Re: [PATCH] drm/i915/execlists: Check for ce->state before destroy

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On 22/06/2018 11:57, Chris Wilson wrote:
As we may cancel the ce->state allocation during context pinning (but
crucially after we mark ce as operational), that means we may be asked
to destroy a nonexistent ce->state. Given the choice in handing a
complex error path on pinning, and just ignoring the lack of state in
destroy, choice the latter for simplicity.

Reported-by: Zhao Yakui <yakui.zhao@xxxxxxxxx>
Signed-off-by: Chris Wilson <chris@xxxxxxxxxxxxxxxxxx>
Cc: Tvrtko Ursulin <tvrtko.ursulin@xxxxxxxxx>
---
  drivers/gpu/drm/i915/intel_lrc.c | 8 ++++++--
  1 file changed, 6 insertions(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/i915/intel_lrc.c b/drivers/gpu/drm/i915/intel_lrc.c
index 33bc914c2ef5..02ee3b12507f 100644
--- a/drivers/gpu/drm/i915/intel_lrc.c
+++ b/drivers/gpu/drm/i915/intel_lrc.c
@@ -1337,11 +1337,15 @@ static void execlists_schedule(struct i915_request *request,
static void execlists_context_destroy(struct intel_context *ce)
  {
-	GEM_BUG_ON(!ce->state);
  	GEM_BUG_ON(ce->pin_count);
+ if (!ce->state)
+		return;

Or set ce->ops only after success in execlists_context_pin? Sounds simpler and more logical unless I am missing something.

+
+	GEM_BUG_ON(i915_gem_object_is_active(ce->state->obj));
+
  	intel_ring_free(ce->ring);
-	__i915_gem_object_release_unless_active(ce->state->obj);
+	i915_gem_object_put(ce->state->obj);

Hm this bit is unexpected. I don't see an immediate intersect with the commit message and previous change. Intuitively it makes sense that ce->state->obj can/must never be active once here - but then doesn't this second part belong in a separate patch?

Regards,

Tvrtko

  }
static void execlists_context_unpin(struct intel_context *ce)

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