Re: [PATCH 06/10] drm/syncobj: use the timeline point in drm_syncobj_find_fence v3

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Am 13.12.18 um 17:01 schrieb Daniel Vetter:
> On Thu, Dec 13, 2018 at 12:24:57PM +0000, Koenig, Christian wrote:
>> Am 13.12.18 um 13:21 schrieb Chris Wilson:
>>> Quoting Koenig, Christian (2018-12-13 12:11:10)
>>>> Am 13.12.18 um 12:37 schrieb Chris Wilson:
>>>>> Quoting Chunming Zhou (2018-12-11 10:34:45)
>>>>>> From: Christian König <ckoenig.leichtzumerken@xxxxxxxxx>
>>>>>>
>>>>>> Implement finding the right timeline point in drm_syncobj_find_fence.
>>>>>>
>>>>>> v2: return -EINVAL when the point is not submitted yet.
>>>>>> v3: fix reference counting bug, add flags handling as well
>>>>>>
>>>>>> Signed-off-by: Christian König <christian.koenig@xxxxxxx>
>>>>>> ---
>>>>>>     drivers/gpu/drm/drm_syncobj.c | 43 ++++++++++++++++++++++++++++++++---
>>>>>>     1 file changed, 40 insertions(+), 3 deletions(-)
>>>>>>
>>>>>> diff --git a/drivers/gpu/drm/drm_syncobj.c b/drivers/gpu/drm/drm_syncobj.c
>>>>>> index 76ce13dafc4d..d964b348ecba 100644
>>>>>> --- a/drivers/gpu/drm/drm_syncobj.c
>>>>>> +++ b/drivers/gpu/drm/drm_syncobj.c
>>>>>> @@ -231,16 +231,53 @@ int drm_syncobj_find_fence(struct drm_file *file_private,
>>>>>>                               struct dma_fence **fence)
>>>>>>     {
>>>>>>            struct drm_syncobj *syncobj = drm_syncobj_find(file_private, handle);
>>>>>> -       int ret = 0;
>>>>>> +       struct syncobj_wait_entry wait;
>>>>>> +       int ret;
>>>>>>     
>>>>>>            if (!syncobj)
>>>>>>                    return -ENOENT;
>>>>>>     
>>>>>>            *fence = drm_syncobj_fence_get(syncobj);
>>>>>> -       if (!*fence) {
>>>>>> +       drm_syncobj_put(syncobj);
>>>>>> +
>>>>>> +       if (*fence) {
>>>>>> +               ret = dma_fence_chain_find_seqno(fence, point);
>>>>>> +               if (!ret)
>>>>>> +                       return 0;
>>>>>> +               dma_fence_put(*fence);
>>>>>> +       } else {
>>>>>>                    ret = -EINVAL;
>>>>>>            }
>>>>>> -       drm_syncobj_put(syncobj);
>>>>>> +
>>>>>> +       if (!(flags & DRM_SYNCOBJ_WAIT_FLAGS_WAIT_FOR_SUBMIT))
>>>>>> +               return ret;
>>>>>> +
>>>>>> +       memset(&wait, 0, sizeof(wait));
>>>>>> +       wait.task = current;
>>>>>> +       wait.point = point;
>>>>>> +       drm_syncobj_fence_add_wait(syncobj, &wait);
>>>>>> +
>>>>>> +       do {
>>>>>> +               set_current_state(TASK_INTERRUPTIBLE);
>>>>>> +               if (wait.fence) {
>>>>>> +                       ret = 0;
>>>>>> +                       break;
>>>>>> +               }
>>>>>> +
>>>>>> +               if (signal_pending(current)) {
>>>>>> +                       ret = -ERESTARTSYS;
>>>>>> +                       break;
>>>>>> +               }
>>>>>> +
>>>>>> +               schedule();
>>>>>> +       } while (1);
>>>>> I've previously used a dma_fence_proxy so that we could do nonblocking
>>>>> waits on future submits. That would be preferrable (a requirement for
>>>>> our stupid BKL-driven code).
>>>> That is exactly what I would definitely NAK.
>>>>
>>>> I would rather say we should come up with a wait_multiple_events() macro
>>>> and completely nuke the custom implementation of this in:
>>>> 1. dma_fence_default_wait and dma_fence_wait_any_timeout
>>>> 2. the radeon fence implementation
>>>> 3. the nouveau fence implementation
>>>> 4. the syncobj code
>>>>
>>>> Cause all of them do exactly the same. The dma_fence implementation
>>>> unfortunately came up with a custom event handling mechanism instead of
>>>> extending the core Linux wait_event() system.
>>> I don't want a blocking wait at all.
>> Ok I wasn't clear enough :) That is exactly what I would NAK!
>>
>> The wait must be blocking or otherwise you would allow wait-before-signal.
> Well the current implementation is pulling a rather big trick on readers
> in this regard: It looks like a dma_fence, it's implemented as one even,
> heck you even open-code a dma_fence_wait here.
>
> Except the semantics are completely different.
>
> So aside from the discussion whether we really want to fully chain them I
> think it just doesn't make sense to implement the "wait for fence submit"
> as a dma_fence wait. And I'd outright remove that part from the uapi, and
> force the wait. The current radv/anv plans I discussed with Jason was that
> we'd have a separate submit thread, and hence unconditionally blocking
> until the fence has materialized is the right thing to do. Even allowing
> that option, either through a flag, or making these things look like
> dma_fences (they are _not_) just tricks folks into misunderstanding what's
> going on.

Good, that sounds strongly like something I can agree on as well.

> Code sharing just because the code looks similar is imo a really
> bad idea, when the semantics are entirely different (that was also the
> reason behind not reusing all the cpu event stuff for dma_fence, they're
> not normal cpu events).

Ok, the last sentence is what I don't understand.

What exactly is the semantic difference between the dma_fence_wait and 
the wait_event interface?

I mean the wait_event interface was introduced to prevent drivers from 
openly coding an event interface and getting it wrong all the time.

So a good part of the bugs we have seen around waiting for dma-fences 
are exactly why wait_event was invented in the first place.

The only big thing I can see missing in the wait_event interface is 
waiting for many events at the same time, but that should be a rather 
easy addition.

Regards,
Christian.

> -Daniel
>
>> Christian.
>>
>>> -Chris
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