On 14/09/2018 09:34, Chris Wilson wrote:
Once we have flushed the first request through the system to both load a
context and record the default state; tell the GPU to park and idle
itself, putting itself immediately (hopefully at least) into a
powersaving state, and allowing ourselves to start from known state
after setting up all our bookkeeping.
Otherwise this would happen after a second or so, when the idle work
handler does it. Crucial thing to mention is I think the park/unpark
cycle which sets up the pinned default state.
Alternative to patch could be to extract
__intel_engine_pin_default_state to be called from here and from
intel_engines_unpark.
But I guess there is some value in going powersave as soon as possible
so okay.
Signed-off-by: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx>
Cc: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxx>
---
drivers/gpu/drm/i915/i915_gem.c | 8 ++++++++
1 file changed, 8 insertions(+)
diff --git a/drivers/gpu/drm/i915/i915_gem.c b/drivers/gpu/drm/i915/i915_gem.c
index 89834ce19acd..be9d012d851b 100644
--- a/drivers/gpu/drm/i915/i915_gem.c
+++ b/drivers/gpu/drm/i915/i915_gem.c
@@ -5414,6 +5414,14 @@ static int __intel_engines_record_defaults(struct drm_i915_private *i915)
assert_kernel_context_is_current(i915);
+ /*
+ * Immediately park the GPU so that we enable powersaving and
+ * treat it as idle. The next time we issue a request, we will
+ * unpark and start using the engine->pinned_default_state, otherwise
+ * it is in limbo and an early reset may fail.
+ */
+ __i915_gem_park(i915);
Why not after we have grabbed the default state?
I was worried this might access a sleeping device but apparently at
least vma unbind takes the rpm ref. Still, just this I think makes it
more logical to park after we have grabbed the default state, instead o
putting the device to sleep and then immediately waking up below.
+
for_each_engine(engine, i915, id) {
struct i915_vma *state;
Regards,
Tvrtko
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