Chris Wilson <chris@xxxxxxxxxxxxxxxxxx> writes: > Some rcs0 workarounds were being incorrectly applied to the GT, and so > we failed to restore the expected register settings after a reset. > > Signed-off-by: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx> > --- > drivers/gpu/drm/i915/gt/intel_workarounds.c | 67 ++++++++++----------- > 1 file changed, 33 insertions(+), 34 deletions(-) > > diff --git a/drivers/gpu/drm/i915/gt/intel_workarounds.c b/drivers/gpu/drm/i915/gt/intel_workarounds.c > index b5339a36d256..50cfe82f18a9 100644 > --- a/drivers/gpu/drm/i915/gt/intel_workarounds.c > +++ b/drivers/gpu/drm/i915/gt/intel_workarounds.c > @@ -823,40 +823,6 @@ ilk_gt_workarounds_init(struct drm_i915_private *i915, struct i915_wa_list *wal) > static void > snb_gt_workarounds_init(struct drm_i915_private *i915, struct i915_wa_list *wal) > { > - /* WaDisableHiZPlanesWhenMSAAEnabled:snb */ > - wa_masked_en(wal, > - _3D_CHICKEN, > - _3D_CHICKEN_HIZ_PLANE_DISABLE_MSAA_4X_SNB); > - > - /* WaDisable_RenderCache_OperationalFlush:snb */ > - wa_masked_dis(wal, CACHE_MODE_0, RC_OP_FLUSH_ENABLE); > - > - /* > - * BSpec recommends 8x4 when MSAA is used, > - * however in practice 16x4 seems fastest. > - * > - * Note that PS/WM thread counts depend on the WIZ hashing > - * disable bit, which we don't touch here, but it's good > - * to keep in mind (see 3DSTATE_PS and 3DSTATE_WM). > - */ > - wa_add(wal, > - GEN6_GT_MODE, 0, > - _MASKED_FIELD(GEN6_WIZ_HASHING_MASK, GEN6_WIZ_HASHING_16x4), > - GEN6_WIZ_HASHING_16x4); > - > - wa_masked_dis(wal, CACHE_MODE_0, CM0_STC_EVICT_DISABLE_LRA_SNB); Where did this go? -Mika > - > - wa_masked_en(wal, > - _3D_CHICKEN3, > - /* WaStripsFansDisableFastClipPerformanceFix:snb */ > - _3D_CHICKEN3_SF_DISABLE_FASTCLIP_CULL | > - /* > - * Bspec says: > - * "This bit must be set if 3DSTATE_CLIP clip mode is set > - * to normal and 3DSTATE_SF number of SF output attributes > - * is more than 16." > - */ > - _3D_CHICKEN3_SF_DISABLE_PIPELINED_ATTR_FETCH); > } > > static void > @@ -2008,6 +1974,39 @@ rcs_engine_wa_init(struct intel_engine_cs *engine, struct i915_wa_list *wal) > GFX_MODE, > GFX_TLB_INVALIDATE_EXPLICIT); > > + /* WaDisableHiZPlanesWhenMSAAEnabled:snb */ > + wa_masked_en(wal, > + _3D_CHICKEN, > + _3D_CHICKEN_HIZ_PLANE_DISABLE_MSAA_4X_SNB); > + > + wa_masked_en(wal, > + _3D_CHICKEN3, > + /* WaStripsFansDisableFastClipPerformanceFix:snb */ > + _3D_CHICKEN3_SF_DISABLE_FASTCLIP_CULL | > + /* > + * Bspec says: > + * "This bit must be set if 3DSTATE_CLIP clip mode is set > + * to normal and 3DSTATE_SF number of SF output attributes > + * is more than 16." > + */ > + _3D_CHICKEN3_SF_DISABLE_PIPELINED_ATTR_FETCH); > + > + /* > + * BSpec recommends 8x4 when MSAA is used, > + * however in practice 16x4 seems fastest. > + * > + * Note that PS/WM thread counts depend on the WIZ hashing > + * disable bit, which we don't touch here, but it's good > + * to keep in mind (see 3DSTATE_PS and 3DSTATE_WM). > + */ > + wa_add(wal, > + GEN6_GT_MODE, 0, > + _MASKED_FIELD(GEN6_WIZ_HASHING_MASK, GEN6_WIZ_HASHING_16x4), > + GEN6_WIZ_HASHING_16x4); > + > + /* WaDisable_RenderCache_OperationalFlush:snb */ > + wa_masked_dis(wal, CACHE_MODE_0, RC_OP_FLUSH_ENABLE); > + > /* > * From the Sandybridge PRM, volume 1 part 3, page 24: > * "If this bit is set, STCunit will have LRA as replacement > -- > 2.20.1 > > _______________________________________________ > Intel-gfx mailing list > Intel-gfx@xxxxxxxxxxxxxxxxxxxxx > https://lists.freedesktop.org/mailman/listinfo/intel-gfx _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx