Quoting Chris Wilson (2018-10-05 12:21:12) > Quoting Tvrtko Ursulin (2018-10-05 09:34:35) > > > > On 04/10/2018 15:32, Joonas Lahtinen wrote: > > > Some comments below, mostly related to trying to keep the uapi header > > > nice and tidy. > > > > > > Quoting Tvrtko Ursulin (2018-10-04 14:32:48) > > >> @@ -1747,6 +1748,52 @@ struct drm_i915_query_topology_info { > > >> __u8 data[]; > > >> }; > > >> > > >> +/** > > >> + * struct drm_i915_engine_info > > >> + * > > >> + * Describes one engine known to the driver, whether or not it is an user- > > >> + * accessible or hardware only engine, and what are it's capabilities where > > >> + * applicable. > > >> + */ > > >> +struct drm_i915_engine_info { > > >> + /** Engine class as in enum drm_i915_gem_engine_class. */ > > >> + __u16 class; > > >> + > > >> + /** Engine instance number. */ > > >> + __u16 instance; > > >> + > > >> + /** Reserved field must be cleared to zero. */ > > >> + __u32 rsvd0; > > > > > > u32 class, u32 instance just to put the padding to good use? > > > > There is some attractiveness to lose the padding, but I think in general > > we trashed it out to be u16:u16. So it is a question of consistency vs > > elegance and I give preference to consistency. > > > > Chris, is your recollection also that we said u16:u16 for class:instance > > in all uAPI? > > Yes, that is the conclusion we came to. I've changed my uABI to u16:u16 > as well. > > u8:u8 too tight, u32:u32 very unlikely. u16 is goldilocks. u32:u32 nicely aligns with u64 which is required in all structs ;) As mentioned in IRC, I'd try to keep the uAPI structs lean and simple as possible, but it's not a blocker to sprinkle some rsvd if others think they are beneficial/pessimism is required. Regards, Joonas _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx