On Thu, 25 Oct 2012 18:06:19 +0100 Damien Lespiau <damien.lespiau at gmail.com> wrote: > From: Damien Lespiau <damien.lespiau at intel.com> > > Just like HSW, VLV does not have a sprite scale. Set > intel_plane->can_scale accordingly. > > Signed-off-by: Damien Lespiau <damien.lespiau at intel.com> > --- > drivers/gpu/drm/i915/intel_sprite.c | 2 +- > 1 files changed, 1 insertions(+), 1 deletions(-) > > diff --git a/drivers/gpu/drm/i915/intel_sprite.c b/drivers/gpu/drm/i915/intel_sprite.c > index 24b8231..9c378f5 100644 > --- a/drivers/gpu/drm/i915/intel_sprite.c > +++ b/drivers/gpu/drm/i915/intel_sprite.c > @@ -700,7 +700,7 @@ intel_plane_init(struct drm_device *dev, enum pipe pipe) > break; > > case 7: > - if (IS_HASWELL(dev)) > + if (IS_HASWELL(dev) || IS_VALLEYVIEW(dev)) > intel_plane->can_scale = false; > else > intel_plane->can_scale = true; Reviewed-by: Jesse Barnes <jbarnes at virtuousgeek.org> We could also set it to true if the gen >= 7 and leave it as false otherwise. Either way though is fine. -- Jesse Barnes, Intel Open Source Technology Center