trep @   0.0124 msec ( 80900.0/sec): Fill 300x300 tiled trapezoid (161x145 tile)

     600000 reps @   0.0124 msec ( 80700.0/sec): Fill 300x300 tiled trapezoid (216x208 tile)
     600000 reps @   0.0124 msec ( 80800.0/sec): Fill 300x300 tiled trapezoid (216x208 tile)
     600000 reps @   0.0124 msec ( 80800.0/sec): Fill 300x300 tiled trapezoid (216x208 tile)
     600000 reps @   0.0124 msec ( 80800.0/sec): Fill 300x300 tiled trapezoid (216x208 tile)
     600000 reps @   0.0124 msec ( 80800.0/sec): Fill 300x300 tiled trapezoid (216x208 tile)
    3000000 trep @   0.0124 msec ( 80800.0/sec): Fill 300x300 tiled trapezoid (216x208 tile)

     300000 reps @   0.0248 msec ( 40300.0/sec): Fill 300x300 aa trap
     300000 reps @   0.0247 msec ( 40600.0/sec): Fill 300x300 aa trap
     300000 reps @   0.0245 msec ( 40800.0/sec): Fill 300x300 aa trap
     300000 reps @   0.0245 msec ( 40900.0/sec): Fill 300x300 aa trap
     300000 reps @   0.0243 msec ( 41100.0/sec): Fill 300x300 aa trap
    1500000 trep @   0.0245 msec ( 40700.0/sec): Fill 300x300 aa trap

     300000 reps @   0.0247 msec ( 40500.0/sec): Fill 300x300 aa trap with 4 bit alpha
     300000 reps @   0.0246 msec ( 40700.0/sec): Fill 300x300 aa trap with 4 bit alpha
     300000 reps @   0.0250 msec ( 40000.0/sec): Fill 300x300 aa trap with 4 bit alpha
     300000 reps @   0.0247 msec ( 40500.0/sec): Fill 300x300 aa trap with 4 bit alpha
     300000 reps @   0.0246 msec ( 40700.0/sec): Fill 300x300 aa trap with 4 bit alpha
    1500000 trep @   0.0247 msec ( 40500.0/sec): Fill 300x300 aa trap with 4 bit alpha

    2000000 reps @   0.0029 msec (346000.0/sec): Fill 300x300 aa trap with 1 bit alpha
    2000000 reps @   0.0030 msec (332000.0/sec): Fill 300x300 aa trap with 1 bit alpha
    2000000 reps @   0.0029 msec (340000.0/sec): Fill 300x300 aa trap with 1 bit alpha
    2000000 reps @   0.0031 msec (327000.0/sec): Fill 300x300 aa trap with 1 bit alpha
    2000000 reps @   0.0032 msec (313000.0/sec): Fill 300x300 aa trap with 1 bit alpha
   10000000 trep @   0.0030 msec (331000.0/sec): Fill 300x300 aa trap with 1 bit alpha

     300000 reps @   0.0215 msec ( 46600.0/sec): Fill 2x300 aa trap
     300000 reps @   0.0215 msec ( 46400.0/sec): Fill 2x300 aa trap
     300000 reps @   0.0215 msec ( 46600.0/sec): Fill 2x300 aa trap
     300000 reps @   0.0215 msec ( 46600.0/sec): Fill 2x300 aa trap
     300000 reps @   0.0215 msec ( 46500.0/sec): Fill 2x300 aa trap
    1500000 trep @   0.0215 msec ( 46500.0/sec): Fill 2x300 aa trap

      20000 reps @   0.2978 msec (  3360.0/sec): Fill 300x300 aa trapezoid
      20000 reps @   0.2977 msec (  3360.0/sec): Fill 300x300 aa trapezoid
      20000 reps @   0.2976 msec (  3360.0/sec): Fill 300x300 aa trapezoid
      20000 reps @   0.2978 msec (  3360.0/sec): Fill 300x300 aa trapezoid
      20000 reps @   0.2975 msec (  3360.0/sec): Fill 300x300 aa trapezoid
     100000 trep @   0.2977 msec (  3360.0/sec): Fill 300x300 aa trapezoid

     300000 reps @   0.0238 msec ( 42100.0/sec): Fill 300x300 aa pre-added trapezoid
     300000 reps @   0.0244 msec ( 40900.0/sec): Fill 300x300 aa pre-added trapezoid
     300000 reps @   0.0244 msec ( 41100.0/sec): Fill 300x300 aa pre-added trapezoid
     300000 reps @   0.0244 msec ( 41000.0/sec): Fill 300x300 aa pre-added trapezoid
     300000 reps @   0.0246 msec ( 40700.0/sec): Fill 300x300 aa pre-added trapezoid
    1500000 trep @   0.0243 msec ( 41200.0/sec): Fill 300x300 aa pre-added trapezoid

  160000000 reps @   0.0000 msec (30400000.0/sec): Char in 80-char line (6x13)
  160000000 reps @   0.0000 msec (30300000.0/sec): Char in 80-char line (6x13)
  160000000 reps @   0.0000 msec (30600000.0/sec): Char in 80-char line (6x13)
  160000000 reps @   0.0000 msec (30300000.0/sec): Char in 80-char line (6x13)
  160000000 reps @   0.0000 msec (30500000.0/sec): Char in 80-char line (6x13)
  800000000 trep @   0.0000 msec (30500000.0/sec): Char in 80-char line (6x13)

  144000000 reps @   0.0000 msec (27600000.0/sec): Char in 70-char line (8x13)
  144000000 reps @   0.0000 msec (27400000.0/sec): Char in 70-char line (8x13)
  144000000 reps @   0.0000 msec (27800000.0/sec): Char in 70-char line (8x13)
  144000000 reps @   0.0000 msec (27400000.0/sec): Char in 70-char line (8x13)
  144000000 reps @   0.0000 msec (27700000.0/sec): Char in 70-char line (8x13)
  720000000 trep @   0.0000 msec (27600000.0/sec): Char in 70-char line (8x13)

  120000000 reps @   0.0000 msec (24100000.0/sec): Char in 60-char line (9x15)
  120000000 reps @   0.0000 msec (23900000.0/sec): Char in 60-char line (9x15)
  120000000 reps @   0.0000 msec (23600000.0/sec): Char in 60-char line (9x15)
  120000000 reps @   0.0000 msec (24000000.0/sec): Char in 60-char line (9x15)
  120000000 reps @   0.0000 msec (23700000.0/sec): Char in 60-char line (9x15)
  600000000 trep @   0.0000 msec (23900000.0/sec): Char in 60-char line (9x15)

   80000000 reps @   0.0001 msec (15300000.0/sec): Char16 in 40-char line (k14)
   80000000 reps @   0.0001 msec (15400000.0/sec): Char16 in 40-char line (k14)
   80000000 reps @   0.0001 msec (15300000.0/sec): Char16 in 40-char line (k14)
   80000000 reps @   0.0001 msec (15400000.0/sec): Char16 in 40-char line (k14)
   80000000 reps @   0.0001 msec (15300000.0/sec): Char16 in 40-char line (k14)
  400000000 trep @   0.0001 msec (15300000.0/sec): Char16 in 40-char line (k14)

   46000000 reps @   0.0002 msec (6470000.0/sec): Char16 in 23-char line (k24)
   46000000 reps @   0.0002 msec (6460000.0/sec): Char16 in 23-char line (k24)
   46000000 reps @   0.0002 msec (6420000.0/sec): Char16 in 23-char line (k24)
   46000000 reps @   0.0002 msec (6470000.0/sec): Char16 in 23-char line (k24)
   46000000 reps @   0.0002 msec (6480000.0/sec): Char16 in 23-char line (k24)
  230000000 trep @   0.0002 msec (6460000.0/sec): Char16 in 23-char line (k24)

Could not load font '-adobe-times-medium-r-normal--10-100-75-75-p-54-iso8859-1', benchmark omitted

Could not load font '-adobe-times-medium-r-normal--24-240-75-75-p-124-iso8859-1', benchmark omitted

Could not load font '-adobe-times-medium-r-normal--10-100-75-75-p-54-iso8859-1', benchmark omitted

   16800000 reps @   0.0003 msec (3200000.0/sec): Char16 in 7/14/7 line (k14, k24)
   16800000 reps @   0.0003 msec (3250000.0/sec): Char16 in 7/14/7 line (k14, k24)
   16800000 reps @   0.0003 msec (3240000.0/sec): Char16 in 7/14/7 line (k14, k24)
   16800000 reps @   0.0003 msec (3240000.0/sec): Char16 in 7/14/7 line (k14, k24)
   16800000 reps @   0.0003 msec (3230000.0/sec): Char16 in 7/14/7 line (k14, k24)
   84000000 trep @   0.0003 msec (3230000.0/sec): Char16 in 7/14/7 line (k14, k24)

  160000000 reps @   0.0000 msec (30300000.0/sec): Char in 80-char image line (6x13)
  160000000 reps @   0.0000 msec (30100000.0/sec): Char in 80-char image line (6x13)
  160000000 reps @   0.0000 msec (30100000.0/sec): Char in 80-char image line (6x13)
  160000000 reps @   0.0000 msec (30300000.0/sec): Char in 80-char image line (6x13)
  160000000 reps @   0.0000 msec (30300000.0/sec): Char in 80-char image line (6x13)
  800000000 trep @   0.0000 msec (30200000.0/sec): Char in 80-char image line (6x13)

  144000000 reps @   0.0000 msec (27700000.0/sec): Char in 70-char image line (8x13)
  144000000 reps @   0.0000 msec (27500000.0/sec): Char in 70-char image line (8x13)
  144000000 reps @   0.0000 msec (27400000.0/sec): Char in 70-char image line (8x13)
  144000000 reps @   0.0000 msec (27100000.0/sec): Char in 70-char image line (8x13)
  144000000 reps @   0.0000 msec (27500000.0/sec): Char in 70-char image line (8x13)
  720000000 trep @   0.0000 msec (27400000.0/sec): Char in 70-char image line (8x13)

  120000000 reps @   0.0000 msec (23700000.0/sec): Char in 60-char image line (9x15)
  120000000 reps @   0.0000 msec (23600000.0/sec): Char in 60-char image line (9x15)
  120000000 reps @   0.0000 msec (23400000.0/sec): Char in 60-char image line (9x15)
  120000000 reps @   0.0000 msec (23500000.0/sec): Char in 60-char image line (9x15)
  120000000 reps @   0.0000 msec (23400000.0/sec): Char in 60-char image line (9x15)
  600000000 trep @   0.0000 msec (23500000.0/sec): Char in 60-char image line (9x15)

   80000000 reps @   0.0001 msec (15800000.0/sec): Char16 in 40-char image line (k14)
   80000000 reps @   0.0001 msec (15600000.0/sec): Char16 in 40-char image line (k14)
   80000000 reps @   0.0001 msec (15600000.0/sec): Char16 in 40-char image line (k14)
   80000000 reps @   0.0001 msec (15600000.0/sec): Char16 in 40-char image line (k14)
   80000000 reps @   0.0001 msec (15600000.0/sec): Char16 in 40-char image line (k14)
  400000000 trep @   0.0001 msec (15600000.0/sec): Char16 in 40-char image line (k14)

   69000000 reps @   0.0001 msec (9360000.0/sec): Char16 in 23-char image line (k24)
   69000000 reps @   0.0001 msec (9290000.0/sec): Char16 in 23-char image line (k24)
   69000000 reps @   0.0001 msec (9180000.0/sec): Char16 in 23-char image line (k24)
   69000000 reps @   0.0001 msec (9240000.0/sec): Char16 in 23-char image line (k24)
   69000000 reps @   0.0001 msec (9260000.0/sec): Char16 in 23-char image line (k24)
  345000000 trep @   0.0001 msec (9260000.0/sec): Char16 in 23-char image line (k24)

Could not load font '-adobe-times-medium-r-normal--10-100-75-75-p-54-iso8859-1', benchmark omitted

Could not load font '-adobe-times-medium-r-normal--24-240-75-75-p-124-iso8859-1', benchmark omitted

  160000000 reps @   0.0001 msec (17100000.0/sec): Char in 80-char aa line (Charter 10)
  160000000 reps @   0.0001 msec (17100000.0/sec): Char in 80-char aa line (Charter 10)
  160000000 reps @   0.0001 msec (17100000.0/sec): Char in 80-char aa line (Charter 10)
  160000000 reps @   0.0001 msec (17100000.0/sec): Char in 80-char aa line (Charter 10)
  160000000 reps @   0.0001 msec (17400000.0/sec): Char in 80-char aa line (Charter 10)
  800000000 trep @   0.0001 msec (17200000.0/sec): Char in 80-char aa line (Charter 10)

   64000000 reps @   0.0001 msec (7930000.0/sec): Char in 30-char aa line (Charter 24)
   64000000 reps @   0.0001 msec (7850000.0/sec): Char in 30-char aa line (Charter 24)
   64000000 reps @   0.0001 msec (7820000.0/sec): Char in 30-char aa line (Charter 24)
   64000000 reps @   0.0001 msec (7870000.0/sec): Char in 30-char aa line (Charter 24)
   64000000 reps @   0.0001 msec (7920000.0/sec): Char in 30-char aa line (Charter 24)
  320000000 trep @   0.0001 msec (7880000.0/sec): Char in 30-char aa line (Charter 24)

  160000000 reps @   0.0001 msec (17100000.0/sec): Char in 80-char aa line (Courier 12)
  160000000 reps @   0.0001 msec (17200000.0/sec): Char in 80-char aa line (Courier 12)
  160000000 reps @   0.0001 msec (17000000.0/sec): Char in 80-char aa line (Courier 12)
  160000000 reps @   0.0001 msec (17100000.0/sec): Char in 80-char aa line (Courier 12)
  160000000 reps @   0.0001 msec (17000000.0/sec): Char in 80-char aa line (Courier 12)
  800000000 trep @   0.0001 msec (17100000.0/sec): Char in 80-char aa line (Courier 12)

  160000000 reps @   0.0001 msec (17200000.0/sec): Char in 80-char a line (Charter 10)
  160000000 reps @   0.0001 msec (17200000.0/sec): Char in 80-char a line (Charter 10)
  160000000 reps @   0.0001 msec (17100000.0/sec): Char in 80-char a line (Charter 10)
  160000000 reps @   0.0001 msec (17000000.0/sec): Char in 80-char a line (Charter 10)
  160000000 reps @   0.0001 msec (17000000.0/sec): Char in 80-char a line (Charter 10)
  800000000 trep @   0.0001 msec (17100000.0/sec): Char in 80-char a line (Charter 10)

   64000000 reps @   0.0001 msec (7880000.0/sec): Char in 30-char a line (Charter 24)
   64000000 reps @   0.0001 msec (7790000.0/sec): Char in 30-char a line (Charter 24)
   64000000 reps @   0.0001 msec (7830000.0/sec): Char in 30-char a line (Charter 24)
   64000000 reps @   0.0001 msec (7890000.0/sec): Char in 30-char a line (Charter 24)
   64000000 reps @   0.0001 msec (7790000.0/sec): Char in 30-char a line (Charter 24)
  320000000 trep @   0.0001 msec (7840000.0/sec): Char in 30-char a line (Charter 24)

  160000000 reps @   0.0001 msec (17000000.0/sec): Char in 80-char a line (Courier 12)
  160000000 reps @   0.0001 msec (17400000.0/sec): Char in 80-char a line (Courier 12)
  160000000 reps @   0.0001 msec (17300000.0/sec): Char in 80-char a line (Courier 12)
  160000000 reps @   0.0001 msec (17100000.0/sec): Char in 80-char a line (Courier 12)
  160000000 reps @   0.0001 msec (17200000.0/sec): Char in 80-char a line (Courier 12)
  800000000 trep @   0.0001 msec (17200000.0/sec): Char in 80-char a line (Courier 12)

  160000000 reps @   0.0000 msec (23200000.0/sec): Char in 80-char rgb line (Charter 10)
  160000000 reps @   0.0000 msec (23400000.0/sec): Char in 80-char rgb line (Charter 10)
  160000000 reps @   0.0000 msec (23600000.0/sec): Char in 80-char rgb line (Charter 10)
  160000000 reps @   0.0000 msec (23500000.0/sec): Char in 80-char rgb line (Charter 10)
  160000000 reps @   0.0000 msec (23400000.0/sec): Char in 80-char rgb line (Charter 10)
  800000000 trep @   0.0000 msec (23400000.0/sec): Char in 80-char rgb line (Charter 10)

   64000000 reps @   0.0001 msec (11300000.0/sec): Char in 30-char rgb line (Charter 24)
   64000000 reps @   0.0001 msec (11300000.0/sec): Char in 30-char rgb line (Charter 24)
   64000000 reps @   0.0001 msec (11300000.0/sec): Char in 30-char rgb line (Charter 24)
   64000000 reps @   0.0001 msec (11500000.0/sec): Char in 30-char rgb line (Charter 24)
   64000000 reps @   0.0001 msec (11300000.0/sec): Char in 30-char rgb line (Charter 24)
  320000000 trep @   0.0001 msec (11400000.0/sec): Char in 30-char rgb line (Charter 24)

  160000000 reps @   0.0000 msec (22300000.0/sec): Char in 80-char rgb line (Courier 12)
  160000000 reps @   0.0000 msec (22100000.0/sec): Char in 80-char rgb line (Courier 12)
  160000000 reps @   0.0000 msec (22500000.0/sec): Char in 80-char rgb line (Courier 12)
  160000000 reps @   0.0000 msec (22700000.0/sec): Char in 80-char rgb line (Courier 12)
  160000000 reps @   0.0000 msec (22700000.0/sec): Char in 80-char rgb line (Courier 12)
  800000000 trep @   0.0000 msec (22500000.0/sec): Char in 80-char rgb line (Courier 12)

Could not load font 'charter:antialias=true:render=false:rgba=0:pixelsize=10', benchmark omitted

Could not load font 'charter:antialias=true:render=false:rgba=0:pixelsize=24', benchmark omitted

Could not load font 'courier:antialias=true:render=false:rgba=0:pixelsize=12', benchmark omitted

Could not load font 'charter:antialias=false:render=false:rgba=0:pixelsize=10', benchmark omitted

Could not load font 'charter:antialias=false:render=false:rgba=0:pixelsize=24', benchmark omitted

Could not load font 'courier:antialias=false:render=false:rgba=0:pixelsize=12', benchmark omitted

Could not load font 'charter:antialias=true:render=false:rgba=rgb:pixelsize=10', benchmark omitted

Could not load font 'charter:antialias=true:render=false:rgba=rgb:pixelsize=24', benchmark omitted

Could not load font 'courier:antialias=true:render=false:rgba=rgb:pixelsize=12', benchmark omitted

      60000 reps @   0.0949 msec ( 10500.0/sec): Scroll 500x500 pixels
      60000 reps @   0.0938 msec ( 10700.0/sec): Scroll 500x500 pixels
      60000 reps @   0.0925 msec ( 10800.0/sec): Scroll 500x500 pixels
      60000 reps @   0.0918 msec ( 10900.0/sec): Scroll 500x500 pixels
      60000 reps @   0.0919 msec ( 10900.0/sec): Scroll 500x500 pixels
     300000 trep @   0.0930 msec ( 10800.0/sec): Scroll 500x500 pixels

      80000 reps @   0.0886 msec ( 11300.0/sec): Copy 500x500 from window to window
      80000 reps @   0.0886 msec ( 11300.0/sec): Copy 500x500 from window to window
      80000 reps @   0.0883 msec ( 11300.0/sec): Copy 500x500 from window to window
      80000 reps @   0.0881 msec ( 11300.0/sec): Copy 500x500 from window to window
      80000 reps @   0.0883 msec ( 11300.0/sec): Copy 500x500 from window to window
     400000 trep @   0.0884 msec ( 11300.0/sec): Copy 500x500 from window to window

     160000 reps @   0.0324 msec ( 30900.0/sec): Copy 500x500 from pixmap to window
     160000 reps @   0.0323 msec ( 30900.0/sec): Copy 500x500 from pixmap to window
     160000 reps @   0.0323 msec ( 30900.0/sec): Copy 500x500 from pixmap to window
     160000 reps @   0.0324 msec ( 30900.0/sec): Copy 500x500 from pixmap to window
     160000 reps @   0.0323 msec ( 30900.0/sec): Copy 500x500 from pixmap to window
     800000 trep @   0.0323 msec ( 30900.0/sec): Copy 500x500 from pixmap to window

     160000 reps @   0.0386 msec ( 25900.0/sec): Copy 500x500 from window to pixmap
     160000 reps @   0.0386 msec ( 25900.0/sec): Copy 500x500 from window to pixmap
     160000 reps @   0.0386 msec ( 25900.0/sec): Copy 500x500 from window to pixmap
     160000 reps @   0.0386 msec ( 25900.0/sec): Copy 500x500 from window to pixmap
     160000 reps @   0.0386 msec ( 25900.0/sec): Copy 500x500 from window to pixmap
     800000 trep @   0.0386 msec ( 25900.0/sec): Copy 500x500 from window to pixmap

      80000 reps @   0.0633 msec ( 15800.0/sec): Copy 500x500 from pixmap to pixmap
      80000 reps @   0.0635 msec ( 15800.0/sec): Copy 500x500 from pixmap to pixmap
      80000 reps @   0.0638 msec ( 15700.0/sec): Copy 500x500 from pixmap to pixmap
      80000 reps @   0.0643 msec ( 15500.0/sec): Copy 500x500 from pixmap to pixmap
      80000 reps @   0.0653 msec ( 15300.0/sec): Copy 500x500 from pixmap to pixmap
     400000 trep @   0.0640 msec ( 15600.0/sec): Copy 500x500 from pixmap to pixmap

      12000 reps @   0.3977 msec (  2510.0/sec): Copy 500x500 1-bit deep plane
      12000 reps @   0.3799 msec (  2630.0/sec): Copy 500x500 1-bit deep plane
      12000 reps @   0.3826 msec (  2610.0/sec): Copy 500x500 1-bit deep plane
      12000 reps @   0.3792 msec (  2640.0/sec): Copy 500x500 1-bit deep plane
      12000 reps @   0.3797 msec (  2630.0/sec): Copy 500x500 1-bit deep plane
      60000 trep @   0.3838 msec (  2610.0/sec): Copy 500x500 1-bit deep plane

     160000 reps @   0.0322 msec ( 31100.0/sec): Copy 500x500 n-bit deep plane
     160000 reps @   0.0322 msec ( 31100.0/sec): Copy 500x500 n-bit deep plane
     160000 reps @   0.0322 msec ( 31100.0/sec): Copy 500x500 n-bit deep plane
     160000 reps @   0.0322 msec ( 31100.0/sec): Copy 500x500 n-bit deep plane
     160000 reps @   0.0322 msec ( 31000.0/sec): Copy 500x500 n-bit deep plane
     800000 trep @   0.0322 msec ( 31100.0/sec): Copy 500x500 n-bit deep plane

      12000 reps @   0.5797 msec (  1720.0/sec): PutImage 500x500 square
      12000 reps @   0.5912 msec (  1690.0/sec): PutImage 500x500 square
      12000 reps @   0.5852 msec (  1710.0/sec): PutImage 500x500 square
      12000 reps @   0.5863 msec (  1710.0/sec): PutImage 500x500 square
      12000 reps @   0.5853 msec (  1710.0/sec): PutImage 500x500 square
      60000 trep @   0.5856 msec (  1710.0/sec): PutImage 500x500 square

        800 reps @   9.3424 msec (   107.0/sec): PutImage XY 500x500 square
        800 reps @   9.3531 msec (   107.0/sec): PutImage XY 500x500 square
        800 reps @   9.4013 msec (   106.0/sec): PutImage XY 500x500 square
        800 reps @   9.4017 msec (   106.0/sec): PutImage XY 500x500 square
        800 reps @   9.3881 msec (   107.0/sec): PutImage XY 500x500 square
       4000 trep @   9.3773 msec (   107.0/sec): PutImage XY 500x500 square

      32000 reps @   0.1625 msec (  6150.0/sec): ShmPutImage 500x500 square
      32000 reps @   0.1661 msec (  6020.0/sec): ShmPutImage 500x500 square
      32000 reps @   0.1674 msec (  5970.0/sec): ShmPutImage 500x500 square
      32000 reps @   0.1667 msec (  6000.0/sec): ShmPutImage 500x500 square
      32000 reps @   0.1631 msec (  6130.0/sec): ShmPutImage 500x500 square
     160000 trep @   0.1652 msec (  6060.0/sec): ShmPutImage 500x500 square

        800 reps @   7.4042 msec (   135.0/sec): ShmPutImage XY 500x500 square
        800 reps @   7.4317 msec (   135.0/sec): ShmPutImage XY 500x500 square
        800 reps @   7.3998 msec (   135.0/sec): ShmPutImage XY 500x500 square
        800 reps @   7.4415 msec (   134.0/sec): ShmPutImage XY 500x500 square
        800 reps @   7.4072 msec (   135.0/sec): ShmPutImage XY 500x500 square
       4000 trep @   7.4169 msec (   135.0/sec): ShmPutImage XY 500x500 square

      80000 reps @   0.0868 msec ( 11500.0/sec): ShmGetImage 500x500 square
      80000 reps @   0.0875 msec ( 11400.0/sec): ShmGetImage 500x500 square
      80000 reps @   0.0886 msec ( 11300.0/sec): ShmGetImage 500x500 square
      80000 reps @   0.0884 msec ( 11300.0/sec): ShmGetImage 500x500 square
      80000 reps @   0.0872 msec ( 11500.0/sec): ShmGetImage 500x500 square
     400000 trep @   0.0877 msec ( 11400.0/sec): ShmGetImage 500x500 square

        320 reps @  17.4602 msec (    57.3/sec): ShmGetImage XY 500x500 square
        320 reps @  17.6852 msec (    56.5/sec): ShmGetImage XY 500x500 square
        320 reps @  17.6235 msec (    56.7/sec): ShmGetImage XY 500x500 square
        320 reps @  17.7961 msec (    56.2/sec): ShmGetImage XY 500x500 square
        320 reps @  17.6269 msec (    56.7/sec): ShmGetImage XY 500x500 square
       1600 trep @  17.6384 msec (    56.7/sec): ShmGetImage XY 500x500 square

      12000 reps @   0.5246 msec (  1910.0/sec): GetImage 500x500 square
      12000 reps @   0.5250 msec (  1900.0/sec): GetImage 500x500 square
      12000 reps @   0.5204 msec (  1920.0/sec): GetImage 500x500 square
      12000 reps @   0.5215 msec (  1920.0/sec): GetImage 500x500 square
      12000 reps @   0.5221 msec (  1920.0/sec): GetImage 500x500 square
      60000 trep @   0.5227 msec (  1910.0/sec): GetImage 500x500 square

        320 reps @  16.9859 msec (    58.9/sec): GetImage XY 500x500 square
        320 reps @  17.2835 msec (    57.9/sec): GetImage XY 500x500 square
        320 reps @  17.4346 msec (    57.4/sec): GetImage XY 500x500 square
        320 reps @  17.1519 msec (    58.3/sec): GetImage XY 500x500 square
        320 reps @  17.1147 msec (    58.4/sec): GetImage XY 500x500 square
       1600 trep @  17.1941 msec (    58.2/sec): GetImage XY 500x500 square

      80000 reps @   0.0918 msec ( 10900.0/sec): Composite 500x500 from window to window
      80000 reps @   0.0902 msec ( 11100.0/sec): Composite 500x500 from window to window
      80000 reps @   0.0891 msec ( 11200.0/sec): Composite 500x500 from window to window
      80000 reps @   0.0887 msec ( 11300.0/sec): Composite 500x500 from window to window
      80000 reps @   0.0885 msec ( 11300.0/sec): Composite 500x500 from window to window
     400000 trep @   0.0896 msec ( 11200.0/sec): Composite 500x500 from window to window

     160000 reps @   0.0324 msec ( 30900.0/sec): Composite 500x500 from pixmap to window
     160000 reps @   0.0323 msec ( 30900.0/sec): Composite 500x500 from pixmap to window
     160000 reps @   0.0324 msec ( 30900.0/sec): Composite 500x500 from pixmap to window
     160000 reps @   0.0324 msec ( 30900.0/sec): Composite 500x500 from pixmap to window
     160000 reps @   0.0324 msec ( 30900.0/sec): Composite 500x500 from pixmap to window
     800000 trep @   0.0324 msec ( 30900.0/sec): Composite 500x500 from pixmap to window

     160000 reps @   0.0320 msec ( 31200.0/sec): Scale 250x250 from pixmap to 500x500 window
     160000 reps @   0.0320 msec ( 31200.0/sec): Scale 250x250 from pixmap to 500x500 window
     160000 reps @   0.0321 msec ( 31200.0/sec): Scale 250x250 from pixmap to 500x500 window
     160000 reps @   0.0321 msec ( 31200.0/sec): Scale 250x250 from pixmap to 500x500 window
     160000 reps @   0.0321 msec ( 31200.0/sec): Scale 250x250 from pixmap to 500x500 window
     800000 trep @   0.0321 msec ( 31200.0/sec): Scale 250x250 from pixmap to 500x500 window

     800000 reps @   0.0083 msec (121000.0/sec): Scale 500x500 from pixmap to 250x250 window
     800000 reps @   0.0083 msec (121000.0/sec): Scale 500x500 from pixmap to 250x250 window
     800000 reps @   0.0083 msec (121000.0/sec): Scale 500x500 from pixmap to 250x250 window
     800000 reps @   0.0083 msec (121000.0/sec): Scale 500x500 from pixmap to 250x250 window
     800000 reps @   0.0083 msec (121000.0/sec): Scale 500x500 from pixmap to 250x250 window
    4000000 trep @   0.0083 msec (121000.0/sec): Scale 500x500 from pixmap to 250x250 window

  600000000 reps @   0.0000 msec (97000000.0/sec): X protocol NoOperation
  600000000 reps @   0.0000 msec (96300000.0/sec): X protocol NoOperation
  600000000 reps @   0.0000 msec (95600000.0/sec): X protocol NoOperation
  600000000 reps @   0.0000 msec (98500000.0/sec): X protocol NoOperation
  600000000 reps @   0.0000 msec (96100000.0/sec): X protocol NoOperation
 3000000000 trep @   0.0000 msec (96700000.0/sec): X protocol NoOperation

     200000 reps @   0.0393 msec ( 25400.0/sec): QueryPointer
     200000 reps @   0.0391 msec ( 25600.0/sec): QueryPointer
     200000 reps @   0.0394 msec ( 25400.0/sec): QueryPointer
     200000 reps @   0.0390 msec ( 25700.0/sec): QueryPointer
     200000 reps @   0.0388 msec ( 25800.0/sec): QueryPointer
    1000000 trep @   0.0391 msec ( 25600.0/sec): QueryPointer

     200000 reps @   0.0450 msec ( 22200.0/sec): GetProperty
     200000 reps @   0.0452 msec ( 22100.0/sec): GetProperty
     200000 reps @   0.0453 msec ( 22100.0/sec): GetProperty
     200000 reps @   0.0452 msec ( 22100.0/sec): GetProperty
     200000 reps @   0.0459 msec ( 21800.0/sec): GetProperty
    1000000 trep @   0.0453 msec ( 22100.0/sec): GetProperty

