On 2021.04.27 09:12:35 -0300, Jason Gunthorpe wrote: > On Tue, Apr 27, 2021 at 10:45:06AM +0800, Zhenyu Wang wrote: > > On 2021.04.26 10:39:24 -0300, Jason Gunthorpe wrote: > > > On Mon, Apr 26, 2021 at 05:41:42PM +0800, Zhenyu Wang wrote: > > > > @@ -1667,19 +1773,26 @@ static struct mdev_parent_ops intel_vgpu_ops = { > > > > > > > > static int kvmgt_host_init(struct device *dev, void *gvt, const void *ops) > > > > { > > > > - struct attribute_group **kvm_vgpu_type_groups; > > > > + int ret; > > > > + > > > > + ret = intel_gvt_init_vgpu_type_groups((struct intel_gvt *)gvt); > > > > + if (ret) > > > > + return ret; > > > > > > > > intel_gvt_ops = ops; > > > > - if (!intel_gvt_ops->get_gvt_attrs(&kvm_vgpu_type_groups)) > > > > - return -EFAULT; > > > > - intel_vgpu_ops.supported_type_groups = kvm_vgpu_type_groups; > > > > + intel_vgpu_ops.supported_type_groups = gvt_vgpu_type_groups; > > > > > > This patch is an improvement, but this fictional dynamic behavior is > > > still wrong. The supported_type_groups directly flows from the > > > vgpu_types array in vgpu.c and it should not be split up like this > > > > > > The code copies the rodata vgpu_types into dynamic memory gvt->types > > > then copies that dynamic memory into a dynamic gvt_vgpu_type_groups, > > > which makes very little sense at all. > > > > vgpu_types is static for we want fixed vgpu mdev type, but actual supported > > types depend on HW resources e.g aperture mem, fence, etc, that's dynamic for > > gvt->types, so gvt_vgpu_type_groups is dynamic from gvt->types. > > Well, that's worse then, intel_vgpu_ops.supported_type_groups is a > static global, it cannot depend on HW variable calculations. > sorry, maybe I didn't describe this properly, gvt_vgpu_type_groups is static global, but the actual supported types is determined from gvt->types and initialized before mdev device register.
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