Quoting Tvrtko Ursulin (2019-05-08 11:29:34) > > On 08/05/2019 09:06, Chris Wilson wrote: > > +static int live_virtual_engine(void *arg) > > +{ > > + struct drm_i915_private *i915 = arg; > > + struct intel_engine_cs *siblings[MAX_ENGINE_INSTANCE + 1]; > > + struct intel_engine_cs *engine; > > + enum intel_engine_id id; > > + unsigned int class, inst; > > + int err = -ENODEV; > > + > > + if (USES_GUC_SUBMISSION(i915)) > > + return 0; > > + > > + mutex_lock(&i915->drm.struct_mutex); > > + > > + for_each_engine(engine, i915, id) { > > + err = nop_virtual_engine(i915, &engine, 1, 1, 0); > > + if (err) { > > + pr_err("Failed to wrap engine %s: err=%d\n", > > + engine->name, err); > > + goto out_unlock; > > + } > > + } > > + > > + for (class = 0; class <= MAX_ENGINE_CLASS; class++) { > > + int nsibling, n; > > + > > + nsibling = 0; > > + for (inst = 0; inst <= MAX_ENGINE_INSTANCE; inst++) { > > + if (!i915->engine_class[class][inst]) > > + break; > > I previous review I said I think this should be continue instead of > break so vcs0 + vcs2 skus can also be tested. Completely missed that, sorry. > > + > > + siblings[nsibling++] = i915->engine_class[class][inst]; > > + } > > + if (nsibling < 2) > > + continue; > > And also that single engine VE could be tested just as well, unless I am > missing something. There's no such thing as single engine VE. The current design requires that this type of struct virtual_engine encompasses more than one engine (failing that we break the single request scheduling, although might be able to lift that with timeslicing but the early results were not favourable); the single engine being a regular intel_context instance. -Chris _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx