On Thu, Feb 28, 2013 at 02:52:32PM -0300, Paulo Zanoni wrote: > Hi > > 2013/2/25 Rodrigo Vivi <rodrigo.vivi at gmail.com>: > > PSR is an eDP feature that allows power saving even with static image at eDP screen. > > > > v3: Accepted many suggestions that I received at v2 review, fixing, cleaning and improving the code. > > > > v2: Main differences in this v2: > > - Created vbt struct to get i915 dev_priv more organized and to avoid adding more stuff into it. > > - migrated hsw macros to use transcoder instead of pipes than I could address eDP > > - remove patch that was only adding edp psr registers and added them on demand > > > > v1: > > Shobit Kumar has implemented this patch series some time ago, but had no eDP panel with PSR capability to test them. > > > > I could test and verify that this series fully identify PSR capability and enables it at HSW. > > I also verified that it saves from 0.5-1W but only when in blank screen. It seems it is not really entering in sleeping mode with static image at eDP screen yet. > > What do you mean with "blank screen"? It seems we disable PSR before > blanking the screen, so the 0.5-1W saving could be from the backlight. > Did you try masking more bits on the SRD_DEBUG register to see if it > enters PSR more easily? The first test I'd try would be to set 1 to > all those mask regs and see what happens (maybe we'll enter PSR and > never ever leave it again?). One thing I'm wondering if we can even enable PSR w/o implementing the FBC tracking bits. I mean what happens if someone renders to the front buffer while PSR is active? -- Ville Syrj?l? Intel OTC