On Tue, Sep 25, 2018 at 08:59:03PM +0100, Chris Wilson wrote: > Quoting Ville Syrjala (2018-09-25 20:37:14) > > From: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> > > > > With gtt remapping in place we can use arbitrarily large > > framebuffers. Let's bump the limits to 16kx16k on gen7+. > > The limit was chosen to match the maximum 2D surface size > > of the 3D engine. > > > > With the remapping we could easily go higher than that for the > > display engine. However the modesetting ddx will blindly assume > > it can handle whatever is reported via kms. The oversized > > buffer dimensions are not caught by glamor nor Mesa until > > finally an assert will trip when genxml attempts to pack the > > SURFACE_STATE. So we pick a safe limit to avoid the X server > > from crashing (or potentially misbehaving if the genxml asserts > > are compiled out). > > > > Signed-off-by: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> > > --- > > drivers/gpu/drm/i915/intel_display.c | 18 ++++++++++++------ > > 1 file changed, 12 insertions(+), 6 deletions(-) > > > > diff --git a/drivers/gpu/drm/i915/intel_display.c b/drivers/gpu/drm/i915/intel_display.c > > index d533a6086169..241b9f6cbb76 100644 > > --- a/drivers/gpu/drm/i915/intel_display.c > > +++ b/drivers/gpu/drm/i915/intel_display.c > > @@ -15524,16 +15524,22 @@ int intel_modeset_init(struct drm_device *dev) > > } > > } > > > > - /* maximum framebuffer dimensions */ > > - if (IS_GEN2(dev_priv)) { > > - dev->mode_config.max_width = 2048; > > - dev->mode_config.max_height = 2048; > > + /* > > + * Maximum framebuffer dimensions, chosen to match > > + * the maximum render engine surface size on gen4+. > > + */ > > + if (INTEL_GEN(dev_priv) >= 7) { > > + dev->mode_config.max_width = 16384; > > + dev->mode_config.max_height = 16384; > > + } else if (INTEL_GEN(dev_priv) >= 4) { > > + dev->mode_config.max_width = 8192; > > + dev->mode_config.max_height = 8192; > > } else if (IS_GEN3(dev_priv)) { > > dev->mode_config.max_width = 4096; > > dev->mode_config.max_height = 4096; > > You have the same problem on gen3 then. 3D pipeline is restricted to 2k. > Different rules for different gen. :( Yeah. That is a bit annoying. It's a pre-existing condition though so I think we can safely assume that no one wants to use glamor on gen3. Also IIRC Mesa/i915 has a sw fallback for this so at least it shouldn't totally explode if someone did try it. -- Ville Syrjälä Intel _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx