On Thu, Jul 19, 2018 at 08:01:12PM +0100, Chris Wilson wrote: > Quoting Ville Syrjala (2018-07-19 19:22:12) > > From: Ville Syrjälä <ville.syrjala@xxxxxxxxxxxxxxx> > > > > The display engine stride limits are getting in our way. On SKL+ > > we are limited to 8k pixels, which is easily exceeded with three > > 4k displays. To overcome this limitation we can remap the pages > > in the GTT to provide the display engine with a view of memory > > with a smaller stride. > > > > The code is mostly already there as We already play tricks with > > the plane surface address and x/y offsets. > > > > A few caveats apply: > > * linear buffers need the fb stride to be page aligned, as > > otherwise the remapped lines wouldn't start at the same > > spot > > * compressed buffers can't be remapped due to the new > > ccs hash mode causing the virtual address of the pages > > to affect the interpretation of the compressed data. IIRC > > the old hash was limited to the low 12 bits so if we were > > using that mode we could remap. As it stands we just refuse > > to remapp with compressed fbs. > > * no remapping gen2/3 as we'd need a fence for the remapped > > vma, which we currently don't have > > But... you just forbade us getting a fence, there's nothing that > actually would stop the fence register assignment from working? Hmm. I thought we still had some kind of fence==object relationship. Or maybe I'm just thinking about the uapi. I should probably read the actual code instead of relying on ancient/invalid knowledge :) -- Ville Syrjälä Intel _______________________________________________ Intel-gfx mailing list Intel-gfx@xxxxxxxxxxxxxxxxxxxxx https://lists.freedesktop.org/mailman/listinfo/intel-gfx