On Thu, Mar 11, 2021 at 06:32:14PM +0200, Ville Syrjälä wrote: > On Thu, Mar 11, 2021 at 12:17:27AM +0200, Imre Deak wrote: > > Factor out to a new function the logic to convert the FB plane offset to > > x/y and check the validity of x/y, with the goal to make > > intel_fill_fb_info() more readable. > > > > Signed-off-by: Imre Deak <imre.deak@xxxxxxxxx> > > --- > > drivers/gpu/drm/i915/display/intel_fb.c | 70 +++++++++++++++---------- > > 1 file changed, 42 insertions(+), 28 deletions(-) > > > > diff --git a/drivers/gpu/drm/i915/display/intel_fb.c b/drivers/gpu/drm/i915/display/intel_fb.c > > index b96849ec32df..806341c229f0 100644 > > --- a/drivers/gpu/drm/i915/display/intel_fb.c > > +++ b/drivers/gpu/drm/i915/display/intel_fb.c > > @@ -400,10 +400,10 @@ static int intel_fb_offset_to_xy(int *x, int *y, > > return 0; > > } > > > > -static int intel_fb_check_ccs_xy(struct drm_framebuffer *fb, int ccs_plane, int x, int y) > > +static int intel_fb_check_ccs_xy(const struct drm_framebuffer *fb, int ccs_plane, int x, int y) > > { > > struct drm_i915_private *i915 = to_i915(fb->dev); > > - struct intel_framebuffer *intel_fb = to_intel_framebuffer(fb); > > + const struct intel_framebuffer *intel_fb = to_intel_framebuffer(fb); > > int main_plane; > > int hsub, vsub; > > int tile_width, tile_height; > > @@ -520,6 +520,45 @@ static bool intel_plane_needs_remap(const struct intel_plane_state *plane_state) > > return stride > max_stride; > > } > > > > +static int convert_plane_offset_to_xy(const struct intel_framebuffer *fb, int color_plane, > > + int plane_width, int *x, int *y) > > +{ > > + const struct drm_framebuffer *drm_fb = &fb->base; > > Not a fan of these aliasing pointers. I know that the fb > stuff is a bit of a mess when it comes to the drm_ vs. intel_ > usage. > > We've mostly cleaned up that stuff for plane/crtc/etc. by just > avoiding the aliasing pointers and just using foo->base where > appropriate. Not sure how that sort of approach would look in > the end of fbs? Yes, can use &fb->base instead. > > + struct drm_i915_gem_object *obj = intel_fb_obj(drm_fb); > > + int ret; > > + > > + ret = intel_fb_offset_to_xy(x, y, drm_fb, color_plane); > > + if (ret) { > > + drm_dbg_kms(drm_fb->dev, > > + "bad fb plane %d offset: 0x%x\n", > > + color_plane, drm_fb->offsets[color_plane]); > > + return ret; > > + } > > + > > + ret = intel_fb_check_ccs_xy(drm_fb, color_plane, *x, *y); > > + if (ret) > > + return ret; > > + > > + /* > > + * The fence (if used) is aligned to the start of the object > > + * so having the framebuffer wrap around across the edge of the > > + * fenced region doesn't really work. We have no API to configure > > + * the fence start offset within the object (nor could we probably > > + * on gen2/3). So it's just easier if we just require that the > > + * fb layout agrees with the fence layout. We already check that the > > + * fb stride matches the fence stride elsewhere. > > + */ > > + if (color_plane == 0 && i915_gem_object_is_tiled(obj) && > > + (*x + plane_width) * drm_fb->format->cpp[color_plane] > drm_fb->pitches[color_plane]) { > > + drm_dbg_kms(drm_fb->dev, > > + "bad fb plane %d offset: 0x%x\n", > > + color_plane, drm_fb->offsets[color_plane]); > > + return -EINVAL; > > + } > > + > > + return 0; > > +} > > + > > /* > > * Setup the rotated view for an FB plane and return the size the GTT mapping > > * requires for this view. > > @@ -611,35 +650,10 @@ int intel_fill_fb_info(struct drm_i915_private *i915, struct drm_framebuffer *fb > > cpp = fb->format->cpp[i]; > > intel_fb_plane_dims(&width, &height, fb, i); > > > > - ret = intel_fb_offset_to_xy(&x, &y, fb, i); > > - if (ret) { > > - drm_dbg_kms(&i915->drm, > > - "bad fb plane %d offset: 0x%x\n", > > - i, fb->offsets[i]); > > - return ret; > > - } > > - > > - ret = intel_fb_check_ccs_xy(fb, i, x, y); > > + ret = convert_plane_offset_to_xy(intel_fb, i, width, &x, &y); > > if (ret) > > return ret; > > > > - /* > > - * The fence (if used) is aligned to the start of the object > > - * so having the framebuffer wrap around across the edge of the > > - * fenced region doesn't really work. We have no API to configure > > - * the fence start offset within the object (nor could we probably > > - * on gen2/3). So it's just easier if we just require that the > > - * fb layout agrees with the fence layout. We already check that the > > - * fb stride matches the fence stride elsewhere. > > - */ > > - if (i == 0 && i915_gem_object_is_tiled(obj) && > > - (x + width) * cpp > fb->pitches[i]) { > > - drm_dbg_kms(&i915->drm, > > - "bad fb plane %d offset: 0x%x\n", > > - i, fb->offsets[i]); > > - return -EINVAL; > > - } > > - > > /* > > * First pixel of the framebuffer from > > * the start of the normal gtt mapping. > > -- > > 2.25.1 > > > > _______________________________________________ > > Intel-gfx mailing list > > Intel-gfx@xxxxxxxxxxxxxxxxxxxxx > > https://lists.freedesktop.org/mailman/listinfo/intel-gfx > > -- > Ville Syrjälä > Intel _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx