Re: [RFC 2/2] drm/doc/rfc: i915 new parallel submission uAPI plan

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On 19/05/2021 00:58, Matthew Brost wrote:
Add entry fpr i915 new parallel submission uAPI plan.

v2:
  (Daniel Vetter):
   - Expand logical order explaination
   - Add dummy header
   - Only allow N BBs in execbuf IOCTL
   - Configure parallel submission per slot not per gem context

Cc: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxx>
Cc: Tony Ye <tony.ye@xxxxxxxxx>
CC: Carl Zhang <carl.zhang@xxxxxxxxx>
Cc: Daniel Vetter <daniel.vetter@xxxxxxxxx>
Cc: Jason Ekstrand <jason@xxxxxxxxxxxxxx>
Signed-off-by: Matthew Brost <matthew.brost@xxxxxxxxx>
---
  Documentation/gpu/rfc/i915_parallel_execbuf.h | 144 ++++++++++++++++++
  Documentation/gpu/rfc/i915_scheduler.rst      |  53 ++++++-
  2 files changed, 196 insertions(+), 1 deletion(-)
  create mode 100644 Documentation/gpu/rfc/i915_parallel_execbuf.h

diff --git a/Documentation/gpu/rfc/i915_parallel_execbuf.h b/Documentation/gpu/rfc/i915_parallel_execbuf.h
new file mode 100644
index 000000000000..8c64b983ccad
--- /dev/null
+++ b/Documentation/gpu/rfc/i915_parallel_execbuf.h
@@ -0,0 +1,144 @@
+#define I915_CONTEXT_ENGINES_EXT_PARALLEL_SUBMIT 2 /* see i915_context_engines_parallel_submit */
+
+/*
+ * i915_context_engines_parallel_submit:
+ *
+ * Setup a slot to allow multiple BBs to be submitted in a single execbuf IOCTL.
+ * Those BBs will then be scheduled to run on the GPU in parallel. Multiple
+ * hardware contexts are created internally in the i915 run these BBs. Once a
+ * slot is configured for N BBs only N BBs can be submitted in each execbuf
+ * IOCTL and this is implict behavior (e.g. the user doesn't tell the execbuf
+ * IOCTL there are N BBs, the execbuf IOCTL know how many BBs there are based on
+ * the slots configuration).

1)
Expand the term slot here with "slot in the context engine map" least once for clarity.

2)
About where execbuf will implicitly be finding batches - suggest to also cover first/last flag here. I know you have it in the readme but I think it is good if uapi header is as self-contained as possible.

+ *
+ * Their are two currently defined ways to control the placement of the
+ * hardware contexts on physical engines: default behavior (no flags) and
+ * I915_PARALLEL_IMPLICT_BONDS (a flag). More flags may be added the in the
+ * future as new hardware / use cases arise. Details of how to use this
+ * interface below above the flags.
+ *
+ * Returns -EINVAL if hardware context placement configuration invalid or if the
+ * placement configuration isn't supported on the platform / submission
+ * interface.
+ * Returns -ENODEV if extension isn't supported on the platform / submission
+ * inteface.
+ */
+struct i915_context_engines_parallel_submit {
+	struct i915_user_extension base;
+
+	__u16 engine_index;	/* slot for parallel engine */
+	__u16 width;		/* number of contexts per parallel engine */
+	__u16 num_siblings;	/* number of siblings per context */
+	__u16 mbz16;
+/*
+ * Default placement behvavior (currently unsupported):
+ *
+ * Rather than restricting parallel submission to a single class with a
+ * logically contiguous placement (I915_PARALLEL_IMPLICT_BONDS), add a mode that

What do you mean with logically contiguous here? It sounds ambiguous versus logical vs "normal" engine instance numbers.

+ * enables parallel submission across multiple engine classes. In this case each
+ * context's logical engine mask indicates where that context can placed. It is
+ * implied in this mode that all contexts have mutual exclusive placement (e.g.
+ * if one context is running CS0 no other contexts can run on CS0).

I think talk about logical context and its mask is too implementation detail at the uapi level. Instead I would suggest more userspace programmer centric description.

+ *
+ * Example 1 pseudo code:
+ * CSX[Y] = engine class X, logical instance Y
+ * INVALID = I915_ENGINE_CLASS_INVALID, I915_ENGINE_CLASS_INVALID_NONE
+ * set_engines(INVALID)
+ * set_parallel(engine_index=0, width=2, num_siblings=2,
+ *		engines=CS0[0],CS0[1],CS1[0],CS1[1])
+ *
+ * Results in the following valid placements:
+ * CS0[0], CS1[0]
+ * CS0[0], CS1[1]
+ * CS0[1], CS1[0]
+ * CS0[1], CS1[1]
+ *
+ * This can also be though of as 2 virtual engines:
+ * VE[0] = CS0[0], CS0[1]
+ * VE[1] = CS1[0], CS1[1]

Ah okay so essentially similar to what I was proposing a year ago. But then it is no longer "set_parallel" really. It is one slot in the engine map, right, with the idea to super class intel_context in the implementation?

So really a wide virtual engine, as opposed to single one. In which case I think it makes sense to stay close to the existing naming of the load_balance extension for consistency. Load_balance_wide? Load_balance_parallel? Multi?

I also have to say the notation "CS0[0]" - I who know this problem space am finding it hard to penetrate what that actually means. (Also uppercase IMO makes it hard to read, but maybe it is just me.)

Looking a bit lower below, extension seems to be taking a 2d array of class:instance pairs, right? If so then reading these docs in order, or even just looking further down, I don't think that is explicitly called out clearly enough.

So I think a paragraph or two explaining clearly how the 2d array of engines corresponds to the allowed engines for full virtual engine width. Or maybe just a 2d diagram?

  2-wide virtual engine:
    .engines = [
      /* channel 0 allowed engines: */  [cs0, cs1],
      /* channel 1 allowed engines: */  [cs0, cs1]
     ]

Not sure if that's better.

Also to be noted, this only allows uniform number of allowed engines per channel. I am not saying we need the non-uniform setup today but with bonds there isn't this limitation.

+ *
+ * Example 2 pseudo code:
+ * CS[X] = generic engine of same class, logical instance X
+ * INVALID = I915_ENGINE_CLASS_INVALID, I915_ENGINE_CLASS_INVALID_NONE
+ * set_engines(INVALID)
+ * set_parallel(engine_index=0, width=2, num_siblings=3,
+ *		engines=CS[0],CS[1],CS[2],CS[0],CS[1],CS[2])
+ *
+ * Results in the following valid placements:
+ * CS[0], CS[1]
+ * CS[0], CS[2]
+ * CS[1], CS[0]
+ * CS[1], CS[2]
+ * CS[2], CS[0]
+ * CS[2], CS[1]

And now here you use different notation than above (CS0[0] vs CS[0]) which is confusing.

+ *
+ *
+ * This can also be though of as 2 virtual engines:
+ * VE[0] = CS[0], CS[1], CS[2]
+ * VE[1] = CS[0], CS[1], CS[2]
+
+ * This enables a use case where all engines are created equally, we don't care
+ * where they are scheduled, we just want a certain number of resources, for
+ * those resources to be scheduled in parallel, and possibly across multiple
+ * engine classes.
+ */
+
+/*
+ * I915_PARALLEL_IMPLICT_BONDS - Create implict bonds between each context.
+ * Each context must have the same number sibling and bonds are implictly create
+ * of the siblings.
+ *
+ * All of the below examples are in logical space.
+ *
+ * Example 1 pseudo code:
+ * CS[X] = generic engine of same class, logical instance X
+ * INVALID = I915_ENGINE_CLASS_INVALID, I915_ENGINE_CLASS_INVALID_NONE
+ * set_engines(INVALID)
+ * set_parallel(engine_index=0, width=2, num_siblings=1,
+ *		engines=CS[0],CS[1], flags=I915_PARALLEL_IMPLICT_BONDS)
+ *
+ * Results in the following valid placements:
+ * CS[0], CS[1]
+ *
+ * Example 2 pseudo code:
+ * CS[X] = generic engine of same class, logical instance X
+ * INVALID = I915_ENGINE_CLASS_INVALID, I915_ENGINE_CLASS_INVALID_NONE
+ * set_engines(INVALID)
+ * set_parallel(engine_index=0, width=2, num_siblings=2,
+ *		engines=CS[0],CS[2],CS[1],CS[3], flags=I915_PARALLEL_IMPLICT_BONDS)
+ *
+ * Results in the following valid placements:
+ * CS[0], CS[1]
+ * CS[2], CS[3]
+ *
+ * This can also be though of as 2 virtual engines:
+ * VE[0] = CS[0], CS[2]
+ * VE[1] = CS[1], CS[3]
+ *
+ * This enables a use case where all engines are not equal and certain placement
+ * rules are required (i.e. split-frame requires all contexts to be placed in a
+ * logically contiguous order on the VCS engines on gen11+ platforms). This use
+ * case (logically contiguous placement, within a single engine class) is
+ * supported when using GuC submission. Execlist mode could support all possible
+ * bonding configurations but currently doesn't support this extension.
+ */
+#define I915_PARALLEL_IMPLICT_BONDS			(1<<0)
+/*
+ * Do not allow BBs to be preempted mid BB rather insert coordinated preemption
+ * points on all hardware contexts between each set of BBs. An example use case
+ * of this feature is split-frame on gen11+ hardware. When using this feature a
+ * BB must be submitted on each hardware context in the parallel gem context.
+ * The execbuf2 IOCTL enforces the user adheres to policy.
+ */
Is the part about execbuf2 enforcing num_batches == context_width still valid, I mean is the latest proposal supporting num_batches < context_width? Does media needs this option?

