On Mon, May 18, 2020 at 09:33:29AM +0300, Ville Syrjälä wrote: > On Sun, May 17, 2020 at 03:12:49PM +0300, Lisovskiy, Stanislav wrote: > > On Sat, May 16, 2020 at 07:15:42PM +0300, Ville Syrjala wrote: > > > From: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> > > > > > > The current dbuf slice computation only happens when there are > > > active pipes. If we are turning off all the pipes we just leave > > > the dbuf slice mask at it's previous value, which may be something > > > other that BIT(S1). If runtime PM will kick in it will however > > > turn off everything but S1. Then on the next atomic commit (if > > > the new dbuf slice mask matches the stale value we left behind) > > > the code will not turn on the other slices we now need. This will > > > lead to underruns as the planes are trying to use a dbuf slice > > > that's not powered up. > > > > > > To work around let's just just explicitly set the dbuf slice mask > > > to BIT(S1) when we are turning off all the pipes. Really the code > > > should just calculate this stuff the same way regardless whether > > > the pipes are on or off, but we're not quite there yet (need a > > > bit more work on the dbuf state for that). > > > > > > Cc: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx> > > > Cc: Stanislav Lisovskiy <stanislav.lisovskiy@xxxxxxxxx> > > > Fixes: 3cf43cdc63fb ("drm/i915: Introduce proper dbuf state") > > > Signed-off-by: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> > > > --- > > > drivers/gpu/drm/i915/intel_pm.c | 16 ++++++++++++++++ > > > 1 file changed, 16 insertions(+) > > > > > > diff --git a/drivers/gpu/drm/i915/intel_pm.c b/drivers/gpu/drm/i915/intel_pm.c > > > index a21e36ed1a77..4a523d8b881f 100644 > > > --- a/drivers/gpu/drm/i915/intel_pm.c > > > +++ b/drivers/gpu/drm/i915/intel_pm.c > > > @@ -4071,6 +4071,22 @@ skl_ddb_get_pipe_allocation_limits(struct drm_i915_private *dev_priv, > > > *num_active = hweight8(active_pipes); > > > > > > if (!crtc_state->hw.active) { > > > + /* > > > + * FIXME hack to make sure we compute this sensibly when > > > + * turning off all the pipes. Otherwise we leave it at > > > + * whatever we had previously, and then runtime PM will > > > + * mess it up by turning off all but S1. Remove this > > > + * once the dbuf state computation flow becomes sane. > > > + */ > > > + if (active_pipes == 0) { > > > + new_dbuf_state->enabled_slices = BIT(DBUF_S1); > > > + > > > + if (old_dbuf_state->enabled_slices != new_dbuf_state->enabled_slices) { > > > + ret = intel_atomic_serialize_global_state(&new_dbuf_state->base); > > > + if (ret) > > > + return ret; > > > + } > > > + } > > > > Rather weird, why we didnt have that issue before.. > > Just trying to figure out what's the reason - aren't we recovering the last > > state of enabled slices from hw in gen9_dbuf_enable? > > > > As I understand you modify enabled_slices in dbuf global object recovering > > the actual hw state there. > > > > Also from your patches I don't see the actual logic difference with what > > was happening before dbuf_state in that sense. > > I.e we were also bailing out in skl_get_pipe_alloc_limits, without modifying > > dbuf_state before, however there was no issue. > > We didn't have the old state so the pre/post update hooks were comparing > the new value against the value that was mangled by the display core init > to match the actual hw state. > > The reason why it bit tgl so hard is that we tend to use two slices > on tgl all the time, whereas on icl we use just the first slice most > of the time. Ah yep, so previously we were comparing it against value fetched from hw right away and now we compare aginst previous dbuf_state. However I agree that of course we should modify the new dbuf state properly in case if active_pipe == 0 however the only thing I would vote for is doing all enabled_slices assignment in a same place, using that table magic func. Stan > > -- > Ville Syrjälä > Intel _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx