This patch also correct a couple of problems with noperspective interpolation. At that point all the glsl 1.1/1.3 interpolation tests that do not clip pass (the -none ones). The fs code does not use the pre-resolved interpolation modes in order not to mess with gen6+. Sharing the resolution would require putting brw_wm_prog before brw_clip_prog and brw_sf_prog. This may be a good thing, but it could have unexpected consequences, so it's better be done independently in any case. Signed-off-by: Olivier Galibert <galibert at pobox.com> --- src/mesa/drivers/dri/i965/brw_fs.cpp | 2 +- src/mesa/drivers/dri/i965/brw_fs_visitor.cpp | 5 + src/mesa/drivers/dri/i965/brw_sf.c | 9 +- src/mesa/drivers/dri/i965/brw_sf.h | 2 +- src/mesa/drivers/dri/i965/brw_sf_emit.c | 164 +++++++++++++------------- 5 files changed, 95 insertions(+), 87 deletions(-) diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp index 710f2ff..b142f2b 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp @@ -506,7 +506,7 @@ fs_visitor::emit_general_interpolation(ir_variable *ir) struct brw_reg interp = interp_reg(location, k); emit_linterp(attr, fs_reg(interp), interpolation_mode, ir->centroid); - if (intel->gen < 6) { + if (intel->gen < 6 && interpolation_mode == INTERP_QUALIFIER_SMOOTH) { emit(BRW_OPCODE_MUL, attr, attr, this->pixel_w); } } diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp index 9bd1e67..ab83a95 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp @@ -1924,6 +1924,11 @@ fs_visitor::emit_interpolation_setup_gen4() emit(BRW_OPCODE_ADD, this->delta_y[BRW_WM_PERSPECTIVE_PIXEL_BARYCENTRIC], this->pixel_y, fs_reg(negate(brw_vec1_grf(1, 1)))); + this->delta_x[BRW_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC] = + this->delta_x[BRW_WM_PERSPECTIVE_PIXEL_BARYCENTRIC]; + this->delta_y[BRW_WM_NONPERSPECTIVE_PIXEL_BARYCENTRIC] = + this->delta_y[BRW_WM_PERSPECTIVE_PIXEL_BARYCENTRIC]; + this->current_annotation = "compute pos.w and 1/pos.w"; /* Compute wpos.w. It's always in our setup, since it's needed to * interpolate the other attributes. diff --git a/src/mesa/drivers/dri/i965/brw_sf.c b/src/mesa/drivers/dri/i965/brw_sf.c index 0cc4fc7..85f5f51 100644 --- a/src/mesa/drivers/dri/i965/brw_sf.c +++ b/src/mesa/drivers/dri/i965/brw_sf.c @@ -139,6 +139,7 @@ brw_upload_sf_prog(struct brw_context *brw) struct brw_sf_prog_key key; /* _NEW_BUFFERS */ bool render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer); + int i; memset(&key, 0, sizeof(key)); @@ -191,7 +192,13 @@ brw_upload_sf_prog(struct brw_context *brw) key.sprite_origin_lower_left = true; /* _NEW_LIGHT */ - key.do_flat_shading = (ctx->Light.ShadeModel == GL_FLAT); + key.has_flat_shading = 0; + for (i = 0; i < BRW_VERT_RESULT_MAX; i++) { + if (brw_get_interpolation_mode(brw, i) == INTERP_QUALIFIER_FLAT) { + key.has_flat_shading = 1; + break; + } + } key.do_twoside_color = (ctx->Light.Enabled && ctx->Light.Model.TwoSide) || ctx->VertexProgram._TwoSideEnabled; brw_copy_interpolation_modes(brw, key.interpolation_mode); diff --git a/src/mesa/drivers/dri/i965/brw_sf.h b/src/mesa/drivers/dri/i965/brw_sf.h index 0a8135c..c718072 100644 --- a/src/mesa/drivers/dri/i965/brw_sf.h +++ b/src/mesa/drivers/dri/i965/brw_sf.h @@ -50,7 +50,7 @@ struct brw_sf_prog_key { uint8_t point_sprite_coord_replace; GLuint primitive:2; GLuint do_twoside_color:1; - GLuint do_flat_shading:1; + GLuint has_flat_shading:1; GLuint frontface_ccw:1; GLuint do_point_sprite:1; GLuint do_point_coord:1; diff --git a/src/mesa/drivers/dri/i965/brw_sf_emit.c b/src/mesa/drivers/dri/i965/brw_sf_emit.c index 9d8aa38..387685a 100644 --- a/src/mesa/drivers/dri/i965/brw_sf_emit.c +++ b/src/mesa/drivers/dri/i965/brw_sf_emit.c @@ -44,6 +44,17 @@ /** + * Determine the vue slot corresponding to the given half of the given + * register. half=0 means the first half of a register, half=1 means the + * second half. + */ +static inline int vert_reg_to_vue_slot(struct brw_sf_compile *c, GLuint reg, + int half) +{ + return (reg + c->urb_entry_read_offset) * 2 + half; +} + +/** * Determine the vert_result corresponding to the given half of the given * register. half=0 means the first half of a register, half=1 means the * second half. @@ -51,11 +62,24 @@ static inline int vert_reg_to_vert_result(struct brw_sf_compile *c, GLuint reg, int half) { - int vue_slot = (reg + c->urb_entry_read_offset) * 2 + half; + int vue_slot = vert_reg_to_vue_slot(c, reg, half); return c->vue_map.slot_to_vert_result[vue_slot]; } /** + * Determine the register corresponding to the given vue slot. + */ +static struct brw_reg get_vue_slot(struct brw_sf_compile *c, + struct brw_reg vert, + int vue_slot) +{ + GLuint off = vue_slot / 2 - c->urb_entry_read_offset; + GLuint sub = vue_slot % 2; + + return brw_vec4_grf(vert.nr + off, sub * 4); +} + +/** * Determine the register corresponding to the given vert_result. */ static struct brw_reg get_vert_result(struct brw_sf_compile *c, @@ -64,10 +88,7 @@ static struct brw_reg get_vert_result(struct brw_sf_compile *c, { int vue_slot = c->vue_map.vert_result_to_slot[vert_result]; assert (vue_slot >= c->urb_entry_read_offset); - GLuint off = vue_slot / 2 - c->urb_entry_read_offset; - GLuint sub = vue_slot % 2; - - return brw_vec4_grf(vert.nr + off, sub * 4); + return get_vue_slot(c, vert, vue_slot); } static bool @@ -128,31 +149,37 @@ static void do_twoside_color( struct brw_sf_compile *c ) * Flat shading */ -#define VERT_RESULT_COLOR_BITS (BITFIELD64_BIT(VERT_RESULT_COL0) | \ - BITFIELD64_BIT(VERT_RESULT_COL1)) - -static void copy_colors( struct brw_sf_compile *c, - struct brw_reg dst, - struct brw_reg src, - int allow_twoside) +static void copy_flatshaded_attributes( struct brw_sf_compile *c, + struct brw_reg dst, + struct brw_reg src) { struct brw_compile *p = &c->func; + struct brw_context *brw = p->brw; GLuint i; - for (i = VERT_RESULT_COL0; i <= VERT_RESULT_COL1; i++) { - if (have_attr(c,i)) { + for (i = 0; i < BRW_VERT_RESULT_MAX; i++) { + if (brw_get_interpolation_mode(brw, i) == INTERP_QUALIFIER_FLAT) { brw_MOV(p, - get_vert_result(c, dst, i), - get_vert_result(c, src, i)); + get_vue_slot(c, dst, i), + get_vue_slot(c, src, i)); - } else if(allow_twoside && have_attr(c, i - VERT_RESULT_COL0 + VERT_RESULT_BFC0)) { - brw_MOV(p, - get_vert_result(c, dst, i - VERT_RESULT_COL0 + VERT_RESULT_BFC0), - get_vert_result(c, src, i - VERT_RESULT_COL0 + VERT_RESULT_BFC0)); } } } +static GLuint count_flatshaded_attributes(struct brw_sf_compile *c ) +{ + struct brw_compile *p = &c->func; + struct brw_context *brw = p->brw; + GLuint count = 0; + GLuint i; + for (i = 0; i < BRW_VERT_RESULT_MAX; i++) { + if (brw_get_interpolation_mode(brw, i) == INTERP_QUALIFIER_FLAT) + count++; + } + return count; +} + /* Need to use a computed jump to copy flatshaded attributes as the @@ -168,18 +195,6 @@ static void do_flatshade_triangle( struct brw_sf_compile *c ) GLuint nr; - if (c->key.do_twoside_color) { - nr = ((c->key.attrs & (BITFIELD64_BIT(VERT_RESULT_COL0) | BITFIELD64_BIT(VERT_RESULT_BFC0))) != 0) + - ((c->key.attrs & (BITFIELD64_BIT(VERT_RESULT_COL1) | BITFIELD64_BIT(VERT_RESULT_BFC1))) != 0); - - } else { - nr = ((c->key.attrs & BITFIELD64_BIT(VERT_RESULT_COL0)) != 0) + - ((c->key.attrs & BITFIELD64_BIT(VERT_RESULT_COL1)) != 0); - } - - if (!nr) - return; - /* Already done in clip program: */ if (c->key.primitive == SF_UNFILLED_TRIS) @@ -188,21 +203,23 @@ static void do_flatshade_triangle( struct brw_sf_compile *c ) if (intel->gen == 5) jmpi = 2; + nr = count_flatshaded_attributes(c); + brw_push_insn_state(p); brw_MUL(p, c->pv, c->pv, brw_imm_d(jmpi*(nr*2+1))); brw_JMPI(p, ip, ip, c->pv); - copy_colors(c, c->vert[1], c->vert[0], c->key.do_twoside_color); - copy_colors(c, c->vert[2], c->vert[0], c->key.do_twoside_color); + copy_flatshaded_attributes(c, c->vert[1], c->vert[0]); + copy_flatshaded_attributes(c, c->vert[2], c->vert[0]); brw_JMPI(p, ip, ip, brw_imm_d(jmpi*(nr*4+1))); - copy_colors(c, c->vert[0], c->vert[1], c->key.do_twoside_color); - copy_colors(c, c->vert[2], c->vert[1], c->key.do_twoside_color); + copy_flatshaded_attributes(c, c->vert[0], c->vert[1]); + copy_flatshaded_attributes(c, c->vert[2], c->vert[1]); brw_JMPI(p, ip, ip, brw_imm_d(jmpi*nr*2)); - copy_colors(c, c->vert[0], c->vert[2], c->key.do_twoside_color); - copy_colors(c, c->vert[1], c->vert[2], c->key.do_twoside_color); + copy_flatshaded_attributes(c, c->vert[0], c->vert[2]); + copy_flatshaded_attributes(c, c->vert[1], c->vert[2]); brw_pop_insn_state(p); } @@ -213,12 +230,9 @@ static void do_flatshade_line( struct brw_sf_compile *c ) struct brw_compile *p = &c->func; struct intel_context *intel = &p->brw->intel; struct brw_reg ip = brw_ip_reg(); - GLuint nr = _mesa_bitcount_64(c->key.attrs & VERT_RESULT_COLOR_BITS); + GLuint nr; GLuint jmpi = 1; - if (!nr) - return; - /* Already done in clip program: */ if (c->key.primitive == SF_UNFILLED_TRIS) @@ -227,14 +241,16 @@ static void do_flatshade_line( struct brw_sf_compile *c ) if (intel->gen == 5) jmpi = 2; + nr = count_flatshaded_attributes(c); + brw_push_insn_state(p); brw_MUL(p, c->pv, c->pv, brw_imm_d(jmpi*(nr+1))); brw_JMPI(p, ip, ip, c->pv); - copy_colors(c, c->vert[1], c->vert[0], 0); + copy_flatshaded_attributes(c, c->vert[1], c->vert[0]); brw_JMPI(p, ip, ip, brw_imm_ud(jmpi*nr)); - copy_colors(c, c->vert[0], c->vert[1], 0); + copy_flatshaded_attributes(c, c->vert[0], c->vert[1]); brw_pop_insn_state(p); } @@ -332,40 +348,25 @@ static void invert_det( struct brw_sf_compile *c) static bool calculate_masks(struct brw_sf_compile *c, - GLuint reg, - GLushort *pc, - GLushort *pc_persp, - GLushort *pc_linear) + GLuint reg, + GLushort *pc, + GLushort *pc_persp, + GLushort *pc_linear) { + struct brw_compile *p = &c->func; + struct brw_context *brw = p->brw; + enum glsl_interp_qualifier interp; bool is_last_attr = (reg == c->nr_setup_regs - 1); - GLbitfield64 persp_mask; - GLbitfield64 linear_mask; - - if (c->key.do_flat_shading) - persp_mask = c->key.attrs & ~(BITFIELD64_BIT(VERT_RESULT_HPOS) | - BITFIELD64_BIT(VERT_RESULT_COL0) | - BITFIELD64_BIT(VERT_RESULT_COL1) | - BITFIELD64_BIT(VERT_RESULT_BFC0) | - BITFIELD64_BIT(VERT_RESULT_BFC1)); - else - persp_mask = c->key.attrs & ~(BITFIELD64_BIT(VERT_RESULT_HPOS)); - - if (c->key.do_flat_shading) - linear_mask = c->key.attrs & ~(BITFIELD64_BIT(VERT_RESULT_COL0) | - BITFIELD64_BIT(VERT_RESULT_COL1) | - BITFIELD64_BIT(VERT_RESULT_BFC0) | - BITFIELD64_BIT(VERT_RESULT_BFC1)); - else - linear_mask = c->key.attrs; *pc_persp = 0; *pc_linear = 0; *pc = 0xf; - - if (persp_mask & BITFIELD64_BIT(vert_reg_to_vert_result(c, reg, 0))) - *pc_persp = 0xf; - if (linear_mask & BITFIELD64_BIT(vert_reg_to_vert_result(c, reg, 0))) + interp = brw_get_interpolation_mode(brw, vert_reg_to_vue_slot(c, reg, 0)); + if (interp == INTERP_QUALIFIER_SMOOTH) { + *pc_linear = 0xf; + *pc_persp = 0xf; + } else if(interp == INTERP_QUALIFIER_NOPERSPECTIVE) *pc_linear = 0xf; /* Maybe only processs one attribute on the final round: @@ -373,11 +374,12 @@ calculate_masks(struct brw_sf_compile *c, if (vert_reg_to_vert_result(c, reg, 1) != BRW_VERT_RESULT_MAX) { *pc |= 0xf0; - if (persp_mask & BITFIELD64_BIT(vert_reg_to_vert_result(c, reg, 1))) - *pc_persp |= 0xf0; - - if (linear_mask & BITFIELD64_BIT(vert_reg_to_vert_result(c, reg, 1))) - *pc_linear |= 0xf0; + interp = brw_get_interpolation_mode(brw, vert_reg_to_vue_slot(c, reg, 1)); + if (interp == INTERP_QUALIFIER_SMOOTH) { + *pc_linear |= 0xf0; + *pc_persp |= 0xf0; + } else if(interp == INTERP_QUALIFIER_NOPERSPECTIVE) + *pc_linear |= 0xf0; } return is_last_attr; @@ -430,7 +432,7 @@ void brw_emit_tri_setup(struct brw_sf_compile *c, bool allocate) if (c->key.do_twoside_color) do_twoside_color(c); - if (c->key.do_flat_shading) + if (c->key.has_flat_shading) do_flatshade_triangle(c); @@ -443,7 +445,6 @@ void brw_emit_tri_setup(struct brw_sf_compile *c, bool allocate) struct brw_reg a2 = offset(c->vert[2], i); GLushort pc, pc_persp, pc_linear; bool last = calculate_masks(c, i, &pc, &pc_persp, &pc_linear); - if (pc_persp) { brw_set_predicate_control_flag_value(p, pc_persp); @@ -507,7 +508,6 @@ void brw_emit_line_setup(struct brw_sf_compile *c, bool allocate) struct brw_compile *p = &c->func; GLuint i; - c->nr_verts = 2; if (allocate) @@ -516,7 +516,7 @@ void brw_emit_line_setup(struct brw_sf_compile *c, bool allocate) invert_det(c); copy_z_inv_w(c); - if (c->key.do_flat_shading) + if (c->key.has_flat_shading) do_flatshade_line(c); for (i = 0; i < c->nr_setup_regs; i++) @@ -799,7 +799,3 @@ void brw_emit_anyprim_setup( struct brw_sf_compile *c ) brw_emit_point_setup( c, false ); } - - - - -- 1.7.10.rc3.1.gb306