Re: [PATCH 27/38] drm/i915: Introduce the i915_user_extension_method

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On 18/01/2019 14:00, Chris Wilson wrote:
An idea for extending uABI inspired by Vulkan's extension chains.
Instead of expanding the data struct for each ioctl every time we need
to add a new feature, define an extension chain instead. As we add
optional interfaces to control the ioctl, we define a new extension
struct that can be linked into the ioctl data only when required by the
user. The key advantage being able to ignore large control structs for
optional interfaces/extensions, while being able to process them in a
consistent manner.

In comparison to other extensible ioctls, the key difference is the
use of a linked chain of extension structs vs an array of tagged
pointers. For example,

struct drm_amdgpu_cs_chunk {
         __u32           chunk_id;
         __u32           length_dw;
         __u64           chunk_data;
};

struct drm_amdgpu_cs_in {
         __u32           ctx_id;
         __u32           bo_list_handle;
         __u32           num_chunks;
         __u32           _pad;
         __u64           chunks;
};

allows userspace to pass in array of pointers to extension structs, but
must therefore keep constructing that array along side the command stream.
In dynamic situations like that, a linked list is preferred and does not
similar from extra cache line misses as the extension structs themselves

s/similar/suffer/ I think.

must still be loaded separate to the chunks array.

v2: Apply the tail call optimisation directly to nip the worry of stack
overflow in the bud.

Signed-off-by: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx>
---
  drivers/gpu/drm/i915/Makefile               |  1 +
  drivers/gpu/drm/i915/i915_user_extensions.c | 42 +++++++++++++++++++++
  drivers/gpu/drm/i915/i915_user_extensions.h | 20 ++++++++++
  include/uapi/drm/i915_drm.h                 | 20 ++++++++++
  4 files changed, 83 insertions(+)
  create mode 100644 drivers/gpu/drm/i915/i915_user_extensions.c
  create mode 100644 drivers/gpu/drm/i915/i915_user_extensions.h

diff --git a/drivers/gpu/drm/i915/Makefile b/drivers/gpu/drm/i915/Makefile
index 611115ed00db..f206fbc85cee 100644
--- a/drivers/gpu/drm/i915/Makefile
+++ b/drivers/gpu/drm/i915/Makefile
@@ -45,6 +45,7 @@ i915-y := i915_drv.o \
  	  i915_sw_fence.o \
  	  i915_syncmap.o \
  	  i915_sysfs.o \
+	  i915_user_extensions.o \
  	  intel_csr.o \
  	  intel_device_info.o \
  	  intel_pm.o \
diff --git a/drivers/gpu/drm/i915/i915_user_extensions.c b/drivers/gpu/drm/i915/i915_user_extensions.c
new file mode 100644
index 000000000000..5d90c368f185
--- /dev/null
+++ b/drivers/gpu/drm/i915/i915_user_extensions.c
@@ -0,0 +1,42 @@
+/*
+ * SPDX-License-Identifier: MIT
+ *
+ * Copyright © 2018 Intel Corporation
+ */
+
+#include <linux/sched/signal.h>
+#include <linux/uaccess.h>
+#include <uapi/drm/i915_drm.h>
+
+#include "i915_user_extensions.h"
+
+int i915_user_extensions(struct i915_user_extension __user *ext,
+			 const i915_user_extension_fn *tbl,
+			 unsigned long count,

I would be tempted to limit the count to unsigned int. 4 billion extensions should be enough for everyone. :)

ABI can remain u64, but implementation I think in this form does not need it.

+			 void *data)
+{
+	while (ext) {
+		int err;
+		u64 x;
+
+		cond_resched();
+		if (signal_pending(current))
+			return -EINTR;

What was your thinking behind this? It feels like, since here we are not doing any explicit wait/sleeps, that at this level the code shouldn't bother with it.

+
+		if (get_user(x, &ext->name))
+			return -EFAULT;
+
+		err = -EINVAL;
+		if (x < count && tbl[x])
+			err = tbl[x](ext, data);
+		if (err)
+			return err;

We talked about providing unwind on failure ie. option for destructor call backs. You gave up on that?

+
+		if (get_user(x, &ext->next_extension))
+			return -EFAULT;
+
+		ext = u64_to_user_ptr(x);
+	}
+
+	return 0;
+}
diff --git a/drivers/gpu/drm/i915/i915_user_extensions.h b/drivers/gpu/drm/i915/i915_user_extensions.h
new file mode 100644
index 000000000000..313a510b068a
--- /dev/null
+++ b/drivers/gpu/drm/i915/i915_user_extensions.h
@@ -0,0 +1,20 @@
+/*
+ * SPDX-License-Identifier: MIT
+ *
+ * Copyright © 2018 Intel Corporation
+ */
+
+#ifndef I915_USER_EXTENSIONS_H
+#define I915_USER_EXTENSIONS_H
+
+struct i915_user_extension;
+
+typedef int (*i915_user_extension_fn)(struct i915_user_extension __user *ext,
+				      void *data);
+
+int i915_user_extensions(struct i915_user_extension __user *ext,
+			 const i915_user_extension_fn *tbl,
+			 unsigned long count,
+			 void *data);
+
+#endif /* I915_USER_EXTENSIONS_H */
diff --git a/include/uapi/drm/i915_drm.h b/include/uapi/drm/i915_drm.h
index 298b2e197744..6ee2221838da 100644
--- a/include/uapi/drm/i915_drm.h
+++ b/include/uapi/drm/i915_drm.h
@@ -62,6 +62,26 @@ extern "C" {
  #define I915_ERROR_UEVENT		"ERROR"
  #define I915_RESET_UEVENT		"RESET"
+/*
+ * i915_user_extension: Base class for defining a chain of extensions
+ *
+ * Many interfaces need to grow over time. In most cases we can simply
+ * extend the struct and have userspace pass in more data. Another option,
+ * as demonstrated by Vulkan's approach to providing extensions for forward
+ * and backward compatibility, is to use a list of optional structs to
+ * provide those extra details.
+ *
+ * The key advantage to using an extension chain is that it allows us to
+ * redefine the interface more easily than an ever growing struct of
+ * increasing complexity, and for large parts of that interface to be
+ * entirely optional. The downside is more pointer chasing; chasing across
+ * the __user boundary with pointers encapsulated inside u64.
+ */
+struct i915_user_extension {
+	__u64 next_extension;
+	__u64 name;

s/name/id/ ?

+};
+
  /*
   * MOCS indexes used for GPU surfaces, defining the cacheability of the
   * surface data and the coherency for this data wrt. CPU vs. GPU accesses.


Regards,

Tvrtko
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