Re: [PATCH v2 03/37] drm/i915/region: support basic eviction

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> -----Original Message-----
> From: Intel-gfx [mailto:intel-gfx-bounces@xxxxxxxxxxxxxxxxxxxxx] On Behalf
> Of Daniel Vetter
> Sent: Thursday, August 15, 2019 7:27 AM
> To: Matthew Auld <matthew.william.auld@xxxxxxxxx>
> Cc: Intel Graphics Development <intel-gfx@xxxxxxxxxxxxxxxxxxxxx>; Auld,
> Matthew <matthew.auld@xxxxxxxxx>
> Subject: Re:  [PATCH v2 03/37] drm/i915/region: support basic
> eviction
> 
> On Thu, Aug 15, 2019 at 12:48 PM Matthew Auld
> <matthew.william.auld@xxxxxxxxx> wrote:
> >
> > On Tue, 30 Jul 2019 at 17:26, Daniel Vetter <daniel@xxxxxxxx> wrote:
> > >
> > > On Thu, Jun 27, 2019 at 09:55:59PM +0100, Matthew Auld wrote:
> > > > Support basic eviction for regions.
> > > >
> > > > Signed-off-by: Matthew Auld <matthew.auld@xxxxxxxxx>
> > > > Cc: Joonas Lahtinen <joonas.lahtinen@xxxxxxxxxxxxxxx>
> > > > Cc: Abdiel Janulgue <abdiel.janulgue@xxxxxxxxxxxxxxx>
> > >
> > > So from a very high level this looks like it was largely modelled
> > > after i915_gem_shrink.c and not i915_gem_evict.c (our other "make
> > > room, we're running out of stuff" code). Any specific reasons?
> >
> > IIRC I think it was originally based on the patches that exposed
> > stolen-memory to userspace from a few years ago.
> >
> > >
> > > I think i915_gem_evict is a lot closer match for what we want for
> > > vram (it started out to manage severely limitted GTT on gen2/3/4)
> > > after all. With the complication that we'll have to manage physical
> > > memory with multiple virtual mappings of it on top, so unfortunately
> > > we can't just reuse the locking patter Chris has come up with in his
> struct_mutex-removal branch.
> > > But at least conceptually it should be a lot closer.
> >
> > When you say make it more like i915_gem_evict, what does that mean?
> > Are you talking about the eviction roster stuff, or the
> > placement/locking of the eviction logic, with it being deep down in
> > get_pages?
> 
> So there's kinda two aspects here that I meant.
> 
> First is the high-level approach of the shrinker, which is a direct reflection of
> core mm low memory handling principles: Core mm just tries to equally
> shrink everyone when there's low memory, which is managed by
> watermarks, and a few other tricks. This is all only best-effort, and if multiple
> threads want a lot of memory at the same time then it's all going to fail with
> ENOMEM.
> 
> On gpus otoh, and what we do in i915_gem_eviction.c for gtt (and very much
> needed with the tiny gtt for everything in gen2/3/4/5) is that when we run
> out of space, we stall, throw out everyone else, and have exclusive access to
> the entire gpu space. Then the next batchbuffer goes through the same
> dance. With this you guarantee that if you have a series of batchbuffers
> which all need e.g. 60% of lmem, they will all be able to execute. With the
> shrinker-style of low-memory handling eventually you're unlucky, both
> threads will only get up to 50%, fail with ENOSPC, and userspace crashes.
> Which is not good.
> 
> The other bit is locking. Since we need to free pages from the shrinker
> there's tricky locking rules involved. Worse, we cannot back off from the
> shrinker down to e.g. the kmalloc or alloc_pages called that put us into
> reclaim. Which means the usual deadlock avoidance trick of having a
> slowpath where you first drop all the locks, then reacquire them in the right
> order doesn't work - in some cases the caller of kmalloc or alloc_pages could
> be holding a lock that we'd need to unlock first. Hence why the shrinker uses
> the best-effort-might-fail solution of trylocks, encoded in shrinker_lock.
> 
> But for lmem we don't have such an excuse, because it's all our own code.
> The locking design can (and should!) assume that it can get out of any
> deadlock and always acquire all the locks it needs. Without that you can't
> achive the first part about guaranteeing execution of batches which
> collectively need more than 100% of lmem, but individually all fit. As an
> example if you look at the amdgpu command submission ioctl, that passes
> around ttm_operation_ctx which tracks a few things about locks and other
> bits, and if they hit a possible deadlock situation they can unwind the entire
> CS and restart by taking the locks in the right order.

Thank you for the explanation.

What does our 'struct_mutex' protect for exactly?  As example, I see when blitter engine functions are called, we hold 'struct_mutex" first.

Can we replace 'struct_mutex' with some fine-grain locks so that we can lock obj->mm.lock first, and then lock these fine-grain locks?

I need some background info about 'struct_mutex' design.

--CQ

> 
> I thought I typed that up somewhere, but I guess it got lost ...
> 
> Cheers, Daniel
> 
> >
> > >
> > > But I might be entirely off the track with reconstructing how this
> > > code came to be, so please elaborate a bit.
> > >
> > > Thanks, Daniel
> 
> 
> 
> --
> Daniel Vetter
> Software Engineer, Intel Corporation
> +41 (0) 79 365 57 48 - http://blog.ffwll.ch
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