[RFC v2 2/2] drm/i915: Use ABI engine class in error state ecode

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From: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxx>

Instead of printing out the internal engine mask, which can change between
kernel versions making it difficult to map to actual engines, present a
bitmask of hanging engines ABI classes. For example:

  [drm] GPU HANG: ecode 9:8:24dffffd, in gem_exec_schedu [1334]

Engine ABI class is useful to quickly categorize render vs media etc hangs
in bug reports. Considering virtual engine even more so than the current
scheme.

v2:
 * Do not re-order fields. (Chris)

Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxx>
---
 drivers/gpu/drm/i915/i915_gpu_error.c | 7 +++----
 1 file changed, 3 insertions(+), 4 deletions(-)

diff --git a/drivers/gpu/drm/i915/i915_gpu_error.c b/drivers/gpu/drm/i915/i915_gpu_error.c
index 857db66cc4a3..d8cac4c5881f 100644
--- a/drivers/gpu/drm/i915/i915_gpu_error.c
+++ b/drivers/gpu/drm/i915/i915_gpu_error.c
@@ -1659,17 +1659,16 @@ static u32 generate_ecode(const struct intel_engine_coredump *ee)
 static const char *error_msg(struct i915_gpu_coredump *error)
 {
 	struct intel_engine_coredump *first = NULL;
+	unsigned int hung_classes = 0;
 	struct intel_gt_coredump *gt;
-	intel_engine_mask_t engines;
 	int len;
 
-	engines = 0;
 	for (gt = error->gt; gt; gt = gt->next) {
 		struct intel_engine_coredump *cs;
 
 		for (cs = gt->engine; cs; cs = cs->next) {
 			if (cs->hung) {
-				engines |= cs->engine->mask;
+				hung_classes |= BIT(cs->engine->uabi_class);
 				if (!first)
 					first = cs;
 			}
@@ -1678,7 +1677,7 @@ static const char *error_msg(struct i915_gpu_coredump *error)
 
 	len = scnprintf(error->error_msg, sizeof(error->error_msg),
 			"GPU HANG: ecode %d:%x:%08x",
-			INTEL_GEN(error->i915), engines,
+			INTEL_GEN(error->i915), hung_classes,
 			generate_ecode(first));
 	if (first && first->context.pid) {
 		/* Just show the first executing process, more is confusing */
-- 
2.25.1

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