Re: [PATCH v6 63/64] drm/i915: Move gt_revoke() slightly

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Op 18-01-2021 om 14:28 schreef Thomas Hellström:
>
> On 1/18/21 2:22 PM, Thomas Hellström wrote:
>>
>> On 1/18/21 1:01 PM, Maarten Lankhorst wrote:
>>> Op 18-01-2021 om 12:11 schreef Thomas Hellström:
>>>> On 1/5/21 4:35 PM, Maarten Lankhorst wrote:
>>>>> We get a lockdep splat when the reset mutex is held, because it can be
>>>>> taken from fence_wait. This conflicts with the mmu notifier we have,
>>>>> because we recurse between reset mutex and mmap lock -> mmu notifier.
>>>>>
>>>>> Remove this recursion by calling revoke_mmaps before taking the lock.
>>>> Hmm. Is the mmap se taken from gt_revoke()?
>>>>
>>>> If so, isn't the real problem that the mmap_sem is taken in the dma_fence critical path (where the reset code sits)?
>>> Hey,
>>>
>>> The gpu reset code specifically needs to revoke all gtt mappings, and the fault handler uses intel_gt_reset_trylock(),
>>>
>>> so this change should be ok since all those mappings are invalidated correctly and completed before this point.
>>>
>>> The reset mutex isn't actually taken inside fence code, but used for lockdep validation, so this should be ok.
>>>
>>> ~Maarten
>>
>> Hmm, OK but then we still have the following established locking order.
>>
>> lock(fence_signaling)
>> lock(i_mmap_lock)
>>
>> But in the notifier
>>
>> lock(i_mmap_lock)
>> fence_signaling(within notifier)
>>
>> So gt_revoke() is violating dma-fence rules.
>>
>> BTW it looks to me like the reset mutex notation is actually doing much the same as the dma-fence annotations; While we can move gt_revoke() out of the reset mutex, that only gives us false hopes since it moves it out of the equivalent dma-fence annotation. I figure the reason this was not seen before the new code is that the reset mutex lockdep isn't taken when waiting for active. Only when waiting for dma-fence, but IMO the root problem is pre-existing.
>>
>> /Thomas
>>
>>
> The interesting scenario is
>
> thread 1:
> take i_mmap_lock()
> enter_mmu_notifier()
> wait_fence()
>
> thread 2:
> need_to_reset_gpu_for_the_above_fence();
> take i_mmap_lock()
>
> Deadlock.
>
> /Thomas
>
>
Yeah, I think gpu reset isn't completely following lockdep rules yet. Thread 1 isn't doing anything wrong, gpu reset probably should stop revoking gt bindings, and allow some garbage during reset. I don't see another way out. :-/

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