Re: [PATCH 6/8] drm/i915/gt: Use virtual_engine during execlists_dequeue

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On 18/05/2020 09:14, Chris Wilson wrote:
Rather than going back and forth between the rb_node entry and the
virtual_engine type, store the ve local and reuse it. As the
container_of conversion from rb_node to virtual_engine requires a
variable offset, performing that conversion just once shaves off a bit
of code.

Signed-off-by: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx>
---
  drivers/gpu/drm/i915/gt/intel_lrc.c | 93 +++++++++++++++--------------
  1 file changed, 47 insertions(+), 46 deletions(-)

diff --git a/drivers/gpu/drm/i915/gt/intel_lrc.c b/drivers/gpu/drm/i915/gt/intel_lrc.c
index 120efb3eaf96..7a5ac3375225 100644
--- a/drivers/gpu/drm/i915/gt/intel_lrc.c
+++ b/drivers/gpu/drm/i915/gt/intel_lrc.c
@@ -451,7 +451,7 @@ static int queue_prio(const struct intel_engine_execlists *execlists)
static inline bool need_preempt(const struct intel_engine_cs *engine,
  				const struct i915_request *rq,
-				struct rb_node *rb)
+				struct virtual_engine *ve)
  {
  	int last_prio;
@@ -488,9 +488,7 @@ static inline bool need_preempt(const struct intel_engine_cs *engine,
  	    rq_prio(list_next_entry(rq, sched.link)) > last_prio)
  		return true;
- if (rb) {
-		struct virtual_engine *ve =
-			rb_entry(rb, typeof(*ve), nodes[engine->id].rb);
+	if (ve) {
  		bool preempt = false;
if (engine == ve->siblings[0]) { /* only preempt one sibling */
@@ -1812,6 +1810,35 @@ static bool virtual_matches(const struct virtual_engine *ve,
  	return true;
  }
+static struct virtual_engine *
+first_virtual_engine(struct intel_engine_cs *engine)
+{
+	struct intel_engine_execlists *el = &engine->execlists;
+	struct rb_node *rb = rb_first_cached(&el->virtual);
+
+	while (rb) {
+		struct virtual_engine *ve =
+			rb_entry(rb, typeof(*ve), nodes[engine->id].rb);
+		struct i915_request *rq = READ_ONCE(ve->request);
+
+		if (!rq) { /* lazily cleanup after another engine handled rq */
+			rb_erase_cached(rb, &el->virtual);
+			RB_CLEAR_NODE(rb);
+			rb = rb_first_cached(&el->virtual);
+			continue;
+		}
+
+		if (!virtual_matches(ve, rq, engine)) {
+			rb = rb_next(rb);
+			continue;
+		}
+
+		return ve;
+	}
+
+	return NULL;
+}
+
  static void virtual_xfer_breadcrumbs(struct virtual_engine *ve)
  {
  	/*
@@ -1896,7 +1923,7 @@ static void defer_active(struct intel_engine_cs *engine)
  static bool
  need_timeslice(const struct intel_engine_cs *engine,
  	       const struct i915_request *rq,
-	       const struct rb_node *rb)
+	       struct virtual_engine *ve)
  {
  	int hint;
@@ -1905,9 +1932,7 @@ need_timeslice(const struct intel_engine_cs *engine, hint = engine->execlists.queue_priority_hint; - if (rb) {
-		const struct virtual_engine *ve =
-			rb_entry(rb, typeof(*ve), nodes[engine->id].rb);
+	if (ve) {
  		const struct intel_engine_cs *inflight =
  			intel_context_inflight(&ve->context);
@@ -2057,8 +2082,9 @@ static void execlists_dequeue(struct intel_engine_cs *engine)
  	struct intel_engine_execlists * const execlists = &engine->execlists;
  	struct i915_request **port = execlists->pending;
  	struct i915_request ** const last_port = port + execlists->port_mask;
-	struct i915_request * const *active;
+	struct i915_request * const *active = READ_ONCE(execlists->active);
  	struct i915_request *last;
+	struct virtual_engine *ve;
  	struct rb_node *rb;
  	bool submit = false;
@@ -2084,26 +2110,6 @@ static void execlists_dequeue(struct intel_engine_cs *engine)
  	 * and context switches) submission.
  	 */
- for (rb = rb_first_cached(&execlists->virtual); rb; ) {
-		struct virtual_engine *ve =
-			rb_entry(rb, typeof(*ve), nodes[engine->id].rb);
-		struct i915_request *rq = READ_ONCE(ve->request);
-
-		if (!rq) { /* lazily cleanup after another engine handled rq */
-			rb_erase_cached(rb, &execlists->virtual);
-			RB_CLEAR_NODE(rb);
-			rb = rb_first_cached(&execlists->virtual);
-			continue;
-		}
-
-		if (!virtual_matches(ve, rq, engine)) {
-			rb = rb_next(rb);
-			continue;
-		}
-
-		break;
-	}
-
  	/*
  	 * If the queue is higher priority than the last
  	 * request in the currently active context, submit afresh.
@@ -2111,10 +2117,7 @@ static void execlists_dequeue(struct intel_engine_cs *engine)
  	 * the active context to interject the preemption request,
  	 * i.e. we will retrigger preemption following the ack in case
  	 * of trouble.
-	 */
-	active = READ_ONCE(execlists->active);
-
-	/*
+	 *
  	 * In theory we can skip over completed contexts that have not
  	 * yet been processed by events (as those events are in flight):
  	 *
@@ -2125,9 +2128,10 @@ static void execlists_dequeue(struct intel_engine_cs *engine)
  	 * find itself trying to jump back into a context it has just
  	 * completed and barf.
  	 */
-
  	if ((last = *active)) {
-		if (need_preempt(engine, last, rb)) {
+		ve = first_virtual_engine(engine);

If you left this outside the if..

+
+		if (need_preempt(engine, last, ve)) {
  			if (i915_request_completed(last)) {
  				tasklet_hi_schedule(&execlists->tasklet);
  				return;
@@ -2158,7 +2162,7 @@ static void execlists_dequeue(struct intel_engine_cs *engine)
  			__unwind_incomplete_requests(engine);
last = NULL;
-		} else if (need_timeslice(engine, last, rb) &&
+		} else if (need_timeslice(engine, last, ve) &&
  			   timeslice_expired(execlists, last)) {
  			if (i915_request_completed(last)) {
  				tasklet_hi_schedule(&execlists->tasklet);
@@ -2212,9 +2216,8 @@ static void execlists_dequeue(struct intel_engine_cs *engine)
  		}
  	}
- while (rb) { /* XXX virtual is always taking precedence */
-		struct virtual_engine *ve =
-			rb_entry(rb, typeof(*ve), nodes[engine->id].rb);
+	/* XXX virtual is always taking precedence */
+	while ((ve = first_virtual_engine(engine))) {

... then here you wouldn't have to do a re-lookup of the same node, right?

  		struct i915_request *rq;
spin_lock(&ve->base.active.lock);
@@ -2222,9 +2225,10 @@ static void execlists_dequeue(struct intel_engine_cs *engine)
  		rq = ve->request;
  		if (unlikely(!rq)) { /* lost the race to a sibling */
  			spin_unlock(&ve->base.active.lock);
+
+			rb = &ve->nodes[engine->id].rb;
  			rb_erase_cached(rb, &execlists->virtual);
  			RB_CLEAR_NODE(rb);
-			rb = rb_first_cached(&execlists->virtual);
  			continue;
  		}
@@ -2233,11 +2237,7 @@ static void execlists_dequeue(struct intel_engine_cs *engine)
  		GEM_BUG_ON(rq->context != &ve->context);
if (rq_prio(rq) >= queue_prio(execlists)) {
-			if (!virtual_matches(ve, rq, engine)) {
-				spin_unlock(&ve->base.active.lock);
-				rb = rb_next(rb);
-				continue;
-			}
+			GEM_BUG_ON(!virtual_matches(ve, rq, engine));

But you'd have to keep the virtual_matches logic. Don't know.. no strong feelings either way.

Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxx>

Regards,

Tvrtko

if (last && !can_merge_rq(last, rq)) {
  				spin_unlock(&ve->base.active.lock);
@@ -2257,6 +2257,8 @@ static void execlists_dequeue(struct intel_engine_cs *engine)
  			WRITE_ONCE(ve->request, NULL);
  			WRITE_ONCE(ve->base.execlists.queue_priority_hint,
  				   INT_MIN);
+
+			rb = &ve->nodes[engine->id].rb;
  			rb_erase_cached(rb, &execlists->virtual);
  			RB_CLEAR_NODE(rb);
@@ -2309,7 +2311,6 @@ static void execlists_dequeue(struct intel_engine_cs *engine)
  			 */
  			if (!submit) {
  				spin_unlock(&ve->base.active.lock);
-				rb = rb_first_cached(&execlists->virtual);
  				continue;
  			}
  		}

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