I would also have this flag as a separate patch because it strictly isn't about parallel submission per-se but a specific hw limitation on top of it.

Regards,

Tvrtko

+#define I915_PARALLEL_NO_PREEMPT_MID_BATCH		(1<<1)
+#define __I915_PARALLEL_UNKNOWN_FLAGS	(-(I915_PARALLEL_NO_PREEMPT_MID_BATCH << 1))
+	__u64 flags;		/* all undefined flags must be zero */
+	__u64 mbz64[3];		/* reserved for future use; must be zero */
+
+	/*
+	 * width (i) * num_siblings (j) in length
+	 * index = j + i * num_siblings
+	 */
+	struct i915_engine_class_instance engines[0];
+} __attribute__ ((packed));
+
diff --git a/Documentation/gpu/rfc/i915_scheduler.rst b/Documentation/gpu/rfc/i915_scheduler.rst
index 7faa46cde088..64c539486ee4 100644
--- a/Documentation/gpu/rfc/i915_scheduler.rst
+++ b/Documentation/gpu/rfc/i915_scheduler.rst
@@ -82,4 +82,55 @@ https://spec.oneapi.com/level-zero/latest/core/api.html#ze-command-queue-priorit
New parallel submission uAPI
  ============================
-Details to come in a following patch.
+The existing bonding uAPI is completely broken with GuC submission because
+whether a submission is a single context submit or parallel submit isn't known
+until execbuf time activated via the I915_SUBMIT_FENCE. To submit multiple
+contexts in parallel with the GuC the context must be explictly registered with
+N contexts and all N contexts must be submitted in a single command to the GuC.
+These interfaces doesn't support dynamically changing between N contexts as the
+bonding uAPI does. Hence the need for a new parallel submission interface. Also
+the legacy bonding uAPI is quite confusing and not intuitive at all.
+
+The new parallel submission uAPI consists of 3 parts:
+
+* Export engines logical mapping
+* A 'set_parallel' extension to configure contexts for parallel
+  submission
+* Extend execbuf2 IOCTL to support submitting N BBs in a single IOCTL
+
+Export engines logical mapping
+------------------------------
+Certain use cases require BBs to be placed on engine instances in logical order
+(e.g. split-frame on gen11+). The logical mapping of engine instances can change
+based on fusing. Rather than making UMDs be aware of fusing, simply expose the
+logical mapping with the existing query engine info IOCTL. Also the GuC
+submission interface currently only supports submitting multiple contexts to
+engines in logical order which is a new requirement compared to execlists.
+Lastly, all current platforms have at most 2 instances and the logical order is
+the same a uABI order. This will change on platforms with more than 2 instances.
+
+A single bit will be added to drm_i915_engine_info.flags indicating that the
+logical instance has been returned and a new field,
+drm_i915_engine_info.logical_instance, returns the logical instance.
+
+A 'set_parallel' extension to configure contexts for parallel submission
+------------------------------------------------------------------------
+The 'set_parallel' extension configures a slot for parallel submission of N BBs.
+It is setup step that should be called before using any of the contexts. See
+I915_CONTEXT_ENGINES_EXT_LOAD_BALANCE or I915_CONTEXT_ENGINES_EXT_BOND for
+similar existing examples. Once a slot is configured for parallel submission the
+execbuf2 IOCTL can be called submiting N BBs in a single IOCTL. Initially only
+support GuC submission. Execlist support can be added later if needed.
+
+Add I915_CONTEXT_ENGINES_EXT_PARALLEL_SUBMIT and
+i915_context_engines_parallel_submit to the uAPI to implement this extension.
+
+Extend execbuf2 IOCTL to support submitting N BBs in a single IOCTL
+-------------------------------------------------------------------
+Contexts that have been configured with the 'set_parallel' extension are allowed
+to submit N BBs in a single execbuf2 IOCTL. The BBs are either the last N
+objects in the drm_i915_gem_exec_object2 list or the first N if
+I915_EXEC_BATCH_FIRST is set. The number of BBs is implict based on the slot
+submitted and how it has been configured by 'set_parallel' or other extensions.
+No uAPI changes in the execbuf IOCTL but worth mentioning the new behavior of
+the IOCTL.

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