I tested this patch on the suspend/resume case with vGPU created (no
need really activate), can still observer the system freeze issue as
mentioned in another patch I sent. So I suppose we still need decouple
context pin/unpin with submission setup/clean, but move to workload
create/destroy?
After made similar changes based on this one, plus the suspend/resume
support patch, below tests can pass:
- Create vGPU then suspend/resume.
- Run VM w/ vGPU then suspend/resume.
https://lists.freedesktop.org/archives/intel-gvt-dev/2020-September/007061.html
On 2020-09-08 04:02, Zhi Wang wrote:
To support ww locking and per-object implemented in i915, GVT scheduler needs
to be refined. Most of the changes are located in shadow batch buffer, shadow
wa context in GVT-g, where use quite a lot of i915 gem object APIs.
Cc: Maarten Lankhorst <maarten.lankhorst@xxxxxxxxxxxxxxx>
Cc: Joonas Lahtinen <joonas.lahtinen@xxxxxxxxxxxxxxx>
Cc: Zhenyu Wang <zhenyuw@xxxxxxxxxxxxxxx>
Signed-off-by: Zhi Wang <zhi.a.wang@xxxxxxxxx>
---
drivers/gpu/drm/i915/gvt/scheduler.c | 68 ++++++++++++++++++++++++++++++------
1 file changed, 57 insertions(+), 11 deletions(-)
diff --git a/drivers/gpu/drm/i915/gvt/scheduler.c b/drivers/gpu/drm/i915/gvt/scheduler.c
index 1570eb8..fe7ee10 100644
--- a/drivers/gpu/drm/i915/gvt/scheduler.c
+++ b/drivers/gpu/drm/i915/gvt/scheduler.c
@@ -396,7 +396,9 @@ static void release_shadow_wa_ctx(struct intel_shadow_wa_ctx *wa_ctx)
if (!wa_ctx->indirect_ctx.obj)
return;
+ i915_gem_object_lock(wa_ctx->indirect_ctx.obj, NULL);
i915_gem_object_unpin_map(wa_ctx->indirect_ctx.obj);
+ i915_gem_object_unlock(wa_ctx->indirect_ctx.obj);
i915_gem_object_put(wa_ctx->indirect_ctx.obj);
wa_ctx->indirect_ctx.obj = NULL;
@@ -504,6 +506,7 @@ static int prepare_shadow_batch_buffer(struct intel_vgpu_workload *workload)
struct intel_gvt *gvt = workload->vgpu->gvt;
const int gmadr_bytes = gvt->device_info.gmadr_bytes_in_cmd;
struct intel_vgpu_shadow_bb *bb;
+ struct i915_gem_ww_ctx ww;
int ret;
list_for_each_entry(bb, &workload->shadow_bb, list) {
@@ -528,10 +531,19 @@ static int prepare_shadow_batch_buffer(struct intel_vgpu_workload *workload)
* directly
*/
if (!bb->ppgtt) {
- bb->vma = i915_gem_object_ggtt_pin(bb->obj,
- NULL, 0, 0, 0);
+ i915_gem_ww_ctx_init(&ww, false);
+retry:
+ i915_gem_object_lock(bb->obj, &ww);
+
+ bb->vma = i915_gem_object_ggtt_pin_ww(bb->obj, &ww,
+ NULL, 0, 0, 0);
if (IS_ERR(bb->vma)) {
ret = PTR_ERR(bb->vma);
+ if (ret == -EDEADLK) {
+ ret = i915_gem_ww_ctx_backoff(&ww);
+ if (!ret)
+ goto retry;
+ }
goto err;
}
@@ -545,13 +557,18 @@ static int prepare_shadow_batch_buffer(struct intel_vgpu_workload *workload)
0);
if (ret)
goto err;
+
+ /* No one is going to touch shadow bb from now on. */
+ i915_gem_object_flush_map(bb->obj);
+
+ i915_gem_object_unlock(bb->obj);
+ i915_gem_ww_ctx_fini(&ww);
}
- /* No one is going to touch shadow bb from now on. */
- i915_gem_object_flush_map(bb->obj);
}
return 0;
err:
+ i915_gem_ww_ctx_fini(&ww);
release_shadow_batch_buffer(workload);
return ret;
}
@@ -578,14 +595,30 @@ static int prepare_shadow_wa_ctx(struct intel_shadow_wa_ctx *wa_ctx)
unsigned char *per_ctx_va =
(unsigned char *)wa_ctx->indirect_ctx.shadow_va +
wa_ctx->indirect_ctx.size;
+ struct i915_gem_ww_ctx ww;
+ int ret;
if (wa_ctx->indirect_ctx.size == 0)
return 0;
- vma = i915_gem_object_ggtt_pin(wa_ctx->indirect_ctx.obj, NULL,
- 0, CACHELINE_BYTES, 0);
- if (IS_ERR(vma))
- return PTR_ERR(vma);
+ i915_gem_ww_ctx_init(&ww, false);
+retry:
+ i915_gem_object_lock(wa_ctx->indirect_ctx.obj, &ww);
+
+ vma = i915_gem_object_ggtt_pin_ww(wa_ctx->indirect_ctx.obj, &ww, NULL,
+ 0, CACHELINE_BYTES, 0);
+ if (IS_ERR(vma)) {
+ ret = PTR_ERR(vma);
+ if (ret == -EDEADLK) {
+ ret = i915_gem_ww_ctx_backoff(&ww);
+ if (!ret)
+ goto retry;
+ }
+ return ret;
+ }
+
+ i915_gem_object_unlock(wa_ctx->indirect_ctx.obj);
+ i915_gem_ww_ctx_fini(&ww);
/* FIXME: we are not tracking our pinned VMA leaving it
* up to the core to fix up the stray pin_count upon
@@ -619,12 +652,14 @@ static void release_shadow_batch_buffer(struct intel_vgpu_workload *workload)
list_for_each_entry_safe(bb, pos, &workload->shadow_bb, list) {
if (bb->obj) {
+ i915_gem_object_lock(bb->obj, NULL);
if (bb->va && !IS_ERR(bb->va))
i915_gem_object_unpin_map(bb->obj);
if (bb->vma && !IS_ERR(bb->vma))
i915_vma_unpin(bb->vma);
+ i915_gem_object_unlock(bb->obj);
i915_gem_object_put(bb->obj);
}
list_del(&bb->list);
@@ -1337,6 +1372,7 @@ int intel_vgpu_setup_submission(struct intel_vgpu *vgpu)
struct intel_vgpu_submission *s = &vgpu->submission;
struct intel_engine_cs *engine;
struct i915_ppgtt *ppgtt;
+ struct i915_gem_ww_ctx ww;
enum intel_engine_id i;
int ret;
@@ -1368,11 +1404,20 @@ int intel_vgpu_setup_submission(struct intel_vgpu *vgpu)
ce->ring = __intel_context_ring_size(ring_size);
}
Cut here
+ i915_gem_ww_ctx_init(&ww, false);
+retry:
+ ret = intel_context_pin_ww(ce, &ww);
+ if (ret) {
+ if (ret == -EDEADLK) {
+ ret = i915_gem_ww_ctx_backoff(&ww);
+ if (!ret)
+ goto retry;
+ }
+ goto out_shadow_ctx;
+ }
I move the piece to create_workload. Similar to the change I made in my
patch sent.
- ret = intel_context_pin(ce);
intel_context_put(ce);
- if (ret)
- goto out_shadow_ctx;
+ i915_gem_ww_ctx_fini(&ww);
s->shadow[i] = ce;
}
@@ -1400,6 +1445,7 @@ int intel_vgpu_setup_submission(struct intel_vgpu *vgpu)
return 0;
out_shadow_ctx:
+ i915_gem_ww_ctx_fini(&ww);
i915_context_ppgtt_root_restore(s, ppgtt);
for_each_engine(engine, vgpu->gvt->gt, i) {
if (IS_ERR(s->shadow[i]))
--
Best Regards,
Colin Xu
_______________________________________________
Intel-gfx mailing list
Intel-gfx@xxxxxxxxxxxxxxxxxxxxx
https://lists.freedesktop.org/mailman/listinfo/intel-gfx