On Mon, 26 Aug 2019 at 08:24, Chris Wilson <chris@xxxxxxxxxxxxxxxxxx> wrote: > > Upon object creation for live_gem_contexts, we fill the object with > known scratch and flush it out of the CPU cache. Before performing the > GPU fill, we don't need to flush it again and so avoid serialising with > previous fills. > > However, we do need some throttling on the internal interfaces if we do > not want to run out of memory! > > Signed-off-by: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx> Reviewed-by: Matthew Auld <matthew.auld@xxxxxxxxx> _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx