Hi Chris, > Now that we are careful to always force-restore contexts upon rewinding > (where necessary), we can restore our optimisation to skip over > completed active execlists when dequeuing. > > Referenecs: 35f3fd8182ba ("drm/i915/execlists: Workaround switching back to a completed context") > References: 8ab3a3812aa9 ("drm/i915/gt: Incrementally check for rewinding") > Signed-off-by: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx> > Cc: Mika Kuoppala <mika.kuoppala@xxxxxxxxxxxxxxx> > --- > .../drm/i915/gt/intel_execlists_submission.c | 34 +++++++++---------- > 1 file changed, 16 insertions(+), 18 deletions(-) > > diff --git a/drivers/gpu/drm/i915/gt/intel_execlists_submission.c b/drivers/gpu/drm/i915/gt/intel_execlists_submission.c > index 524c8b54d220..ac1be7a632d3 100644 > --- a/drivers/gpu/drm/i915/gt/intel_execlists_submission.c > +++ b/drivers/gpu/drm/i915/gt/intel_execlists_submission.c > @@ -1224,12 +1224,20 @@ static void set_preempt_timeout(struct intel_engine_cs *engine, > active_preempt_timeout(engine, rq)); > } > > +static bool completed(const struct i915_request *rq) > +{ > + if (i915_request_has_sentinel(rq)) > + return false; > + > + return __i915_request_is_complete(rq); > +} > + > static void execlists_dequeue(struct intel_engine_cs *engine) > { > struct intel_engine_execlists * const execlists = &engine->execlists; > struct i915_request **port = execlists->pending; > struct i915_request ** const last_port = port + execlists->port_mask; > - struct i915_request *last = *execlists->active; > + struct i915_request *last, * const *active; > struct virtual_engine *ve; > struct rb_node *rb; > bool submit = false; > @@ -1266,21 +1274,13 @@ static void execlists_dequeue(struct intel_engine_cs *engine) > * i.e. we will retrigger preemption following the ack in case > * of trouble. > * > - * In theory we can skip over completed contexts that have not > - * yet been processed by events (as those events are in flight): > - * > - * while ((last = *active) && i915_request_completed(last)) > - * active++; > - * > - * However, the GPU cannot handle this as it will ultimately > - * find itself trying to jump back into a context it has just > - * completed and barf. > */ > + active = execlists->active; > + while ((last = *active) && completed(last)) > + active++; looks reasonable to me... Reviewed-by: Andi Shyti <andi.shyti@xxxxxxxxx> Thanks, Andi _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx