32bits-limit waits for the thread to indicate it has started by busy spinning on a common variable. The compiler is clever and knows that the variable cannot change within the thread, and turns it into an infinite loop! Signed-off-by: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx> Cc: Lionel Landwerlin <lionel.g.landwerlin@xxxxxxxxx> --- tests/syncobj_timeline.c | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/tests/syncobj_timeline.c b/tests/syncobj_timeline.c index be7dd2d1c..20375cdd3 100644 --- a/tests/syncobj_timeline.c +++ b/tests/syncobj_timeline.c @@ -1245,9 +1245,11 @@ test_32bits_limit(int fd) uint64_t value, last_value; int i; - igt_assert_eq(pthread_create(&thread, NULL, checker_thread_func, &thread_data), 0); + igt_assert_eq(pthread_create(&thread, NULL, + checker_thread_func, &thread_data), 0); - while (!thread_data.started); + while (!READ_ONCE(thread_data.started)) + ; for (i = 0; i < ARRAY_SIZE(points); i++) { int fence = sw_sync_timeline_create_fence(timeline, i + 1); -- 2.28.0 _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx