On Fri, Apr 03, 2020 at 11:39:58PM +0300, Ville Syrjala wrote: > From: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> > > The mode flags are direclty exposed in the uapi as u32. Use the > same size type to store them internally. > > Reviewed-by: Emil Velikov <emil.velikov@xxxxxxxxxxxxx> > Signed-off-by: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> Reviewed-by: Sam Ravnborg <sam@xxxxxxxxxxxx> > --- > include/drm/drm_modes.h | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/include/drm/drm_modes.h b/include/drm/drm_modes.h > index f4507b987038..da7db74a215e 100644 > --- a/include/drm/drm_modes.h > +++ b/include/drm/drm_modes.h > @@ -322,7 +322,7 @@ struct drm_display_mode { > * - DRM_MODE_FLAG_3D_SIDE_BY_SIDE_HALF: frame split into left and > * right parts. > */ > - unsigned int flags; > + u32 flags; > > /** > * @width_mm: > -- > 2.24.1 > > _______________________________________________ > dri-devel mailing list > dri-devel@xxxxxxxxxxxxxxxxxxxxx > https://lists.freedesktop.org/mailman/listinfo/dri-devel _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx