On Tue, Mar 19, 2019 at 08:28:58AM +0100, Maarten Lankhorst wrote: > Op 18-03-2019 om 19:15 schreef Ville Syrjälä: > > On Mon, Mar 18, 2019 at 04:13:57PM +0100, Maarten Lankhorst wrote: > >> Op 18-03-2019 om 15:18 schreef Ville Syrjälä: > >>> On Mon, Mar 18, 2019 at 03:07:18PM +0100, Maarten Lankhorst wrote: > >>>> Signed-off-by: Maarten Lankhorst <maarten.lankhorst@xxxxxxxxxxxxxxx> > >>>> --- > >>>> drivers/gpu/drm/i915/intel_sprite.c | 29 +++++++++++++++++++---------- > >>>> 1 file changed, 19 insertions(+), 10 deletions(-) > >>>> > >>>> diff --git a/drivers/gpu/drm/i915/intel_sprite.c b/drivers/gpu/drm/i915/intel_sprite.c > >>>> index 268fb34ff0e2..862fc172042f 100644 > >>>> --- a/drivers/gpu/drm/i915/intel_sprite.c > >>>> +++ b/drivers/gpu/drm/i915/intel_sprite.c > >>>> @@ -269,7 +269,8 @@ int intel_plane_check_src_coordinates(struct intel_plane_state *plane_state) > >>>> { > >>>> const struct drm_framebuffer *fb = plane_state->base.fb; > >>>> struct drm_rect *src = &plane_state->base.src; > >>>> - u32 src_x, src_y, src_w, src_h; > >>>> + u32 src_x, src_y, src_w, src_h, hsub, vsub; > >>>> + bool rotated = drm_rotation_90_or_270(plane_state->base.rotation); > >>>> > >>>> /* > >>>> * Hardware doesn't handle subpixel coordinates. > >>>> @@ -287,18 +288,26 @@ int intel_plane_check_src_coordinates(struct intel_plane_state *plane_state) > >>>> src->y1 = src_y << 16; > >>>> src->y2 = (src_y + src_h) << 16; > >>>> > >>>> - if (fb->format->is_yuv && > >>>> - (src_x & 1 || src_w & 1)) { > >>>> - DRM_DEBUG_KMS("src x/w (%u, %u) must be a multiple of 2 for YUV planes\n", > >>>> - src_x, src_w); > >>>> + if (!fb->format->is_yuv) > >>>> + return 0; > >>>> + > >>>> + /* YUV specific checks */ > >>>> + if (!rotated) { > >>>> + hsub = fb->format->hsub; > >>>> + vsub = fb->format->vsub; > >>>> + } else { > >>>> + hsub = vsub = max(fb->format->hsub, fb->format->vsub); > >>> Why this? From the looks of things there should be no need to deal with > >>> rotation in this function at all. > >> I wrote a dumb test that fails if I rotate YUYV. > >> > >> https://patchwork.freedesktop.org/patch/286170/ > >> > >> Corrupted image: > >> > >> (kms_yuv:1155) igt_kms-DEBUG: display: A.0: plane_set_rotation(90°) > >> (kms_yuv:1155) igt_kms-DEBUG: display: A.0: src_set_position(18,33) > >> (kms_yuv:1155) igt_kms-DEBUG: display: A.0: src_set_size(44x65) > >> (kms_yuv:1155) igt_kms-DEBUG: display: A.0: plane_set_position(64,64) > >> (kms_yuv:1155) igt_kms-DEBUG: display: A.0: plane_set_size (256x256) > >> > >> I had a 80x128 fb, only showing the center part which should be white, with a black border around it to cause CRC errors if we mess up clipping. > >> > >> The scaling works fine, but the clipping does not in this case. I am getting a corrupted plane on screen which is mostly white, but with black dots in each tile. > >> > >> Scaling just magnifies this corruption. :) > > Hmm. I just poked my KBL a bit and it is also showing curious > > behaviour. Even with 90/270 rotation it is in fact the TILEOFF > > X coordinate that needs to be even (actually the hw just appears > > to ignore the lsb). I can make the Y coordinate odd, and the image > > still looks correct to my eyes. So feels like someone forgot to > > to remove a (x&~1) from the hw when they added the 90/270 rotation, > > and yet they went to the trouble of making odd Y coordinates work > > correctly. Quite stange. > > > > Width/height being odd seems to handled just fine by the hw. > > > Hmm does that mean we should keep the original checks in place while checking format->h/vsub, and on top reject the unrotated Y coordinate being a multiple of hsub when rotating? Not quite sure. Based on what I see we could actually just swap the coordinates (or do the check after the coordinates are already rotated) and it should still work. But I didn't check if that would still work when the scaler is involved. -- Ville Syrjälä Intel _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx