Series: | New uAPI drm properties for color management (rev3) |
URL: | https://patchwork.freedesktop.org/series/91523/ |
State: | failure |
Details: | https://intel-gfx-ci.01.org/tree/drm-tip/Patchwork_20496/index.html |
CI Bug Log - changes from CI_DRM_10295_full -> Patchwork_20496_full
Summary
FAILURE
Serious unknown changes coming with Patchwork_20496_full absolutely need to be
verified manually.
If you think the reported changes have nothing to do with the changes
introduced in Patchwork_20496_full, please notify your bug team to allow them
to document this new failure mode, which will reduce false positives in CI.
Possible new issues
Here are the unknown changes that may have been introduced in Patchwork_20496_full:
IGT changes
Possible regressions
-
igt@kms_big_fb@yf-tiled-max-hw-stride-32bpp-rotate-180-async-flip:
- shard-skl: NOTRUN -> FAIL
-
igt@kms_properties@get_properties-sanity-atomic:
- shard-kbl: NOTRUN -> FAIL
-
igt@kms_properties@get_properties-sanity-non-atomic:
Piglit changes
Possible regressions
-
spec@arb_texture_gather@texturegatheroffset@vs-rgb-blue-int-2darray (NEW):
- pig-snb-2600: NOTRUN -> FAIL +15851 similar issues
-
spec@glsl-4.20@execution@vs_in@vs-input-double_dmat2x3_array5-position-uint_uvec3 (NEW):
- pig-snb-2600: NOTRUN -> INCOMPLETE +7 similar issues
New tests
New tests have been introduced between CI_DRM_10295_full and Patchwork_20496_full:
New Piglit tests (15713)
-
fast_color_clear@all-colors:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
fast_color_clear@fast-slow-clear-interaction:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
fast_color_clear@fcc-blit-between-clears:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
fast_color_clear@fcc-read-after-clear blit rb:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
fast_color_clear@fcc-read-after-clear blit tex:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
fast_color_clear@fcc-read-after-clear copy rb:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
fast_color_clear@fcc-read-after-clear copy tex:
- Statuses : 1 fail(s)
- Exec time: [0.03] s
-
fast_color_clear@fcc-read-after-clear read_pixels rb:
- Statuses : 1 fail(s)
- Exec time: [0.03] s
-
fast_color_clear@fcc-read-after-clear read_pixels tex:
- Statuses : 1 fail(s)
- Exec time: [0.03] s
-
fast_color_clear@fcc-read-after-clear sample tex:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
fast_color_clear@fcc-read-to-pbo-after-clear:
- Statuses : 1 fail(s)
- Exec time: [0.06] s
-
fast_color_clear@non-redundant-clear:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
fast_color_clear@redundant-clear:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
hiz@hiz-depth-read-fbo-d24-s0:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
hiz@hiz-depth-read-fbo-d24-s8:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
hiz@hiz-depth-read-fbo-d24s8:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
hiz@hiz-depth-read-window-stencil0:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
hiz@hiz-depth-read-window-stencil1:
- Statuses : 1 fail(s)
- Exec time: [0.06] s
-
hiz@hiz-depth-stencil-test-fbo-d0-s8:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
hiz@hiz-depth-stencil-test-fbo-d24-s0:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
hiz@hiz-depth-stencil-test-fbo-d24-s8:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
hiz@hiz-depth-stencil-test-fbo-d24s8:
- Statuses : 1 fail(s)
- Exec time: [0.06] s
-
hiz@hiz-depth-test-fbo-d24-s0:
- Statuses : 1 fail(s)
- Exec time: [0.03] s
-
hiz@hiz-depth-test-fbo-d24-s8:
- Statuses : 1 fail(s)
- Exec time: [0.06] s
-
hiz@hiz-depth-test-fbo-d24s8:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
hiz@hiz-depth-test-window-stencil0:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
hiz@hiz-depth-test-window-stencil1:
- Statuses : 1 fail(s)
- Exec time: [0.06] s
-
hiz@hiz-stencil-read-fbo-d0-s8:
- Statuses : 1 fail(s)
- Exec time: [0.06] s
-
hiz@hiz-stencil-read-fbo-d24-s8:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
hiz@hiz-stencil-read-fbo-d24s8:
- Statuses : 1 fail(s)
- Exec time: [0.03] s
-
hiz@hiz-stencil-read-window-depth0:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
hiz@hiz-stencil-read-window-depth1:
- Statuses : 1 fail(s)
- Exec time: [0.06] s
-
hiz@hiz-stencil-test-fbo-d0-s8:
- Statuses : 1 fail(s)
- Exec time: [0.03] s
-
hiz@hiz-stencil-test-fbo-d24-s8:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
hiz@hiz-stencil-test-fbo-d24s8:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
hiz@hiz-stencil-test-window-depth0:
- Statuses : 1 fail(s)
- Exec time: [0.06] s
-
hiz@hiz-stencil-test-window-depth1:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
object namespace pollution@buffer with glbitmap:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
object namespace pollution@buffer with glblitframebuffer:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
object namespace pollution@buffer with glclear:
- Statuses : 1 fail(s)
- Exec time: [0.03] s
-
object namespace pollution@buffer with glcleartexsubimage:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
object namespace pollution@buffer with glcopyimagesubdata:
- Statuses : 1 fail(s)
- Exec time: [0.07] s
-
object namespace pollution@buffer with glcopypixels:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
object namespace pollution@buffer with glcopytexsubimage2d:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
object namespace pollution@buffer with gldrawpixels:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
object namespace pollution@buffer with glgeneratemipmap:
- Statuses : 1 fail(s)
- Exec time: [0.03] s
-
object namespace pollution@buffer with glgetteximage:
- Statuses : 1 fail(s)
- Exec time: [0.06] s
-
object namespace pollution@buffer with glgetteximage-compressed:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
object namespace pollution@buffer with gltexsubimage2d:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
object namespace pollution@framebuffer with glbitmap:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
object namespace pollution@framebuffer with glblitframebuffer:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
object namespace pollution@framebuffer with glclear:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
object namespace pollution@framebuffer with glcleartexsubimage:
- Statuses : 1 fail(s)
- Exec time: [0.06] s
-
object namespace pollution@framebuffer with glcopyimagesubdata:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
object namespace pollution@framebuffer with glcopypixels:
- Statuses : 1 fail(s)
- Exec time: [0.03] s
-
object namespace pollution@framebuffer with glcopytexsubimage2d:
- Statuses : 1 fail(s)
- Exec time: [0.03] s
-
object namespace pollution@framebuffer with gldrawpixels:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
object namespace pollution@framebuffer with glgeneratemipmap:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
object namespace pollution@framebuffer with glgetteximage:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
object namespace pollution@framebuffer with glgetteximage-compressed:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
object namespace pollution@framebuffer with gltexsubimage2d:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
object namespace pollution@program with glbitmap:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
object namespace pollution@program with glblitframebuffer:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
object namespace pollution@program with glclear:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
object namespace pollution@program with glcleartexsubimage:
- Statuses : 1 fail(s)
- Exec time: [0.06] s
-
object namespace pollution@program with glcopyimagesubdata:
- Statuses : 1 fail(s)
- Exec time: [0.03] s
-
object namespace pollution@program with glcopypixels:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
object namespace pollution@program with glcopytexsubimage2d:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
object namespace pollution@program with glgeneratemipmap:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
object namespace pollution@program with glgetteximage:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
object namespace pollution@program with glgetteximage-compressed:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
object namespace pollution@program with gltexsubimage2d:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
object namespace pollution@renderbuffer with glbitmap:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
object namespace pollution@renderbuffer with glblitframebuffer:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
object namespace pollution@renderbuffer with glclear:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
object namespace pollution@renderbuffer with glcleartexsubimage:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
object namespace pollution@renderbuffer with glcopyimagesubdata:
- Statuses : 1 fail(s)
- Exec time: [0.07] s
-
object namespace pollution@renderbuffer with glcopypixels:
- Statuses : 1 fail(s)
- Exec time: [0.03] s
-
object namespace pollution@renderbuffer with glcopytexsubimage2d:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
object namespace pollution@renderbuffer with gldrawpixels:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
object namespace pollution@renderbuffer with glgeneratemipmap:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
object namespace pollution@renderbuffer with glgetteximage:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
object namespace pollution@texture with glcleartexsubimage:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
object namespace pollution@texture with glcopyimagesubdata:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
object namespace pollution@texture with glcopypixels:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
object namespace pollution@texture with glcopytexsubimage2d:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
object namespace pollution@texture with gldrawpixels:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
object namespace pollution@texture with glgeneratemipmap:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
object namespace pollution@texture with glgetteximage:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
object namespace pollution@texture with glgetteximage-compressed:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
object namespace pollution@texture with gltexsubimage2d:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
object namespace pollution@vertex-array with glbitmap:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
object namespace pollution@vertex-array with glblitframebuffer:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
object namespace pollution@vertex-array with glclear:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
object namespace pollution@vertex-array with glcleartexsubimage:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
object namespace pollution@vertex-array with glcopyimagesubdata:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
object namespace pollution@vertex-array with glcopypixels:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
object namespace pollution@vertex-array with glcopytexsubimage2d:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
object namespace pollution@vertex-array with gldrawpixels:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
object namespace pollution@vertex-array with glgeneratemipmap:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
object namespace pollution@vertex-array with glgetteximage:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
object namespace pollution@vertex-array with glgetteximage-compressed:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
object namespace pollution@vertex-array with gltexsubimage2d:
- Statuses : 1 fail(s)
- Exec time: [0.06] s
-
security@initialized-fbo:
- Statuses : 1 fail(s)
- Exec time: [0.07] s
-
security@initialized-texmemory:
- Statuses : 1 fail(s)
- Exec time: [0.08] s
-
security@initialized-vbo:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
shaders@activeprogram-bad-program:
- Statuses : 1 fail(s)
- Exec time: [0.06] s
-
shaders@activeprogram-get:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@attribute0:
- Statuses : 1 fail(s)
- Exec time: [0.07] s
-
shaders@complex-loop-analysis-bug:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@createshaderprogram-attached-shaders:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@createshaderprogram-bad-type:
- Statuses : 1 fail(s)
- Exec time: [0.07] s
-
shaders@dead-code-break-interaction:
- Statuses : 1 fail(s)
- Exec time: [0.03] s
-
shaders@dependency-hints@exp2:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
shaders@fragcoord_w:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@getuniform-01:
- Statuses : 1 fail(s)
- Exec time: [0.06] s
-
shaders@getuniform-02:
- Statuses : 1 fail(s)
- Exec time: [0.06] s
-
shaders@getuniform-03:
- Statuses : 1 fail(s)
- Exec time: [0.07] s
-
shaders@glsl link two programs, global initializer:
- Statuses : 1 fail(s)
- Exec time: [0.10] s
-
shaders@glsl-algebraic-add-add-1:
- Statuses : 1 fail(s)
- Exec time: [0.06] s
-
shaders@glsl-algebraic-add-add-2:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-algebraic-add-add-3:
- Statuses : 1 fail(s)
- Exec time: [0.06] s
-
shaders@glsl-algebraic-add-add-4:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
shaders@glsl-algebraic-add-sub-1:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-algebraic-add-sub-2:
- Statuses : 1 fail(s)
- Exec time: [0.03] s
-
shaders@glsl-algebraic-add-zero:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-algebraic-add-zero-2:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-algebraic-div-one:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
shaders@glsl-algebraic-div-one-2:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-algebraic-logicand-false:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-algebraic-logicand-false-2:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
shaders@glsl-algebraic-logicand-true:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-algebraic-logicand-true-2:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-algebraic-logicor-false:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
shaders@glsl-algebraic-logicor-false-2:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-algebraic-logicor-true:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-algebraic-logicor-true-2:
- Statuses : 1 fail(s)
- Exec time: [0.03] s
-
shaders@glsl-algebraic-logicxor-false:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-algebraic-logicxor-true:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
shaders@glsl-algebraic-mul-mul-1:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-algebraic-mul-one:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-algebraic-mul-one-2:
- Statuses : 1 fail(s)
- Exec time: [0.08] s
-
shaders@glsl-algebraic-mul-zero:
- Statuses : 1 fail(s)
- Exec time: [0.07] s
-
shaders@glsl-algebraic-neg-neg:
- Statuses : 1 fail(s)
- Exec time: [0.06] s
-
shaders@glsl-algebraic-not-equals:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-algebraic-not-notequals:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
shaders@glsl-algebraic-pow-two:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-algebraic-rcp-rcp:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-algebraic-rcp-rsq:
- Statuses : 1 fail(s)
- Exec time: [0.07] s
-
shaders@glsl-algebraic-rcp-sqrt:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
shaders@glsl-algebraic-rcp-sqrt-2:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
shaders@glsl-algebraic-sub-sub-1:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
shaders@glsl-algebraic-sub-zero:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-algebraic-sub-zero-2:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-algebraic-sub-zero-3:
- Statuses : 1 fail(s)
- Exec time: [0.06] s
-
shaders@glsl-algebraic-sub-zero-4:
- Statuses : 1 fail(s)
- Exec time: [0.03] s
-
shaders@glsl-arb-fragment-coord-conventions:
- Statuses : 1 fail(s)
- Exec time: [0.08] s
-
shaders@glsl-array-bounds-01:
- Statuses : 1 fail(s)
- Exec time: [0.07] s
-
shaders@glsl-array-bounds-02:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
shaders@glsl-array-bounds-03:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
shaders@glsl-array-bounds-04:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-array-bounds-05:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
shaders@glsl-array-bounds-06:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-array-bounds-07:
- Statuses : 1 fail(s)
- Exec time: [0.03] s
-
shaders@glsl-array-bounds-08:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-array-bounds-09:
- Statuses : 1 fail(s)
- Exec time: [0.06] s
-
shaders@glsl-array-bounds-10:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-array-bounds-11:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-array-bounds-12:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-array-bounds-13:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
shaders@glsl-array-compare:
- Statuses : 1 fail(s)
- Exec time: [0.06] s
-
shaders@glsl-array-compare-02:
- Statuses : 1 fail(s)
- Exec time: [0.03] s
-
shaders@glsl-array-length:
- Statuses : 1 fail(s)
- Exec time: [0.03] s
-
shaders@glsl-array-uniform:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-array-uniform-length:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
shaders@glsl-array-varying-01:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-bindattriblocation:
- Statuses : 1 fail(s)
- Exec time: [0.07] s
-
shaders@glsl-bug-22603:
- Statuses : 1 fail(s)
- Exec time: [0.07] s
-
shaders@glsl-cache-fallback-shader-source:
- Statuses : 1 fail(s)
- Exec time: [0.06] s
-
shaders@glsl-clamp-vertex-color:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
shaders@glsl-complex-subscript:
- Statuses : 1 fail(s)
- Exec time: [0.03] s
-
shaders@glsl-const-builtin-abs:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-const-builtin-acos:
- Statuses : 1 fail(s)
- Exec time: [0.06] s
-
shaders@glsl-const-builtin-all:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-const-builtin-any:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-const-builtin-asin:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-const-builtin-atan:
- Statuses : 1 fail(s)
- Exec time: [0.06] s
-
shaders@glsl-const-builtin-ceil:
- Statuses : 1 fail(s)
- Exec time: [0.06] s
-
shaders@glsl-const-builtin-clamp:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-const-builtin-cos:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-const-builtin-cosh:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
shaders@glsl-const-builtin-cross:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
shaders@glsl-const-builtin-degrees:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-const-builtin-derivatives:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
shaders@glsl-const-builtin-distance:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-const-builtin-dot:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-const-builtin-equal:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-const-builtin-equal-bool:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-const-builtin-exp:
- Statuses : 1 fail(s)
- Exec time: [0.03] s
-
shaders@glsl-const-builtin-exp2:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
shaders@glsl-const-builtin-faceforward:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-const-builtin-floor:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-const-builtin-fract:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-const-builtin-greaterthan:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-const-builtin-greaterthanequal:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-const-builtin-inversesqrt:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-const-builtin-length:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
shaders@glsl-const-builtin-lessthan:
- Statuses : 1 fail(s)
- Exec time: [0.06] s
-
shaders@glsl-const-builtin-lessthanequal:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-const-builtin-log:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-const-builtin-log2:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-const-builtin-matrixcompmult:
- Statuses : 1 fail(s)
- Exec time: [0.06] s
-
shaders@glsl-const-builtin-max:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
shaders@glsl-const-builtin-min:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-const-builtin-mix:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-const-builtin-mod:
- Statuses : 1 fail(s)
- Exec time: [0.06] s
-
shaders@glsl-const-builtin-normalize:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-const-builtin-not:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-const-builtin-outerproduct:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-const-builtin-pow:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-const-builtin-radians:
- Statuses : 1 fail(s)
- Exec time: [0.06] s
-
shaders@glsl-const-builtin-reflect:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
shaders@glsl-const-builtin-refract:
- Statuses : 1 fail(s)
- Exec time: [0.06] s
-
shaders@glsl-const-builtin-sign:
- Statuses : 1 fail(s)
- Exec time: [0.06] s
-
shaders@glsl-const-builtin-sin:
- Statuses : 1 fail(s)
- Exec time: [0.06] s
-
shaders@glsl-const-builtin-smoothstep:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-const-builtin-sqrt:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
shaders@glsl-const-builtin-step:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-const-builtin-tan:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
shaders@glsl-const-builtin-transpose:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-const-folding-01:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-const-initializer-01:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-const-initializer-02:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-const-initializer-03:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-constant-folding-call-1:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
shaders@glsl-copy-propagation-if-1:
- Statuses : 1 fail(s)
- Exec time: [0.06] s
-
shaders@glsl-copy-propagation-if-2:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-copy-propagation-if-3:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-copy-propagation-loop-1:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-copy-propagation-loop-2:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-copy-propagation-self-1:
- Statuses : 1 fail(s)
- Exec time: [0.03] s
-
shaders@glsl-copy-propagation-self-2:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-copy-propagation-vector-indexing:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
shaders@glsl-cos:
- Statuses : 1 fail(s)
- Exec time: [0.06] s
-
shaders@glsl-deadcode-call:
- Statuses : 1 fail(s)
- Exec time: [0.06] s
-
shaders@glsl-deadcode-self-assign:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-deadcode-varying:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
shaders@glsl-derivs:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
shaders@glsl-derivs-abs:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
shaders@glsl-derivs-abs-sign:
- Statuses : 1 fail(s)
- Exec time: [0.03] s
-
shaders@glsl-derivs-sign:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
shaders@glsl-derivs-swizzle:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
shaders@glsl-derivs-varyings:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
shaders@glsl-dlist-getattriblocation:
- Statuses : 1 fail(s)
- Exec time: [0.08] s
-
shaders@glsl-empty-vs-no-fs:
- Statuses : 1 fail(s)
- Exec time: [0.08] s
-
shaders@glsl-floating-constant-120:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-fs-abs-01:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
shaders@glsl-fs-abs-02:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
shaders@glsl-fs-abs-03:
- Statuses : 1 fail(s)
- Exec time: [0.05] s
-
shaders@glsl-fs-abs-04:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-fs-abs-neg:
- Statuses : 1 fail(s)
- Exec time: [0.06] s
-
shaders@glsl-fs-abs-neg-with-intermediate:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-fs-add-masked:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-fs-all-01:
- Statuses : 1 fail(s)
- Exec time: [0.03] s
-
shaders@glsl-fs-all-02:
- Statuses : 1 fail(s)
- Exec time: [0.04] s
-
shaders@glsl-fs-any:
- Statuses : 1 fail(s)
- Exec time: [0.03] s
-
shaders@glsl-fs-array-redeclaration:
- Statuses : 1 fail(s)
- Exec time: [0.03] s
-
shaders@glsl-fs-asin:
- Statuses : 1 fail(s)
- Exec time
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