[PATCH v8 1/2] drm/i915/psr: Lockless version of psr_wait_for_idle

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This is a lockless version of the exisiting psr_wait_for_idle().
We want to wait for PSR to idle out inside intel_pipe_update_start.
At the time of a pipe update, we should never race with any psr
enable or disable code, which is a part of crtc enable/disable.
The follow up patch will use this lockless wait inside pipe_update_
start to wait for PSR to idle out before checking for vblank evasion.
We need to keep the wait in pipe_update_start to as less as it can be.
So,we can live and flourish w/o taking any psr locks at all.

Even if psr is never enabled, psr2_enabled will be false and this
function will wait for PSR1 to idle out, which should just return
immediately, so a very short (~1-2 usec) wait for cases where PSR
is disabled.

v2: Add comment to explain the 25msec timeout (DK)

v3: Rename psr_wait_for_idle to __psr_wait_for_idle_locked to avoid
    naming conflicts and propagate err (if any) to the caller (Chris)

v5: Form a series with the next patch

v7: Better explain the need for lockless wait and increase the max
    timeout to handle refresh rates < 60 Hz (Daniel Vetter)

v8: Rebase

Signed-off-by: Tarun Vyas <tarun.vyas@xxxxxxxxx>
---
 drivers/gpu/drm/i915/intel_drv.h |  1 +
 drivers/gpu/drm/i915/intel_psr.c | 36 ++++++++++++++++++++++++++++++++++--
 2 files changed, 35 insertions(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/i915/intel_drv.h b/drivers/gpu/drm/i915/intel_drv.h
index a6ff2600a3a0..b9b70321c054 100644
--- a/drivers/gpu/drm/i915/intel_drv.h
+++ b/drivers/gpu/drm/i915/intel_drv.h
@@ -1922,6 +1922,7 @@ void intel_psr_compute_config(struct intel_dp *intel_dp,
 void intel_psr_irq_control(struct drm_i915_private *dev_priv, bool debug);
 void intel_psr_irq_handler(struct drm_i915_private *dev_priv, u32 psr_iir);
 void intel_psr_short_pulse(struct intel_dp *intel_dp);
+int intel_psr_wait_for_idle(struct drm_i915_private *dev_priv);
 
 /* intel_runtime_pm.c */
 int intel_power_domains_init(struct drm_i915_private *);
diff --git a/drivers/gpu/drm/i915/intel_psr.c b/drivers/gpu/drm/i915/intel_psr.c
index 45f1cb7d6c04..23acc9ac8d4d 100644
--- a/drivers/gpu/drm/i915/intel_psr.c
+++ b/drivers/gpu/drm/i915/intel_psr.c
@@ -717,7 +717,39 @@ void intel_psr_disable(struct intel_dp *intel_dp,
 	cancel_work_sync(&dev_priv->psr.work);
 }
 
-static bool psr_wait_for_idle(struct drm_i915_private *dev_priv)
+int intel_psr_wait_for_idle(struct drm_i915_private *dev_priv)
+{
+	i915_reg_t reg;
+	u32 mask;
+
+	/*
+	 * The sole user right now is intel_pipe_update_start(),
+	 * which won't race with psr_enable/disable, which is
+	 * where psr2_enabled is written to. So, we don't need
+	 * to acquire the psr.lock. More importantly, we want the
+	 * latency inside intel_pipe_update_start() to be as low
+	 * as possible, so no need to acquire psr.lock when it is
+	 * not needed and will induce latencies in the atomic
+	 * update path.
+	 */
+	if (dev_priv->psr.psr2_enabled) {
+		reg = EDP_PSR2_STATUS;
+		mask = EDP_PSR2_STATUS_STATE_MASK;
+	} else {
+		reg = EDP_PSR_STATUS;
+		mask = EDP_PSR_STATUS_STATE_MASK;
+	}
+
+	/*
+	 * Max time for PSR to idle = Inverse of the refresh rate +
+	 * 6 ms of exit training time + 1.5 ms of aux channel
+	 * handshake. 50 msec is defesive enough to cover everything.
+	 */
+	return intel_wait_for_register(dev_priv, reg, mask,
+				       EDP_PSR_STATUS_STATE_IDLE, 50);
+}
+
+static bool __psr_wait_for_idle_locked(struct drm_i915_private *dev_priv)
 {
 	struct intel_dp *intel_dp;
 	i915_reg_t reg;
@@ -763,7 +795,7 @@ static void intel_psr_work(struct work_struct *work)
 	 * PSR might take some time to get fully disabled
 	 * and be ready for re-enable.
 	 */
-	if (!psr_wait_for_idle(dev_priv))
+	if (!__psr_wait_for_idle_locked(dev_priv))
 		goto unlock;
 
 	/*
-- 
2.13.5

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