Quoting Tvrtko Ursulin (2019-03-05 14:44:04) > > On 02/03/2019 10:06, Chris Wilson wrote: > > In the next patch, we are introducing a broad virtual engine to encompass > > multiple physical engines, losing the 1:1 nature of BIT(engine->id). To > > reflect the broader set of engines implied by the virtual instance, lets > > store the full bitmask. > > > > v2: Use intel_engine_mask_t (s/ring_mask/engine_mask/) > > v3: Tvrtko voted for moah churn so teach everyone to not mention ring > > and use $class$instance throughout. > > > > Signed-off-by: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx> > > Cc: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxx> > > --- > > -static void gen6_record_semaphore_state(struct intel_engine_cs *engine, > > - struct drm_i915_error_engine *ee) > > -{ > > - struct drm_i915_private *dev_priv = engine->i915; > > - > > - ee->semaphore_mboxes[0] = I915_READ(RING_SYNC_0(engine->mmio_base)); > > - ee->semaphore_mboxes[1] = I915_READ(RING_SYNC_1(engine->mmio_base)); > > - if (HAS_VEBOX(dev_priv)) > > - ee->semaphore_mboxes[2] = > > - I915_READ(RING_SYNC_2(engine->mmio_base)); > > -} > > - > > static void error_record_engine_registers(struct i915_gpu_state *error, > > struct intel_engine_cs *engine, > > struct drm_i915_error_engine *ee) > > @@ -1161,7 +1142,6 @@ static void error_record_engine_registers(struct i915_gpu_state *error, > > if (INTEL_GEN(dev_priv) >= 8) { > > ee->fault_reg = I915_READ(GEN8_RING_FAULT_REG); > > } else { > > - gen6_record_semaphore_state(engine, ee); > > Wrong patch? There wasn't much point updating these as they are defunct, so I removed them instead. > > /* Engine class */ > > > > @@ -7250,8 +7250,8 @@ enum { > > #define GEN8_GT_VECS_IRQ (1 << 6) > > #define GEN8_GT_GUC_IRQ (1 << 5) > > #define GEN8_GT_PM_IRQ (1 << 4) > > -#define GEN8_GT_VCS2_IRQ (1 << 3) > > -#define GEN8_GT_VCS1_IRQ (1 << 2) > > +#define GEN8_GT_VCS1_IRQ (1 << 3) > > +#define GEN8_GT_VCS0_IRQ (1 << 2) > > BSpec uses index 1. :( So I think best to leave these alone. That does get confusing. So we either have confusing code with VCS1 -> VCS0 and VCS2 -> VCS1, or just live with the difference with bspec. Code wins (because I read that more often), but we can comment that "old" bspec refers to these as 1-indexed? [snip] > I wasn't suggesting renaming the engine id enums, but on the other hand > it is nicer to have VCS0, VCS1,.. instead of VCS, VCS2, VCS3,... > > So ack from me. And since I read it all almost r-b if not the unrelated > error state hunk and more importantly reservations about bit definition > names from i915_reg.h. I'll go drop another couple of patches for the grumbles. -Chris _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx