From: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> Add 8 and 30 to the list of supported screen depths. The colorkey massaging will be handled by the kernel so we don't have to worry about it unlike with the sprite colorkey uapi. Signed-off-by: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> --- src/sna/sna_video_overlay.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/sna/sna_video_overlay.c b/src/sna/sna_video_overlay.c index 7c7bb4833662..079648719bcc 100644 --- a/src/sna/sna_video_overlay.c +++ b/src/sna/sna_video_overlay.c @@ -57,9 +57,11 @@ static Atom xvGamma0, xvGamma1, xvGamma2, xvGamma3, xvGamma4, xvGamma5; #define IMAGE_MAX_HEIGHT_LEGACY 1088 static XvFormatRec Formats[] = { + { .depth = 8, }, { .depth = 15, }, { .depth = 16, }, { .depth = 24, }, + { .depth = 30, }, }; static const XvAttributeRec Attributes[] = { -- 2.21.0 _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx