Quoting Matt Turner (2019-02-21 03:23:51) > From: Adam Jackson <ajax@xxxxxxxxxx> > > Presumably this only matters for i686 because amd64 implies sse2, but: > > BUILDSTDERR: In file included from gen4_vertex.c:34: > BUILDSTDERR: gen4_vertex.c: In function 'emit_vertex': > BUILDSTDERR: sna_render_inline.h:40:26: error: inlining failed in call to always_inline 'vertex_emit_2s': target specific option mismatch > BUILDSTDERR: static force_inline void vertex_emit_2s(struct sna *sna, int16_t x, int16_t y) > BUILDSTDERR: ^~~~~~~~~~~~~~ > BUILDSTDERR: gen4_vertex.c:308:25: note: called from here > BUILDSTDERR: #define OUT_VERTEX(x,y) vertex_emit_2s(sna, x,y) /* XXX assert(!too_large(x, y)); */ > BUILDSTDERR: ^~~~~~~~~~~~~~~~~~~~~~~~ > BUILDSTDERR: gen4_vertex.c:360:2: note: in expansion of macro 'OUT_VERTEX' > BUILDSTDERR: OUT_VERTEX(dstX, dstY); > BUILDSTDERR: ^~~~~~~~~~ > > The bug here appears to be that emit_vertex() is declared 'sse2' but > vertex_emit_2s is merely always_inline. gcc8 decides that since you said > always_inline you need to have explicitly cloned it for every > permutation of targets. Merely saying inline seems to do the job of > cloning vertex_emit_2s as much as necessary. > > So to reiterate: if you say always-inline, it won't, but if you just say > maybe inline, it will. Thanks gcc, that's helpful. Hasn't this bug occurred in gcc at least twice before? -Chris _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx