On 03/10/2018 13:36, Chris Wilson wrote:
Quoting Tvrtko Ursulin (2018-10-03 13:03:53)
From: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxx>
A collection of patches which I have been sending before, sometimes together and
sometimes separately, which enable intel_gpu_top to report queue depths (also
translates as overall GPU load average) and per DRM client per engine busyness.
Queued falls apart with v.engine and I don't have a good suggestion for
a remedy. :(
Indeed, I forgot about it. I have now even found a few months old branch
with queued and runnable removed already.
I think we also talked about the option of exposing aggregate engine
class counters but that also has problems.
We could go global and not expose this per engine, but that wouldn't
make <gen11 users happy.
Regards,
Tvrtko
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