From: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> ivb+ supports fp16 pixel formats on the sprite planes planes. Expose that capability. On ivb/hsw fp16 scanout is slightly busted. The output from the plane will have 1/4 the expected value. For the sprite plane we can fix that up with the plane gamma unit. This was fixed on bdw. v2: Rebase on top of icl fp16 Split the ivb+ sprite birs into a separate patch Signed-off-by: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> --- drivers/gpu/drm/i915/intel_sprite.c | 48 +++++++++++++++++++++++++---- 1 file changed, 42 insertions(+), 6 deletions(-) diff --git a/drivers/gpu/drm/i915/intel_sprite.c b/drivers/gpu/drm/i915/intel_sprite.c index f5d5115f1b90..19fd71d4457b 100644 --- a/drivers/gpu/drm/i915/intel_sprite.c +++ b/drivers/gpu/drm/i915/intel_sprite.c @@ -1010,6 +1010,16 @@ static u32 ivb_sprite_ctl_crtc(const struct intel_crtc_state *crtc_state) return sprctl; } +static bool ivb_need_sprite_gamma(const struct intel_plane_state *plane_state) +{ + struct drm_i915_private *dev_priv = + to_i915(plane_state->base.plane->dev); + const struct drm_framebuffer *fb = plane_state->base.fb; + + return fb->format->cpp[0] == 8 && + (IS_IVYBRIDGE(dev_priv) || IS_HASWELL(dev_priv)); +} + static u32 ivb_sprite_ctl(const struct intel_crtc_state *crtc_state, const struct intel_plane_state *plane_state) { @@ -1032,6 +1042,12 @@ static u32 ivb_sprite_ctl(const struct intel_crtc_state *crtc_state, case DRM_FORMAT_XRGB8888: sprctl |= SPRITE_FORMAT_RGBX888; break; + case DRM_FORMAT_XBGR16161616F: + sprctl |= SPRITE_FORMAT_RGBX161616 | SPRITE_RGB_ORDER_RGBX; + break; + case DRM_FORMAT_XRGB16161616F: + sprctl |= SPRITE_FORMAT_RGBX161616; + break; case DRM_FORMAT_YUYV: sprctl |= SPRITE_FORMAT_YUV422 | SPRITE_YUV_ORDER_YUYV; break; @@ -1049,7 +1065,8 @@ static u32 ivb_sprite_ctl(const struct intel_crtc_state *crtc_state, return 0; } - sprctl |= SPRITE_INT_GAMMA_DISABLE; + if (!ivb_need_sprite_gamma(plane_state)) + sprctl |= SPRITE_INT_GAMMA_DISABLE; if (plane_state->base.color_encoding == DRM_COLOR_YCBCR_BT709) sprctl |= SPRITE_YUV_TO_RGB_CSC_FORMAT_BT709; @@ -1071,12 +1088,29 @@ static u32 ivb_sprite_ctl(const struct intel_crtc_state *crtc_state, return sprctl; } -static void ivb_sprite_linear_gamma(u16 gamma[18]) +static void ivb_sprite_linear_gamma(const struct intel_plane_state *plane_state, + u16 gamma[18]) { - int i; + int scale, i; - for (i = 0; i < 17; i++) - gamma[i] = (i << 10) / 16; + if (!ivb_need_sprite_gamma(plane_state)) + return; + + /* + * WaFP16GammaEnabling:ivb,hsw + * "Workaround : When using the 64-bit format, the sprite output + * on each color channel has one quarter amplitude. It can be + * brought up to full amplitude by using sprite internal gamma + * correction, pipe gamma correction, or pipe color space + * conversion to multiply the sprite output by four." + */ + scale = 4; + + for (i = 0; i < 16; i++) + gamma[i] = min((scale * i << 10) / 16, (1 << 10) - 1); + + gamma[i] = min((scale * i << 10) / 16, 1 << 10); + i++; gamma[i] = 3 << 10; i++; @@ -1090,7 +1124,7 @@ static void ivb_update_gamma(const struct intel_plane_state *plane_state) u16 gamma[18]; int i; - ivb_sprite_linear_gamma(gamma); + ivb_sprite_linear_gamma(plane_state, gamma); /* FIXME these register are single buffered :( */ for (i = 0; i < 16; i++) @@ -2175,6 +2209,8 @@ static bool snb_sprite_format_mod_supported(struct drm_plane *_plane, switch (format) { case DRM_FORMAT_XRGB8888: case DRM_FORMAT_XBGR8888: + case DRM_FORMAT_XRGB16161616F: + case DRM_FORMAT_XBGR16161616F: case DRM_FORMAT_YUYV: case DRM_FORMAT_YVYU: case DRM_FORMAT_UYVY: -- 2.21.0 _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx