From: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxx> It seems intel_engine_get_instdone is able to get instdone for all engines but intel_hangcheck.c/subunits_stuck decides to ignore it for non render. We can just drop the check in subunits_stuck since the checks on unavailable fields will always return stuck, which when bitwise and with the potential unstuck instdone is harmless. Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxx> Cc: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx> Cc: Mika Kuoppala <mika.kuoppala@xxxxxxxxxxxxxxx> --- Would actually using the available data improve hang detection? --- drivers/gpu/drm/i915/gt/intel_hangcheck.c | 3 --- 1 file changed, 3 deletions(-) diff --git a/drivers/gpu/drm/i915/gt/intel_hangcheck.c b/drivers/gpu/drm/i915/gt/intel_hangcheck.c index 174bb0a60309..70f0960200ed 100644 --- a/drivers/gpu/drm/i915/gt/intel_hangcheck.c +++ b/drivers/gpu/drm/i915/gt/intel_hangcheck.c @@ -57,9 +57,6 @@ static bool subunits_stuck(struct intel_engine_cs *engine) int slice; int subslice; - if (engine->id != RCS0) - return true; - intel_engine_get_instdone(engine, &instdone); /* There might be unstable subunit states even when -- 2.20.1 _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx