On Thu, Jan 24, 2019 at 08:58:49PM +0200, Ville Syrjala wrote: > From: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> > > The display engine stride limits are getting in our way. On SKL+ > we are limited to 8k pixels, which is easily exceeded with three > 4k displays. To overcome this limitation we can remap the pages > in the GTT to provide the display engine with a view of memory > with a smaller stride. > > The code is mostly already there as We already play tricks with > the plane surface address and x/y offsets. > > A few caveats apply: > * linear buffers need the fb stride to be page aligned, as > otherwise the remapped lines wouldn't start at the same > spot > * compressed buffers can't be remapped due to the new > ccs hash mode causing the virtual address of the pages > to affect the interpretation of the compressed data. IIRC > the old hash was limited to the low 12 bits so if we were > using that mode we could remap. As it stands we just refuse > to remapp with compressed fbs. > * no remapping gen2/3 as we'd need a fence for the remapped > vma, which we currently don't have. Need to deal with the > fence POT requirements, and do something about the gen2 > gtt page size vs tile size difference > > v2: Rebase due to is_ccs_modifier() > Fix up the skl+ stride_mult mess > memset() the gtt_view because otherwise we could leave > junk in plane[1] when going from 2 plane to 1 plane format > v3: intel_check_plane_stride() was split out > v4: Drop the aligned viewport stuff, it was meant for ccs which > can't be remapped anyway > v5: Introduce intel_plane_can_remap() > Reorder the code so that plane_state->view gets filled > even for invisible planes, otherwise we'd keep using > stale values and could explode during remapping. The new > logic never remaps invisible planes since we don't have > a viewport, and instead pins the full fb instead > > Signed-off-by: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> > --- > drivers/gpu/drm/i915/intel_display.c | 393 +++++++++++++++++++++------ > drivers/gpu/drm/i915/intel_drv.h | 1 + > drivers/gpu/drm/i915/intel_sprite.c | 34 ++- > 3 files changed, 334 insertions(+), 94 deletions(-) > > diff --git a/drivers/gpu/drm/i915/intel_display.c b/drivers/gpu/drm/i915/intel_display.c > index 17c7edee9584..3713b6f1796e 100644 > --- a/drivers/gpu/drm/i915/intel_display.c > +++ b/drivers/gpu/drm/i915/intel_display.c > @@ -1865,7 +1865,7 @@ intel_tile_width_bytes(const struct drm_framebuffer *fb, int color_plane) > > switch (fb->modifier) { > case DRM_FORMAT_MOD_LINEAR: > - return cpp; > + return intel_tile_size(dev_priv); > case I915_FORMAT_MOD_X_TILED: > if (IS_GEN(dev_priv, 2)) > return 128; > @@ -1908,11 +1908,8 @@ intel_tile_width_bytes(const struct drm_framebuffer *fb, int color_plane) > static unsigned int > intel_tile_height(const struct drm_framebuffer *fb, int color_plane) > { > - if (fb->modifier == DRM_FORMAT_MOD_LINEAR) > - return 1; > - else > - return intel_tile_size(to_i915(fb->dev)) / > - intel_tile_width_bytes(fb, color_plane); > + return intel_tile_size(to_i915(fb->dev)) / > + intel_tile_width_bytes(fb, color_plane); > } > > /* Return the tile dimensions in pixel units */ > @@ -2170,16 +2167,8 @@ void intel_add_fb_offsets(int *x, int *y, > int color_plane) > > { > - const struct intel_framebuffer *intel_fb = to_intel_framebuffer(state->base.fb); > - unsigned int rotation = state->base.rotation; > - > - if (drm_rotation_90_or_270(rotation)) { > - *x += intel_fb->rotated[color_plane].x; > - *y += intel_fb->rotated[color_plane].y; > - } else { > - *x += intel_fb->normal[color_plane].x; > - *y += intel_fb->normal[color_plane].y; > - } > + *x += state->color_plane[color_plane].x; > + *y += state->color_plane[color_plane].y; > } > > static u32 intel_adjust_tile_offset(int *x, int *y, > @@ -2459,6 +2448,119 @@ bool is_ccs_modifier(u64 modifier) > modifier == I915_FORMAT_MOD_Yf_TILED_CCS; > } > > +static > +u32 intel_plane_fb_max_stride(struct drm_i915_private *dev_priv, > + u32 pixel_format, u64 modifier) > +{ > + struct intel_crtc *crtc; > + struct intel_plane *plane; > + > + /* > + * We assume the primary plane for pipe A has > + * the highest stride limits of them all. > + */ > + crtc = intel_get_crtc_for_pipe(dev_priv, PIPE_A); > + plane = to_intel_plane(crtc->base.primary); > + > + return plane->max_stride(plane, pixel_format, modifier, > + DRM_MODE_ROTATE_0); > +} > + > +static > +u32 intel_fb_max_stride(struct drm_i915_private *dev_priv, > + u32 pixel_format, u64 modifier) > +{ > + return intel_plane_fb_max_stride(dev_priv, pixel_format, modifier); > +} > + > +static u32 > +intel_fb_stride_alignment(const struct drm_framebuffer *fb, int color_plane) > +{ > + struct drm_i915_private *dev_priv = to_i915(fb->dev); > + > + if (fb->modifier == DRM_FORMAT_MOD_LINEAR) { > + u32 max_stride = intel_plane_fb_max_stride(dev_priv, > + fb->format->format, > + fb->modifier); > + > + /* > + * To make remapping with linear generally feasible > + * we need the stride to be page aligned. > + */ > + if (fb->pitches[color_plane] > max_stride) > + return intel_tile_size(dev_priv); > + else > + return 64; > + } else { > + return intel_tile_width_bytes(fb, color_plane); > + } > +} > + > +bool intel_plane_can_remap(const struct intel_plane_state *plane_state) > +{ > + struct intel_plane *plane = to_intel_plane(plane_state->base.plane); > + struct drm_i915_private *dev_priv = to_i915(plane->base.dev); > + const struct drm_framebuffer *fb = plane_state->base.fb; > + int i; > + > + /* We don't want to deal with remapping with cursors */ > + if (plane->id == PLANE_CURSOR) > + return false; They should be caught in the stride check below anyway ... why special case? > + > + /* > + * The dsplay engine limits already match the render > + * engine limits, so not much point in remapping. > + * Would also need to deal with the fence POT alignment > + * and gen2 2KiB GTT tile size. > + */ > + if (INTEL_GEN(dev_priv) < 4) > + return false; > + > + /* > + * The new CCS hash mode isn't compatible with remapping as > + * the virtual address of the pages affects the compressed data. > + */ > + if (is_ccs_modifier(fb->modifier)) > + return false; > + > + /* Linear needs a page aligned stride for remapping */ > + if (fb->modifier == DRM_FORMAT_MOD_LINEAR) { Not sure whether cramming linear formats into the same macheniry is really clever in a good way or bad way (because too tricky). I guess it works, and this is not something that's well explaing in some comments sprinkled all over. *shrug* > + unsigned int alignment = intel_tile_size(dev_priv) - 1; > + > + for (i = 0; i < fb->format->num_planes; i++) { > + if (fb->pitches[i] & alignment) > + return false; > + } > + } > + > + return true; > +} > + > +static bool intel_plane_needs_remap(const struct intel_plane_state *plane_state) > +{ > + struct intel_plane *plane = to_intel_plane(plane_state->base.plane); > + const struct drm_framebuffer *fb = plane_state->base.fb; > + unsigned int rotation = plane_state->base.rotation; > + u32 stride, max_stride; > + > + /* > + * No remapping for invisible planes since we don't have > + * an actual source viewport to remap. > + */ > + if (!plane_state->base.visible) > + return false; > + > + if (!intel_plane_can_remap(plane_state)) > + return false; > + > + /* FIXME other color planes? */ Should be simple to fix if we do a similar loop like in can_remap above. Just true if any of them are bigger than max stride. > + stride = intel_fb_pitch(fb, 0, rotation); > + max_stride = plane->max_stride(plane, fb->format->format, > + fb->modifier, rotation); > + > + return stride > max_stride; > +} > + > static int > intel_fill_fb_info(struct drm_i915_private *dev_priv, > struct drm_framebuffer *fb) > @@ -2624,6 +2726,172 @@ intel_fill_fb_info(struct drm_i915_private *dev_priv, > return 0; > } > > +static void > +intel_plane_remap_gtt(struct intel_plane_state *plane_state) > +{ > + struct drm_i915_private *dev_priv = > + to_i915(plane_state->base.plane->dev); > + struct drm_framebuffer *fb = plane_state->base.fb; > + struct intel_framebuffer *intel_fb = to_intel_framebuffer(fb); > + struct intel_rotation_info *info = &plane_state->view.rotated; > + unsigned int rotation = plane_state->base.rotation; > + int i, num_planes = fb->format->num_planes; > + unsigned int tile_size = intel_tile_size(dev_priv); > + unsigned int src_x, src_y; > + unsigned int src_w, src_h; > + u32 gtt_offset = 0; > + > + memset(&plane_state->view, 0, sizeof(plane_state->view)); > + plane_state->view.type = drm_rotation_90_or_270(rotation) ? > + I915_GGTT_VIEW_ROTATED : I915_GGTT_VIEW_REMAPPED; > + > + src_x = plane_state->base.src.x1 >> 16; > + src_y = plane_state->base.src.y1 >> 16; > + src_w = drm_rect_width(&plane_state->base.src) >> 16; > + src_h = drm_rect_height(&plane_state->base.src) >> 16; > + > + WARN_ON(is_ccs_modifier(fb->modifier)); > + > + /* Make src coordinates relative to the viewport */ > + drm_rect_translate(&plane_state->base.src, > + -(src_x << 16), -(src_y << 16)); > + > + /* Rotate src coordinates to match rotated GTT view */ > + if (drm_rotation_90_or_270(rotation)) > + drm_rect_rotate(&plane_state->base.src, > + src_w << 16, src_h << 16, > + DRM_MODE_ROTATE_270); > + > + for (i = 0; i < num_planes; i++) { > + unsigned int hsub = i ? fb->format->hsub : 1; > + unsigned int vsub = i ? fb->format->vsub : 1; > + unsigned int cpp = fb->format->cpp[i]; > + unsigned int tile_width, tile_height; > + unsigned int width, height; > + unsigned int pitch_tiles; > + unsigned int x, y; > + u32 offset; > + > + intel_tile_dims(fb, i, &tile_width, &tile_height); > + > + x = src_x / hsub; > + y = src_y / vsub; > + width = src_w / hsub; > + height = src_h / vsub; > + > + /* > + * First pixel of the src viewport from the > + * start of the normal gtt mapping. > + */ > + x += intel_fb->normal[i].x; > + y += intel_fb->normal[i].y; > + > + offset = intel_compute_aligned_offset(dev_priv, &x, &y, > + fb, i, fb->pitches[i], > + DRM_MODE_ROTATE_0, tile_size); > + offset /= tile_size; > + > + info->plane[i].offset = offset; > + info->plane[i].stride = DIV_ROUND_UP(fb->pitches[i], > + tile_width * cpp); > + info->plane[i].width = DIV_ROUND_UP(x + width, tile_width); > + info->plane[i].height = DIV_ROUND_UP(y + height, tile_height); > + > + if (drm_rotation_90_or_270(rotation)) { > + struct drm_rect r; > + > + /* rotate the x/y offsets to match the GTT view */ > + r.x1 = x; > + r.y1 = y; > + r.x2 = x + width; > + r.y2 = y + height; > + drm_rect_rotate(&r, > + info->plane[i].width * tile_width, > + info->plane[i].height * tile_height, > + DRM_MODE_ROTATE_270); > + x = r.x1; > + y = r.y1; > + > + pitch_tiles = info->plane[i].height; > + plane_state->color_plane[i].stride = pitch_tiles * tile_height; > + > + /* rotate the tile dimensions to match the GTT view */ > + swap(tile_width, tile_height); > + } else { > + pitch_tiles = info->plane[i].width; > + plane_state->color_plane[i].stride = pitch_tiles * tile_width * cpp; > + } > + > + /* > + * We only keep the x/y offsets, so push all of the > + * gtt offset into the x/y offsets. > + */ > + intel_adjust_tile_offset(&x, &y, > + tile_width, tile_height, > + tile_size, pitch_tiles, > + gtt_offset * tile_size, 0); > + > + gtt_offset += info->plane[i].width * info->plane[i].height; > + > + plane_state->color_plane[i].offset = 0; > + plane_state->color_plane[i].x = x; > + plane_state->color_plane[i].y = y; > + } > +} Validating this freaks me out. Keeping it working freaks me out even more, there's pretty much a guarantee that we don't. Also, I'm not sure CI exercises this much even with your hacks. Most of our kms tests use single-crtc buffers, so no massive overallocation, so no real need for views. The selftests are good, but they don't cover the massive pile of pixel/coordination frobbing above. I think only thing that can validate this is: - a pile of igts that make sure we overallocate plentiful, while still exercising all the major fb layouts (rotated, all the different cpp, tiling formats, and throw in a ccs for lols to make sure nothing blows up). - kernel patch to prefer remmaped over normal. Don't move your buffers around too much though :-) Now the second part isn't really a real world thing, since even with y-tiled that means remapping the view every 32 pixels (on average, worse if your edges aren't aligned to 32 pixels, then it's twice as much). So I think the only thing that works for validating this beast is a pile of new igts that allocate dumb&tiled buffers at the size limit, and do all the rotations/scaling/moving tests we already have. Yes this is painful. > + > +static int > +intel_plane_compute_gtt(struct intel_plane_state *plane_state) > +{ > + const struct intel_framebuffer *fb = > + to_intel_framebuffer(plane_state->base.fb); > + unsigned int rotation = plane_state->base.rotation; > + int i, num_planes; > + int ret; > + > + if (!fb) > + return 0; > + > + num_planes = fb->base.format->num_planes; > + > + if (intel_plane_needs_remap(plane_state)) { > + intel_plane_remap_gtt(plane_state); > + > + /* Remapping should take care of this always */ > + ret = intel_plane_check_stride(plane_state); > + if (WARN_ON(ret)) > + return ret; > + > + return 0; > + } > + > + intel_fill_fb_ggtt_view(&plane_state->view, &fb->base, rotation); > + > + for (i = 0; i < num_planes; i++) { > + plane_state->color_plane[i].stride = intel_fb_pitch(&fb->base, i, rotation); > + plane_state->color_plane[i].offset = 0; > + > + if (drm_rotation_90_or_270(rotation)) { > + plane_state->color_plane[i].x = fb->rotated[i].x; > + plane_state->color_plane[i].y = fb->rotated[i].y; > + } else { > + plane_state->color_plane[i].x = fb->normal[i].x; > + plane_state->color_plane[i].y = fb->normal[i].y; > + } > + } > + > + /* Rotate src coordinates to match rotated GTT view */ > + if (drm_rotation_90_or_270(rotation)) > + drm_rect_rotate(&plane_state->base.src, > + fb->base.width << 16, fb->base.height << 16, > + DRM_MODE_ROTATE_270); > + > + ret = intel_plane_check_stride(plane_state); > + if (ret) > + return ret; > + > + return 0; > +} Splitting the refactoring from the actual feature adding would be nice. > + > static int i9xx_format_to_fourcc(int format) > { > switch (format) { > @@ -3127,26 +3395,15 @@ static int skl_check_ccs_aux_surface(struct intel_plane_state *plane_state) > int skl_check_plane_surface(struct intel_plane_state *plane_state) > { > const struct drm_framebuffer *fb = plane_state->base.fb; > - unsigned int rotation = plane_state->base.rotation; > int ret; > > - intel_fill_fb_ggtt_view(&plane_state->view, fb, rotation); > - plane_state->color_plane[0].stride = intel_fb_pitch(fb, 0, rotation); > - plane_state->color_plane[1].stride = intel_fb_pitch(fb, 1, rotation); > - > - ret = intel_plane_check_stride(plane_state); > + ret = intel_plane_compute_gtt(plane_state); > if (ret) > return ret; > > if (!plane_state->base.visible) > return 0; > > - /* Rotate src coordinates to match rotated GTT view */ > - if (drm_rotation_90_or_270(rotation)) > - drm_rect_rotate(&plane_state->base.src, > - fb->width << 16, fb->height << 16, > - DRM_MODE_ROTATE_270); > - > /* > * Handle the AUX surface first since > * the main surface setup depends on it. > @@ -3265,20 +3522,20 @@ int i9xx_check_plane_surface(struct intel_plane_state *plane_state) > { > struct drm_i915_private *dev_priv = > to_i915(plane_state->base.plane->dev); > - const struct drm_framebuffer *fb = plane_state->base.fb; > - unsigned int rotation = plane_state->base.rotation; > - int src_x = plane_state->base.src.x1 >> 16; > - int src_y = plane_state->base.src.y1 >> 16; > + int src_x, src_y; > u32 offset; > int ret; > > - intel_fill_fb_ggtt_view(&plane_state->view, fb, rotation); > - plane_state->color_plane[0].stride = intel_fb_pitch(fb, 0, rotation); > - > - ret = intel_plane_check_stride(plane_state); > + ret = intel_plane_compute_gtt(plane_state); > if (ret) > return ret; > > + if (!plane_state->base.visible) > + return 0; > + > + src_x = plane_state->base.src.x1 >> 16; > + src_y = plane_state->base.src.y1 >> 16; > + > intel_add_fb_offsets(&src_x, &src_y, plane_state, 0); > > if (INTEL_GEN(dev_priv) >= 4) > @@ -3289,6 +3546,7 @@ int i9xx_check_plane_surface(struct intel_plane_state *plane_state) > > /* HSW/BDW do this automagically in hardware */ > if (!IS_HASWELL(dev_priv) && !IS_BROADWELL(dev_priv)) { > + unsigned int rotation = plane_state->base.rotation; > int src_w = drm_rect_width(&plane_state->base.src) >> 16; > int src_h = drm_rect_height(&plane_state->base.src) >> 16; > > @@ -3325,6 +3583,10 @@ i9xx_plane_check(struct intel_crtc_state *crtc_state, > if (ret) > return ret; > > + ret = i9xx_check_plane_surface(plane_state); > + if (ret) > + return ret; > + > if (!plane_state->base.visible) > return 0; > > @@ -3332,10 +3594,6 @@ i9xx_plane_check(struct intel_crtc_state *crtc_state, > if (ret) > return ret; > > - ret = i9xx_check_plane_surface(plane_state); > - if (ret) > - return ret; > - > plane_state->ctl = i9xx_plane_ctl(crtc_state, plane_state); > > return 0; > @@ -3459,15 +3717,6 @@ static