On Mon, Jan 27, 2020 at 11:16:32AM +0200, Lionel Landwerlin wrote:
[snip]
--- a/drivers/gpu/drm/i915/i915_perf.c
+++ b/drivers/gpu/drm/i915/i915_perf.c
@@ -1323,7 +1323,12 @@ static int oa_get_render_ctx_id(struct
i915_perf_stream *stream)
case 12: {
stream->specific_ctx_id_mask =
((1U << GEN11_SW_CTX_ID_WIDTH) - 1) <<
(GEN11_SW_CTX_ID_SHIFT - 32);
- stream->specific_ctx_id = stream->specific_ctx_id_mask;
+ /* Pick an unused context id
+ * 0 - (NUM_CONTEXT_TAG - 1) are used by other contexts
+ * GEN12_MAX_CONTEXT_HW_ID (0x7ff) is used by idle context
+ */
+ stream->specific_ctx_id = (GEN12_MAX_CONTEXT_HW_ID - 1)
<< (GEN11_SW_CTX_ID_SHIFT - 32);
+ BUILD_BUG_ON((GEN12_MAX_CONTEXT_HW_ID - 1) < NUM_CONTEXT_TAG);
Arg yeah, we can't use an id that has all bits to 1 because that
matches the idle value in the OA reports :/
This also affects gen8-10 cases (afaik).
For gen8-10, I did not see a specific definition for an idle context
id. The from/to idle context switches are indicated by dedicated
bits in the CSB instead (from spec).
I meant that I remember the periodic OA reports when HW is idle to
have the contex_id=0xffffffff.
For these gens we use 0x1fffff as the context id. Before we return
reports to the user, we are setting context id to 0xffffffff for invalid
and irrelevant contexts.
Thanks,
Umesh
I could remember wrong :/
-Lionel
Thanks,
Umesh
Thanks for spotting this!
-Lionel
break;
}
@@ -1331,7 +1336,7 @@ static int oa_get_render_ctx_id(struct
i915_perf_stream *stream)
MISSING_CASE(INTEL_GEN(ce->engine->i915));
}
- ce->tag = stream->specific_ctx_id_mask;
+ ce->tag = stream->specific_ctx_id;
DRM_DEBUG_DRIVER("filtering on ctx_id=0x%x ctx_id_mask=0x%x\n",
stream->specific_ctx_id,
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