    3200000 reps @   0.0017 msec (586000.0/sec): Change graphics context
    3200000 reps @   0.0017 msec (588000.0/sec): Change graphics context
    3200000 reps @   0.0017 msec (588000.0/sec): Change graphics context
    3200000 reps @   0.0017 msec (584000.0/sec): Change graphics context
    3200000 reps @   0.0017 msec (584000.0/sec): Change graphics context
   16000000 trep @   0.0017 msec (586000.0/sec): Change graphics context

       2400 reps @   0.0044 msec (228000.0/sec): Create and map subwindows (4 kids)
       2400 reps @   0.0061 msec (163000.0/sec): Create and map subwindows (4 kids)
       2400 reps @   0.0050 msec (201000.0/sec): Create and map subwindows (4 kids)
       2400 reps @   0.0055 msec (181000.0/sec): Create and map subwindows (4 kids)
       2400 reps @   0.0053 msec (189000.0/sec): Create and map subwindows (4 kids)
      12000 trep @   0.0053 msec (190000.0/sec): Create and map subwindows (4 kids)

       2400 reps @   0.0023 msec (439000.0/sec): Create and map subwindows (16 kids)
       2400 reps @   0.0053 msec (190000.0/sec): Create and map subwindows (16 kids)
       2400 reps @   0.0058 msec (173000.0/sec): Create and map subwindows (16 kids)
       2400 reps @   0.0052 msec (193000.0/sec): Create and map subwindows (16 kids)
       2400 reps @   0.0053 msec (190000.0/sec): Create and map subwindows (16 kids)
      12000 trep @   0.0047 msec (211000.0/sec): Create and map subwindows (16 kids)

       2500 reps @   0.0025 msec (396000.0/sec): Create and map subwindows (25 kids)
       2500 reps @   0.0068 msec (148000.0/sec): Create and map subwindows (25 kids)
       2500 reps @   0.0039 msec (254000.0/sec): Create and map subwindows (25 kids)
       2500 reps @   0.0064 msec (157000.0/sec): Create and map subwindows (25 kids)
       2500 reps @   0.0076 msec (132000.0/sec): Create and map subwindows (25 kids)
      12500 trep @   0.0054 msec (184000.0/sec): Create and map subwindows (25 kids)

       2500 reps @   0.0027 msec (364000.0/sec): Create and map subwindows (50 kids)
       2500 reps @   0.0050 msec (200000.0/sec): Create and map subwindows (50 kids)
       2500 reps @   0.0060 msec (166000.0/sec): Create and map subwindows (50 kids)
       2500 reps @   0.0078 msec (129000.0/sec): Create and map subwindows (50 kids)
       2500 reps @   0.0057 msec (175000.0/sec): Create and map subwindows (50 kids)
      12500 trep @   0.0055 msec (183000.0/sec): Create and map subwindows (50 kids)

       2400 reps @   0.0049 msec (202000.0/sec): Create and map subwindows (75 kids)
       2400 reps @   0.0054 msec (184000.0/sec): Create and map subwindows (75 kids)
       2400 reps @   0.0055 msec (182000.0/sec): Create and map subwindows (75 kids)
       2400 reps @   0.0054 msec (186000.0/sec): Create and map subwindows (75 kids)
       2400 reps @   0.0057 msec (177000.0/sec): Create and map subwindows (75 kids)
      12000 trep @   0.0054 msec (186000.0/sec): Create and map subwindows (75 kids)

       2400 reps @   0.0071 msec (140000.0/sec): Create and map subwindows (100 kids)
       2400 reps @   0.0036 msec (276000.0/sec): Create and map subwindows (100 kids)
       2400 reps @   0.0050 msec (201000.0/sec): Create and map subwindows (100 kids)
       2400 reps @   0.0063 msec (158000.0/sec): Create and map subwindows (100 kids)
       2400 reps @   0.0079 msec (126000.0/sec): Create and map subwindows (100 kids)
      12000 trep @   0.0060 msec (167000.0/sec): Create and map subwindows (100 kids)

       2400 reps @   0.0029 msec (342000.0/sec): Create and map subwindows (200 kids)
       2400 reps @   0.0062 msec (161000.0/sec): Create and map subwindows (200 kids)
       2400 reps @   0.0060 msec (168000.0/sec): Create and map subwindows (200 kids)
       2400 reps @   0.0078 msec (128000.0/sec): Create and map subwindows (200 kids)
       2400 reps @   0.0064 msec (156000.0/sec): Create and map subwindows (200 kids)
      12000 trep @   0.0059 msec (171000.0/sec): Create and map subwindows (200 kids)

       2400 reps @   0.0006 msec (1580000.0/sec): Create unmapped window (4 kids)
       2400 reps @   0.0011 msec (896000.0/sec): Create unmapped window (4 kids)
       2400 reps @   0.0014 msec (722000.0/sec): Create unmapped window (4 kids)
       2400 reps @   0.0013 msec (750000.0/sec): Create unmapped window (4 kids)
       2400 reps @   0.0016 msec (632000.0/sec): Create unmapped window (4 kids)
      12000 trep @   0.0012 msec (827000.0/sec): Create unmapped window (4 kids)

       2400 reps @   0.0004 msec (2240000.0/sec): Create unmapped window (16 kids)
       2400 reps @   0.0013 msec (753000.0/sec): Create unmapped window (16 kids)
       2400 reps @   0.0012 msec (804000.0/sec): Create unmapped window (16 kids)
       2400 reps @   0.0016 msec (635000.0/sec): Create unmapped window (16 kids)
       2400 reps @   0.0014 msec (714000.0/sec): Create unmapped window (16 kids)
      12000 trep @   0.0012 msec (834000.0/sec): Create unmapped window (16 kids)

       2500 reps @   0.0012 msec (813000.0/sec): Create unmapped window (25 kids)
       2500 reps @   0.0012 msec (807000.0/sec): Create unmapped window (25 kids)
       2500 reps @   0.0012 msec (825000.0/sec): Create unmapped window (25 kids)
       2500 reps @   0.0013 msec (761000.0/sec): Create unmapped window (25 kids)
       2500 reps @   0.0012 msec (819000.0/sec): Create unmapped window (25 kids)
      12500 trep @   0.0012 msec (804000.0/sec): Create unmapped window (25 kids)

       2500 reps @   0.0011 msec (924000.0/sec): Create unmapped window (50 kids)
       2500 reps @   0.0013 msec (789000.0/sec): Create unmapped window (50 kids)
       2500 reps @   0.0013 msec (800000.0/sec): Create unmapped window (50 kids)
       2500 reps @   0.0013 msec (773000.0/sec): Create unmapped window (50 kids)
       2500 reps @   0.0013 msec (781000.0/sec): Create unmapped window (50 kids)
      12500 trep @   0.0012 msec (810000.0/sec): Create unmapped window (50 kids)

       2400 reps @   0.0013 msec (791000.0/sec): Create unmapped window (75 kids)
       2400 reps @   0.0012 msec (802000.0/sec): Create unmapped window (75 kids)
       2400 reps @   0.0012 msec (821000.0/sec): Create unmapped window (75 kids)
       2400 reps @   0.0013 msec (748000.0/sec): Create unmapped window (75 kids)
       2400 reps @   0.0012 msec (816000.0/sec): Create unmapped window (75 kids)
      12000 trep @   0.0013 msec (795000.0/sec): Create unmapped window (75 kids)

       2400 reps @   0.0010 msec (1010000.0/sec): Create unmapped window (100 kids)
       2400 reps @   0.0012 msec (826000.0/sec): Create unmapped window (100 kids)
       2400 reps @   0.0012 msec (824000.0/sec): Create unmapped window (100 kids)
       2400 reps @   0.0013 msec (746000.0/sec): Create unmapped window (100 kids)
       2400 reps @   0.0012 msec (854000.0/sec): Create unmapped window (100 kids)
      12000 trep @   0.0012 msec (844000.0/sec): Create unmapped window (100 kids)

       2400 reps @   0.0015 msec (681000.0/sec): Create unmapped window (200 kids)
       2400 reps @   0.0013 msec (754000.0/sec): Create unmapped window (200 kids)
       2400 reps @   0.0012 msec (836000.0/sec): Create unmapped window (200 kids)
       2400 reps @   0.0015 msec (670000.0/sec): Create unmapped window (200 kids)
       2400 reps @   0.0014 msec (709000.0/sec): Create unmapped window (200 kids)
      12000 trep @   0.0014 msec (725000.0/sec): Create unmapped window (200 kids)

       2400 reps @   0.0064 msec (157000.0/sec): Map window via parent (4 kids)
       2400 reps @   0.0076 msec (131000.0/sec): Map window via parent (4 kids)
       2400 reps @   0.0092 msec (109000.0/sec): Map window via parent (4 kids)
       2400 reps @   0.0038 msec (266000.0/sec): Map window via parent (4 kids)
       2400 reps @   0.0053 msec (187000.0/sec): Map window via parent (4 kids)
      12000 trep @   0.0064 msec (155000.0/sec): Map window via parent (4 kids)

       2400 reps @   0.0028 msec (358000.0/sec): Map window via parent (16 kids)
       2400 reps @   0.0051 msec (197000.0/sec): Map window via parent (16 kids)
       2400 reps @   0.0054 msec (185000.0/sec): Map window via parent (16 kids)
       2400 reps @   0.0086 msec (116000.0/sec): Map window via parent (16 kids)
       2400 reps @   0.0065 msec (153000.0/sec): Map window via parent (16 kids)
      12000 trep @   0.0057 msec (176000.0/sec): Map window via parent (16 kids)

       2500 reps @   0.0038 msec (261000.0/sec): Map window via parent (25 kids)
       2500 reps @   0.0054 msec (187000.0/sec): Map window via parent (25 kids)
       2500 reps @   0.0073 msec (136000.0/sec): Map window via parent (25 kids)
       2500 reps @   0.0065 msec (153000.0/sec): Map window via parent (25 kids)
       2500 reps @   0.0042 msec (237000.0/sec): Map window via parent (25 kids)
      12500 trep @   0.0055 msec (183000.0/sec): Map window via parent (25 kids)

       2500 reps @   0.0038 msec (262000.0/sec): Map window via parent (50 kids)
       2500 reps @   0.0028 msec (361000.0/sec): Map window via parent (50 kids)
       2500 reps @   0.0051 msec (197000.0/sec): Map window via parent (50 kids)
       2500 reps @   0.0054 msec (186000.0/sec): Map window via parent (50 kids)
       2500 reps @   0.0071 msec (141000.0/sec): Map window via parent (50 kids)
      12500 trep @   0.0048 msec (207000.0/sec): Map window via parent (50 kids)

       2400 reps @   0.0029 msec (341000.0/sec): Map window via parent (75 kids)
       2400 reps @   0.0053 msec (188000.0/sec): Map window via parent (75 kids)
       2400 reps @   0.0055 msec (181000.0/sec): Map window via parent (75 kids)
       2400 reps @   0.0075 msec (134000.0/sec): Map window via parent (75 kids)
       2400 reps @   0.0068 msec (146000.0/sec): Map window via parent (75 kids)
      12000 trep @   0.0056 msec (178000.0/sec): Map window via parent (75 kids)

       2400 reps @   0.0050 msec (200000.0/sec): Map window via parent (100 kids)
       2400 reps @   0.0088 msec (113000.0/sec): Map window via parent (100 kids)
       2400 reps @   0.0064 msec (155000.0/sec): Map window via parent (100 kids)
       2400 reps @   0.0048 msec (209000.0/sec): Map window via parent (100 kids)
       2400 reps @   0.0055 msec (182000.0/sec): Map window via parent (100 kids)
      12000 trep @   0.0061 msec (164000.0/sec): Map window via parent (100 kids)

       2400 reps @   0.0028 msec (354000.0/sec): Map window via parent (200 kids)
       2400 reps @   0.0055 msec (182000.0/sec): Map window via parent (200 kids)
       2400 reps @   0.0056 msec (179000.0/sec): Map window via parent (200 kids)
       2400 reps @   0.0076 msec (131000.0/sec): Map window via parent (200 kids)
       2400 reps @   0.0079 msec (126000.0/sec): Map window via parent (200 kids)
      12000 trep @   0.0059 msec (170000.0/sec): Map window via parent (200 kids)

       2400 reps @   0.0010 msec (985000.0/sec): Unmap window via parent (4 kids)
       2400 reps @   0.0019 msec (538000.0/sec): Unmap window via parent (4 kids)
       2400 reps @   0.0019 msec (533000.0/sec): Unmap window via parent (4 kids)
       2400 reps @   0.0023 msec (435000.0/sec): Unmap window via parent (4 kids)
       2400 reps @   0.0022 msec (463000.0/sec): Unmap window via parent (4 kids)
      12000 trep @   0.0018 msec (543000.0/sec): Unmap window via parent (4 kids)

       2400 reps @   0.0006 msec (1600000.0/sec): Unmap window via parent (16 kids)
       2400 reps @   0.0011 msec (902000.0/sec): Unmap window via parent (16 kids)
       2400 reps @   0.0019 msec (530000.0/sec): Unmap window via parent (16 kids)
       2400 reps @   0.0018 msec (547000.0/sec): Unmap window via parent (16 kids)
       2400 reps @   0.0005 msec (1840000.0/sec): Unmap window via parent (16 kids)
      12000 trep @   0.0012 msec (835000.0/sec): Unmap window via parent (16 kids)

       2500 reps @   0.0005 msec (1900000.0/sec): Unmap window via parent (25 kids)
       2500 reps @   0.0012 msec (829000.0/sec): Unmap window via parent (25 kids)
       2500 reps @   0.0014 msec (722000.0/sec): Unmap window via parent (25 kids)
       2500 reps @   0.0016 msec (634000.0/sec): Unmap window via parent (25 kids)
       2500 reps @   0.0006 msec (1720000.0/sec): Unmap window via parent (25 kids)
      12500 trep @   0.0011 msec (948000.0/sec): Unmap window via parent (25 kids)

       2500 reps @   0.0009 msec (1070000.0/sec): Unmap window via parent (50 kids)
       2500 reps @   0.0005 msec (2080000.0/sec): Unmap window via parent (50 kids)
       2500 reps @   0.0011 msec (940000.0/sec): Unmap window via parent (50 kids)
       2500 reps @   0.0012 msec (834000.0/sec): Unmap window via parent (50 kids)
       2500 reps @   0.0017 msec (599000.0/sec): Unmap window via parent (50 kids)
      12500 trep @   0.0011 msec (936000.0/sec): Unmap window via parent (50 kids)

       2400 reps @   0.0006 msec (1630000.0/sec): Unmap window via parent (75 kids)
       2400 reps @   0.0005 msec (1950000.0/sec): Unmap window via parent (75 kids)
       2400 reps @   0.0010 msec (978000.0/sec): Unmap window via parent (75 kids)
       2400 reps @   0.0010 msec (1030000.0/sec): Unmap window via parent (75 kids)
       2400 reps @   0.0009 msec (1090000.0/sec): Unmap window via parent (75 kids)
      12000 trep @   0.0008 msec (1240000.0/sec): Unmap window via parent (75 kids)

       2400 reps @   0.0004 msec (2510000.0/sec): Unmap window via parent (100 kids)
       2400 reps @   0.0009 msec (1160000.0/sec): Unmap window via parent (100 kids)
       2400 reps @   0.0013 msec (750000.0/sec): Unmap window via parent (100 kids)
       2400 reps @   0.0012 msec (826000.0/sec): Unmap window via parent (100 kids)
       2400 reps @   0.0010 msec (1010000.0/sec): Unmap window via parent (100 kids)
      12000 trep @   0.0010 msec (1040000.0/sec): Unmap window via parent (100 kids)

       2400 reps @   0.0012 msec (846000.0/sec): Unmap window via parent (200 kids)
       2400 reps @   0.0014 msec (736000.0/sec): Unmap window via parent (200 kids)
       2400 reps @   0.0011 msec (937000.0/sec): Unmap window via parent (200 kids)
       2400 reps @   0.0004 msec (2250000.0/sec): Unmap window via parent (200 kids)
       2400 reps @   0.0012 msec (845000.0/sec): Unmap window via parent (200 kids)
      12000 trep @   0.0010 msec (955000.0/sec): Unmap window via parent (200 kids)

       2400 reps @   0.0014 msec (728000.0/sec): Destroy window via parent (4 kids)
       2400 reps @   0.0019 msec (536000.0/sec): Destroy window via parent (4 kids)
       2400 reps @   0.0021 msec (480000.0/sec): Destroy window via parent (4 kids)
       2400 reps @   0.0025 msec (407000.0/sec): Destroy window via parent (4 kids)
       2400 reps @   0.0020 msec (495000.0/sec): Destroy window via parent (4 kids)
      12000 trep @   0.0020 msec (510000.0/sec): Destroy window via parent (4 kids)

       2400 reps @   0.0013 msec (790000.0/sec): Destroy window via parent (16 kids)
       2400 reps @   0.0017 msec (573000.0/sec): Destroy window via parent (16 kids)
       2400 reps @   0.0037 msec (269000.0/sec): Destroy window via parent (16 kids)
       2400 reps @   0.0024 msec (418000.0/sec): Destroy window via parent (16 kids)
       2400 reps @   0.0018 msec (551000.0/sec): Destroy window via parent (16 kids)
      12000 trep @   0.0022 msec (457000.0/sec): Destroy window via parent (16 kids)

       2500 reps @   0.0007 msec (1460000.0/sec): Destroy window via parent (25 kids)
       2500 reps @   0.0013 msec (766000.0/sec): Destroy window via parent (25 kids)
       2500 reps @   0.0018 msec (549000.0/sec): Destroy window via parent (25 kids)
       2500 reps @   0.0008 msec (1320000.0/sec): Destroy window via parent (25 kids)
       2500 reps @   0.0015 msec (665000.0/sec): Destroy window via parent (25 kids)
      12500 trep @   0.0012 msec (823000.0/sec): Destroy window via parent (25 kids)

       2500 reps @   0.0007 msec (1440000.0/sec): Destroy window via parent (50 kids)
       2500 reps @   0.0012 msec (830000.0/sec): Destroy window via parent (50 kids)
       2500 reps @   0.0019 msec (536000.0/sec): Destroy window via parent (50 kids)
       2500 reps @   0.0016 msec (644000.0/sec): Destroy window via parent (50 kids)
       2500 reps @   0.0015 msec (683000.0/sec): Destroy window via parent (50 kids)
      12500 trep @   0.0014 msec (737000.0/sec): Destroy window via parent (50 kids)

       2400 reps @   0.0006 msec (1800000.0/sec): Destroy window via parent (75 kids)
       2400 reps @   0.0012 msec (837000.0/sec): Destroy window via parent (75 kids)
       2400 reps @   0.0016 msec (610000.0/sec): Destroy window via parent (75 kids)
       2400 reps @   0.0015 msec (648000.0/sec): Destroy window via parent (75 kids)
       2400 reps @   0.0016 msec (609000.0/sec): Destroy window via parent (75 kids)
      12000 trep @   0.0013 msec (760000.0/sec): Destroy window via parent (75 kids)

       2400 reps @   0.0007 msec (1350000.0/sec): Destroy window via parent (100 kids)
       2400 reps @   0.0015 msec (685000.0/sec): Destroy window via parent (100 kids)
       2400 reps @   0.0014 msec (694000.0/sec): Destroy window via parent (100 kids)
       2400 reps @   0.0015 msec (647000.0/sec): Destroy window via parent (100 kids)
       2400 reps @   0.0011 msec (894000.0/sec): Destroy window via parent (100 kids)
      12000 trep @   0.0013 msec (793000.0/sec): Destroy window via parent (100 kids)

       2400 reps @   0.0010 msec (965000.0/sec): Destroy window via parent (200 kids)
       2400 reps @   0.0007 msec (1510000.0/sec): Destroy window via parent (200 kids)
       2400 reps @   0.0015 msec (661000.0/sec): Destroy window via parent (200 kids)
       2400 reps @   0.0016 msec (632000.0/sec): Destroy window via parent (200 kids)
       2400 reps @   0.0006 msec (1780000.0/sec): Destroy window via parent (200 kids)
      12000 trep @   0.0011 msec (934000.0/sec): Destroy window via parent (200 kids)

    1600000 reps @   0.0040 msec (250000.0/sec): Hide/expose window via popup (4 kids)
    1600000 reps @   0.0040 msec (251000.0/sec): Hide/expose window via popup (4 kids)
    1600000 reps @   0.0040 msec (252000.0/sec): Hide/expose window via popup (4 kids)
    1600000 reps @   0.0040 msec (252000.0/sec): Hide/expose window via popup (4 kids)
    1600000 reps @   0.0040 msec (252000.0/sec): Hide/expose window via popup (4 kids)
    8000000 trep @   0.0040 msec (252000.0/sec): Hide/expose window via popup (4 kids)

    3200000 reps @   0.0027 msec (370000.0/sec): Hide/expose window via popup (16 kids)
    3200000 reps @   0.0027 msec (371000.0/sec): Hide/expose window via popup (16 kids)
    3200000 reps @   0.0027 msec (368000.0/sec): Hide/expose window via popup (16 kids)
    3200000 reps @   0.0027 msec (371000.0/sec): Hide/expose window via popup (16 kids)
    3200000 reps @   0.0027 msec (370000.0/sec): Hide/expose window via popup (16 kids)
   16000000 trep @   0.0027 msec (370000.0/sec): Hide/expose window via popup (16 kids)

    2000000 reps @   0.0026 msec (388000.0/sec): Hide/expose window via popup (25 kids)
    2000000 reps @   0.0026 msec (390000.0/sec): Hide/expose window via popup (25 kids)
    2000000 reps @   0.0026 msec (389000.0/sec): Hide/expose window via popup (25 kids)
    2000000 reps @   0.0026 msec (389000.0/sec): Hide/expose window via popup (25 kids)
    2000000 reps @   0.0026 msec (388000.0/sec): Hide/expose window via popup (25 kids)
   10000000 trep @   0.0026 msec (389000.0/sec): Hide/expose window via popup (25 kids)

    2000000 reps @   0.0024 msec (409000.0/sec): Hide/expose window via popup (50 kids)
    2000000 reps @   0.0025 msec (406000.0/sec): Hide/expose window via popup (50 kids)
    2000000 reps @   0.0025 msec (406000.0/sec): Hide/expose window via popup (50 kids)
    2000000 reps @   0.0025 msec (405000.0/sec): Hide/expose window via popup (50 kids)
    2000000 reps @   0.0025 msec (408000.0/sec): Hide/expose window via popup (50 kids)
   10000000 trep @   0.0025 msec (407000.0/sec): Hide/expose window via popup (50 kids)

    2250000 reps @   0.0024 msec (413000.0/sec): Hide/expose window via popup (75 kids)
    2250000 reps @   0.0024 msec (410000.0/sec): Hide/expose window via popup (75 kids)
    2250000 reps @   0.0024 msec (411000.0/sec): Hide/expose window via popup (75 kids)
    2250000 reps @   0.0024 msec (414000.0/sec): Hide/expose window via popup (75 kids)
    2250000 reps @   0.0024 msec (412000.0/sec): Hide/expose window via popup (75 kids)
   11250000 trep @   0.0024 msec (412000.0/sec): Hide/expose window via popup (75 kids)

    3000000 reps @   0.0024 msec (417000.0/sec): Hide/expose window via popup (100 kids)
    3000000 reps @   0.0024 msec (415000.0/sec): Hide/expose window via popup (100 kids)
    3000000 reps @   0.0024 msec (416000.0/sec): Hide/expose window via popup (100 kids)
    3000000 reps @   0.0024 msec (414000.0/sec): Hide/expose window via popup (100 kids)
    3000000 reps @   0.0024 msec (418000.0/sec): Hide/expose window via popup (100 kids)
   15000000 trep @   0.0024 msec (416000.0/sec): Hide/expose window via popup (100 kids)

    4000000 reps @   0.0024 msec (420000.0/sec): Hide/expose window via popup (200 kids)
    4000000 reps @   0.0024 msec (419000.0/sec): Hide/expose window via popup (200 kids)
    4000000 reps @   0.0024 msec (419000.0/sec): Hide/expose window via popup (200 kids)
    4000000 reps @   0.0024 msec (421000.0/sec): Hide/expose window via popup (200 kids)
    4000000 reps @   0.0024 msec (421000.0/sec): Hide/expose window via popup (200 kids)
   20000000 trep @   0.0024 msec (420000.0/sec): Hide/expose window via popup (200 kids)

     160000 reps @   0.0397 msec ( 25200.0/sec): Move window (4 kids)
     160000 reps @   0.0394 msec ( 25400.0/sec): Move window (4 kids)
     160000 reps @   0.0397 msec ( 25200.0/sec): Move window (4 kids)
     160000 reps @   0.0399 msec ( 25100.0/sec): Move window (4 kids)
     160000 reps @   0.0406 msec ( 24600.0/sec): Move window (4 kids)
     800000 trep @   0.0398 msec ( 25100.0/sec): Move window (4 kids)

     144000 reps @   0.0373 msec ( 26800.0/sec): Move window (16 kids)
     144000 reps @   0.0376 msec ( 26600.0/sec): Move window (16 kids)
     144000 reps @   0.0376 msec ( 26600.0/sec): Move window (16 kids)
     144000 reps @   0.0373 msec ( 26800.0/sec): Move window (16 kids)
     144000 reps @   0.0388 msec ( 25800.0/sec): Move window (16 kids)
     720000 trep @   0.0377 msec ( 26500.0/sec): Move window (16 kids)

     150000 reps @   0.0375 msec ( 26700.0/sec): Move window (25 kids)
     150000 reps @   0.0374 msec ( 26700.0/sec): Move window (25 kids)
     150000 reps @   0.0374 msec ( 26700.0/sec): Move window (25 kids)
     150000 reps @   0.0376 msec ( 26600.0/sec): Move window (25 kids)
     150000 reps @   0.0374 msec ( 26800.0/sec): Move window (25 kids)
     750000 trep @   0.0375 msec ( 26700.0/sec): Move window (25 kids)

     150000 reps @   0.0371 msec ( 26900.0/sec): Move window (50 kids)
     150000 reps @   0.0373 msec ( 26800.0/sec): Move window (50 kids)
     150000 reps @   0.0377 msec ( 26600.0/sec): Move window (50 kids)
     150000 reps @   0.0373 msec ( 26800.0/sec): Move window (50 kids)
     150000 reps @   0.0373 msec ( 26800.0/sec): Move window (50 kids)
     750000 trep @   0.0373 msec ( 26800.0/sec): Move window (50 kids)

     150000 reps @   0.0381 msec ( 26200.0/sec): Move window (75 kids)
     150000 reps @   0.0383 msec ( 26100.0/sec): Move window (75 kids)
     150000 reps @   0.0381 msec ( 26200.0/sec): Move window (75 kids)
     150000 reps @   0.0380 msec ( 26300.0/sec): Move window (75 kids)
     150000 reps @   0.0383 msec ( 26100.0/sec): Move window (75 kids)
     750000 trep @   0.0382 msec ( 26200.0/sec): Move window (75 kids)

     200000 reps @   0.0391 msec ( 25600.0/sec): Move window (100 kids)
     200000 reps @   0.0386 msec ( 25900.0/sec): Move window (100 kids)
     200000 reps @   0.0388 msec ( 25800.0/sec): Move window (100 kids)
     200000 reps @   0.0387 msec ( 25900.0/sec): Move window (100 kids)
     200000 reps @   0.0387 msec ( 25800.0/sec): Move window (100 kids)
    1000000 trep @   0.0388 msec ( 25800.0/sec): Move window (100 kids)

     140000 reps @   0.0414 msec ( 24200.0/sec): Move window (200 kids)
     140000 reps @   0.0416 msec ( 24000.0/sec): Move window (200 kids)
     140000 reps @   0.0414 msec ( 24100.0/sec): Move window (200 kids)
     140000 reps @   0.0415 msec ( 24100.0/sec): Move window (200 kids)
     140000 reps @   0.0414 msec ( 24100.0/sec): Move window (200 kids)
     700000 trep @   0.0415 msec ( 24100.0/sec): Move window (200 kids)

   80000000 reps @   0.0001 msec (8250000.0/sec): Moved unmapped window (4 kids)
   80000000 reps @   0.0001 msec (8260000.0/sec): Moved unmapped window (4 kids)
   80000000 reps @   0.0001 msec (8060000.0/sec): Moved unmapped window (4 kids)
   80000000 reps @   0.0001 msec (8170000.0/sec): Moved unmapped window (4 kids)
   80000000 reps @   0.0001 msec (8310000.0/sec): Moved unmapped window (4 kids)
  400000000 trep @   0.0001 msec (8210000.0/sec): Moved unmapped window (4 kids)

   48000000 reps @   0.0001 msec (8380000.0/sec): Moved unmapped window (16 kids)
   48000000 reps @   0.0001 msec (8330000.0/sec): Moved unmapped window (16 kids)
   48000000 reps @   0.0001 msec (8280000.0/sec): Moved unmapped window (16 kids)
   48000000 reps @   0.0001 msec (8330000.0/sec): Moved unmapped window (16 kids)
   48000000 reps @   0.0001 msec (8300000.0/sec): Moved unmapped window (16 kids)
  240000000 trep @   0.0001 msec (8320000.0/sec): Moved unmapped window (16 kids)

   50000000 reps @   0.0001 msec (8290000.0/sec): Moved unmapped window (25 kids)
   50000000 reps @   0.0001 msec (8270000.0/sec): Moved unmapped window (25 kids)
   50000000 reps @   0.0001 msec (8300000.0/sec): Moved unmapped window (25 kids)
   50000000 reps @   0.0001 msec (8200000.0/sec): Moved unmapped window (25 kids)
   50000000 reps @   0.0001 msec (8320000.0/sec): Moved unmapped window (25 kids)
  250000000 trep @   0.0001 msec (8280000.0/sec): Moved unmapped window (25 kids)

   45000000 reps @   0.0001 msec (8260000.0/sec): Moved unmapped window (50 kids)
   45000000 reps @   0.0001 msec (8310000.0/sec): Moved unmapped window (50 kids)
   45000000 reps @   0.0001 msec (8330000.0/sec): Moved unmapped window (50 kids)
   45000000 reps @   0.0001 msec (8330000.0/sec): Moved unmapped window (50 kids)
   45000000 reps @   0.0001 msec (8330000.0/sec): Moved unmapped window (50 kids)
  225000000 trep @   0.0001 msec (8310000.0/sec): Moved unmapped window (50 kids)

   45000000 reps @   0.0001 msec (8280000.0/sec): Moved unmapped window (75 kids)
   45000000 reps @   0.0001 msec (8360000.0/sec): Moved unmapped window (75 kids)
   45000000 reps @   0.0001 msec (8270000.0/sec): Moved unmapped window (75 kids)
   45000000 reps @   0.0001 msec (8250000.0/sec): Moved unmapped window (75 kids)
   45000000 reps @   0.0001 msec (8300000.0/sec): Moved unmapped window (75 kids)
  225000000 trep @   0.0001 msec (8290000.0/sec): Moved unmapped window (75 kids)

   50000000 reps @   0.0001 msec (7990000.0/sec): Moved unmapped window (100 kids)
   50000000 reps @   0.0001 msec (8250000.0/sec): Moved unmapped window (100 kids)
   50000000 reps @   0.0001 msec (7540000.0/sec): Moved unmapped window (100 kids)
   50000000 reps @   0.0001 msec (8020000.0/sec): Moved unmapped window (100 kids)
   50000000 reps @   0.0001 msec (8250000.0/sec): Moved unmapped window (100 kids)
  250000000 trep @   0.0001 msec (8000000.0/sec): Moved unmapped window (100 kids)

   60000000 reps @   0.0001 msec (8270000.0/sec): Moved unmapped window (200 kids)
   60000000 reps @   0.0001 msec (8270000.0/sec): Moved unmapped window (200 kids)
   60000000 reps @   0.0001 msec (7870000.0/sec): Moved unmapped window (200 kids)
   60000000 reps @   0.0001 msec (8220000.0/sec): Moved unmapped window (200 kids)
   60000000 reps @   0.0001 msec (8310000.0/sec): Moved unmapped window (200 kids)
  300000000 trep @   0.0001 msec (8190000.0/sec): Moved unmapped window (200 kids)

     800000 reps @   0.0098 msec (102000.0/sec): Move window via parent (4 kids)
     800000 reps @   0.0100 msec ( 99600.0/sec): Move window via parent (4 kids)
     800000 reps @   0.0100 msec (100000.0/sec): Move window via parent (4 kids)
     800000 reps @   0.0097 msec (103000.0/sec): Move window via parent (4 kids)
     800000 reps @   0.0097 msec (103000.0/sec): Move window via parent (4 kids)
    4000000 trep @   0.0099 msec (101000.0/sec): Move window via parent (4 kids)

    3200000 reps @   0.0025 msec (404000.0/sec): Move window via parent (16 kids)
    3200000 reps @   0.0025 msec (406000.0/sec): Move window via parent (16 kids)
    3200000 reps @   0.0025 msec (401000.0/sec): Move window via parent (16 kids)
    3200000 reps @   0.0024 msec (409000.0/sec): Move window via parent (16 kids)
    3200000 reps @   0.0025 msec (408000.0/sec): Move window via parent (16 kids)
   16000000 trep @   0.0025 msec (406000.0/sec): Move window via parent (16 kids)

    5000000 reps @   0.0016 msec (636000.0/sec): Move window via parent (25 kids)
    5000000 reps @   0.0016 msec (641000.0/sec): Move window via parent (25 kids)
    5000000 reps @   0.0015 msec (646000.0/sec): Move window via parent (25 kids)
    5000000 reps @   0.0015 msec (646000.0/sec): Move window via parent (25 kids)
    5000000 reps @   0.0016 msec (643000.0/sec): Move window via parent (25 kids)
   25000000 trep @   0.0016 msec (642000.0/sec): Move window via parent (25 kids)

   10000000 reps @   0.0008 msec (1210000.0/sec): Move window via parent (50 kids)
   10000000 reps @   0.0008 msec (1210000.0/sec): Move window via parent (50 kids)
   10000000 reps @   0.0008 msec (1210000.0/sec): Move window via parent (50 kids)
   10000000 reps @   0.0008 msec (1220000.0/sec): Move window via parent (50 kids)
   10000000 reps @   0.0008 msec (1210000.0/sec): Move window via parent (50 kids)
   50000000 trep @   0.0008 msec (1210000.0/sec): Move window via parent (50 kids)

   15000000 reps @   0.0006 msec (1750000.0/sec): Move window via parent (75 kids)
   15000000 reps @   0.0006 msec (1740000.0/sec): Move window via parent (75 kids)
   15000000 reps @   0.0006 msec (1730000.0/sec): Move window via parent (75 kids)
   15000000 reps @   0.0006 msec (1740000.0/sec): Move window via parent (75 kids)
   15000000 reps @   0.0006 msec (1720000.0/sec): Move window via parent (75 kids)
   75000000 trep @   0.0006 msec (1730000.0/sec): Move window via parent (75 kids)

   20000000 reps @   0.0005 msec (2210000.0/sec): Move window via parent (100 kids)
   20000000 reps @   0.0005 msec (2210000.0/sec): Move window via parent (100 kids)
   20000000 reps @   0.0005 msec (2220000.0/sec): Move window via parent (100 kids)
   20000000 reps @   0.0004 msec (2220000.0/sec): Move window via parent (100 kids)
   20000000 reps @   0.0005 msec (2210000.0/sec): Move window via parent (100 kids)
  100000000 trep @   0.0005 msec (2210000.0/sec): Move window via parent (100 kids)

   20000000 reps @   0.0003 msec (3790000.0/sec): Move window via parent (200 kids)
   20000000 reps @   0.0003 msec (3790000.0/sec): Move window via parent (200 kids)
   20000000 reps @   0.0003 msec (3760000.0/sec): Move window via parent (200 kids)
   20000000 reps @   0.0003 msec (3740000.0/sec): Move window via parent (200 kids)
   20000000 reps @   0.0003 msec (3770000.0/sec): Move window via parent (200 kids)
  100000000 trep @   0.0003 msec (3770000.0/sec): Move window via parent (200 kids)

    1200000 reps @   0.0044 msec (226000.0/sec): Resize window (4 kids)
    1200000 reps @   0.0044 msec (226000.0/sec): Resize window (4 kids)
    1200000 reps @   0.0044 msec (228000.0/sec): Resize window (4 kids)
    1200000 reps @   0.0044 msec (226000.0/sec): Resize window (4 kids)
    1200000 reps @   0.0044 msec (227000.0/sec): Resize window (4 kids)
    6000000 trep @   0.0044 msec (227000.0/sec): Resize window (4 kids)

    1120000 reps @   0.0050 msec (200000.0/sec): Resize window (16 kids)
    1120000 reps @   0.0051 msec (198000.0/sec): Resize window (16 kids)
    1120000 reps @   0.0050 msec (199000.0/sec): Resize window (16 kids)
    1120000 reps @   0.0050 msec (200000.0/sec): Resize window (16 kids)
    1120000 reps @   0.0051 msec (195000.0/sec): Resize window (16 kids)
    5600000 trep @   0.0050 msec (198000.0/sec): Resize window (16 kids)

    1000000 reps @   0.0054 msec (184000.0/sec): Resize window (25 kids)
    1000000 reps @   0.0054 msec (185000.0/sec): Resize window (25 kids)
    1000000 reps @   0.0054 msec (185000.0/sec): Resize window (25 kids)
    1000000 reps @   0.0056 msec (179000.0/sec): Resize window (25 kids)
    1000000 reps @   0.0056 msec (179000.0/sec): Resize window (25 kids)
    5000000 trep @   0.0055 msec (182000.0/sec): Resize window (25 kids)

    1000000 reps @   0.0066 msec (151000.0/sec): Resize window (50 kids)
    1000000 reps @   0.0066 msec (151000.0/sec): Resize window (50 kids)
    1000000 reps @   0.0065 msec (154000.0/sec): Resize window (50 kids)
    1000000 reps @   0.0065 msec (154000.0/sec): Resize window (50 kids)
    1000000 reps @   0.0065 msec (154000.0/sec): Resize window (50 kids)
    5000000 trep @   0.0065 msec (153000.0/sec): Resize window (50 kids)

     750000 reps @   0.0071 msec (141000.0/sec): Resize window (75 kids)
     750000 reps @   0.0072 msec (140000.0/sec): Resize window (75 kids)
     750000 reps @   0.0072 msec (139000.0/sec): Resize window (75 kids)
     750000 reps @   0.0073 msec (137000.0/sec): Resize window (75 kids)
     750000 reps @   0.0071 msec (140000.0/sec): Resize window (75 kids)
    3750000 trep @   0.0072 msec (139000.0/sec): Resize window (75 kids)

     700000 reps @   0.0080 msec (125000.0/sec): Resize window (100 kids)
     700000 reps @   0.0078 msec (127000.0/sec): Resize window (100 kids)
     700000 reps @   0.0080 msec (124000.0/sec): Resize window (100 kids)
     700000 reps @   0.0079 msec (127000.0/sec): Resize window (100 kids)
     700000 reps @   0.0078 msec (128000.0/sec): Resize window (100 kids)
    3500000 trep @   0.0079 msec (126000.0/sec): Resize window (100 kids)

     600000 reps @   0.0102 msec ( 98500.0/sec): Resize window (200 kids)
     600000 reps @   0.0102 msec ( 97800.0/sec): Resize window (200 kids)
     600000 reps @   0.0101 msec ( 99500.0/sec): Resize window (200 kids)
     600000 reps @   0.0103 msec ( 97300.0/sec): Resize window (200 kids)
     600000 reps @   0.0102 msec ( 97700.0/sec): Resize window (200 kids)
    3000000 trep @   0.0102 msec ( 98100.0/sec): Resize window (200 kids)

   40000000 reps @   0.0001 msec (7860000.0/sec): Resize unmapped window (4 kids)
   40000000 reps @   0.0001 msec (7900000.0/sec): Resize unmapped window (4 kids)
   40000000 reps @   0.0001 msec (7500000.0/sec): Resize unmapped window (4 kids)
   40000000 reps @   0.0001 msec (7880000.0/sec): Resize unmapped window (4 kids)
   40000000 reps @   0.0001 msec (7860000.0/sec): Resize unmapped window (4 kids)
  200000000 trep @   0.0001 msec (7800000.0/sec): Resize unmapped window (4 kids)

   48000000 reps @   0.0001 msec (7890000.0/sec): Resize unmapped window (16 kids)
   48000000 reps @   0.0001 msec (7900000.0/sec): Resize unmapped window (16 kids)
   48000000 reps @   0.0001 msec (7910000.0/sec): Resize unmapped window (16 kids)
   48000000 reps @   0.0001 msec (7490000.0/sec): Resize unmapped window (16 kids)
   48000000 reps @   0.0001 msec (7910000.0/sec): Resize unmapped window (16 kids)
  240000000 trep @   0.0001 msec (7820000.0/sec): Resize unmapped window (16 kids)

   50000000 reps @   0.0001 msec (7660000.0/sec): Resize unmapped window (25 kids)
   50000000 reps @   0.0001 msec (7930000.0/sec): Resize unmapped window (25 kids)
   50000000 reps @   0.0001 msec (7960000.0/sec): Resize unmapped window (25 kids)
   50000000 reps @   0.0001 msec (7910000.0/sec): Resize unmapped window (25 kids)
   50000000 reps @   0.0001 msec (7850000.0/sec): Resize unmapped window (25 kids)
  250000000 trep @   0.0001 msec (7860000.0/sec): Resize unmapped window (25 kids)

   40000000 reps @   0.0001 msec (7820000.0/sec): Resize unmapped window (50 kids)
   40000000 reps @   0.0001 msec (7940000.0/sec): Resize unmapped window (50 kids)
   40000000 reps @   0.0001 msec (7150000.0/sec): Resize unmapped window (50 kids)
   40000000 reps @   0.0001 msec (7620000.0/sec): Resize unmapped window (50 kids)
   40000000 reps @   0.0001 msec (7880000.0/sec): Resize unmapped window (50 kids)
  200000000 trep @   0.0001 msec (7670000.0/sec): Resize unmapped window (50 kids)

   45000000 reps @   0.0001 msec (7950000.0/sec): Resize unmapped window (75 kids)
   45000000 reps @   0.0001 msec (7940000.0/sec): Resize unmapped window (75 kids)
   45000000 reps @   0.0001 msec (7780000.0/sec): Resize unmapped window (75 kids)
   45000000 reps @   0.0001 msec (7890000.0/sec): Resize unmapped window (75 kids)
   45000000 reps @   0.0001 msec (7910000.0/sec): Resize unmapped window (75 kids)
  225000000 trep @   0.0001 msec (7890000.0/sec): Resize unmapped window (75 kids)

   40000000 reps @   0.0001 msec (7890000.0/sec): Resize unmapped window (100 kids)
   40000000 reps @   0.0001 msec (7980000.0/sec): Resize unmapped window (100 kids)
   40000000 reps @   0.0001 msec (7960000.0/sec): Resize unmapped window (100 kids)
   40000000 reps @   0.0001 msec (7940000.0/sec): Resize unmapped window (100 kids)
   40000000 reps @   0.0001 msec (7950000.0/sec): Resize unmapped window (100 kids)
  200000000 trep @   0.0001 msec (7950000.0/sec): Resize unmapped window (100 kids)

   40000000 reps @   0.0001 msec (7920000.0/sec): Resize unmapped window (200 kids)
   40000000 reps @   0.0001 msec (7920000.0/sec): Resize unmapped window (200 kids)
   40000000 reps @   0.0001 msec (7150000.0/sec): Resize unmapped window (200 kids)
   40000000 reps @   0.0001 msec (7230000.0/sec): Resize unmapped window (200 kids)
   40000000 reps @   0.0001 msec (7280000.0/sec): Resize unmapped window (200 kids)
  200000000 trep @   0.0001 msec (7480000.0/sec): Resize unmapped window (200 kids)

    1600000 reps @   0.0036 msec (276000.0/sec): Circulate window (4 kids)
    1600000 reps @   0.0036 msec (278000.0/sec): Circulate window (4 kids)
    1600000 reps @   0.0036 msec (277000.0/sec): Circulate window (4 kids)
    1600000 reps @   0.0037 msec (272000.0/sec): Circulate window (4 kids)
    1600000 reps @   0.0037 msec (270000.0/sec): Circulate window (4 kids)
    8000000 trep @   0.0036 msec (275000.0/sec): Circulate window (4 kids)

    1280000 reps @   0.0044 msec (228000.0/sec): Circulate window (16 kids)
    1280000 reps @   0.0044 msec (225000.0/sec): Circulate window (16 kids)
    1280000 reps @   0.0045 msec (224000.0/sec): Circulate window (16 kids)
    1280000 reps @   0.0044 msec (228000.0/sec): Circulate window (16 kids)
    1280000 reps @   0.0044 msec (229000.0/sec): Circulate window (16 kids)
    6400000 trep @   0.0044 msec (227000.0/sec): Circulate window (16 kids)

    1250000 reps @   0.0048 msec (211000.0/sec): Circulate window (25 kids)
    1250000 reps @   0.0047 msec (212000.0/sec): Circulate window (25 kids)
    1250000 reps @   0.0047 msec (214000.0/sec): Circulate window (25 kids)
    1250000 reps @   0.0046 msec (216000.0/sec): Circulate window (25 kids)
    1250000 reps @   0.0046 msec (217000.0/sec): Circulate window (25 kids)
    6250000 trep @   0.0047 msec (214000.0/sec): Circulate window (25 kids)

    1000000 reps @   0.0050 msec (198000.0/sec): Circulate window (50 kids)
    1000000 reps @   0.0051 msec (198000.0/sec): Circulate window (50 kids)
    1000000 reps @   0.0050 msec (199000.0/sec): Circulate window (50 kids)
    1000000 reps @   0.0051 msec (198000.0/sec): Circulate window (50 kids)
    1000000 reps @   0.0050 msec (201000.0/sec): Circulate window (50 kids)
    5000000 trep @   0.0050 msec (199000.0/sec): Circulate window (50 kids)

    1500000 reps @   0.0056 msec (177000.0/sec): Circulate window (75 kids)
    1500000 reps @   0.0055 msec (182000.0/sec): Circulate window (75 kids)
    1500000 reps @   0.0057 msec (177000.0/sec): Circulate window (75 kids)
    1500000 reps @   0.0056 msec (179000.0/sec): Circulate window (75 kids)
    1500000 reps @   0.0054 msec (184000.0/sec): Circulate window (75 kids)
    7500000 trep @   0.0056 msec (180000.0/sec): Circulate window (75 kids)

     900000 reps @   0.0059 msec (168000.0/sec): Circulate window (100 kids)
     900000 reps @   0.0058 msec (172000.0/sec): Circulate window (100 kids)
     900000 reps @   0.0059 msec (170000.0/sec): Circulate window (100 kids)
     900000 reps @   0.0059 msec (170000.0/sec): Circulate window (100 kids)
     900000 reps @   0.0058 msec (172000.0/sec): Circulate window (100 kids)
    4500000 trep @   0.0059 msec (171000.0/sec): Circulate window (100 kids)

     800000 reps @   0.0075 msec (133000.0/sec): Circulate window (200 kids)
     800000 reps @   0.0077 msec (130000.0/sec): Circulate window (200 kids)
     800000 reps @   0.0075 msec (133000.0/sec): Circulate window (200 kids)
     800000 reps @   0.0075 msec (133000.0/sec): Circulate window (200 kids)
     800000 reps @   0.0076 msec (131000.0/sec): Circulate window (200 kids)
    4000000 trep @   0.0076 msec (132000.0/sec): Circulate window (200 kids)

  120000000 reps @   0.0001 msec (19000000.0/sec): Circulate Unmapped window (4 kids)
  120000000 reps @   0.0001 msec (19000000.0/sec): Circulate Unmapped window (4 kids)
  120000000 reps @   0.0001 msec (18800000.0/sec): Circulate Unmapped window (4 kids)
  120000000 reps @   0.0001 msec (19000000.0/sec): Circulate Unmapped window (4 kids)
  120000000 reps @   0.0001 msec (18900000.0/sec): Circulate Unmapped window (4 kids)
  600000000 trep @   0.0001 msec (18900000.0/sec): Circulate Unmapped window (4 kids)

   96000000 reps @   0.0001 msec (17900000.0/sec): Circulate Unmapped window (16 kids)
   96000000 reps @   0.0001 msec (18000000.0/sec): Circulate Unmapped window (16 kids)
   96000000 reps @   0.0001 msec (18000000.0/sec): Circulate Unmapped window (16 kids)
   96000000 reps @   0.0001 msec (18000000.0/sec): Circulate Unmapped window (16 kids)
   96000000 reps @   0.0001 msec (18100000.0/sec): Circulate Unmapped window (16 kids)
  480000000 trep @   0.0001 msec (18000000.0/sec): Circulate Unmapped window (16 kids)

  100000000 reps @   0.0001 msec (15200000.0/sec): Circulate Unmapped window (25 kids)
  100000000 reps @   0.0001 msec (15400000.0/sec): Circulate Unmapped window (25 kids)
  100000000 reps @   0.0001 msec (15500000.0/sec): Circulate Unmapped window (25 kids)
  100000000 reps @   0.0001 msec (15400000.0/sec): Circulate Unmapped window (25 kids)
  100000000 reps @   0.0001 msec (15400000.0/sec): Circulate Unmapped window (25 kids)
  500000000 trep @   0.0001 msec (15400000.0/sec): Circulate Unmapped window (25 kids)

   50000000 reps @   0.0001 msec (9330000.0/sec): Circulate Unmapped window (50 kids)
   50000000 reps @   0.0001 msec (9320000.0/sec): Circulate Unmapped window (50 kids)
   50000000 reps @   0.0001 msec (9330000.0/sec): Circulate Unmapped window (50 kids)
   50000000 reps @   0.0001 msec (9300000.0/sec): Circulate Unmapped window (50 kids)
   50000000 reps @   0.0001 msec (9260000.0/sec): Circulate Unmapped window (50 kids)
  250000000 trep @   0.0001 msec (9310000.0/sec): Circulate Unmapped window (50 kids)

   37500000 reps @   0.0001 msec (7280000.0/sec): Circulate Unmapped window (75 kids)
   37500000 reps @   0.0001 msec (7260000.0/sec): Circulate Unmapped window (75 kids)
   37500000 reps @   0.0001 msec (7280000.0/sec): Circulate Unmapped window (75 kids)
   37500000 reps @   0.0001 msec (7280000.0/sec): Circulate Unmapped window (75 kids)
   37500000 reps @   0.0001 msec (7280000.0/sec): Circulate Unmapped window (75 kids)
  187500000 trep @   0.0001 msec (7280000.0/sec): Circulate Unmapped window (75 kids)

   30000000 reps @   0.0002 msec (6040000.0/sec): Circulate Unmapped window (100 kids)
   30000000 reps @   0.0002 msec (6040000.0/sec): Circulate Unmapped window (100 kids)
   30000000 reps @   0.0002 msec (6050000.0/sec): Circulate Unmapped window (100 kids)
   30000000 reps @   0.0002 msec (6050000.0/sec): Circulate Unmapped window (100 kids)
   30000000 reps @   0.0002 msec (6050000.0/sec): Circulate Unmapped window (100 kids)
  150000000 trep @   0.0002 msec (6050000.0/sec): Circulate Unmapped window (100 kids)

   18000000 reps @   0.0003 msec (3350000.0/sec): Circulate Unmapped window (200 kids)
   18000000 reps @   0.0003 msec (3340000.0/sec): Circulate Unmapped window (200 kids)
   18000000 reps @   0.0003 msec (3340000.0/sec): Circulate Unmapped window (200 kids)
   18000000 reps @   0.0003 msec (3340000.0/sec): Circulate Unmapped window (200 kids)
   18000000 reps @   0.0003 msec (3350000.0/sec): Circulate Unmapped window (200 kids)
   90000000 trep @   0.0003 msec (3350000.0/sec): Circulate Unmapped window (200 kids)


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