Re: [PATCH v7 1/3] drm/framebuffer: Format modifier for Intel Gen 12 render compression with Clear Color

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> -----Original Message-----
> From: Intel-gfx <intel-gfx-bounces@xxxxxxxxxxxxxxxxxxxxx> On Behalf Of Imre
> Deak
> Sent: Thursday, January 14, 2021 10:13 PM
> To: intel-gfx@xxxxxxxxxxxxxxxxxxxxx
> Cc: Chery, Nanley G <nanley.g.chery@xxxxxxxxx>; Rafael Antognolli
> <rafael.antognolli@xxxxxxxxx>; Daniel Vetter <daniel.vetter@xxxxxxxx>;
> Nikula, Jani <jani.nikula@xxxxxxxxx>; Pandiyan, Dhinakaran
> <dhinakaran.pandiyan@xxxxxxxxx>; Kondapally, Kalyan
> <kalyan.kondapally@xxxxxxxxx>
> Subject:  [PATCH v7 1/3] drm/framebuffer: Format modifier for
> Intel Gen 12 render compression with Clear Color
> 
> From: Radhakrishna Sripada <radhakrishna.sripada@xxxxxxxxx>
> 
> Gen12 display can decompress surfaces compressed by render engine with
> Clear Color, add a new modifier as the driver needs to know the surface was
> compressed by render engine.
> 
> V2: Description changes as suggested by Rafael.
> V3: Mention the Clear Color size of 64 bits in the comments(DK)
> v4: Fix trailing whitespaces
> v5: Explain Clear Color in the documentation.
> v6: Documentation Nitpicks(Nanley)
> 
> Cc: Ville Syrjala <ville.syrjala@xxxxxxxxxxxxxxx>
> Cc: Dhinakaran Pandiyan <dhinakaran.pandiyan@xxxxxxxxx>
> Cc: Kalyan Kondapally <kalyan.kondapally@xxxxxxxxx>
> Cc: Rafael Antognolli <rafael.antognolli@xxxxxxxxx>
> Cc: Nanley Chery <nanley.g.chery@xxxxxxxxx>
> Signed-off-by: Radhakrishna Sripada <radhakrishna.sripada@xxxxxxxxx>
> Signed-off-by: Imre Deak <imre.deak@xxxxxxxxx>
> Acked-by: Daniel Vetter <daniel.vetter@xxxxxxxx>
> Acked-by: Jani Nikula <jani.nikula@xxxxxxxxx>
Looks ok to me.

Reviewed-by: Mika Kahola <mika.kahola@xxxxxxxxx>

> ---
>  include/uapi/drm/drm_fourcc.h | 19 +++++++++++++++++++
>  1 file changed, 19 insertions(+)
> 
> diff --git a/include/uapi/drm/drm_fourcc.h
> b/include/uapi/drm/drm_fourcc.h index 5f42a14481bd..f76de49c768f
> 100644
> --- a/include/uapi/drm/drm_fourcc.h
> +++ b/include/uapi/drm/drm_fourcc.h
> @@ -527,6 +527,25 @@ extern "C" {
>   */
>  #define I915_FORMAT_MOD_Y_TILED_GEN12_MC_CCS
> fourcc_mod_code(INTEL, 7)
> 
> +/*
> + * Intel Color Control Surface with Clear Color (CCS) for Gen-12 render
> + * compression.
> + *
> + * The main surface is Y-tiled and is at plane index 0 whereas CCS is
> +linear
> + * and at index 1. The clear color is stored at index 2, and the pitch
> +should
> + * be ignored. The clear color structure is 256 bits. The first 128
> +bits
> + * represents Raw Clear Color Red, Green, Blue and Alpha color each
> +represented
> + * by 32 bits. The raw clear color is consumed by the 3d engine and
> +generates
> + * the converted clear color of size 64 bits. The first 32 bits store
> +the Lower
> + * Converted Clear Color value and the next 32 bits store the Higher
> +Converted
> + * Clear Color value when applicable. The Converted Clear Color values
> +are
> + * consumed by the DE. The last 64 bits are used to store Color Discard
> +Enable
> + * and Depth Clear Value Valid which are ignored by the DE. A CCS cache
> +line
> + * corresponds to an area of 4x1 tiles in the main surface. The main
> +surface
> + * pitch is required to be a multiple of 4 tile widths.
> + */
> +#define I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC
> fourcc_mod_code(INTEL,
> +8)
> +
>  /*
>   * Tiled, NV12MT, grouped in 64 (pixels) x 32 (lines) -sized macroblocks
>   *
> --
> 2.25.1
> 
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