Re: [CI 1/4] drm/i915/gt: Try to more gracefully quiesce the system before resets

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



Chris Wilson <chris@xxxxxxxxxxxxxxxxxx> writes:

> If we are doing a normal GPU reset triggered after detecting a long
> period of stalled work, we can take our time and allow the engines to
> quiesce. Since we've stopped submission to the engine, and if we wait
> long enough an innocent context should complete, leaving the engine idle.
> So by waiting a short amount of time, we should prevent clobbering other
> users when resetting a stuck context.
>
> Signed-off-by: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx>
> Cc: Mika Kuoppala <mika.kuoppala@xxxxxxxxxxxxxxx>
> Cc: Joonas Lahtinen <joonas.lahtinen@xxxxxxxxxxxxxxx>
> ---
>  drivers/gpu/drm/i915/Kconfig.profile         | 11 +++++++++++
>  drivers/gpu/drm/i915/gt/intel_engine_cs.c    | 20 +++++++++++++++++++-
>  drivers/gpu/drm/i915/gt/intel_engine_types.h |  4 ++++
>  3 files changed, 34 insertions(+), 1 deletion(-)
>
> diff --git a/drivers/gpu/drm/i915/Kconfig.profile b/drivers/gpu/drm/i915/Kconfig.profile
> index 48df8889a88a..97f01bfeda41 100644
> --- a/drivers/gpu/drm/i915/Kconfig.profile
> +++ b/drivers/gpu/drm/i915/Kconfig.profile
> @@ -25,3 +25,14 @@ config DRM_I915_SPIN_REQUEST
>  	  May be 0 to disable the initial spin. In practice, we estimate
>  	  the cost of enabling the interrupt (if currently disabled) to be
>  	  a few microseconds.
> +
> +config DRM_I915_STOP_TIMEOUT
> +	int "How long to wait for an engine to quiesce gracefully before reset (ms)"
> +	default 100 # milliseconds
> +	help
> +	  By stopping submission and sleeping for a short time before resetting
> +	  the GPU, we allow the innocent contexts also on the system to quiesce.
> +	  It is then less likely for a hanging context to cause collateral
> +	  damage as the system is reset in order to recover. The colorary is

s/coloray/corollary

I am not claiming that I would know a better value for this tunable.

But atleast currently with the hangcheck periods we have, I think
there is room for more time to actual reset processing.

We could go as far as we start to idle the other engines
in parallel, when one shows symptoms. But well perhaps
the effect is the same as shortening the detection cycle.

But not a topic for this patch,
Reviewed-by: Mika Kuoppala <mika.kuoppala@xxxxxxxxxxxxxxx>


> +	  that the reset itself may take longer and so be more disruptive to
> +	  interactive or low latency workloads.
> diff --git a/drivers/gpu/drm/i915/gt/intel_engine_cs.c b/drivers/gpu/drm/i915/gt/intel_engine_cs.c
> index 0e20713603ec..499b775f7231 100644
> --- a/drivers/gpu/drm/i915/gt/intel_engine_cs.c
> +++ b/drivers/gpu/drm/i915/gt/intel_engine_cs.c
> @@ -308,6 +308,9 @@ static int intel_engine_setup(struct intel_gt *gt, enum intel_engine_id id)
>  	engine->instance = info->instance;
>  	__sprint_engine_name(engine);
>  
> +	engine->props.stop_timeout_ms =
> +		CONFIG_DRM_I915_STOP_TIMEOUT;
> +
>  	/*
>  	 * To be overridden by the backend on setup. However to facilitate
>  	 * cleanup on error during setup, we always provide the destroy vfunc.
> @@ -875,6 +878,21 @@ u64 intel_engine_get_last_batch_head(const struct intel_engine_cs *engine)
>  	return bbaddr;
>  }
>  
> +static unsigned long stop_timeout(const struct intel_engine_cs *engine)
> +{
> +	if (in_atomic() || irqs_disabled()) /* inside atomic preempt-reset? */
> +		return 0; /* Going too fast, can't stop now! */
> +
> +	/*
> +	 * If we are doing a normal GPU reset, we can take our time and allow
> +	 * the engine to quiesce. We've stopped submission to the engine, and
> +	 * if we wait long enough an innocent context should complete and
> +	 * leave the engine idle. So they should not be caught unaware by
> +	 * the forthcoming GPU reset (which usually follows the stop_cs)!
> +	 */
> +	return READ_ONCE(engine->props.stop_timeout_ms);
> +}
> +
>  int intel_engine_stop_cs(struct intel_engine_cs *engine)
>  {
>  	struct intel_uncore *uncore = engine->uncore;
> @@ -892,7 +910,7 @@ int intel_engine_stop_cs(struct intel_engine_cs *engine)
>  	err = 0;
>  	if (__intel_wait_for_register_fw(uncore,
>  					 mode, MODE_IDLE, MODE_IDLE,
> -					 1000, 0,
> +					 1000, stop_timeout(engine),
>  					 NULL)) {
>  		GEM_TRACE("%s: timed out on STOP_RING -> IDLE\n", engine->name);
>  		err = -ETIMEDOUT;
> diff --git a/drivers/gpu/drm/i915/gt/intel_engine_types.h b/drivers/gpu/drm/i915/gt/intel_engine_types.h
> index 3451be034caf..87d5c4ef3ae7 100644
> --- a/drivers/gpu/drm/i915/gt/intel_engine_types.h
> +++ b/drivers/gpu/drm/i915/gt/intel_engine_types.h
> @@ -542,6 +542,10 @@ struct intel_engine_cs {
>  		 */
>  		ktime_t total;
>  	} stats;
> +
> +	struct {
> +		unsigned long stop_timeout_ms;
> +	} props;
>  };
>  
>  static inline bool
> -- 
> 2.24.0.rc0
>
> _______________________________________________
> Intel-gfx mailing list
> Intel-gfx@xxxxxxxxxxxxxxxxxxxxx
> https://lists.freedesktop.org/mailman/listinfo/intel-gfx
_______________________________________________
Intel-gfx mailing list
Intel-gfx@xxxxxxxxxxxxxxxxxxxxx
https://lists.freedesktop.org/mailman/listinfo/intel-gfx




[Index of Archives]     [AMD Graphics]     [Linux USB Devel]     [Linux Audio Users]     [Yosemite News]     [Linux Kernel]     [Linux SCSI]

  Powered by Linux