[PATCH 0/5] pile of ilk related workarounds

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Hi all,

Dave reported a gpu hang regression on his ilk, likely due to the re-enabled rc6
support (but not confirmed). So I've scrounged through the w/a database and
found a few bits. Preliminary verdict is that this seems to prevent the hangs.

If that stands for a few more days, I'd like to merge patches 1-3 to -fixes, the
last two for dinq.

Please review.

Thanks, Daniel

Daniel Vetter (5):
  drm/i915: implement WaIssueDummyWriteToWakupFromRC6
  drm/i915: implement WaDisableRenderCachePipelinedFlush
  drm/i915: WaInsertNoopAfterBatchEndCommand
  drm/i915: implement WaDisableSpriteDestColorKey
  drm/i915: document a few more already implemented ilk w/as

 drivers/gpu/drm/i915/i915_drv.c         |   13 +++++++++++++
 drivers/gpu/drm/i915/i915_reg.h         |    1 +
 drivers/gpu/drm/i915/intel_drv.h        |    2 ++
 drivers/gpu/drm/i915/intel_pm.c         |   11 ++++++++++-
 drivers/gpu/drm/i915/intel_ringbuffer.c |   18 +++++++++++++++---
 drivers/gpu/drm/i915/intel_sprite.c     |   27 +++++++++++++++++++++++----
 6 files changed, 64 insertions(+), 8 deletions(-)

-- 
1.7.10.4



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