bool i9xx_plane_get_hw_state(struct intel_plane *plane, > return ret; > } > > -static u32 > -intel_fb_stride_alignment(const struct drm_framebuffer *fb, int color_plane) > -{ > - if (fb->modifier == DRM_FORMAT_MOD_LINEAR) > - return 64; > - else > - return intel_tile_width_bytes(fb, color_plane); > -} > - > static void skl_detach_scaler(struct intel_crtc *intel_crtc, int id) > { > struct drm_device *dev = intel_crtc->base.dev; > @@ -9830,19 +10079,17 @@ static bool intel_cursor_size_ok(const struct intel_plane_state *plane_state) > > static int intel_cursor_check_surface(struct intel_plane_state *plane_state) > { > - const struct drm_framebuffer *fb = plane_state->base.fb; > - unsigned int rotation = plane_state->base.rotation; > int src_x, src_y; > u32 offset; > int ret; > > - intel_fill_fb_ggtt_view(&plane_state->view, fb, rotation); > - plane_state->color_plane[0].stride = intel_fb_pitch(fb, 0, rotation); > - > - ret = intel_plane_check_stride(plane_state); > + ret = intel_plane_compute_gtt(plane_state); > if (ret) > return ret; > > + if (!plane_state->base.visible) > + return 0; > + > src_x = plane_state->base.src_x >> 16; > src_y = plane_state->base.src_y >> 16; > > @@ -9879,6 +10126,10 @@ static int intel_check_cursor(struct intel_crtc_state *crtc_state, > if (ret) > return ret; > > + ret = intel_cursor_check_surface(plane_state); > + if (ret) > + return ret; > + > if (!plane_state->base.visible) > return 0; > > @@ -9886,10 +10137,6 @@ static int intel_check_cursor(struct intel_crtc_state *crtc_state, > if (ret) > return ret; > > - ret = intel_cursor_check_surface(plane_state); > - if (ret) > - return ret; > - > return 0; > } > > @@ -14591,31 +14838,13 @@ static const struct drm_framebuffer_funcs intel_fb_funcs = { > .dirty = intel_user_framebuffer_dirty, > }; > > -static > -u32 intel_fb_pitch_limit(struct drm_i915_private *dev_priv, > - u32 pixel_format, u64 fb_modifier) > -{ > - struct intel_crtc *crtc; > - struct intel_plane *plane; > - > - /* > - * We assume the primary plane for pipe A has > - * the highest stride limits of them all. > - */ > - crtc = intel_get_crtc_for_pipe(dev_priv, PIPE_A); > - plane = to_intel_plane(crtc->base.primary); > - > - return plane->max_stride(plane, pixel_format, fb_modifier, > - DRM_MODE_ROTATE_0); > -} > - > static int intel_framebuffer_init(struct intel_framebuffer *intel_fb, > struct drm_i915_gem_object *obj, > struct drm_mode_fb_cmd2 *mode_cmd) > { > struct drm_i915_private *dev_priv = to_i915(obj->base.dev); > struct drm_framebuffer *fb = &intel_fb->base; > - u32 pitch_limit; > + u32 max_stride; > unsigned int tiling, stride; > int ret = -EINVAL; > int i; > @@ -14667,13 +14896,13 @@ static int intel_framebuffer_init(struct intel_framebuffer *intel_fb, > goto err; > } > > - pitch_limit = intel_fb_pitch_limit(dev_priv, mode_cmd->pixel_format, > - mode_cmd->modifier[0]); > - if (mode_cmd->pitches[0] > pitch_limit) { > + max_stride = intel_fb_max_stride(dev_priv, mode_cmd->pixel_format, > + mode_cmd->modifier[0]); > + if (mode_cmd->pitches[0] > max_stride) { > DRM_DEBUG_KMS("%s pitch (%u) must be at most %d\n", > mode_cmd->modifier[0] != DRM_FORMAT_MOD_LINEAR ? > "tiled" : "linear", > - mode_cmd->pitches[0], pitch_limit); > + mode_cmd->pitches[0], max_stride); > goto err; > } > We need an intel_framebuffer|plane.c. And a metric pile of other extracted files, probably also per major platforms and stuff like that :-/ > diff --git a/drivers/gpu/drm/i915/intel_drv.h b/drivers/gpu/drm/i915/intel_drv.h > index 813626322fa3..0ee73f9dea7c 100644 > --- a/drivers/gpu/drm/i915/intel_drv.h > +++ b/drivers/gpu/drm/i915/intel_drv.h > @@ -1586,6 +1586,7 @@ void intel_dump_cdclk_state(const struct intel_cdclk_state *cdclk_state, > const char *context); > > /* intel_display.c */ > +bool intel_plane_can_remap(const struct intel_plane_state *plane_state); > void i830_enable_pipe(struct drm_i915_private *dev_priv, enum pipe pipe); > void i830_disable_pipe(struct drm_i915_private *dev_priv, enum pipe pipe); > enum pipe intel_crtc_pch_transcoder(struct intel_crtc *crtc); > diff --git a/drivers/gpu/drm/i915/intel_sprite.c b/drivers/gpu/drm/i915/intel_sprite.c > index b02d3d9809e3..517747d08962 100644 > --- a/drivers/gpu/drm/i915/intel_sprite.c > +++ b/drivers/gpu/drm/i915/intel_sprite.c > @@ -237,6 +237,16 @@ int intel_plane_check_stride(const struct intel_plane_state *plane_state) > unsigned int rotation = plane_state->base.rotation; > u32 stride, max_stride; > > + /* > + * We ignore stride for all invisible planes that > + * can be remapped. Otherwise we could end up > + * with a false positive when the remapping didn't > + * kick in due the plane being invisible. > + */ > + if (intel_plane_can_remap(plane_state) && > + !plane_state->base.visible) > + return 0; > + > /* FIXME other color planes? */ > stride = plane_state->color_plane[0].stride; > max_stride = plane->max_stride(plane, fb->format->format, > @@ -1341,6 +1351,10 @@ g4x_sprite_check(struct intel_crtc_state *crtc_state, > if (ret) > return ret; > > + ret = i9xx_check_plane_surface(plane_state); > + if (ret) > + return ret; > + > if (!plane_state->base.visible) > return 0; > > @@ -1352,10 +1366,6 @@ g4x_sprite_check(struct intel_crtc_state *crtc_state, > if (ret) > return ret; > > - ret = i9xx_check_plane_surface(plane_state); > - if (ret) > - return ret; > - > if (INTEL_GEN(dev_priv) >= 7) > plane_state->ctl = ivb_sprite_ctl(crtc_state, plane_state); > else > @@ -1399,6 +1409,10 @@ vlv_sprite_check(struct intel_crtc_state *crtc_state, > if (ret) > return ret; > > + ret = i9xx_check_plane_surface(plane_state); > + if (ret) > + return ret; > + > if (!plane_state->base.visible) > return 0; > > @@ -1406,10 +1420,6 @@ vlv_sprite_check(struct intel_crtc_state *crtc_state, > if (ret) > return ret; > > - ret = i9xx_check_plane_surface(plane_state); > - if (ret) > - return ret; > - > plane_state->ctl = vlv_sprite_ctl(crtc_state, plane_state); > > return 0; > @@ -1556,6 +1566,10 @@ static int skl_plane_check(struct intel_crtc_state *crtc_state, > if (ret) > return ret; > > + ret = skl_check_plane_surface(plane_state); > + if (ret) > + return ret; > + > if (!plane_state->base.visible) > return 0; > > @@ -1571,10 +1585,6 @@ static int skl_plane_check(struct intel_crtc_state *crtc_state, > if (ret) > return ret; > > - ret = skl_check_plane_surface(plane_state); > - if (ret) > - return ret; > - > /* HW only has 8 bits pixel precision, disable plane if invisible */ > if (!(plane_state->base.alpha >> 8)) > plane_state->base.visible = false; Code looks good, but the testing freaks me out. Needs lots of igt, I'd say at least similar amounts to what we've all added for the original kms_rotation tests. -Daniel -- Daniel Vetter Software Engineer, Intel Corporation http://blog.ffwll.ch _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx